Avatar

Orionbash

Orionbash

About

Username
Orionbash
Joined
Visits
1,292
Last Active

Discussions

  • Logged in for some 2v8 and getting a whole lotta 2vNope. Just constant queuing again. Even tried turning off crossplay which worked yesterday but today no. :<
    11 comments 381 views last activity
  • 6 matches so far today. 5 of 6 were Wesker + Legion The last one was Wesker + Hillbilly. Some variety would be nice, but I guess when you throw in the most overtuned killer in the game its all anyone wants to play. Can we not have killers on rotation or something so that its not the same killer or even killer combination every single time? Theres enough killers in 2v8 now that you can choose
    22 comments 371 views last activity
  • I get that this perk was originally added during a period of DBD when gen rushing was at an all time high, killers werent overperforming, and loop adjustments were being made to balance some of the really crazy loops on certain maps. However, we are 3 years out from that period and the game is incredibly different now. Most loops have been rendered useless by overpowered anti-loop killer mechani
    108 comments 3,845 views last activity
  • The tail has been discussed in length, so I dont need to get into that. But this killer does too much and we run into the same situation as reworked Freddy. Anti-loop, camping, survivor detection, quick map traversal and therefore gen control. None of which is truly counterable. Why play any other killer when this one does everything? And we're seeing that. Normally by now we're back to a mix of
    2 comments 171 views last activity
  • Returning player after almost a year hiatus. The new killers are interesting, but I'm baffled on how to loop The Artist effectively. Obviously being unpredictable helps but that's not always possible depending on the loop you're at. Just wondering if anyone else has figured out an effective strategy? I just keep getting crowed through walls and its rather frustrating.
    17 comments 431 views last activity
  • I just saw the communication from BHVR stating that they've heard our voices and are going to address the issue. Although it took way longer than it should have, I'm really happy that the DBD team at BHVR decided to communicate with us that they're looking at the issue. Thank you BHVR. For those that joined in letting your voices be heard, thanks to you as well! My reason for protesting was just
    37 comments 701 views last activity
  • To everyone that is upset over the most recent patch and the lack of communication via BHVR at this time I invite you to hold strong and not play the game/spend any money at this point in time. This patch was dropped with a myriad of issues that make the game unplayable on both sides along with content that nobody asked for. Enough is enough. Many of us have spent the cost of several games or eve
    13 comments 261 views last activity
  • The patch has been out for almost 12 hours. This is the absolute angriest I have ever seen the community collectively be upset at something since I've started playing the game. This isn't just a one-sided problem as per usual. This is everyone. People are upset about the UI, bugs, hitboxes and balance issues on the new maps and more. The queues are the longest I've ever seen them. Steam is showin
    53 comments 903 views last activity
  • What are these hitboxes??? What did you guys do to the game? I was on The Game playing against a Nurse who would swing from two character's length distance and hit me. Each. Time. In Chase. I thought it was a ping issue so I hopped into another game. Same thing. One last game on an old map. Same thing. Thanks Devs. I can't loop the killer if I can't tell where they actually are. I won't be play
    79 comments 4,291 views last activity
  • No, seriously. It's honestly crazy how many PC survivors ragequit because they go down too fast. Three games in a row today I had at least 1 PC survivor ragequit because they got downed in seconds. You leave your team at a 3v1 disadvantage and that makes the game insanely difficult if not impossible depending on the skill of the killer.
    32 comments 561 views last activity
  • Note: DS has been stated by the devs previously to not be an anti-tunneling perk in the past. However with the new changes it will now exclusively be an anti-tunneling perk. So. If DS is going to be exclusively changed to an anti-tunneling perk then it should be designed to punish tunneling even harder. Quid pro quo. The timer should be paused WHILE IN CHASE (IMeaning if the survivors hop in a l
    4 comments 152 views last activity
  • Seriously though. Why is there not a super sized man or woman in DbD? And before someone says it Jane is just thick.
    20 comments 551 views last activity
