OniWantsYourMacaroni
OniWantsYourMacaroni
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- OniWantsYourMacaroni
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1751058#Comment_1751058
"Nobody's forcing you to have crossplay on. "
Yes they are by turning on crossplay my pool gets smaller and smaller while theirs gets bigger. Eventually no one will be in my pool and I'm FORCED into crossplay if I want games.
If the crossplay option was OFF by default this wouldn't be a problem because then at least people would have to choose to do it instead of choose to not do it. And yes there is a difference.
There's pretty much no point in crossplay if we turn it off by default.
And people are definetely able to choose if they want crossplay or not.Most people just want to use crossplay.
I don't see any difference here.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1751044#Comment_1751044
To clarify: as Otzdarva has shown, the sweatiest players turn crossplay off and have created their own private ecosystem of tryharding and borderline competitiveness on each respective platform, despite the fact that DbD isn't competitive in any real sense.
It's still not a crossplay issue.
It's an issue about bad matchmaking/mmr not being here yet
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1751052#Comment_1751052
DID I SAY XBOX PLAYERS ARE THE BEST?
No I didn't.
Love how I get bullied onto playing crossplay though. EXACTLY A REASON I TURN THAT ######### OFF!!
How are we bullying you???
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@SnakeSound222 said:
Yeah, that’s one of the only two problems with next gen consoles (the other being trophies not carrying over, at least on PS5). Because of how hard they were to preorder, not that many people have a next gen console right now (it might even be worse for XSX because I saw a lot more hype for the PS5). Add most people not realizing or caring about the disadvantages of crossplay, and you’re in for a bad time. Unfortunately you’ll have to either turn crossplay on or switch back to the XB1 version for now. Hope you didn’t get rid of it or the Series X allows you to switch between versions like the PS5 does.
What?
What do even consider as disadvantage,especially if you own a next gen console?
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1751025#Comment_1751025
Not everyone cares about que times.
You get the worst matches on crossplay. There is a reason it is fast because you're getting matched with pretty much everyone. Maybe when MMR comes back it would be better but for now the only way I feel like I get games that have everyone of equal skill is on my own platform only.
I'd rather wait for a game that's a challenge than one where 3 of 5 players DC before it ends or players that clearly should not be in red ranks.
That's not a crossplay issue though.
I see 0 difference between PC,Xbox or PS players in terms of skill.
Be upset about how easy it is to get to High Rank but NOT about crossplay.Those 2 have nothing to do with each other
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@thesuicidefox said:
Sincerely, an Xbox Series X player.
Guess I'm still not playing until they fix this. Crossplay literally killed this game on Xbox. Can't match with other Xbox players if they have it on, it's on by default and 99% of the community is too lazy or too uninformed to turn it off.
👏👏 slow claps👏👏
Expect a really bad review of crossplay in your survey.
Crossplay is awesome because my survivor queue times are now waay shorter than before.And i get to face/play with streamers more often too,which is kinda cool.Gotta give props to BHVR for being able to implement it without ANY issues at all.
I don't understand why you would ever turn crossplay off,especially of you own a next gen console.The only time i would turn it off is if i get faster queue times or another patch like 4.3.1 (Dead by PowerPoint presentation)
Pretty petty of you to leave a bad review only because you hate PC and PS players
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@Boss said:
Having used this bad boy again all day, i came to the same conclusion as i've done before. (Mind you that this conclusions is solely based on Wraith being the user.)
I really really really like this Perk.
Seeing 2-3 DAMAGE GENERATOR score events pop up with just 1 down feels good, especially knowing that regression also starts.
I mean i don't love the Perk, y'know? I'm not surprise-hitting with M1s, completely stopping chases, y'know?
And okay, maybe it's not on PGTW's level, but i kinda don't mind: I like not having to go out of my way to kick Generators.
That said, the cooldown really really really feels like an unnecessary hindrance to it, and without it, i think i might even replace PGTW in my main build with Surge.
It feels so terrible to down someone in the last 5 seconds of its cooldown, which happened i think 7 times today.
The immediate regression is 3x smaller than PGTW, which still sounds good when combined with my earlier-mentioned 2-3 DAMAGE GENERATOR score events, while in reality it's way more often just 1 or 0, since 100% & 0% Generators obviously don't count. (Also: Generator deadzones exist.)
You could have a really good slowdown Perk here that could be a competitor with PGTW & Hex: Ruin.
But i guess that's the problem here, right? That combining these 3 would then lead to massive slowdowns?
