OMagic_ManO
OMagic_ManO
About
- Username
- OMagic_ManO
- Joined
- Visits
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Comments
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there better be no poopie on my swamp.
If so, someone’s going to be smelling my raging onion scent, I swear.
Haddonfield is always clean and pristine so I’m not too worried.
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@Waffleyumboy said:
The audacity of killers bringing moris/noed. I guess you want salt or dcs or whatever.
This is what I mean by negative, but that's why they bring moris, to get rid of unfavorable Survivors or items, I don't know a Killer who just brings a Mori cause why not.
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You can't really nerf Leatherface, they might work on his camping ordeals, but besides that, I think he'll either get a helpful rework (even though what he does is aligned to movies), either that or buff him.
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Will this perk go on cooldown? How about 10 or 15 seconds?
Also 5/6/7 is way too much, I'd say 3/4/5%, Survivors can already out run everything with second chances as is.
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To me it's not "keep Killer busy by chasing and have a fun time trying to not get downed and lose the killer", it's "alright 4 people on 1 gen and let's get this game down in a minute or two then t-bag at gates".
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Nothing wrong with DBD, I just take occasional breaks so I don't burn out my favorite games, I'm taking a break from gaming right now in general for a few days, grinding on the pass though.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1073045#Comment_1073045
Who says there's gonna be a next game?
You don't gotta play if you don;y want to.
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I found it to be too Situational, sometimes I would get no use out of it as all Survivors would just hide far away and as soon as they hear your TR, they'd hide in a locker and wait out the timer, so no, not really.
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Ranks and gen times, take care of that and maybe I'd agree.
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I get what you mean, since they have no reason to be scared of the big thing slowing them down, they will bum rush gens and get it out of the way, and then proceed to insult for working on gens with a friend.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1072888#Comment_1072888
What makes you say that?
Majority of your posts are negative.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1072820#Comment_1072820
Typically when someone is trying to heal a slug right infront of me, I assume hes commiting because the slug is almost heal, so instead of swinging and hiting the healer...Ill wait a second, lol.
Exactly! is you run STBFL, easy stack and keep chasing, easy win.
Chase the next person after downing that guy, rinse repeat.
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@Waffleyumboy said:
Ok indeed. Isn't it a bit salty of you to start a thread about it? Gg and go as they say.
You must be in a bad mood today.
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@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/1068304#Comment_1068304
Can you show these stats please lol?
The stats aren't right, they are basing their argument on fallible and incorrect stats, that don't take into account of skill.
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I can chase the guy with BT for 15 seconds, but on the other hand, someone can run DS and Unbreakable and there is nothing I can from stopping them from doing that.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1071846#Comment_1071846
I turned my steam profile to private as soon as someone got weird and stalkerish during endgame chat once... When you start using my real name in chat all threateningly...yeah...
As far as the GG thing goes, I always say GG whether I win or lose. If someone gets salty, dont gotta slink down to their lvl with namecalling or something. This is my typical way of responding...
https://us.v-cdn.net/6030815/uploads/965/N9CFJ1E5MSVU.jpg
or...
https://us.v-cdn.net/6030815/uploads/616/YWGCOR0F9QDY.jpg
or...
https://us.v-cdn.net/6030815/uploads/767/2M30DXKMPCSI.jpg
Point being, dont let it rile you up. If you go in with "WELL YOU USED _____ and ____ PERKS SO..." then give them the response they want.
Sidenote... being overly nice to someone whos trying to put you down is great. I remember screw around with Bubba and just Facecamping everyone. 1 guy got out that game and proceeded to start bashing me in endgame chat. My endgame chat was just alot of "GGs everyone, that was a fun match, I thought I was only gonna get a tie with a 2k, but I managed to get a 3k win...yay". The got who escaped then pointed out that he got more points than me. My response "Sweet, we BOTH win, go us".
Funniest thing I like to do is run a Slugging build with Nurse's Calling, if the guy is picked up in my face, I'll down him immediately and let them all bleed out, I will do it over and over, it's productive and it's a way to win.