  • "Ruin + Undying gets cleansed at the start of the match and then I'm left with 2 perks. Its soooo easily counterable." Why do you care then? ๐Ÿค” Just apply pressure.
    66 comments 1,211 views last activity
  • With the Ruin/Undying meta and tons of tracking perks this perk is in desperate need a buff. 3 charges with no way to replenish them when you can't control when it goes off? It would be a great perk to use against Ruin + Undying.
    26 comments 251 views last activity
  • Since I've started playing DbD I've noticed a common trend where the devs constantly buff the bottom line of killers and nerf the top tier survivors. This is a constant, time and time again. And it's rather frustrating. On one hand you have survivors that have taken the time to learn to play the game properly and utilize all resources at their disposal to ensure victory whereas killers just wanna
    50 comments 881 views last activity
  • I'm so tired of killers bringing a Mori. It is so heavily unbalanced and just not a fun match to play when you're in solo queue. If the trade off is to also disable keys, fine. I rarely bring them anyway.
    7 comments 51 views last activity
  • At Rank 3, upon hitting a survivor, the item is dropped and someone has 90 seconds to pick it up. 90. Seconds. That's a minute and a half. In order to get my item I have to not only win my chase (Which after last mid-chapter patch has become much harder) but also run back to the area it was dropped in only 90 seconds. Ninety! C'mon BHVR. Really? If dropped items work with White Ward Im fine w
    31 comments 391 views last activity
  • See title. I made sure I grabbed it off the pedestal. I was glowing. I escaped. Repeated it in a second match, still no crown. :(
    12 comments 271 views last activity
  • Finally got to use it on my first game against Freddy with pop. Made him waste his power AND he camped the gen allowing 3 more gens to pop for the price of one. I hope all you gen jockeys plan on running this. Even if the killer doesn't have pop they cant regress before chasing you so its at the same progress once you get back to it.
    Mod
    4 comments 71 views last activity
  • Down and down and down my rank goes. Where will it stop? Nobody knows. This was me yesterday ready for the new Chapter (Note my Rank): And this is from attempting Pyramid Head's adept. I wonder how far I'll depip thanks to this god-awful trophy. Any guesses? ๐Ÿ˜‚ Ill update this thread if/when I finally get it.
    15 comments 231 views last activity
  • 14/20 used Pop Goes the Weasel. 11/20 were Freddy. The other 3 were Legion. I can't wait for the new chapter. That BBQ + Pop combo is gonna be hilarious when my gen is Pop proof with Heather's gen protecting perk. This was so the nerf Freddy needed and I can't wait. ๐Ÿคค I recommend any gen jockeys find a way to add it into your build.
    20 comments 331 views last activity
  • So I played a game as Wraith and was doing quite well against my group of survivors when I went for a gen grab and was stuck in the animation for 2 minutes. Sadly it was impossible to bounce back from that so I had to do my best to at least safety pip and decided to tunnel. I don't advocate that normally but they had a 2 minute free for all. I still managed a 2k and kept my Rank 1 so Im proud of
    25 comments 651 views last activity
  • I'm noticing that survivors are dc'ing like crazy when they see a Hawkins offering. Its the new mori. Nobody wants to play on it. Which I kinda understand as its the worst map for survivors. I dunno if this is universal for everyone but for me as both killer and survivor its kinda frustrating.
    7 comments 141 views last activity
  • I'm guessing this probably has to do with the fact that the Middle East isn't a hotbed for players and they need killers too. But Im in NA East. My ping is always near 300 and the game is so bugged out at 300 ping.
    2 comments 21 views last activity
  • The new killer will be... Miss Trunchbull from Matilda. Yes, you heard me right. Hear me out. 1) Matilda is a 'classic' 2) The "bee", "sweet" refers to Miss Honey (Which is sweet) and how Her father called her his Bumblebee. The teaser was also black and gold. The colours of a bee. 3) They found files in the game relating to a teacher. Miss Trunchbull is a principal at her school and is know
    16 comments 461 views last activity
  • Personally, I think the Clown's rework map should be a carnival fun house. Outside: A fenced in perimeter with a circus tent in the middle. A ticket area is outside the main entrance with a "backstage" exit in the back (But basically just another entrance going inside). Two gens would be placed out here. Inside: A total mad house. The design would be dark and creepy with an almost barely-func
