Trollthem
Trollthem
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@citron said:
-don't use GeForce Experience overlay sharpen filter over Nvidia Control panel sharpen as it uses more resources.
-don't unlock your framerate past 120, as when you go 144 165 + (anything much over 120) it bugs the game out and you will start to get stuttering (will look like internet lag in game)
-to disable AA as of a few patches ago in Engine.ini you need replace [/Script/Engine.RendererOverrideSettings] with [/Script/Engine.GarbageCollectionSettings]
so
[/Script/Engine.GarbageCollectionSettings]
r.DefaultFeature.AntiAliasing=0
it doesnt work for : r.DefaultFeature.AntiAliasing=0 they blocked the file
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it has never been hard to pip as survivor lol
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@Orionbash said:
https://forum.deadbydaylight.com/en/discussion/comment/1241906#Comment_1241906
You're talking about less than 1% of the survivor population. The stats reveal that killers were all, on average, getting 2k+. If you were having problems getting any kills then that's on you and your skill, not on survivors.
Oh because getting 2k is enough to say killer is broken? Good killer should get 3k/4k each games but somes games goes so fast that you can't play correctly , not to mention that we killers are forced to play some perks to counter gen rush while survivors can run Broken perks like DS , dead hard and most second chance perks . We can't play every killer that we want for exemple Leatherface is dogshit , deathslinger is barely played, hag is barely played , plague can't even show her face at red ranks, of course survivor doesnt have this problem
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@Orionbash said:
https://forum.deadbydaylight.com/en/discussion/comment/1241869#Comment_1241869
Your point was it takes no skill. I'm saying it does.
My point is its far from being killer sided like the dumb Op declare , survivor have been for so long on the top spot in term of abusing things and Op perks (still has op perks) swf etc now killer gets some general buff and survivor mains cries.
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@Orionbash said:
https://forum.deadbydaylight.com/en/discussion/comment/1241546#Comment_1241546
It does, actually. You have to know your timing.
So does the killer , i don't know what's your point actually
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@itscansubitch said:
https://forum.deadbydaylight.com/en/discussion/comment/1241828#Comment_1241828
oh i know what you are now then. there is only one thing you can only be while you coming and defending DEVs about something even not irrelevant with the topic. If there is a problem, customers gonna talk about that problem. There is no reason to come here and say that ''Devs does not get congrats'' when they obviously not doing anything and are pretty bad about fixing main problems. Do not try to distort topic while we want to be heard by them.
Yeah i noticed , i mean he's a trusted member so he has to be devs side , main problem is clearly affecting a lot of people , anti aliasing is a big problem
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@RFlex said:
Why not have a normal settings menu like every other game rather than have "Good Graphics" "Bad Graphics" settings?
Lazyness
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1241768#Comment_1241768
they didn't block the ini files because as you can see the FPS cap can still get uncapped. They just blocked the AA settings.
I changed a lot of things to be able to play the game , So i doubt they just blocked AA settings like motionblur etc... They blocked all the engine files for sure .i think peanits confirmed that
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@senki527 said:
https://forum.deadbydaylight.com/en/discussion/comment/1241645#Comment_1241645
agreed, won't play dbd anymore till this is fixed.
Won't play it either , not that i dont want to , its that i cannot play it due to fps drop
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1241754#Comment_1241754
I have Vsync disabled, but FPS always depends on the PC of each user
How could you disable the v-sync? They blocked the ini files , Yeah but for me AA make my FPS drop i wont spit on ~15 fps
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I mean , with V sync and AA On , your 'fix' wont fix major FPS drop from those two options.
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1241546#Comment_1241546
Yes. Yes it does.
If it does for you , you must be a casual player then.
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@LetsPlayTogether said:
https://forum.deadbydaylight.com/en/discussion/comment/1211798#Comment_1211798
Cause you could transfer this to nearly every other game too.
Instead of talking bs you should grow up
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/1211809#Comment_1211809
ahh I thought op was changing the code to have a better field of view
Well in that case I doubt at this point we'll be getting that, I believe that if they introduce that the game code will break a lot of stuff, we can hope, but might take a lot of time, also since there aren't that many posts complaining about anti-aliasing
Open your eyes then , there's a lot of thread about it
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@[Deleted User] said:
anyone tried disabling AA in the nvidia control panel specifically for the DBD.exe?
