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OldHunterLight

OldHunterLight

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OldHunterLight
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  • @Aurelle said:

    Hopefully it gets fixed sometime soon. Totems being really hard to find, multiple safe pallets and loops, and the huge design of the building are issues. Not to mention there are also a couple of infinites, too. This map is miserable to play on.

    Yeah but even then I doubt they care but hopefully they fix this crap map soon.

  • Shadowstep not really unless a bad map like RPD.

    I think shadowstep is ok, annoying but not as unhealthy.

  • @Aven_Fallen said:

    Easy solution - dont care about stretched resolution.

    Sure, it should be fixed. But it will not be fixed, at least not anytime soon. So why should I care about stretched resolution? For most cases, you dont know if the Survivor or Killer used stretched resolution and there is no way of proving it. You can only assume. And why should I get worked up on something I cannot prove anyway?

    The only way to know if someone is using stretched res if they are a streamer. And most of the time I just have a good laugh if I see that Blight-player with his Blight in the lobby who is more wide than tall and think "Oh my, stretched res of doom" and thats all.

    IMO caring about this is just a waste of time. You will have a bad mood without any way of changing anything about stretched res or even knowing if they are actually using it.

    I've seen survivors hard stare at the floor, also I've seen one trickster stare at the floor while I was looping him.

    But it is kinda easy to know if a survivor is using stretch res which is they are just staring at the floor.

    And yeah it should be fixed but it won't happen.

  • They don't even ban cheaters you think they would ban stretch res users??

    @Aurelle said:

    I don't know much about how stretched resolution works, but isn't it a setting on your PC? So the game can't detect those kind of things?

    Games like fortnite (yes I'm not even kidding) do have a forced resolution so people won't abuse stretch res, so yes a competent decision can remove stretch res.

  • @CashelP14 said:

    I disagree with the statement the devs are survivor sided. All I notice is when killer is buffed, you'll get a few thank you threads, then nothing else. Whereas as soon as a killer is slightly nerfed, everyone goes mad for months.

    I remember when the hatch and keys were nerfed, the thing every killer complained about, there was hardly any word about it. All people wanted to talk about was how the killed Deathslinger and Spirit.

    Do I agree with all their changes? No. The newer maps have all been stupidly big and survivor sided. CoH needs a nerf also. I also don't understand why they nerfed Wraith either. However I feel like people complain too much about killers/add-ons that they rarely used before their nerf.

    Moris were unannounced just out of nowhere they were nerfed, meanwhile survivors had 1 full year to use their keys since they were warned, same thing happened with insta heals we killers had to deal with survivors just overusing those things.

    Both were ridiculous yes but it is like me taking money out of your wallet out of nowhere then after a year passes I'll llet you know that I will take money again, you can prepare and use your cash before I take it from you.

    Now, slight nerfs? Slinger was basically shot and left bleeding on the side of the road, he was fun to play and now you rarely see him, billy got the roar that basically says "here I come!!! Dodge!!!" I can deal with the overheat but the roar just no, the twins nerf wasn't what they needed, instead of victor having a cooldown of 5 seconds what he needed was a punishment for being kicked, ghostface with addons is weaker than old ghostface with recovery addons, but at least you can use him basekit without many issues, plague is very solid right now but I don't like using her, that is a different story, I'm ok with the spirit nerf but most of these nerfs just make playing those killers unfun without actually changing the reason why they were hated/disliked/complained.

    The devs are just extremely bad with balancing and knowing why certain killers are liked, changing stuff for health sure but removing the fun factor isn't what they needed.

  • @deKlaw_04 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2701652#Comment_2701652

    Oh trust me I was one of those upset with how Nancy and Steve’s relationship ended. I don’t like her relationship with Johnathan. Steve and Nancy’s are ironically my two favorite characters in the show and I just played with both of them as my teammates in solo que😂

    Exactly!!! Like in the show, I'm not saying IRL but in the show Steve is more of fit for Nancy, Jonathan and Nancy seems more forced than Steve and Nancy, like I know that the actors are married (the ones that play Jonathan and Nancy) but in the show it just doesn't seem great.

    And saaaame, I play with them as well when I play Steve I always try my best to never let someone get camped or tunnelled if I can be the one that gets chased and with Nancy I meme a lot, head on and stuff.

  • @deKlaw_04 said:

    Are there any survivors that you won’t kill or will kill by any means. For me Jills, Claires, Nancys and Kates I let escape as they are the survivors I use. I gave Nancy and Jill hatch today In back to back games. Everyone else is not safe especially Claudette’s I will go for them first and make it a nightmare for them since they are terrible teammates in solo que. And if they flashlight click or tag, they get face camped idc about the game at that point😭

    Kill, I will actually never give hatch or doors to Mikaelas or Nancy, Mikaela because of CoH if I'm being honest, Nancies because of the actual series, she broke my boy Steve's heart, screw her.