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Here's the deal, you want fast que times? You'll be matched with any rank, rank doesn't matter, you'll know who's skilled and who isn't, you want to be match with people of similar rank? Have fun with longer que times.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1070175#Comment_1070175
Yea something over 100% better if stacking was removed. Personally though, I just want it increased by 25% with stacking remaining in so that ultra vault speed build never dies.
That would be nice to mix with Myers as I assume the Vaulting speed and window block would still simultaneously work with tier 3, though I ask that Myers gets faster break speed too.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1070157#Comment_1070157
He meant remove stacking and drastically increase the numbers
What numbers are we talking? 11/12/13/14/15?
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Making the stacking removed makes it worse, it could be worth a buff but it's a good perk in what it does.
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What are you considering about auto aiming right now? It is hurting aiming and it makes the Killer flick and miss their shot or incorrectly target the wrong person (i.e. someone on hook, rather than the hooker).
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No, I don't care for it, it should be reworked in my opinion.
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I use it on Pig as I do find that it breaks less when I use her.
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@ClickyClicky said:
Its the paradox of being a survivor.
Lose a chase in 5 seconds? You get tunneled out because you’re easy prey.
Loop the killer for a few minutes? You get facecamped because the killer is upset you’re a better player than them.
You’re damned if you do and damned if you don’t.
This is example of "mindset", people play the game much differently, some get upset by BM and some see it as a challenge.
Instead of getting mad at them, it would be smart to try and help preventing that stuff cause of anger.
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All except Quentin Smith, Adam Francis, and Detective Tapp, I am getting Kate Denson with shards.
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@Spooky13 said:
I like it. I'll take any second game mode at this point even if it means that game mode is me cleaning Clown's belly lint.
You'll be able to make a whole circus with that.
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@Peanits said:
My only concern would be with the minimum number of survivors part. That sounds incredibly confusing, and like you said, would directly make SWF more powerful than solo survivors. There's no good way to convince someone that they should get off the generator they're on to come help me with some other generator that hasn't been touched yet, no matter how much I mash the button to tell them to follow me.
For what it's worth, the maximum number of survivors part is something that we've already started doing through some clever level design. These days, generators tend to have only one or two open spaces. You can see this on a map like Hawkins Lab, where the generator upstairs in the offices has only one open space, others (like the one closest to the portal) have limited space as well, sometimes spawning with only one open spot. There's even some baked into pallet loops, leaving only the two opposite sides accessible.
That's not to say that there should never be generators that four survivors can work on, but we're a lot more careful about them now.
In my opinion, this would work really well if we had gens that were far and separated from other gens, these far placed gens would only have two Survivors or so able to work on them, and gens close that are possible for a 3 gen should have no coverage or little so, more protection for outer gens so we're not losing as much by walking around to patrol.
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There comes a few things on Console in terms of skill and what you're capped by on what you use on console, we have optimization and analog sticks, so we have limitations, whilst Nurse is the best Killer, not so much so on console cause it's just so much more work, I say Hillbilly, Freddy and Spirit are the strongest.
Weakest Killer I think universally is Clown, Bubba and Legion in with those pools, their power doesn't give much.
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Or 2/5ths would be reasonable too, so?
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I barely see her in red ranks, I don't think she needs a look into her kit at all, in my opinion, add ons are on the table but I rather have Leatherface and Michael's add ons worked on next.
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Rest in Peace, BigBootieJudy666, you will be missed.
I do agree, a moomoo offering is a must, we must send our condolences.
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/1066944#Comment_1066944
ahha no, I just grew up and my interest in creating fictional couples in cartoons decreased
Oho okay, my bad, I can understand that, it's heart warming but this is a horror game, it does have romance and relationship aspects in it.
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@OrangeJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1066927#Comment_1066927
Only making this post because I've seen many survivors complain about it both as killer and me being a survivor on the same team as them. Just wanted to see if it is actually considered toxic/nooby by the game's community.
I see it too, I'm not just gonna let someone escape, that's #########.
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@YaiPa said:
Sounds like something that younger me would have loved.
sadly I grew up and I don't care no more if robin and starfire are engaged or if Alexis and Jaden are engaged.
