NoShinyPony
NoShinyPony
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- NoShinyPony
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/754034#Comment_754034
It's only disrespect if it's intended to be disrespectful. You can tbag a Ghosface to try to get them to tbag back. You can tbag to brag, you can tbag to say hello to other people, you can tbag to say "Screw your mori, I still got out despite you using an overpowered offering of iridescent quality in which case I have nothing like that". tbagging is amoral. It's the user behind it which determines things like it's intention.
And in 99% of the cases it's clear whether it's meant as an insult or not. That's not the issue.
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@arslaN I take tbagging as (un)serious as "gg ez baby killer". It's the same level.
I'm not whining about it, I tell others to ignore it. When you pretend it's not a sign of disrespect, I'll correct you, that's all. 🤷
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@feechima said:
https://forum.deadbydaylight.com/en/discussion/comment/753982#Comment_753982
You say the devs allow it like it is an issue. Killer mains have been complaining about it since the start of the game, just like survivor main's complain about camping. One having an actual effect of gameplay and yet still being acceptable by devs. What we got on the forum is people with hurt feelings, which has no bearing on the game unless you as a player allow it. Btw I don't tbag, but I do get bagged as killer and when playing against gf.
Tbagging is only a tool to show the opponent one's disrespect. Camping is an unpopular strategy. Two completely different things.
If you think it's totally fine to show other people your disrespect via the internet, that's your thing. Emphasis on "the internet" since it's just a case of being "brave" while being anonymous; most of these guys wouldn't dare to show their disrespect to another person's face IRL.
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@feechima said:
https://forum.deadbydaylight.com/en/discussion/comment/753750#Comment_753750
Tbagging is a player invention for a necessary mechanic in the game. I get teabagged from ghostfaces all the time. I find it funny. You can only be disrespected if you allow it in this instance.
In general: If a person insults another person, they are showing their disrespect. The other person's reaction is not relevant to determine whether this behaviour was disrespectful or not.
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No, you could collect event points only in public matches.
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Killers & survivors teaming up? That wouldn't work. Survivors can trap each other on so many spots on the maps...
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Tbagging is a way for survivors to mock you as the killer and show their disrespect. The devs allow it. So the best thing you can do is ignore it.
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Does anybody feel like pantsless Myers is scary? Or do you think it will be funny when he is following you in that gown?
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Be happy when you don't have to play on this map. Worst performance of all maps.
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Not at all. I'm usually the opposite of calm when I play. 😂
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Is this a selfpost pretending to be an impressed killer?
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It depends on which teams you are facing. If it's the SWAT SWFs, then yes, only Nurse and Spirit will do. But there are a lot of other players at high ranks as well, so you can also win some games with other killers.
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It might not be that confusing for people who have been playing that game for a while, but I agree that it probably is very confusing for new players.
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Rank reset is close, so I'd say stick to Freddy for the remaining days. After rank reset you can try your other killers again.
Also: Don't feel bad for dodging certain lobbies. There really is no sense in playing a game with 3 toolboxes if you don't bring a mori. That's just the current imbalanced state of the game and not your fault.
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/746252#Comment_746252
I'm curious, were med-kits overall changed or just certain add-ons?
The med-kits' heal speed got increased when you heal others.
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@Boosted_Dwight Thanks for the info! (Either I overread it or it got added. Doesn't matter.)
Only one weekend is indeed not much.
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Did the dates got confirmed somewhere or are these still assumptions?
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Unnecessary change to Nurse's base-kit. It would have been enough to change some of her add-ons.
Insta-heals got slightly changed, but they are still very useful.
Looking forward to the Archives.
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Meg deserves nice clothes and decent haircuts!
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@TAG The killer can't tell. That's it.
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@Aven_Fallen When you try to trivialise unfairness by saying "fairness is such a subjective thing", then there is really no point here.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/744056#Comment_744056
I dont see that many Survivors with Meme Builds or no Perks in Red Ranks tbh.
And it is a strange logic to say that Killers need more BPs than Survivors, because they need to use Add-Ons, but than they are not willing to accept that the one Killer who does not need Add-Ons and is the best for years will get nerfed.
Survivors at high ranks bring the good stuff either simply because they can or because they wouldn't stay at high ranks without.
