NekoGamerX
NekoGamerX
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@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3088209#Comment_3088209
Ok but is he wrong? Nearly every game I’ve played, killer or survivor, some crybaby survivor main DC’s because he can’t last 20 seconds in chase without precious deadhard. Then the game is over. The games where the survivors DIDNT DC, it was a good match.
people need to stop bring up just deadhard it dead get over it or let it go whatever...
I never used the perk before the update I still don't but remember not only did deadhard get nerfed but also alot of other survivor perks got nerfed.
also lets point out killers got alot of buffs with some of they nerfs and big buff to they basekit but survivor only got OtR which I also don't use maybe some other perks not sure oh and basekit BT which killer can easy wait out.
what hurting survivors right now is the basekit buff killers got with they speed and weapon cool down buff and buff to a lot of they gen defending parks don't forget 10 sec nerf to gens which just makes it really easy to camp and tunnel someone out before 1 or 2 gens get done.
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3088420#Comment_3088420
When people talk about bridging the gap between solo and SWF, they don't want to have the responsibilities and expectations of being in a SWF, but they still want the extra information that voice communication SWFs get.
well duh
why aura reading perks wont be basekit but are best bet be Icons showing what other are doing.
solo need something.
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@C3Tooth said:
Icons showing what other are doing is enough, it will not affect aura perks at all. It doesnt have to be aura reading basekit.
i'm ok with this
it help a little.
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@Tactrix said:
Part of the difficulty in the game is not knowing where the other survivors are and where the killer is, and to that end this is a horrible idea.
thing is tho SWF already doing it with out perks so with swf they can't nerf killers to much but with solo they can't buff them to much either see how it is game a mess.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3087919#Comment_3087919
I feel you, oh kindred soul, I feel you. The update was pretty well received by me, but without knowing it, it ripped a giant BBQ shaped whole into my heart, through which my soul is constantly leaking ... and I am not being dramatic here, this is exactly whats happening.
When I now had a fun match and hooked everyone got some 29k points ... my payoff is 29k BP! This just feels wrong and lets The Entity consume my hope, my soul, my will-to-kill at an alarming rate. I fear for the worst.
because they don't want to really lessen the grind for some reson I never understand
I don't think dev understand either
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3087989#Comment_3087989
Because they are completely different goals. Bridging the gap between solo and SWF would be things like adding guilds, or some official game communities to find players to group up with. Or to allow people to flag themselves as wanting to find stable group members. Or some official way to message people (even if they are cross platform) so people can ask other people if they want to play more than one game. Or maybe some sort of honor system, so people that DC or give up often, get grouped up with other people that DC or give up often. Or it could mean having a button for survivors to group up with the same people during the next game, and all the survivors that hit this button will be auto grouped together for the next game.
so in other just kill solo ( tho it already dead or at least dying) then there should be voice chat in game but whatever dude
Bridging the gap between solo and SWF would be things like adding guilds, or some official game communities to find playersto group up withbtw they already have something like that call deadbydaylight discord page where you can find player no matter the platform to play with.
when people talk about Bridging the gap between solo and SWF they talking about something in game to help solo who don't want to chat with others like bond or Kindred.
but your idea already happening not helping solo.
so I'm done with you because your not going to understand.
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3087733#Comment_3087733
If you want to bridge the gap between solo and voice comm SWFs, then say so. But don't say you want to bridge the gap between solo and SWF, and then recommend things that only voice comm SWFs have.
not understand what you just said wow
how would you i mean info the only thing solo need
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3087678#Comment_3087678
Solo q shouldn't get buffs just because some people are using voice communications to gain extra advantages. Voice communication is a problem, not a solution.
they never going to do anything about swf talking with each other but Solo should be EZ match for killer either.
all this update did was push more to swf anyways
so bond and kindred being basekit not going to matter soon
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@Header said:
Please define what you mean with basekit kindred, because the aura reveal of the killer shouldn’t be basekit
I think it sure but only if the killer is really facecamping close like he could give the survivor a kiss on the hook that to close.