In that case: Why even have other slowdown Perks? Why add a new one with The Twins?
No, i'll always feel like Surge would be close to perfectly fine without its cooldown.
Probably could've worded things better, but i don't care at the moment, if you point out stuff then i'll edit.
What's your thoughts on Surge?
REMOVE 👏 THE 👏DAMN 👏BASIC 👏ATTACK 👏REQUIREMENT
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@Evedimin123 said:
Me on my PS4 with 5 fps 🤡
Hey,that's 5 times more than PS4 on Patch 4.3.1
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@yobuddd said:
https://forum.deadbydaylight.com/en/discussion/comment/1750852#Comment_1750852
Oh actually that’s exactly what I’m talking about. It’s when you’re looking behind the survivor and aim just over the top of their head so you can’t see any part of them. When they reach up to pull a gen lever, their face will come up from the bottom and practically fill the whole screen!
Yeah,but you were able to look at your survivors face all the time while repairing a gen before the devs changed the generators :'(
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I'm kinda sad that you can't look at the survivors face while repairing a gen anymore :(
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@The_Nightmare said:
So this morning I was playing as Pyramid Head and got sent to Haddonfield. I mostly main Freddie get 4k pretty routinely, but this map is my Achilles heel. I got maybe one hook through the whole match. This isnt just a bad game I had, this map has always been this way too me. Just continual loops through the house out the window then dash for other constant loop with the cars in the street. I don't go on chases very long if i can tell if it's a lost cause but there's just so many places survivors can just loop around like soon as they see me immediately to a forever loop they run. I give credit to survivors for playing and escaping but Haddonfield needs something done or just alot of killers arent meant for that map. What do you all think?
Almost everyone knows that Haddonfield is a horribly designed map that needs major changes
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@valvarez4 said:
And don”t you think 4k constantly with freddy is a bigger problem?
Nah,it's pretty much that way because most survivors are just really really bad.
(Not that i don't think freddy could use some adjustments,but that is not the point of this thread)
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@csandman1977 said:
If we ever get a jason killer, they would have to drop it on a Friday the 13th. Anything else and i lose all respect.
Seems unrealistic.I wouldn't care about it.
But releasing the Savini Skin for Jason on a friday the 13th would be amazing
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@Saltjar34 said:
While looking through the generator aura reveal perk, I noticed something interesting. Both Déjà vu and Detective’s Hunch require a generator to be completed. Visionary however, does the opposite, it deactivates when a generator is completed. Now I understand why this perk is considered bad, why would you want to be punished for progressing? But I realized a way that makes this perk viable
It can counter Discordance
Think about this scenario. You’re doing a gen, you see your teammate walk towards you. You know the killer has Discordance but you haven’t explored the map enough to know where all the other gens are and looking for a different gen without a person on it might waste your time. With Visionary, you get to see where the gens are and the best part? Since you’re running away from that gen you’re doing, it’s not repaired yet meaning Visionary will still be active until your teammate is done with their gen.
One of the advantages of Discordance is to make it so both Survivors and Killers can scare a Survivor off a gen and waste their time. If you can remove the time-wasting side-effect which is pretty dangerous while still allowing you to deny Discordance's activation, doesn't that make Visionary a counter? Even if it deactivates, at least you get to know that you’re not the one who triggered Discordance.
Has anyone thought of this yet?
Honestly,visionary is only good for newer survivors and indoor maps.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1746771#Comment_1746771
The thing is though, for a time, they did. There WAS significantly improved performance on PS4. And although it has dipped up n down since then, the game still runs much better than it ever has on PS4, except for that HUGE debacle with the mid chapter patch.
So they haven’t lied.
I can assure you that the game performed waaaay better when i started playing it pretty much since console release 2017.
I get framedrops god damn everytime and it's infuriating (getting bloodlust,getting hit with sloppy/noed/from freddy,survivor using dead hard,someone opening a chest etc.)
I don't even care about 60 FPS but please just please fix the frame drops
Dealing with this isn't fun:
https://youtu.be/W1TlMcbNT4s -
@neosseee said:
You cant put any opinion here since forum mods and devs dont really like critisism.
You can,but some people really don't understand the difference between criticism and bashing though
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@chargernick85 said:
The rank reset came up but my ranks on both Survivor and killer remained the same did not drop at all I have never had that happen before and I barely play Survivor just during Rift challenges but I remained at 7
It's a visual bug.Just restart the game and your rank should reset.
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Could you please close this thread?