    4 comments 41 views last activity
  • I understand this is a ping issue on the killer's end, but it is really frustrating going down to a killer because they vacuum to my side, have enduring, and can instantly hit me again.
    0 comments 31 views last activity
  • With the new map changes survivors are dropping like flies and there's literally no time to do totems. I've had to sacrifice teammates just to ensure my gens get done. Forget about totems.
    97 comments 1,551 views last activity
  • 94889604_675004386647896_3999365978579271680_n.jpg 95053050_951432785270955_7266130271559221248_n.jpg I'm not sure if this is because of the new update at all, but what's the deal with this? Feng and I hopped in there for a quick heal so it was fine. But I feel bad for the Steve that hopped in there injured trying to get away from a camping clown wi
    9 comments 831 views last activity
  • If Wraith and Hag do, why doesn't Spirit? She kinda works in the same way. She "teleports"/goes invisible. Shining a flashlight on her fake self left behind when she phases should instantly remove the fake and reveal the real Spirit's location. No stun or anything.
    18 comments 571 views last activity
  • By performing all of the changes outlined in the PTB, you've made an already insanely strong killer...well, stronger. He's gonna go from OP to God TIer. You need pallets and jungle gyms lined up to just throw pallets in his face and buy as much time as possible before he downs you and zooms across the map in mere seconds thanks to BBQ and then pops the gen everyone was working on. It's not even j
    2 comments 31 views last activity
  • So I've decided to platinum the game and the last killer that I need to adept is Nurse. I got all the other ones fairly easily but this one is very difficult. I'd rather not depip and lose my rank just to get the trophy, but I'm really, really bad at Nurse. Like that nurse that Ps4 survivors get excited about? Yeah, that's me. The most I've ever gotten legitimately was a 1k. That's how bad I am.
    0 comments 31 views last activity
  • Hey Devs, So I know you guys have stated that you're going to be staying away from licensed stuff in the Rift. However, is it possible to cut some kinda deal with the Stranger Things team to release little dolls (Like the David King/Claudette ones we have currently) that can be sold in the shop? I really, really want a Nancy one.
    0 comments 151 views last activity
  • Has anyone seen the new map? There's hooks EVERYWHERE. I wanted to try out the new saboteur and it doesn't even matter when you drop a hook. Another hook is directly nearby and the survivor is getting nowhere near to jumping off before the killer hooks him. And this is with a petrified oak. I'm not even sure that PO actually effects anything in the new map. While I don't think every sabotage sho
    35 comments 1,701 views last activity
  • Let's be honest, it'd be funnier to dig through the trash than through a chest.
    7 comments 51 views last activity
  • If there's perhaps one thing survivors and killers can agree on it's that Freddy is seriously overpowered. There's nothing really balanced about him. You've created a killer that can shut down looping making for short chases, can teleport to survivor objectives and immediately shut them down with perks like BBQ/Pop, and the only form of counterplay survivors have against him is to run to the oppo
    145 comments 3,051 views last activity
  • I'd love some more survivor variety in terms of items. I'm not really a fan of bringing toolboxes and I haven't touched medkits since Inner Strength was a thing so I wanted to suggest some new ideas I had. I'd also love to hear from anyone else that has any other ideas. Smokebombs: A rare item with three charges that releases a small cloud of white smoke that lasts for 5 seconds. Once the killer
    3 comments 181 views last activity
  • ...or at least the option to ######### on the hook. I realize this would be frustrating for late-game hatch escapes for survivors but I'm really annoyed by the number of people that are "DCing" by just killing themselves on the hook now. Implementing a DC penalty doesn't really have much of an effect if there are still ways to take yourself out of the game prematurely.
    3 comments 61 views last activity
  • The issue with you not winning isn't ruin or gen speed. It never was. It's you. You've just become so accustomed to the failure of survivors (As in you'd get matches where ruin was clutch only because survivors never learned to adapt to ruin) that you've yet to adapt to anything else and try any other strategies. So many killers have complained that ruin was always gone within the first 30 second
    94 comments 2,211 views last activity