Sounds like you lost hope in such things, I am sorry.
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@Endstille said:
Yes very romantic, lets suffer together in eternity.
Love saves lives, gives you reason, so maybe?
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Never used Ruin, I'm doing just fine without it now.
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What do you want me to do? Let the Survivor get to the gate and t-bag me after nicely letting them leave? God forbid I do something a Survivor doesn't like.
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Had that happen to me too, as Michael Myers, I killed one Survivor on hook by playing normally, they 2 DC's and two kills, one DC'd and just insulted me as I hooked them, he tried to give the last person hatch but I killed them, told them "That didn't work out too well for you, did it." after.
They were so butthurt over a average match, no camping or tunneling, some people these days.
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Some things I would like done:
Console optimization, map balancing (like what they did with Lery's, with safe and unsafe loops, more balanced gen spread, better totem spawns, balanced windows, good tiles for both sides, not favored) especially for M1 115% Killers, so they have a chance rather than needing a mobility Killer, look at old mechanics and perks to bring them up to date, UI work or miscellaneous work (menu stuff, etc), make Killers and Survivors feel unique and different with different chase music, maybe voice lines or different animations.
PLEASE work on how gens can be improved, make that experience more interactive.
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Think of heal states likes this: Healthy -> Injured -> Deep Wounds (afflicted only by certain things like BT and Legion) -> Downed.
Inner Strength and any healing perk only brings you up once, if Adrenaline is in play while you are in Deep Wounds, it will only remove Deep Wounds, so get rid of that first.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1064835#Comment_1064835
Those are probably both factors.
I hope his cosmetics don't turn into "pay 4 bucks for a centimeter of extra hair", that pisses me off.
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you are right, I love him as a character but he needs number buffs to speed, his green add ons only make him half viable.
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@AntiJelly said:
Not to be that guy, but I'm pretty sure Otz had a ton of chances to slug that he never took. Slugging is seriously important, especially since I'm pretty sure one of the survivors had We'll Make It. You don't want to hook. Billy is one of the best sluggers in the game too.
That's on Otz's misplays. Even the weakest of the weak Killers can run a slugging build and win pretty often.
They were a squad, slugging wouldn't have mattered.
They had DS and just locker rushed.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1064699#Comment_1064699
Unless that's why nobody plays him. They simply don't like his cosmetics.
He would have a higher play rate if he had better cosmetics, Adam has really gross cosmetics right now and not favorable, plus he isn't free, so his play rate is low.
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I'm not sure what you want done about holding M1 on a gen, I agree it's too fast but I mostly solo gen so that's just base work alone.
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Nothing wrong with that, I play DBD while in call with my gf, one earbud in my ear, bluetooth earbuds btw, play the game whilst one is in my left ear preferably while I play.
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Love the perk but 60 second cooldown on tier 3 isn't worth it.
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@csandman1977 said:
Had a killer game i loaded into as huntress. In lobby had 3 flashlights and a toolbox. Switched to leatherface for the tier 3 Franklin's. Got coldwind and cried a little inside. Made it a point to basic attack first and then chainsaw just to be more annoying. 4 gens popped before i got my 3rd devour hope stack. They werent expecting it after running me around all game with impunity. They ran into hook being super altruistic and had 3 hooked in about 15 seconds. Found the last guy as he took out my devour hope. Ended up with a 4k and zero flashlight saves.
Sent a GG but got nothing back. I tried to be nice lol.
I would never expect 3 flashlights and a toolbox team to be nice, I'm sorry.
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Survivor: Adam Francis, period, even Yui has better and pretty sure more cosmetics than him, and she's the newest Survivor.
Killer: Leatherface, with a number buff or some type of compensation, please? Make him a little faster? I would love a Michael cosmetic as well.
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@Raccoon said:
I'd argue that Leatherface is a killer that can benefit from NOED.
He benefits TOO nicely, just letting him know damn that's dirty, nothing against it but a Insta down killer with NOED hurts.
It worked for him cause he 3k'd after all gens popped.