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people just got to remember behind every killer and survivor they person try to have fun to remember this video game.
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@AetherBytes said:
in my opinion the update went a little too far, its pretty much impossible to win a game with a competent killer. Thana alone is now enough to just halt most gens. And I'm saying this as someone who plays both sides.
I play both role too and this update made people lose they minds on both sides.
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I think this game making people lose they minds.
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finally some notice what killers are doing
I mean I never use deadhard or ds but some how game got worst.
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/comment/3082700#Comment_3082700
Nope, those will benefit Non-Soloqueue players more than Solo Queue.
how does that benefit Non-Solo queue players?
SWF get all that for fun right now......
maybe not DS stun time back to 5 seconds and Gens take 85 seconds
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@MilManson said:
https://forum.deadbydaylight.com/en/discussion/comment/3082245#Comment_3082245
Not up to you.
If I've done 3 gens and the other survivors are doing nothing I'm killing myself on hook, let them all die because they clearly don't want to escape.
this 100%
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all this update has done made solo not fun and forcing survivor to quit or only play in a SWF group
in the end going to get worst on both sides.
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@AarcvanDemen said:
https://forum.deadbydaylight.com/en/discussion/comment/3082495#Comment_3082495
Camping and tunneling never changed, not before or after the patch, so I don't know what the issue is?
gen time takes 90 sec now which now give killer more time to camp and tunnel, now add 3 or 4 gen slow down perks on top of that which give them more time to camp and tunnel
basekit BT does nothing and DS is a joke
with no basekit kindred solo don't know if the killer camping with either feeds the camping killer or waste more time for the survivor to check which give killer more time to camp and tunnel.
if you don't understand that after this update that camping and tunneling is a lot strong now then before the update your delusional and I think your a little paranoid
@AarcvanDemen said:
https://forum.deadbydaylight.com/en/discussion/comment/3082394#Comment_3082394
Yes, I know for sure there are people behind this to spam posts on this forum to gain as much attention from the devs and nerf the killers once more like they did to freddy.
what I get from this post
like where did the survivor touch you?
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@VideoGameMage said:
You know it's bad when at night my survivor queues are still fast. Or when my favorite late night killer main twitch streamer is playing survivor 😬.
Queue incentives please come back already. I would like to play more killer.
good luck with that only been able to play solo and wait going to get worst.
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@FriendlyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3082559#Comment_3082559
Maybe it's because my survivor mmr is lower, but playing all day yesterday I had 2 tunneling killers. Folks who main survivor tend to have a pretty broad definition of those two words. As to the other matches I lost, no the killer didn't camp or tunnel. They didn't have to. I just died on first hook going to rescue a guy(who ended up dying on first hook) because two of our team just loaded into a game they didn't want to play. It's infuriating hanging on hook seeing Claudette having a siesta in the killer shack and Jake apparently preparing a bubble bath in Garden of Joy main house. I get it's going to take a while for survivors to adjust to this patch so when I switch back to killer I slow my roll a bit but as for my survivor games can you guys stop being babies
JUST TRY PLEASE
I been tunnel and camp in most of my matches (if I'm first one hooked) if your first hooked your dead
basekit BT does nothing unless your also running BT I'll try save Trade hooks if I have to and killer downs me then still go for the unhooked survivor killers right now are on power trip..
sorry it true
killer right now feel a lot easier now but some killer are trying harder now for some reason.
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@Tsulan said:
Its kill switched, because it isn´t working as intended.
why am i not surprised
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@FriendlyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3082472#Comment_3082472
Honest question man what exactly do you want changed?
I want killer stop camping and tunneling at 5 gens maybe basekit kindred or up the basekit BT not sure.
also give survivors and killers basekit BP bonus like we use to get from perks BBQ&C and WGTLF.
I'll be happy
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@AarcvanDemen said:
https://forum.deadbydaylight.com/en/discussion/comment/3082358#Comment_3082358
I do and killers have a far more fairer game and survivors actually take skills to play rn. This game isn't ez mode for survivors where they can rush the gens and press a single snooze button for a easy clutch escape. No more dead harding loops and no more iron will.