This thread is pointless,now that the Leatherface cosmetics aren't locked into a set anymore
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/1749205#Comment_1749205
I don't know from when your screenshots are but I took mine seconds before I posted them, so they are very recent. It's not locked.
@shinymon said:
https://forum.deadbydaylight.com/en/discussion/comment/1749205#Comment_1749205
That is no longer the case. I can literally jump in a match with the granny head and his OG outfit. But sure, keep acting like you've got your ears closed.
Welp,guess i have to apologize.
But it was 100% a set when i was locking for it in the store 7 hours ago.
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@shinymon said:
https://forum.deadbydaylight.com/en/discussion/comment/1749134#Comment_1749134
It has no locked icon. It is not a locked set. Do more research before complaining on the forums.
Sure buddy
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/1749134#Comment_1749134
Locked:
Not locked:
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/1749113#Comment_1749113
It's not a set though, it doesn't have the set icon.
Or rather, it is a set, but it's not locked. Every outfit "combination" is a set, but not all sets are locked.
I'm 100% sure it has
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@shinymon said:
It's not a locked set though? I was able to mismatch with his regular cosmetics just fine.
Every set is locked.you wouldn't be able to mix and match these normally
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@DragonMasterDarren said:
Let him press G to tip his hat at survivors, the ultimate buff that will make him the most loved killer in the game
Now i want emotes for every killer :(
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I think it looks ok.
Besides that,i would be pretty clueless on how to make it look more "realistic"
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I don't really see stealth as counterplay to any killer.Pretty much the only thing it does is getting your team killed.
You have to take the aggro at some point in the match.
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@RocketPenguin said:
Red ranks is were players actually are compitent, if your not red ranks your team will just be awful. There still meh teamates in red ranks but you do get saved when kindred is equipped. Sometime people don't know addition if you don't have kindred so id always keep it even in red ranks.
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@Crawler24 said:
https://forum.deadbydaylight.com/en/discussion/comment/1747982#Comment_1747982
These are very easy to dodge ...
Not if the player knows what they are doing.
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@yobuddd said:
https://forum.deadbydaylight.com/en/discussion/comment/1746887#Comment_1746887
Well, it only works in the exit gate area, so this would be rare. I think it’d be funny for the killer to get to the gate and see all 4 survivors slap each other with items. Bwa ha ha.
but if you think it’s a big issue, then maybe this should only stun killers
Doesn't matter,it's still gonna be a perk that encourages toxic behaviour.We don't need more of that.
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Hmm,it can be fun to play against a normal deathslinger,but it gets really frustrating if the deathslinger is decent.
Playing against him on maps with a lot of low wall loops like autohaven or macmillan is a nightmare.
I rather play against killers that have equal chances on loops like blight,huntress or demo
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@Hoodied said:
How can you afford a PS5?! I heard they are expensive
Because he got the money to afford it lol
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1747875#Comment_1747875
Don't forget the weird lookin grass!
@[Deleted User] said:
It will probably be the same map but with unnecessary breakable walls
Also,make the map super dark like badham or macmillan :]
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No problem :)
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@XxBenzoatexX said:
so this is a test to see if calling victor a baby actually gets you banned. Honestly they designed him to look like a demon baby so i have no idea why they be banning these people over game design THEY created.
People are not getting banned because they call victor a baby.
People get banned because they use sentences like "Kick the baby" which are against the rules of some plattforms (e.g discord,twitch)
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@jordanslist said:
When completing the Forum Community Moderator application, I was unable to locate the DBD forum ID that was being requested. If someone could point me in the right direction, I'd greatly appreciate it! ;)
I'm pretty sure they are talking about your forum username
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@HatchIsMyMercy said:
I had this thought where we could have like a small sub-slot that would be unlocked when you prestige which would be the option to put blood on the outfit, So that you could merge the blood from prestiging with other outfits if you wanted to.
The devs already stated in a Q&A that this won't be a thing because it takes waaay to much time to add those blood effects on all the cosmetics in the game
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@yobuddd said:
As we all know, Kindred is often thought of as helping to level the playing field between solos and SWF. SWF doesn’t really need it because they can just tell their friends what’s happening.
Task Manager is intended to be a companion perk to Kindred, providing even more information that SWFs can just tell each other.
A small generator icon appears next to the status icon of 1/2/3 other survivors. This icon lights up any time that survivor is working a gen.
Somethink like this should be basekit for survivors.
Trying to close the gap between swf and solos with perks is a horrible idea,honestly
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@[Deleted User] said:
When I see ZubatLEL and Dowsey slaughtering everyone and barely taking 1~2 gens when playing them it's hard to believe they're the weakest killer.
