Nirgendwohin
Nirgendwohin
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- Nirgendwohin
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as fog whisperer the time is 0
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@Sonzaishinai said:
I sometimes really wonder where you people find the time to play that many games in quick succession
insomnia helps immensely
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There must be a bug with the ping indicator. So many strange things like this happen even no high ping is shown.
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5 days if i play a lot as survivor. 2 weeks normal gameplay
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yes, feng skin
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sadly thats not new but these people get banned if there is a valid report
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I find it interesting how much everyone concentrates on a small item on my list. that seems to be a sore point. at least nobody has anything to add to the other things.
@Stabby_Widdershins said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320679#Comment_3320679
And how would you know their intent?
Because I've had Survivors claim they were reporting me for 'griefing' because I 'camped' when someone was trying to unsafe unhook.
Now imagine if BHVR had to take those whiny toddler's reports seriously; Suddenly, anything the Killer does can be reported if it hurt some Survivor's fee-fees, because the Survivor decided the Killer's intent was to grief.
Not a good idea. Will never happen. Should never happen.
not with the current system, because there is no match replay and if nobody took a video you cant see what happend. i agree with you that no one should get banned because some people pushed a few buttons. With the current report system something like this cannot be implemented.
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Maximum for me was 3x the same killer and in the last match we started a farming round. it wasn't prime time, so i guess not many players were available.
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was matched with an obvious run speed hacker today but it is getting better
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after 1000h of playtime the unhook tutorial unlocks in the main menu
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Its wraith. Good wraith destroy you, bad one gets destroyed. There is nothing in between.
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It's made by a map with the glass bead addon. there is also a tome challange for that.
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@Forza said:
things i find annoying as a killer
- swf groups that aren't playing the game but just want to make it impossible to hook anyone (imagine 4 survivors taunting with flashlights/toolboxes, not even doing gens
- being accused of tunneling when i wasn't even trying to tunnel, just kept running into the same survivor while playing normally
- being harassed in game chat for any reason. doesn't happen too often but when it does it's demotivating. seems to happen most often by SWF groups that were likely in a bad mood before the game even started
- playing a low tier killer without meta perks and getting a bad map against a good swf and then getting a "gg ez"
- survivors who d/c early. (i like playing builds that let me get gen grabs and it's amazing how many survivors ragequit if grabbed early)
- survivors who d/c and then laugh because their d/c prevented you from getting a 3k or 4k
- SWF groups who coordinate to bring like 4 fully loaded medkits or 4 fully loaded toolboxes (and then complain when i bring franklin's, like really?)
basically, survivors complaining/harassing/abusive is what i find most annoying.
all very valid points. especially your first point shows that dbd needs additional gamemodes. Personally, I've never understood why players have to write "ez". especially since we are talking about adults.
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@AbsolutGrndZer0 said:
Okay, hundreds of pages of -rep on Steam means nothing to BHVR and if they actually started banning people for that...
-rep to you for making this post.
See, now you think BHVR should ban you? No, of course not. I can go on your Steam profile and give you -rep for anything I want. Were you camping me on hook? No? Well, I think you were so -rep. Did you tunnel me? I say you did, so -rep. Are you a dirty Scratched Mirror Myers? - rep. Are you a even worse Fragrant Tombstone Myers? -rep. Are you like me and run dirty end game build and get a completely undeserved 4K? -rep.
In fact, you can't even comment on my Steam profile at all unless you are my friend, so I have no -rep on my profile at all. Would I if I allowed it? Probably. Some of it maybe might even be deserved, but most of it would not.
remember, i'm not talking about hundreds of comments, i'm talking about hundreds of pages with comments. there are usually 6 comments per page. the most hated person i have played against had more than 200 pages of -rep from dbd with only 1500 hours.
banning these people because of steam comments is surely not a valid way of dealing with these people but something has to change. bhvr has already asked the players in several surveys what such a reputation system could look like. So they seem to be aware of the problem which is produced by a minority.
also my post wasn't about showing solutions, I just wrote together what annoys me.
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A steal from the killer mode that is unique for every killer.
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@StupidBanana said:
Meta gen rush so bad.
Why all new survivor's perks in 2022 -2023 is gen's speed.
Hyper forcus.
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQc7LHgNQA-_xmLfSILxvv4tlqQb9AG1KMCpg&usqp=CAU
Quick gambit.
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTHU3v1JaD5VQrlnzqmByVwqrDgnN_lx6TIZQ&usqp=CAU
i never saw someone using gambit and i play a lot
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3318630#Comment_3318630
I keep getting sent to Europe.
Everybody's ping in my game is above 150
I don't understand the developers at this point. why are extremely time critical perks like DH brought into play when they know that some of the players have to play with a high ping. as an example, they could incorporate a player's average ping into time-sensitive elements as buffer.
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@Mew said:
games have been awful today
is it just me or have hits been insanely bad? i got hit from 10 miles away like every chase today (and i have a stable 30 ping)
my bet is on the ping indicator broken or changed to a higher value. you barely see any red killer indicator anymore even when the killer plays on EU west server in germany from russia or africa.
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there are some popular youtube videos about this kind of playstyle. but sadly the videos are made by very good player that know how to chain pallets. less experienced survivors then try to imitate it and never learn to loop properly.
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the days after rank reset are less enjoyable. killer play sweaty from the start and survivors play more selfish.
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If i can boop the snoot, i will give a mercy kill.
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I think he is talking about fast vaults. there you get hit way too often even though you are already running on the other side because the killer has a too high ping.
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@Tostapane said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315741#Comment_3315741
don' even waste your time to report them cause BHVR won't do nothing about them... i know this for experience since the last 2 times that i reported someone even with screenshots (those idiots even admitted in the endgame chat that they used cheats) nothing was done about it. I suspect that their report system will only aid their fog whisperers to avoid those "people" if we can call them in that way...