Not everyone has Nvidia
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@Ascended4Head said:
I've been playing this game since 2016 and have seen balance on both sides. A year or two ago, I would get to red rank with both killer and survivor. The last 18 months have been nothing but continual survivor nerfs and the continual decline of any type of skill needed by killer to 4k during matches.
This recent patch where tons of dead zones are now on maps, and you really can't do anything as survivor, should not surprise anyone that has followed the updates or have come on these forums. For months anyone with an opinion that this game is not survivor sided has been bashed or banned from posting on here. I see 10x more posts and people getting attacked if they say anything about survivor no longer being fun or issues with the current balance. The mods have really turned this forum into a cesspool of people who have created an alternate reality of the balance of the game. The mods also seem to turn a blind eye to anyone attacking someone who argues for survivor balance. This has obviously created more of an echo chamber.
4-5 months ago escape ratios were released. Which showed overwhelmingly that this game was killer sided. To my disbelief, people still argued that even though all killers at red ranks have over a 50 percent kill ratio, some over 70 percent, that this game was still survivor sided.
Through your "balance" you have made this game just awful to play on survivor side. You have taken out the mind games. You've destroyed any type of critical thinking in the chase for killer. You've released a killer who completely destroys any resemblance of balance in a chase by giving that killer a long range gun. This game is overwhelmingly killer sided. To state otherwise is to deny reality.
I keep hearing about how killer got a few balance patches to nurse and ruin. Please. Look at the list that shows survivor nerfs compared to killer nerfs, you'll see that the list is 10x lengthier. Nobody should be surprised that this has become run in straight line simulator. We are living the meme. Expect even more nerfs to survivor in the future. They won't be done until every 10k hour lunchbox is able to 4k with ease.
Because standing on a gen and press M1 , looping the killer around a pallet and jungle gym require skill? You're ridiculous lol
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Don't worry guys i saw a few youtubers searching for a fix on youtube , we just have to be patient cuz i doubt Bhvr will care about people with low end Pc
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@LetsPlayTogether said:
Just another one - yeah if you had read the forum properly today this Was already explained - who shows of his lack of game sense and skill. Well done dude. LOL
Hey toxic , go play and abuse your survivor side , and let the fair people discuss about thing that get over you .
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Another survivor main crying because he cannot gen rush on easy mode and loop the killer for ages.
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That's exactly what i was thinking , devs give some buff to killers , survivors aren't Over powered anymore , survivors cries . Just git gut
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@RockoRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1240472#Comment_1240472
People have been complaining forever, just less because there was a fix; no game should force someone to go into its engine files to make it playable for them.
Simple fix would be a large panel of graphics option , so no touching the engine files.
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1239864#Comment_1239864
BHVR has a track record of being incredibly slow making changes. How long have god loops been a thing, for example?
I know right , but with all the complains in like one day and with all the players who cannot play the game due to Huge fps loss maybe they'll react.
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@cyborg10 said:
I wish the game would have more graphics options like every other game, dbd has like only 2 of them...
I would love it , i mean with graphics option (we talk about a large panel of graphics option) no need to change anything in .ini files and everything is correct ...but yeah i've never seen a game with no graphic option to be honest
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I don't even know what's hard to understand for the devs team...
Players can"t play the game because :
-FPS drop is insanly huge
-AA is destroying people's brain and eyes
In addition apparently survivors now just spread on different gens and you cannot apply pressure as a killer on 3 different gens while chasing someone .
Am i from Mars or something or is it hard to understand and correct?
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Dude i don't even know if just disabling AA will be enough with their .ini lockdown
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@Nova_Terra said:
https://forum.deadbydaylight.com/en/discussion/comment/1240105#Comment_1240105
Gave me around 15 extra and the game looks better.
so we have to wait
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@BeHasU said:
Then can we get at least a "Disable AA" in-game option? Please???
How much FPS will it give if we disable the AA ?
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I can quote those disadvantage :
-Almost invinsible scratchmark
-Red stain barely visible
-Impossible to see the blood if you're on an outside map
-Eventually very potato graphics
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1240029#Comment_1240029
You've seen the forums, right?
The entire thing exists of disagreements with how things are in the game.
Uncommonly will you encounter a discussion that says: "Good job on this thing, devs!"
That's not to say i like having no graphic options...
Dude in a game you need to have graphic options , the game is poorly optimized , that's why people modify .ini files that allow bad pc to play the game correctly without any advantage but many disadvantage.
If they fix this and i can play the game again with the fps i had previous patch , then yes i'll say ' Good job on this thing , devs!' for now patch only gave bad FPS and apparently no changes on gen rush.