To be honest,they could pretty much use any killer in the game and still slaughter almost everyone
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@Boss said:
Just like with The Doctor's Madness, i assume no other Killer will be able to use Incapacitated as an Add-on or have it be introduced on a future Perk.
At least, i'd certainly prefer it on Nightmare's "Z" Block than fricking Haemorrhage.
Incapacitated btw...
https://us.v-cdn.net/6030815/uploads/4BJSC3Z3D8YQ/untitled.png
What if deep wounds would also trigger incapacitated?
It could add a little bit more urgency to it
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@Boss said:
Just like with The Doctor's Madness, i assume no other Killer will be able to use Incapacitated as an Add-on or have it be introduced on a future Perk.
At least, i'd certainly prefer it on Nightmare's "Z" Block than fricking Haemorrhage.
Incapacitated btw...
https://us.v-cdn.net/6030815/uploads/4BJSC3Z3D8YQ/untitled.png
Kinda yeah,but it could reaaally broken on certain killers and in some situation.
Imagine if legion had a pin addon with incapacitated and ruin.
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@StibbityStabbity said:
When I heard the Killers powers described, my first thought was "How long before people complain about Victor being used as an alarm near a hooked Survivor?"
My guess is it WILL be a thing, but we probably won't see/hear much of it until they are out of PTB.
Pretty sure i've seen that there is supposed to some kind of anti camping mechanic to the twins that would prevent switching to either charlotte or victor near hooked survivors
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@Xyvielia said:
https://forum.deadbydaylight.com/en/discussion/comment/1746947#Comment_1746947
A little of both, I guess.
I figured someone would possibly have attempted to let Victor “stand guard” at the hook while Charlotte kebabs... or simply let Charlotte off on her own while they actively camped the hook as Victor.
Probably more of a Meme, tho
Honestly,it would be the funniest thing ever to get facecamped by that gremlin and seeing people on the forum complaining about this
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@NomiNomad said:
I'm talking about how Steve got announced for Smash Bros. and effectively broke twitter for awhile. Now, I don't think this game is nearly as popular as Smash Bros, and it probably never will be because Nintendo, but who would this games Steve be. A character that was so shocking and insane that it broke the community with excitement (or dislike).
For positive, in my opinion, it would probably be Jason. If a trailer ever started with that classic theme, I'm pretty sure people would lose their mind.
For negative, well, there's a very specific animatronic character that I won't say the name of because every time he's mentioned the post immediately becomes a cesspool of trolls.
If we are talking about an unrealistic addition that would be super unexpected then i think maybe a character from JoJos Bizarre Adventure.
Just imagine if we would get Jotaro and Dio.
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@cheetocultleader said:
https://forum.deadbydaylight.com/en/discussion/comment/1746566#Comment_1746566
I modded so many forums and chats back in the day, and the NDA thing threw me for a loop. It's like applying to work for the company or intern even, rather than a volunteer position... which is more in line with being a hobby. Still, I suppose some people will enjoy it.
Maybe you get info on upcoming content that you wouldn't be allowed to talk about?
Which would be kinda weird because your task is only to moderate this forum
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@Mandy said:
This application is open for people who want to help, learn and grow. There is a lot of experience that can be collected.
We're sure that it won't suit everyone, but there are many people who are interested and who have already applied - so if the position doesn't interest you that's fine. But there are people who the position does interest!
Is there a way to ask some more questions about the position and the whole process around it?
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I'm not exactly sure but that's always the case with next gen consoles (at least with sony) unfortunately
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@CheeseAnton said:
Ace main here for an Ace only change.
During the lobby screen animation, he does what he usually does. Just vibin'. But then, when he turns his head and smiles to the right(?) (haven't played in a while), he pulls out both of his finger guns. I'm on mobile, so I can't get a picture but hopefully y'all understand and can visualize what I mean.
Yes,i would love some more personalized idle animation when waiting for a game/lobby.
Kinda like the ones killer have
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@[Deleted User] said:
I would like to see an "Expected Queue Time" counter for each role. That would incentivize people who would happily play either to play the side with the shorter queues.
Pretty sure we already had a feature like that but it was absolutely useless and extremely inconsistent
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The only thing i would love to see is that the discount we get on certain outfits during a sale is also applied to the individual pieces instead of just the whole outfit
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Another thing you have to consider is that you can earn many outfits just by playing the game.
Sure,it takes a lot of time but at least we have an option like that.




