OMagic_ManO
OMagic_ManO
About
- Username
- OMagic_ManO
- Joined
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Comments
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1064116#Comment_1064116
That's a whole extra side. That would increase your setting time by 33%. Are you sure you want that?
Could she poke like a little hole in the ground so Survivors like can't see it at all unless they basically watch the ground and they trip over that small hole and Hag is like "yummy ooh I must feast"?
Thanks!
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Gonna second what @feechima said.
Jake has such a realistic tone changing yell, it sounds like agony.
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@adamasutojr said:
One time I faced a bubba in coldwind farm and I was in the basement with another person, as I wanted to come back up, bubba was on the upper end of the stairs(blocking the way out). He was teasing his chainsaw as he slowly came downstairs, it was that creepy from my angle. We lasted 3 generators-timed till he came down the stairs and chainsaw us, I texted him saying that he creeps the ######### out of me as I send him a picture of my perspective and he was like "That is creepy XD sorry that I camped you in" it was a fun conversation, i don't really hate that he camped me because I got myself a TCM experience 😂
@Athanar90 said:
I've had one like this where I uploaded a clip from where he, as Ghost Face, surprised me from the side for the final down. Good chat back and forth.
Plenty of people in the community will be nice if you are.
It's the scary moments and jumpscares what makes this game feel alive and it keeps you hooked to playing it, the horror aesthetic and aspect.
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Twitch streamers getting butthurt?! NO! Who woulda thought?!
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You know what they say, if you can't play the cards, play the people, it's not about the system of winning necessarily, it's showing of skill, outplaying.
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@LetsPlayTogether said:
Slugging isnt outplaying survivors. Its outdoing basic game mechanics and just scummy play as killer. The only thing that needs to be fixed is that slugging shouldnt be possible like it actually is. Its not fun to lay on the ground half the game til a sweaty killer got his "will".
It's not fun to have gens done in 3 or 4 minutes either but you don't hear me whining.
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Love playing as and against:
Michael Myers, Huntress and Leatherface (his Chainsaw chasing after me scares the balls outta me).
Hate playing as and against:
Legion (mend simulator, boring and non interactive), Plague (most unfun Killer in the game imo for both sides, just chasing someone while puking on them isn't fun), and Trapper (annoying just in general, too much work for little output).
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1061029#Comment_1061029
Fair enough, was just clarifying since people like to see numbers and use them as the word of god on here.
I find it not fair at all when we had a Four man working on one gen with Prove Thyself and a few toolboxes, like it might as well have been done the moment it was started, I'm surprised the Doctor didn't just DC, he got the Temple of Purgation map.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1053184#Comment_1053184
I'm pretty sure there's diminishing returns on every survivor on the gen. So 2 doesnt make it go twice as fast, more like 1.5 times.
That's why I stated estimates.
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@Peanits said:
I don't mean to sound like I'm strongly against it or anything, but I do thing this sorta' undermines the point of a hex perk. The idea behind a hex is that you get a strong effect, but risk it being taken away.
On a more technical level, this would probably cause some issues when you have multiple hex perks, since you'd quickly run out of dull totems for your hex to respawn on.
Well the perk only works if you apply pressure, base 115 speed M1 killers don't have that, and have to try a lot harder than high mobility Killers like Hillbilly.
I keep thinking your name is Carly, that's how I register it from now on.
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I wish we knew more about Jeff but gonna be honest, I wouldn't even dare step up to him.
Besides Jake for survival.
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Killer: Sloppy Butcher, the heal time just kills me as a Survivor harder than the Killer themselves.
Survivor: Borrowed Time, why? I want to tunnel without interruption, that's all.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1053172#Comment_1053172
Just in case you didn’t get it, I was agreeing with you in my last post.
Except for the last bit about hook smacking <_<
I admit I do it sometimes because I like hearing the survivor scream.
Oh I got it, I understood.
What I don't understand is that (this is in estimate).
A gen can be done in 80 seconds, without toolboxes or any perks, just regular Survivor's work.
2 Survivors cut the gen time by 50%, doing the gen in 40 seconds.
3 Survivors is a 30 second gen time.
4 Survivors can do a gen in 20 seconds.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1053153#Comment_1053153
No, tunneling isn’t toxic, nor is nodding. Smacking on the hook is just the killer patting the survivor on the shoulder for a job well done!
Yes yes yes, good job for finishing all the gens in the game before the game even plays off! Yes I love it when I can't have any builds at all except gen stopping builds so I have a chance to protect gens on MASSIVE maps, and I have to play high mobility Killers to even stand a chance, if I play Michael Myers, welp 3 gens are gone before I can do anything about it.