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Terrible FPS due to forced AA and can't modify .ini so we're screwed
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1239887#Comment_1239887
You know, downing a Survivor will create pressure. And this got easier with this Patch.
@Topic:
Gens going too fast is not you getting "gen rushed", it is you not applying enough pressure on the Survivors. And it should never be a game design that Gens are not able to be finished, it should be the Killer who is responsible for keeping the Gens up.
You know that going trough all pallet , looping the killer isn't hard at all? Even when i rush kill the survivors there's always one or two doing gens . You cannot stop every survivors in one blink , except if you play slug build.
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If you disable AA how much fps will it give you?
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1239583#Comment_1239583
HamletEagle basically answered it, but it's to prevent malicious modification of the ini files to gain an advantage. Unfortunately that means that other harmless tweaks, like disabling anti aliasing, are also disabled. It's not just to spite the people who prefer playing without anti aliasing.
Please Bro you have to remove those changes , we can't play the game we have low fps , we Love DBD and its frustrating that we cant play the game right now.
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Had 60 fps and after update i have 25 fps , i can't even play the game and it burns my eyes
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@LetsPlayTogether said:
First, if you get "genrushed" with any killer, its entirely your own lack of skill. Second, the changes arent meant to increase gen times in general, but in a specific situation, what they have mentioned many times.
WRONG , if survivors spread you can't apply pressure on every gens.
You're forced to play anti gens perks and that is not normal , if you play with a standart build with nothing to counter gen rush you'll get wrecked (i mean at red ranks of course) .
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Its sad that every update they have to screw something , i mean the changes were 'almost' good i mean gen rush is still a thing and a lot worse cuz people start spreading on gens and discordance is useless :) but now we can"t even play the game anymore for us bad pc players :d
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People have just to keep complain until they remove the AA and they allow us to modify some things in the .ini so bad pc can still play the game .
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The game is unplayable for me i'm very frustrated that i cannot play right now.
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It's Unplayable really , they blocked every way to change the .ini files so they blocked everyone with low end PC to play the game just because apparently it make the 'red stain' go trough wall , i changed my .ini files and it didnt do that , when you change the .ini files it made your game Look potato , you cannot see the red stain correctly , you can't see the blood correctly , and the scratchmarks are almost invinsible , i don't know why you made it a big deal , now you'll lose players cuz they can't play with good FPS.
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Still can't play the game due to the changes impacting the FPS
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Of course it didnt change anything , we told them it wont change anything but Bhvr wont listen apparently ^^ so i wont bother plus i can't play anymore since they ######### up FPS in the game , my fps dropped so much
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Of course they gonna let them do , because Noob3 ayrun etc do it
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Lol so survivors want easy mode again , you don't want all totems to have an aura? so they just have to go for it ? Jeez
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No , survivor have enough perk to go easy mode
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1235209#Comment_1235209
I can see that you dont understand the game.
Smaller Maps = Better pressure.
Smaller Loops/removal of strong Loops or linked Strucutres = better pressure.
Better pressure = slower Gens.
It is quite easy to understand to be honest. People who just flat cry for Speed Reduction seem not to understand this simple way to play the game. Neither Perks nor the game design itself are responsible for stopping Gens, it is the Job of the Killer to do so. And this got easier over time and will be easier after the upcoming Patch.
Sorry but when i looked Tru3ta1ent play on PTB loops were still everywhere , except for the biggest infinite .
And btw not all map became smaller
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/1237217#Comment_1237217
That's not true, if people actually threaten you, be sure to report them using the in-game report system, thank you.
Alright that's what i did , but if one day i see someone threaten me and he didnt get ban i'll post the in game chat with the threats and the proof that he's not ban
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@Ohnoes said:
They need to nerf people's ability to use a VPN to play in regions where clearly their connection is going to be far worse.
Its not a major problem , i don't encounter many VPN user and i tried myself to experiment how the gen rush is atm , I've obviously let the people go outside the game without killing them .
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1235215#Comment_1235215
Actually not really.
It would all depends on the map and killer's reaction to the wiggle. And it would actually make Boil Over kinda usefull.
So you want survivors perks to be buffed by adding another difficulty for the killer ? I think at the moment its unbalanced enough
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@Rezblaze said:
https://forum.deadbydaylight.com/en/discussion/comment/1235219#Comment_1235219
Keep at it, you'll get there eventually.
Its a bad idea anyway