    Mercy to Cheryls (Heather) however you want to call her, just because I love SH3.

  • Thank the devs for the MMR most survivors wanted.

    I too hate solo queue, it is the worst out there, just today I had 4 facecamping bubbas, 1 facecamping trickster and 1 facecamping nemmy.

    MMR is just bringing the worst kind of players, matches are boring and they don't care because people are still buying their cosmetics, passes, etc.

  • @chargernick85 said:

    I want nothing to do with messing with gen times. I play quite a bit of survivor and that would be super ######### boring.

    We all know they are not going to rework maps AGAIN and make them better. They will make them worse just like they did the first time.

    Simple fix IMO is making all survivors spawn together...cherry on top being unable to spawn within a certain range of gens/totems. I have seen my hexes go 14 seconds into the match and have seen videos of it by other people as well...should not happen.

    ^ this, see, I am a killer main that mostly plays survivor these days, the problem isn't the gen time, it is maps and how long it takes a killer to get there if they are a normal m1 killer.

    If they make gen times take longer what am I supposed to play? Killer is really boring these days and when I play survivor I only want to loop, I get bored of holding m1 for 80 seconds.

    The simple fix just like you mentioned might be all survivors spawn together, bones/hexes should have a spawn time or something, like 14 seconds like you mentioned.

    Also removing map offerings might help a lot.

  • Mmr, hit validation when survivors have worse internet than me, pallet validation and less than 5 min matches vs 4 bnps and map offerings.

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2698342#Comment_2698342

    They did change it, by adding hit validation to it. To better balance the experience, of course. I thank Behaviour for their diligence and ask that we get vault validation next. That will also improve survivor queues.

    Yeah 100% will make the survivor queues better, when I play survivor I have time to find snacks, make coffee, eat them, go to the restroom, smoke, come back and still have to wait, once they add window validation I might have time to take a 30 min power nap.

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2698342#Comment_2698342

    That would be the logical thought to it but we all know that BHVR doesnt has a logic with the majority of their changes. See the recent Deathslinger nerf.

    Yeah I know, logic doesn't work in this company and yeah they won't do anything, probably nerf billy or pig.

  • I'm hoping to hear "we have decided to change dead hard because you see it in almost every match just like we did with ruin".

    Not that it will happen, that only works for the killer side.

    Also to remove all map offerings, what is the point of having like 38 maps if you only go to badham/haddonfence/gidgeon?

  • @gammatsunami said:

    https://forum.deadbydaylight.com/en/discussion/comment/2698108#Comment_2698108

    On maps like the new one and the game,haddon, coh is straight up broken.

    Don't forget midwich and lery's.

    What do you mean? Don't you love that a single survivor can make the rest have 5 perks? Not even that but also heal themselves extremely fast without the need of using an item? Smh killers are just lazy these days (I'm making fun of a thread I saw like 2 days ago with the last part).

    Also not broken because it requires too much time!! Don't you know that it takes 16 seconds + time finding it to heal yourself faster on 32m, it is not like totems are almost always on the same tiles.

    Jokes aside, I know how dumb CoH is, I've used it with a dedicated healing build, and in those matches I've healed faster than a killer can hit me especially with pre drops, but nah it is fair.

  • @Huge_Bush said:

    It seems like the Devs are going all out in making sure all killers have easy counters so survivors can have easy wins. I just found some screen shots of the next chapters game play and it doesn't look good for killers:

    https://us.v-cdn.net/6030815/uploads/QHXV7SZZ9VL2/rr.jpeg

    They won't even have to interact with the killer, just intelligently position the tvs and prevent her from ever chasing anyone!

    Believe it or not, I'm thinking of probably something similar to old freddy.

    Weak but unique, but yeah probably they will say something after they nerf artist because that is bound to happen, killers like using her so yup guaranteed nerf.

  • @GoodBoyKaru said:

    @OldHunterLight your comment was lost to the ether, idk what you said and now it's bugging me 🧍

    That you are known for being kind and not a 1 sided player, Sluzzy known for being a troll lol

  • @gammatsunami said:

    https://forum.deadbydaylight.com/en/discussion/comment/2696287#Comment_2696287

    This is exactly what happened to me in the post I just made. I was being held hostage in the game map offering ( map offerings should be removed ) and when they finally ended the game ( as I said in my post, they refused to do last gen, boons + med kit healing infront of me at god pallets )

    I said to them in post chat ( all pc ) have your queue times been long? They all said EXTREMELY LONG. I said maybe thats due to groups like you doing what you just did, making killers leave ( Was just doing my daily ) They all just started laughing, making fun of me.