And you are derailing. The question we are discussing is: Is it fair that killers have to equip perks + add-ons while survivors don't? If you think "yes, I want it to be that way", just say so and we'll move on.
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/744032#Comment_744032
That's just your flawed perception. All the killers are viable at high ranks. You can pretend all you want that they aren't, but the game statistics are against you and BHVR knows it, that's why they were confident in doing this nerf.
Of course you can get 4ks with every killer against some high rank teams. There are people at red ranks who play like rank 17. I'm talking about actually good teams.
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@Aven_Fallen "Add Ons exist for the reason to use them. It is bizarre to think it is ok to have a Killer who does neither need Add Ons nor Perks."
It is bizarre that this should only apply to killers and not survivors.
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No, we can't wait. Most of us still remember what happened to MoM and "let's wait until we see it in-game" half a year ago.
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Spirit is probably going to be the next killer who is getting nerfed. 🤷
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@Mochan said:
Base Nurse Kit was fine but it wasn't ideal.
I mean, I can deal with Nurse base kit, but I didn't think the game was better for it. This nerf looks better for the game.
How is it good for the game if there is no viable killer left to deal with SWAT SWFs besides maybe Prayer-Beads-Spirit? (And Prayer Beads is a nonsense add-on, but that's not the topic for this thread.)
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@Aven_Fallen said:
Funny thing how you assume that a Killer, who can play without Perks or Add-Ons can be good for the game, when every other Killer (except maybe Billy) needs Add-Ons.
I mean that Nurse can use Perks like Deerstalker to slug Survivors speaks for itself, every other Killer does not have the luxury of wasting a Perk Slot for something like this.
Weird that you think that it's healthy for the game when killers depend on strong perks + add-ons while survivors can run whatever fun build they want or go perkless without problems.
If I misunderstood and you think that all killers should be viable without perks and add-ons, correct me please.
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Short story: I got a 4k.
Long story: The survivors played incredibly un-smart and I managed to kill 2 before the gens were done. Got the other two with NOED.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/742175#Comment_742175
Rank 20 Nurse actually has the lowest kill rate of any killer. If we were basing it off of rank 20, she would be buffed.
It's okay if you don't like the changes, but at least give them a try first and at least tell us why you don't like them. Making up reasons isn't going to accomplish anything.
If you make changes to balance high-rank Nurses, could you please also balance the other aspects of the game for high-rank gameplay?
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@Boosted_Dwight said:
It's like scratched mirror Myers on Coldwind :P
Did I tell you the story from the one time I had to play scratched mirror Mikey on Gas Heaven?
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@Aven_Fallen said:
Or the Nurse can simply burn an Autohaven-Offering. At least this is what I would do when using this Add-On.
Which doesn't mean that the Autohaven offering would win if the survivors bring an offering themselves. 🤷
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/742145#Comment_742145
I wasn’t aware that being in red ranks prevented you from playing 14 of the killers, I’ve been playing LF,Trapper and Wraith just fine.
Of course one can play Leatherface etc. when going into the match with the mindset "well, you can't win every game".
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/742081#Comment_742081
You can ask the devs to get rid of purple toolboxes and the ability to insta heal a downed survivor. I hardly see these at red rank end screen lobbies anyways. It's usually like one dwight, but I know there are SWF who abuse this.
Let's not justify one evil because of another evil, and instead ask the devs to remove those items. There are people with hundreds of them they don't even use. There are some people out there who arent scumbags.
Plenty of people were running into Nurse all the while survivors had no items. I know because it happened to me a lot.
You make it sound like base-kit Nurse without add-ons was the same as multiple insta-heals.
Base-kit Nurse is fine. Only some of her add-ons needed adjustments, that's all.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/742093#Comment_742093
Despite what a lot of users on here may think, the devs do not favour one side over the other, just because survivors were OP in the past does not mean they are now, it also doesn't mean that certain killers didn't need their fair share of adjustments. The devs are trying something new out and a huge amount of users on here are acting as though the devs just punched them in the face.
Take a look at the current state of the game. Of course one side is heavily favoured. I'm not saying that the devs are doing it intentionally but that doesn't change the fact that a heavy imbalance exists.
And of course users here are angry. All Nurse needed was an adjustment to some of her add-ons (omega-blink, additional blinks). Instead she gets omega-nerfed which is a really big problem since she is the only killer who was able to face the hardcore SWFs.