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Any manner to provoke any player.
Sandbagging, t-bagging, nodding or shaking your head, farming.
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- Give him more speed while charging his chainsaw.
- Make his speed whilst chainsawing faster.
- Give his animation where he swings his Chainsaw down a hitbox so you can get a hit off in your cooldown like Hillbilly.
Wraith is a great camper too, I can achieve just as strong as play, people camp cause that's just about it for what Leatherface has, his Chainsaw has no chase potential, it's only sorta useful when you use Bamboozle with no pallets around.
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@toxicmegg said:
we need more tbagging and genrushing. it's not toxic
Then tunneling and smacking you on hook and nodding isn't toxic either, I'm not going to let gens be done 2 minutes into the game.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1043396#Comment_1043396
You're not going to set your messages to private....so why even make a post about this anyway if it doesn't bother you? Some of you people on this forum I swear...
I'm not gonna change my messages and do something I don't want want to do because you people are ignorant monkeys who can't use your brain when you message, this isn't about my messages, this is about the community of the game gets heated over nothing, you wouldn't get that, would you? I suppose you don't put much effort into thinking.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1046209#Comment_1046209
Am I missreading or did you actually let the sandbagger help you instead of actually killing him first?
Oh no, I slugged the sandbagger for almost 4 minutes, hooked him before death.
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Similar deal with playing Michael on Hawkins, this guy was sandbagging the team and leading me to get them and all this, they were a SWF but this girl or guy, not sure what their voice were, was super butthurt about it, having a complete fit over how I killed them, their friends thanked me and just told me he gets mad over nothing, I let the others escape after 2nd hook cause I wanted BP.
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When that happens, and they like to be cocky, I just run a snowball build and slug all of them and let them bleed out, I don't really like my time wasted so they'll either DC, get up with Unbreakable, or die, I just text on my phone. :)
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For Survivor: Aftercare, Alert, Diversion, Autodidact.
For Killer: Thrilling Tremors, Corrupt Intervention, Infectious Fright, Monitor and Abuse.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1043355#Comment_1043355
Xbox and PS4 do not have that option.
You can turn your messages to private, but I'm not doing that cause people get heated at a video game.
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1043151#Comment_1043151
Every second counts as killer so 3 gens popped like popcorns.
You closed your eyes for 3 seconds and lost 3 gens, all I got to say is 'git gud', how dare you take 3 seconds to breathe.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1043327#Comment_1043327
You can disable the postgame chat. I highly recommend doing this in your case!
Not the point, I am not upset at their comments, I wonder why Survivors despise how the Killer plays regardless of it to being their liking or not, disrespected if being nice, hated if playing unfavorably, closing the chat is like when someone starts saying rude things to you continually, you close your ears, it's a band aid fix but it gets you nowhere.
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@Peanits
Not sure if you can disclose this or not, but with the planned addition of add ons, is it planned to change some of Leatherface's add ons so he's not just a Hillbilly add on copy and his add ons are more set to who he is as a character?
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@ThisLadyRightHere said:
Like I always say these mediocre survivors and killers think they are big hot shot GOAT at the game, BUT in reality they are not. I’m tired of these, Boosted over egotistical players that make this game a living nightmare, because they think all good, I tend to play fair on both sides, but these players are wildling.
I love playing this game, don't get me wrong, but I debate playing this game over doing something or playing another game over my free time, not that it's boring or anything like that, it's because I get constant issues from whoever I play against in a giant salt fest, I like playing casually and even competitively, but no one can suck up their pride and act like a decent normal being.
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In videogames, others call players "tryhards" and "sweaty" as an excuse to outplay them.
I can't think of a reason why playing really good is a bad thing.
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That's how it be.
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They said themselves that just about anything is on the table, including Jason, he's in possibility if the court deal is stated and the licensing and ownership issues is fixed.
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1039631#Comment_1039631
What a terrible mistake...really you kept your audio low? Lol
Here's mine. I looked away from the screen for 3 seconds.
How many gens did you lose?
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God forbid that I make Survivors have a bad time.
It says it in their famous "You can and can't do" quotes.
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Played Spirit while calling my girlfriend, so I had no headset on, kept my audio low (like at 5 notches) so I could hear her.
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Have fun not having the Devs respond to your post, when it's just finger pointing and your pov vs. theirs.
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The baby is saying Happy Birthday Mushwin! And so am I!
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@EnveeEnvy said:
https://forum.deadbydaylight.com/en/discussion/comment/1028847#Comment_1028847
Dont make me laugh. For three years we have seen pics of rank 20 noob killer sin first game facing rank 1's with a token rank 18 to abuse the system and get easy games.