    Its going to actually kill the game.

    This is why ash rank epic game noobs have been put against red rank swfs with 10k hours ( not exaggerating, literally happened to me when I tried out a new account on the epic store - proof in my post history )

    Im signed up for VHS beta and cant wait

    Hopefully you like VHS, from what I've been seeing it looks like a lot of fun.

    What do you mean, boons are fair and balanced, just break it!!!!!1!1 /s

    I'll never get tired of saying, CoH is just as unbalanced as old undying but not that it matters, we probably won't see it get nerfed.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2696475#Comment_2696475

    My Nurse-games are pretty much bugfree. The only Bug I sometimes get is that I cannot press M1 after teleporting, but this is rare. Annoying, but so far it only ruined one game for me.

    But Bugs dont really justify that this design failure of a Killer can still be in the game.

    I get the crow sounding bug that doesn't allow a second blink really often, some maps have a no blink area in certain spots, when you fully charge sometimes a rock won't allow it.

    But I don't consider design failure nurse, this game has strong killers that require a lot of skill to use.

  • @DorkianBae said:

    https://forum.deadbydaylight.com/en/discussion/comment/2696293#Comment_2696293

    Nurse is still the best killer in the game, just goes to show you how broken she was before she was nerfed.

    She is a good example of when a killer is ACTUALLY overpowered.

    Yes but her bugs that have been for like 4 years are still there, even if she is the strongest and needed a nerf she sits with us.

    Not disagreeing honestly.

  • @PigsEatBacon said:

    People are genuinely not having fun anymore while playing because they only look to win. They will have the most boring, repetitive games if it means an escape/4K. Play for fun. If winning is fun, then let having fun be winning. You don't need to play every game like it's a cash cup, because that only makes it more frustrating when you lose. If you no longer get any enjoyment from playing, stop. It's that simple.

    See, I'm a MMR hater, always been a hater since the first test.

    Killer, you get the same over and over and over, you get into a limit on how boring it is becoming, no one tries to outplay, everything is a pre drop or dead hard for distance to pre drop.

    Survivor, you get killers that are tired of that playstyle so they just play scummier.

    MMR only made this casual game into a tryhard fest for both sides even when there is no reward to actually winning other than satisfaction.

  • No one knows, but we, Billy mains, Twins mains, and Nurse mains are sitting next to each other in the hole that bhvr threw us into.

  • @TheGentlemen said:

    Generally curious to how people play Hillbilly. I can play Clown better than I can play Billy, which is so sad, because Billy is a dream killer of mine to learn. He looks incredibly fun.

    I have no idea how some of the people play Billy at all.

    With pride to how dirty they did our boi.

    We play billy with a lot of pride.

  • Sluzzy and Karu are probably the most well known members on these forums I agree.

  • @Mileena_Kahn said:

    Nowadays killers just never leave their first hook, it’s like why even play killer if you’re not gonna chase anyone else and just babysit your hook? Not even that, instead of chasing the unhooker they chase the unhooked. Had a nurse tunnel me all game and it cost her a 4 escape. Why do killers play like this? When they play like this I have no sympathy for being a jerk to them at the gates

    Question, do you use really strong loops like haddonfield almost infinite? Or pre drop all pallets in gidgeon? If you do you might understand why killers play like that.

    Remember, killers also see more BM than most players, most killers get tired of the constant ######### talk endgame and all the BM, so why work harder when you can play for the 2k or probably 3k if you have noed?

  • I guess killers weren't lying when they said they are quitting the game after all.

    This is what happens when you never put a stop and don't listen to the killer side as well, we also need stuff to compete and decent maps as well, but nah let's add a map that is almost as bad as gidgeon.

  • @Chocolate_Cosmos said:

    I can't find any killer with these outfits. Sad. They look so cool. I want to VS them.

    I've seen 1 spirit with the new cosmetic but I am guessing because of the bug that came with it.

    If you use that new cosmetic the camera sometimes will focus on spirit's.........rear....

    Yes this community is weird and horny sometimes.

  • I will tell you in a different way, I'm using apex legends as an example.

    Before this current update if you hated the Lstar and Eva you can just pick it up and use them, unlike dbd where it tends to be different stuff all around.

    Before in like 2018 there were community rules like no infinite abuse and such, people actually sandbag survivors who were abusing broken stuff, not anymore

  • This is too long for me to read but I will sum it up, if everyone is using busted combinations the game is balanced, if one side isn't then it is unbalanced.