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@GrootDude said:
I will continue playing LF and I face a big variety of killers at red ranks.
Which is fine. But this doesn't have anything to do with players having not a lot of choices when it comes to who to play against squad teams.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/742064#Comment_742064
Did you just ignore the bit where I said "if they see fit"?
I covered that with the "in a couple of months" part. But you are probably right, she is getting nerfed, and it will stay that way, no matter whether it's healthy for the game or not.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/741999#Comment_741999
Except that is a scenario that doesnt happen often to begin with. You are thinking about the worst case scenario to justify her previous state. People still play this game solo none SWF, and don't run insta heals or purple toolboxes everygame. Believe it or not, bud.
I don't know about your high-rank matches but those of most players don't consist of Spinechill and brown medkits.
If Nurse is gone, what can a killer still do against these groups? Dodge the lobby?
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/742015#Comment_742015
And what did the devs do? Nerf it. Although it was a very late nerf it was still done. As I said, if they see fit, the devs will buff the Nurse.
You just went from "let's wait until we see it in-game" to how her unjustified nerfs will be adjusted in a couple of months. That was quick.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/741999#Comment_741999
I hope you are right mate, I am very skeptical though, survivors have lobbied against nurse for so long , I doubt they will give up the pressure
Honestly, I don't think the devs will reconsider. I would be pleasantly surprised, but it's not realistic.
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@indieeden7 said:
Can we at least test it before making any judgments? People said things like this about Freddy after the details of his rework were announced. Even if she is weak, that's what the PTB is for, it isn't like the devs are putting the new Nurse on live servers with no testing. If they see it fit, the devs will buff the Nurse accordingly.
That's what people said about MoM: "Wait until you see it in-game." Sometimes you can tell just by reading the description of a game mechanic that something is not a good idea.
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I am as well! I'm not even playing her but I know how important it is to have her at the high ranks with multiple toolboxes and insta-heals.
I hope the devs reconsider these changes.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/741908#Comment_741908
you still get 3.5 seconds after the fatigue for the second blink to be ready, even with the best addons it seems you still get 2 seconds of cooldown as opposed to base current nurse.
Thats a big nerf because you are left with a weaker version of base nurse add on dependent, that's an issue
Dead Hard will hurt her so, so bad.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/741885#Comment_741885
Balancing the game around like the 5% of players is a terrible idea. Make a killer viable against those top players then solos will suffer
But Nurse is getting nerfed because of the 5% players! If everything is getting balanced for the casual rank-13-player, you can't be that inconsequent and omega-nerf her because some high-rank players are too powerful with some of her add-ons.
If you want to balance for rank 13, you would need to be consequent and buff Nurse, because rank-13-Nurses are super weak.
Instead, the game gets "balanced" with rank-1-Nurses and rank-13-survivors in mind.
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@Slaughterhouse3 said:
https://forum.deadbydaylight.com/en/discussion/comment/741858#Comment_741858
Lets give it a chance at least. Trust me I understand...when they changed Freddy I was scared. But now? Omg....I love him! They did such an amazing job and I now do very well with him up in the red ranks now.
I'm very pessimistic but we'll see in a couple of hours when the PTB goes live.
(Freddy is not a good example since he was super weak and it was clear that he needed a buff and it couldn't really get worse for him.)
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/741851#Comment_741851
You are right about that... Billy is the only killer not add on dependent. (Trust me, spirit mostly is. Never see spirits without them)
I know, base-kit phase walk is too short.
Aren't Billy changes in the making as well? I don't see anything good coming from this.
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The devs just had to adjust/remove some of her add-ons (Omega-Blink, additional blinks).
It was absolutely not necessary to touch her base-kit.
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As you say, you were able to play Nurse without add-ons until now. She will now become an add-on dependent killer.
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Super disappointed that they nerfed her base-kit that much, when all we needed was to remove Omega- and 5-Blink-Nurse.
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@PhantomMask20763 said:
But dying light is far better now, especially when combined with some killers and perks
How is the new Dying Light better for the killer? The perk is much weaker. As I wrote above:
Old Dying Light: 3 hooks = 25% action speed penalty
New Dying Light: 8 hooks = 24% action speed penalty