I can't quite confirm that. several people have already been banned that I have reported. however always extremely obvious things like instant gens and flying.
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@Hex_iButt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315721#Comment_3315721
Keyword is "subtle". It can be hard to catch if you're not paying attention/looking out for cheaters.
If you have video evidence, then good, just submit and report, that's all we can really do. There's no guarantee any game will be 100% cheat free, long as the creators of these cheats keep updating their methods to get through the measures devs have in place.
my last video reporting a wallhacker has still 0 views. i guess they go only for the obvious blant cheater and the rest of the reports only get the generic "thank you for your report" answer.
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@drsoontm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315157#Comment_3315157
I still see the lag of the survivors sometimes. I'm pretty sure I've seen a killer or two lag (although not recently).
yes you are right, the indicator is still in the game. I doubt if it works correctly though.
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@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315313#Comment_3315313
You sure they're not nodding first to make it look like they're starting an anim to trick you into using it?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315308#Comment_3315308
That's a false equivalence. 'Survivor is exposed in [specific situation] (and yes NOED is a specific and avoidable situation) and 'third HP state in the vast majority of chases' are very far apart. Note how every other perk that gives endurance is far more picky about when it comes into play. Even Mettle of Man's super-endurance isn't that reliable.
yes, always when the survivor is on the ground
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I wonder why killer nod when they waited out DH. It always feels like bad manners.
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For this reason I recently asked whether the lag display in the game was switched off. it's just awful.
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it would be nice to see some stats for disconnecting in relation to the mmr. i rarely see any disconnects from survivor. its often the killer who disconnects.
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today i seen: flashlight save accross the map, instant killed on first hook, standing on hook, instant gens, jumping over the closed gate and super run speed
i thought these things shouldn't be possible anymore because of internal server checks and such.
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1 and the day is not that old, but lately very rarely an obvious one.
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i stay until the end because of the BP.
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the question is, as a survivor, how are you supposed to recognize how nice the killer is. I played 4 games today and was tunnelled 3 times and facecamped once. my desire to play for today is over. since every game is a ranked game, both sides must treat it as such. The developer is to blame for not introducing a casual mode.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3306278#Comment_3306278
I did record. Gonna submit a ticket in the morning with the clips.
the video of my last report from two weeks ago has still 0 views.
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@xfireturtlex said:
I don't think they'll shrink maps because it'd cause issues with Nurse, Blight, and Wesker. But what they could do is bump up the base movement speed of m1 killers a little to make it easier to move around these giant ass maps they keep creating.
I like bigger maps in theory, but they kinda suck when you're still walkin around at tiny map speeds.
good try ... good try ... no buffs for m1 killer.
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Personally, I think that the person making the decisions has no idea what their game is because they don't play it themselves.
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@Renfear said:
I don't think it's a problem. Like someone said early, this is a skill based game. If you don't have the skill to be in a particular match, you leave, instead of wasting your time. People who complain about DCs are really saying that they can't win without other people to help do the heavy lifting, i.e. it's really a lack of skill on their part. Be good enough to 1v1 a killer. That's what hatch is for.
up to a certain level it is skill based, beyond that the map rng determines the outcome of the game.
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Ask yourself the question what is fun in this game and how the current plans of the dev currently look like.
personally i think the decision makers at bhvr don't know what makes their game fun. therefore one wrong decision is made after the other.
this shows up when playing, when the players ask themselves why am i still playing? the disconnects are the result of it.
the survey alone is so long that half of my friends gave up in the middle because they didn't feel like it anymore.
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i thought that was long fixed!
damn that would explain so much of the lag spikes last week or the 10 killer that disconnected on one day.
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@HoodedWildKard said:
I feel like anyone who isn't doing other stuff on christmas day of all days, certainly at this time, is going to be a fairly antisocial sweaty gamer.
Games will probably be a bit more chill this evening once all the drunk people get on after spending time with the family lol
I know me and my swf are planning a drunk by daylight session later. And I'm already 5 drinks in lol.
better boot up the game now, later it could be difficult! sounds like a solid plan! have fun!
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to be honest, it's the russians on the EU servers who are once again not able to play normally but have to show that they are the superior and if it's only 4 minutes they watch you bleedout.
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@LittleEtherKitty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297032#Comment_3297032
I've had interesting scenarios from both sides. Once, I swung at someone, before they even got to the window, and it didn't hit. As for the window things, there are 3 levels of vault speed for survs. 1 is slow vault, 2 is medium vault, which is a fast vault from a bad angle, which allows the killer to get hits, easier, even after you're on the other side, and 3 is fast vaults, which seems like killer can't hit, once the surv is inside the window frame, despite the logic saying it should, if it's killer sided validation. I'm looking for the answer, due to a debate.
i get hit on fast vaults all the time, even if i already running on the other side
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why not just spawn a bot? it's better than nothing and they are good at t-bagging
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If you play on EU server you play with people from russia and africa on a server in germany. some have higher ping than the duration of deadhard and yet, they are allowed to play.
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that would be another soloQ nerf
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If we would move one country to his own servers and not longer let them play with the rest of the EU, 90% of my games would be a lot nicer.
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Just remove the depip for the rest of the team when someone disconnects would improve the situation.
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do streamers have to ask other players for permission if they don't hide the names?
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as a survivor i try boop the snoot. If I'm allowed, I'll wait under a hook in the endgame (assuming I survive that long) and let the killer decide whether he takes the free kill or not. If I'm not allowed, the game continues as normal.
Unfortunately, very few players (both survivors and killers) seem to even know what boop the snoot is.
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that changes anyway with the mori update.nope i was mistakensupply the gates with electricity directly, so that you have the standoff there.