Playing as survivor is way more enjoyable than ever.
unless the killer camps and tunnel at 5 gen with 3 or 4 slow down perks.
btw never used those perk ever only meta perk I used was shine chill
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OP does not play both sides I'm sure.
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@AReallyBoredHuman said:
The killer queues have been bad for me too all times of the day in EU, but I hear they are better in NA. I can only hope that when they add the incentive back it'll work as intended.
nope it bad here too 3 min if we lucky most time 6 to 8 min.
it just going to get worst from here.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3082131#Comment_3082131
That's nice if we can have it but I think it's entirely different topic.
I play both side so I know the BP gain on survivor side is bad always has been.
I just feel that the bonus we got from BBQC and WGTLF should be basekit.
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I play both side and all killer mains now saying get good or the childish way git gud are on a power trip right now but if they don't cool it they going get they new toy nerf.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3082103#Comment_3082103
with 40k bp max some category is joke on killers yeah, but I've never had problem with maxing out BP itself as killer.
If I don't tunnel, hook everyone a lot and achieve 4k, I do get 32k, nothing really difficult.
But survivors? they need to farm, like to the point without killer's help it's impossible to max BP.
100%bonus should be on both side or at least 50% for both I mean they took away are BBQC and WGTLF bonus gave us nothing
they think BP real money something? getting double BP event out of them is hard.
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@fulltonon said:
Yeah this is ridiculous, like every number deserves to be 2.0x, and 25% of those should be shared across all survivors.
winning games as survivors deserves to have 32k bp, just like killers.
both sides suck getting bp
lessen the grind bs
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what is the deal not giving us at least 50K bonus in BP on both sides dev took BBQ/WGLF bonus away
what with the greed with BP it not money
making the game less greedy was BS game going to die soon anyway oh well.
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/3079828#Comment_3079828
Deathgarden had a lot of problems, most pertaining to making a game that was competing with thier main product. Also the dent it would take to remove the survivor population that it would cause Killer queues to be as long as old Survivor queues would take A LOT.
it already taking to long my Killer queues are like 10 to 15 min so I'm just playing solo survivor which not fun.
sorry but if something doesn't change really soon this game end is near.
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they should add the 100% bonus to both sides I mean the took we going to live forever and BBQ&C bonus away now even as killer I getting crap for BP
they wanted to lessen the grind are you sure?
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I want the BBQ&C back to normal and were going to live forever.
lessen thee grind yea right.
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@ShinobuSK said:
Greed. Why else would they come up with something like prestige tax?
@Marigoria said:
I noticed the same just after getting a perk from the shrine for BP, GREDDY!
this somewhat true but why? they get nothing out of BP they lose nothing giving us BP so I not understanding the greed...
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3072286#Comment_3072286
Survivor queue was only long for me yesterday, today is instant.
well I also haven't been on yet
maybe it back to normal.
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@Gindaen said:
https://forum.deadbydaylight.com/en/discussion/comment/3072286#Comment_3072286
Matchmaking has to still figure out where to put you.
Also, how in the heck is your survivor queue 15 minutes, I've never once had the survivor queue over 5 minutes in the past 2 years.
@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3072286#Comment_3072286
I don't know your zone but we have instant survivor queues right now in EU. So i am pretty sure there is more killers than survivors right now.
it about 6 to 8 min now but it still long wait then killer why wouldn't killer have a long wait?
btw I'm Pacific Standard Time US
in So Cal.
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don't know what people are talking about survivors are still playing,que times for survivor take up to 10 to 15 mins and they have the 100% bonus but with killer que time it instant...
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save them
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killer is instant getting crappy BP and survivors taking like 10 to 15 min something wrong here.....
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@JibbyNeutron said:
Noone remembers or cares? I miss that button so much as someone who changes role every match
I miss it too I hate how I have to switch but where they say that was coming back?