“Abuse the system”
Now that lies within the fault of the player, not the game.
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As said, the RNG of getting Lery's is going to be high for a bit since RNG rise.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1027243#Comment_1027243
Nah, obviously every killer main is the best and there isn't a SINGLE thing they can do to improve their playstyle. /s
@Slaughterhouse3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1027248#Comment_1027248
I mUsT 4K eVeRy SiNgLe GaMe Or KiLlEr BaD.
Do you hear anyone go "oOoH I hAtE sUrVivOr pLayeRs!!!"
This isn't about your damn bias or general audience, this is about flaws in how a game mechanic is designed vs. map design, how many times must I repeat this, we don't want all the gens done in less than 3-4 minutes, we don't 4 gens done by the time we find one survivor, stop it.
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They do work on matchmaking but will we see it any time soon, will it be like Dedicated Servers? Who knows.
When I got a long matchmaking ordeal, I leave my room and go do something quick or something to kill the time, then I don't even notice.
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@Peanits said:
Of course! We slipped a hidden change into the last patch that made it so you, specifically, won't get Kindred until the very end. Looks like it's working!
But for real, though, that is unfortunate. Sometimes the bloodweb is generous, sometimes you get unlucky.
I got Barbecue and Chili and Pop Goes the Weasel on Michael on Michael like instantly.
I don't care if I got bad luck 60% or 70% of the time if that bad luck is not Michael, happy with me P3 level 50.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1025354#Comment_1025354
Or maybe allow new survivors to see killers through walls?
Come on, don't over exaggerate, if they did adjust some of Leatherface's camping issues, they could buff him whilst not being in fear of that making his camping potential stronger.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1025330#Comment_1025330
Give it time, Daddy Michael, give it time. The camping that I expect from Bubbas hasn’t come into full effect. I think that once more killers get tired of the short games, the more we will see tunneling, slugging and camping. Then the forums will have so many threads complaining about it that it will put the amount of Ruin complaints to shame.
*Im not 100% serious about the above, but I can see the devs doing a shadow buff to survivors perks like BT.
Shadow buff as in instead of terror radius, it becomes just a radius.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1025215#Comment_1025215
No they won’t, within two months the devs will make a pass over Bubbas perks and each one will cause Bubba to teleport to the far end of the map every time they hook someone. Once there he will be stunned for 30 seconds. They need to make the game more enjoyable for their money spenders!
Then why haven't they done that already? I think they're ok with Bubba, you need green level perks to even make him useful so they're fine with him. ;)
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I have slugged all 4 survivors to death after my Barbecue stacks, I don't care, I'll play how I like, people have DC'd from it so they lost BP, their items, etc, makes me double happy as red ranks are cocky.
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@Kongtwenty12 said:
https://forum.deadbydaylight.com/en/discussion/comment/1017206#Comment_1017206
You know what they say assumptions make an ass out me and u. I play survivor because killer loading times are too long like a lot of other killers who have recently switched. Don't make assumptions then blame the other person. That is solely on you
It's on the people who changed roles because of a perk, Killer loading times at least for me are shorter than Survivor times, I play on PS4.
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I stopped playing him because he was boring to play against, but I bought his Plague doctor skin, I grinded levels and all for him to get him a lot of add ons and perks cause I figure this would be like the Freddy update, non-fun Killer made fun.
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I'll have to try Play with Your Food and Nemesis combo to make it even worse feeling.
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Michael can nearly be played in any way you wish, in my opinion, the only thing he lacks is that he has a slow start up to be powerful, so I run Corrupt Intervention and Infectious Fright to fix some of his issues, to make up for his slow start, so I have time to stalk and then I get a EW3 snowball, that's how he's meant to play, he is listed as HARD for a reason, he's not easy to play and you have to be strategic, but I love playing him.
Save The Best for Last is honestly a really high tier perk.
Dying Light is good when paired with Thanatophobia, especially on Plague and Legion.
Play with Your Food is situational, too easy to lose but is really good with Nemesis.
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/1017138#Comment_1017138
I love how you people of "I don't use ruin or need it at red ranks to 4k" where nearly non existant before, now since the post about ruin changes, a lot of you have come out of nowhere and none of you show proof the backup your claims
I never made all this brag and stuff, in general I never use the perk, we don't need to make a post about us not using something, it's not that special, I ran a gen slowdown build but never did I run Ruin and I find it dumb that people are throwing a childish fit for just a perk, claiming Killer is not worth playing anymore over a perk.
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@Sharpeman said:
I got an A!
I'm proud of you! Well deserved!!