  • See, I like the event, kinda reminds me of an old event we had, I don't remember the name correctly tbh.

    I dislike the people that try to ruin the fun for everyone.

    Maybe people shouldn't take this event seriously.

  • @FilthyLegionMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2689327#Comment_2689327

    Yep. Humans are an interesting species, indeed. NO, I AM NOT A LIZARD PERSON! Oh uh btw do you have any heat lamps?

    For reals lol I'm unsure if there is an actual term to that kind of people, maybe like bipolar?

  • @FilthyLegionMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2689305#Comment_2689305

    Fair. I kinda hope that in the future, Perma-bans can be lifted after having mental therapy.

    Yeah, people like that should be perma banned and once they are clear or something like that, then they can make a comeback.

    Because, I understand being upset, it is human to be upset but no one should ever tell another human to die because they lost in a videogame.

  • @FilthyLegionMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2689282#Comment_2689282

    Regardless, I still wish to help you feel better through this awful time.

    No worries about that, I appreciate the thought I just dislike that this is what has been pretty common these days in my servers.

    I grew up with games like MW2 so I don't really mind talk like that, I just hope that they do get banned because no one should be playing games if they are THAT upset to wish upon someone's death.

  • @Rizzo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2689243#Comment_2689243

    Please report that to Steam if you haven't, that's not ok whatsoever.

    Already did, for some reason people in my servers are actually being like that.

    Thanks!! It is like that every event for some reason.

    If I could I would upload that match, no BS hits from my POV, one was weird but I guess since demo's hit box is kinda like blight it looked like that.

    The rest were survivor misplays but since people never have bad games and they never make mistakes it is like that.

  • I've been getting camped every single match, and as a killer I get death threats and people hoping I die because I kill them in dbd

    Screenshot_20211210-023703.jpg

    This also happened today, because hits apparently did not look ok for them but it did for me.

  • @Aurelle said:

    It's December and that means Christmas/winter themed cosmetics! ☃️🎄🎁

    Some of my favorites are Feng's Game Over Sweater, Dwight's Elf Cosmetic, and Zarina's Christmas onesie.

    I'm using frosty billy, santa clown, Heathers' sweater, Steve's, probably missing a few but yeah.

  • Nothing beats frost billy pants vs default pants.

    Or the lazy design on Jill's hair.

  • @Dino7281 said:

    Kinda funny is that I had a lot of fun with Artist, but I think it's not because of Artist, it's just because of lower MMR.

    My probably highest MMR is Nemesis and I can get 4k there sometimes, problem is those games, even when I "win" I definetly don't have feeling like I won. It's just stressful af to play there.

    and like what am I supposed to do with it? Start auto-cliker and have afk games to lower MMR? People that say just stop playing "sweaty" are really annoying me. You don't really have to play sweaty to get that high.

    My main issue is not that they are good, I used to love to play against good survivors, but CoH allow them to go for protective hits a lot over and over again. Like ######### am I supposed to do with that? Nemesis is not good for that. Before it was fine, you hit them and they will have to waste time searching for someone to heal, but that doesn't work with CoH when everyone can heal alone.

    I think tunneling is boring and I just loved to play hit&run tactic, just spreading injuries for snowball, but it just doesn't work against CoH. Have anyone found alternative other than tunneling?

    The only thing that has worked for me is continue playing 1 shot killers, nurse and blight.

    I've been playing billy a lot again and slowly I'm having fun again if I'm not playing pallet breaking simulator ofc.

    And yeah, I also had fun as the artist probably because of low mmr but it got boring after a while.

    People don't seem to understand that some killers don't want easy wins, some want to outplay and be outplayed, not outperked.

    Hit and run was killed because of the current healing meta and sadly I do not like playing nemesis so I can't give any advice on him.

    People seem to think that you have to win 300 matches back to back to max MMR when in reality it is like win 20 matches and you can lose 10 in between.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2682789#Comment_2682789

    I stopped taking stats after this chapter dropped. Too many booners and not enough totem warriors.

    Yeah, it was more to see if the whole "just do bones lmao" argument was practical.

    Spoiler alert, it is not. At least, not in Duo or Solo Q. I could definitely manage it in a 3 or 4 man tho.

    Yeah, boons are extremely common, sad to hear that tests like these are getting the back hand because of a perk.

    @Mineguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2682769#Comment_2682769

    I play on switch, I can't even record videos longer then 30s lmao but thanks for your useless comment which is just there to Provoke

    You are welcome, you can get a capture card for the switch or at least record how you won in the 3 gen with those 30 seconds or also you can just press the record button that is slightly under the left joycon, if I can alt + Z then press the record button mid match pretty sure you can press the record button.