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@JackOfTrades said:
https://forum.deadbydaylight.com/en/discussion/335377/bp-incentives-affected-by-region
I think it depends on region and how many people are playing what (which some people may say otherwise and it's probably true, but)
BP incentives on the survivor side Q taking a long time on my game but my killers Q are sec so I think something wrong.
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@ChiSoxFan11 said:
https://forum.deadbydaylight.com/en/discussion/335360/where-are-the-survivors
Where are you from? Maybe it's your region that's specifically imbalanced.
I'm in CT NA, and my killer queue times are instant as they always are. Playing survivor for most of the afternoon, the BP bonus was there (not that it's working properly, as it seems to be bugged and not giving BP to everyone in a party), but the waits were still there to play. Not too lengthy, but definitely longer than what the killer wait was afterwards, which makes no sense.
my killer queue times are instant but survivor takes about 10 15 min I'm in PDT
where I am shouldn't killer have the 100% as killer queue times are instant?
I don't get this.......
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@konchok said:
This is something that I find so odd. When I play survivor, I have to wait for several minutes and when I play as killer, I get instant queues. But I am getting 100 percent bonus for playing survivor, why?
this what happening to me as well I don't get it survivor Q taking a long time but killer Q are like sec but survivors are the ones with 100%?
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@tendyhands said:
It's to balance out matchmaking. Since nobody wants to play survivor right now they are giving survivors a bonus.
then why is survivor Q taking 10 15 min and my killer Q are instant? shouldn't survivor Q be instant if not many are playing that role?
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there alot of game I could play no worry here.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/3067643#Comment_3067643
Based on this comment from Peanits solo won't be getting anything until after next anniversary because they're already booked up this year. 😔
https://forum.deadbydaylight.com/en/discussion/comment/3031808#Comment_3031808
this game many not last till next anniversary😕
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3067597#Comment_3067597
There was never any plan for us to introduce voice communication, nor is there. It's not something we wish to do ourselves especially as there's many other methods for players to communicate with their friends.
Many people also bring up balancing when they talk about bring solo level up to SWF level by voice comms, which completely disregards the fact that not everyone speaks the same languages and that server regions cover areas with many different languages. We have discussed in the past how to bring solo survivors up to the level of SWF, and I believe that this is still under discussion.
thanks for getting back to me
what I think would work two words in text like thing (button system) like heal me,save me do gens something like that or at least more emots.
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@Mandy said:
SWF is not cheating
SWF using Discord is not cheating
SWF was always intended to be added to the game, the delay in adding it was purely down to not having the time to make KYF and SWF, so KYF was prioritised.
Survivors communicating is not cheating...just because voice communication is not in the game does not make using discord cheating. We fully expect players to play together and be chatting on some form of voice communication at the same time.
The game rules are clear, please do not call something cheating when it clearly isn't. This is something that's decided by ourselves.
I understand that (expect players to play together and be chatting on some form of voice communication at the same time) then why is there no voice communication or at least text communication have solo?
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not seen this happen.
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@Gary_Coleman said:
When I crouch it means 'thank you'. If crouching meant 'teabag' wouldn't the game say 'teabag' in the settings screen? Furthermore, how can we call it 'teabagging' if the killer is standing upright? Thats my logic, anyway.
@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/3053571#Comment_3053571
If you crouch repeatedly to the Killer's face, they will more likely think that you provoke them.
I only take it as a "Thanks" if I give the hatch. Otherwise, it sounds like "I outplayed the Killer LOL, watch me leave".
What you mean and what people see are different. Teabagging at the Exit Gates? I always take it as a provocation. If you wanna say thank you, tell it with words in the end game. And if you can't because console, nod your head instead. I feel nodding is way more gently than teabagging but that's just my opinion.
it matter how fast you crouch it your doing it fast and at gate your taunting the killer but if you doing it slow or one little crouch it a thank you also dropping item like a thank you.
it like survivors have they own language like if you click your flashlight and crouch to another survivor sometime means heal me.
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@Phasmamain said:
How many games actually allow you to see it? I can’t think of any off the top of my head.
most fighting game I think.