Nirgendwohin
Nirgendwohin
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- Nirgendwohin
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Comments
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I ask if he is streaming
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@TotemSeeker91 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299008#Comment_3299008
You're that sensitive to BM that you made your own seperate rule about it?
Strictly speaking, there was a long thread about this half a year ago, in which exactly the situation was discussed over several pages and the 1 hit rule crystallized in the end.
so it's less my idea and more the community consensus at the time.
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no, that would prevent the killer from choosing a single person as a target to tunnel. something that would be healthy for the game. so it will never come.
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I wish you the best of luck!
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DH should be basetime + killer ping to not punish survivors for red ping killers.
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at least you know what was censored ingame. here in the forum, unpleasant posts simply disappear without words.
seems to be company policy.
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one hit on the hook is the killer paying respect. multiple hits or nodding is just bad manners. most of the times its a killer playing on console or from a specific country which is known to everyone (on EU servers).
thats why i think there should be minus BP for hitting the survivor on the hook. first one is free as sign of respect.
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if there was no connecting loop (that spawns very rarely) it was most likely a cheater.
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it always surprises me how many survivors with more than 1000 hours of play time don't hit their skillchecks.
my advice for soloQ is: learn how to force dead hard to extend chases and bring whatever other 3 perks you like. as an example i like to play:
- circle of healing / shadowstep / kindred
- borrowed time / circle of healing / feather light
- bond / open handed / kindred
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The lobby times are to high for me. Thats why i dont play killer anymore.
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That map clearly shows the difference between high and low skilled players on both sides. Also, like always, map rng can make the map completely weighted for one side.
Pallets don't respawn. Both sides should keep that in mind.
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i dont know if this is new, but they like to run under ground nowadays.
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the lack of an official statement says a lot about the processes at bhvr.
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@HugTechLover said:
I’ve probably done it 20 times lol. Survivors hop in snowmen in the middle of chase all the time for some reason.
as survivor you get 1000 bp if you get hit in a snowman. if the chase is over anyway, just jump in and get bonus bp.
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items:
addons on the other hand:
it seems, that addons have a higher spawn rate.
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i think OP is talking about AFK / Bot killer. its really hard to avoid depipping with afk killer.
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@MaTtRoSiTy said:
Survivor queues are slow asf again as nobody but the absolute sweat lords wants to play killer it seems.
I am only playing survivor as the incentive is the main reason I play killer. Not that I hate playing killer but I find it far more stressful and requires a lot more energy as you have zero down time.
But OMG is the grind horrible as you say, I am really noticing the incentives being gone and my progress to all characters with all perks is grinding to a halt.
yes the queue times on EU servers are awful as survivor. not sure why the times are so high. dose nobody wants to play and the lobby only opens when 4 people have pressed rdy?
what are the times for killers?
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I have to ask the question again, why are individuals allowed to deliberately destroy the game for four other individuals with their a high ping?
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what do you want changed? if it bothers you that people complain, just stop reading the forum and facebook. this forum exists for the reason that people have a central point to complain.
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@Seraphor said:
If you're falling from a height, your hitbox stays suspended in air until you hit the ground.
If you vaulted from a height, the killer can still hit you through the window until you land.
this is unfortunately true but a very dubious game mechanic.
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sorry to say this but he is just an awful design for the killer and for the survivors.
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@Marik1987 said:
Es ist wirklich schade, dass die gute alte deutsche Sprache so zensiert wird.
Its really a shame that the good old german language is cencored this way.
you cannot write this sentence in chat without being censored
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@versacefeng said:
It's not that bad when your competent at looping.
that's true, but the looping possibilities depend on the map and the rng.
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Everything German is heavily censored, no matter how positive it may be. on the other hand, all russian insults seem to go through without problems.
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i think it should be 500ms + the killers ping because the higher the killers ping, the more the survivor is disadvantaged right now.
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yes it is but due latency it barely starts animating before it's triggered. thats why so many killer think there are hackers with auto dh.
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i like the design and the atmosphere.
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@AcelynnBen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3292146#Comment_3292146
welcome to dbd, where killers shouldn't have opinions and survivors are always right.
I don't know how you interpret that into my statement. the killer is the person who decides whether the match is a meme or is played normally. a survivor can only express his wish. I would also like to point out that the killer as an individual determines the fun of four other people with his actions.
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I honestly read through all 4 pages and all i can say is what goes around comes around.
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they definitely changed something. my teammates fit much better together.
the downside, even the killer fit. which leads to difficult games. but that's the only way you grow.
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i find the new design hard to read
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@Lost_Boy said:
I honestly can't see how anyone playing solo could have an escape rate of 45-50% just now?
Unless you're playing a build that you basically don't interact with the killer at all & run multiple perks/items/add-ons that allow you to escape at the end via hatch or gate it's statistically impossible. You would literally have to play every game very selfishly & try your hardest not to interact with the killer.
DCs/hook suicide must account for like at least 30% of a solo queue players loses. So that effectively means if you didn't have to deal with DC/suicide you would probably be in the region of escaping like 75% of the time with a current escape rate of 45-50%.
i experience more disconnects from killers than from survivors. hook suicides are also rather rare. my build right now is: bond, open handed, dead hard and normaly kindred but due to the current bug i replaced it with lightweight. i dont bring items and only BP bonus offerings. my teammates usually have more than 1000 hours play time and you can really feel the difference to 600 hour teammates.
whether a game is won or lost no longer depends on the players, but on the map and the rng. which is unfortunate and sad.
you should track your games on nightlight and you would be surprised how high your escape rate really is. by feeling i would also say that it is much lower.
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My guess is youtube. There are several videos about how successful predroping is. Spoiler: it's only good if you know what you are doing and good at looping anyway.
It gets better the higher you get in mmr.
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my soloQ escape rate is between 45 and 50%.
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Since i run bond and kindred with open handed i'm afraid how many people (killer / survivor) stand still for 5 seconds multiple times of the match without any apparent reason. I guess they adjust their headset or something.
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as soon the winter event starts the numbers will go up agian.
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is it confirmed that it was intentional? could also be a bug that it no longer works
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@Mandy said:
The forum is not the game first of all. Also, "toxic behaviour' is a something that's hard to define - there's no exemption from game rules even with Anon Mode on in-game. Same as there's no exemption from the rules here on the forum.
thank you very much, the statement helps me a lot.
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Thats why i dont understand why people from africa and russia play on servers located in germany. Even if there are no server locations in these regions, dont match them with normal ping people.
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I don't find it game breaking and should be easy to fix.
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would say more killer sided because not much line of sight breaker for mindgaming after the fix for the pallet spawn.
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i had two times bleedout today. one by a twin who used me as bait and one by a sadako just for fun i guess.
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you must have a really good gaming chair.
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just had another killer with a red ping that was definitely over 500ms.
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BBQ is fine, Nowhere to hide is overpowered in his current form. It should be a fixed radius around the kicked gen and not around the moving killer.
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i hope they rework him completely
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I'm facing the same killers (person) over and over again this evening. I'm not happy about that.
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It feels like they increased the mmr gain if you win and decreased the loss if you lose.
Also my queue times are not instant anymore, despite the fact survivor is at 100%. so they might also have tighten up the mmr range for lobbies.
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To get to prestige 100 its over 14 hours of just spending bloodpoints.