  • @Nemmy_Wemmy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2682769#Comment_2682769

    Lmfao I love when people say this kinda stuff here on the forums. It's hilarious bc these crazy claims always pop up with absolutely no one else being able to achieve similar results and it not being proven via like a video or stream or something.

    Like if you're that amazing why not make that money, you'd get views xD

    Kinda reminds me awhile back there was a clown main who insisted he 4ked every match and it was super optimal to use fired up on him.

    Exactly my thoughts if people were that good to win in a row with trapper, why not try to make a channel or something like that, maybe make some free bucks who knows.

    And fire up on clown? That is a first lol

    @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2682780#Comment_2682780

    It's 3, probably because I hunt those totems with Small Game. Thankfully, Small Game also tells me if someone else broke one.

    In 104 games, I have seen 5 totems cleansed 5 times.

    Well damn, yeah I mean there is almost no point in breaking totems unless you are scared of noed (not you but people in general) and with boons I don't see why people would bother breaking.

    That is interesting in a way, to see how many totems get done during a lot of games.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2682775#Comment_2682775

    Yeah, it was born from a desire to see how many totems get broken on average in a trial.

    It's not 5 I'll tell you that much.

    Yeah, per trial it might an average of like 2 tops no?

    But damn what you are trying to do sounds extremely painful to do.

  • Looping is the skillful part of playing survivor, if a survivor loops good then they have skill, what is the point of this?

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2682769#Comment_2682769

    Granted, it's hard to provide proof.

    I'm taking stats (I have 104 games rn) of my Survivor experience with cleansing totems.

    I haven't recorded 104 games and I doubt anybody would watch all of them to verify I'm not lying. All I have is the notebook I took down the stats in.

    104 of breaking totems? That actually sounds painful.

    I'm also taking stats on the most used perks in my region which is quite a lot, probably might take a break.

    But I mean you have proof even if it is notes, not to be rude to the OP but I can also say what I said earlier and without proof people either will call me out or believe me.

  • Ah yes, I've won 200 games with legion back to back with only monstrous shrine because they die 9% faster in the basement.

    No proof but my proof is this "bruh trust me"

  • @zsplitts said:

    Hey everyone! What is the SINGLE best advice you would give to a new player (either from the perspective of a killer or survivor)?

    1.Don't play until the game is fixed.

    2. don't prestige it isn't even worth it in any way, has never been since legacy.

    3. I suggest playing survivor because it is the easier role but level up david for wglf then bill for bt, for killer buy bubba for bbq and he is easy to play as killer, with shards you can buy plague for corrupt and infectious fright.

  • I joined in 2018 I've known that as "camping me"

  • Define playable.

    Playable yes.

    Fun to play? Nope, not at all.

    Why? They removed quick scope but kept the issue he had, imo if he got punished by reloading instead of ads he would be fun.

    The only 4.4/110% killer with 32m tr.

    Usually when bhvr nerfs they give something on the side, the cooldown for breaking the chain is a joke

  • Still waiting on the 50 streaks.

    Also he gets paid to play, he has more experience than most, rarely people ######### talk him even when he camps and tunnels, which is kinda often these days.

    Love that guy but you should never compare someone that gets paid to play and a normal person.

    Edit: if he wants to prove that the game isn't survivor sided, he should play against comp players at least like 100 matches back to back, then that is when he can get the average.

    I remember back in the day when he played against a comp team and got demolished, I'm not saying that he played bad or anything but he was playing old spirit with noed and I believe he didn't get 1 kill, also when he played old ormond against 1 single comp player and 3 randoms that threw the game.

  • @kingsparda97 said:

    What's one licensed chapter you would love to see come over to dbd it doesn't have to be related to horror it can be anything u can think of. For me personally I'd love to see Lara Croft from tomb raider join the fog.

    Already is in the game, I love silent hill and when the silent hill chapter came I basically pissed myself out of happiness (not literally) .

    But if you want another one...... Probably a souls game or kinda like that like medieval vibe.

  • @Frontdoor6 said:

    Survivor is too easy, Killer is too hard, and there's an outburst of hackers and cheaters! Console players can't turn off their Crossplay to avoid hackers because then they barely get any matches, so we're forced to play with the noob cheaters.

    What has this game become? When did it become so one-sided and a welcome mat for hackers?

    You guys need to do something! Stop leaving us in the dark and please SAY SOMETHING!!

    Bhvr: Na, but you can buy new cosmetics, we added a new "sale" thing on the shop that way you can buy our cosmetics and we won't fix the game.

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