Nathan13
Nathan13
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- Nathan13
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Comments
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it’s been really hard getting kills without camping or tunneling in this new MMR.
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@Kaitsja said:
NOED isn't really a problem. Just make it so there's no surprise after the final gen pops by having the "Exposed" status effect pop up after the final gen is done.
A lot of people seem to be on board with this. I just can’t see it getting changed any other way.
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Nothing planned except watching NASCAR and playing DBD.
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/2600296#Comment_2600296
I know it came back on when I rage quit the other night after being sent to Dead Dawgg 5 games in a row lol. This is the second DC post in a few minutes so I was just wondering if it was disabled again quickly for some reason.
oh that I have no idea.
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@JHondo said:
Is the penalty down again for some reason?
No it should be on. It was re enabled in the patch this week.
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Mikaela’s witching hour cosmetics. 😀
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I didn’t hear anything about free shards for this event.
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Spirit needs to be left alone now.
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Windows by far.
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@TheDuhJ said:
https://forum.deadbydaylight.com/en/discussion/comment/2600023#Comment_2600023
Except they dont heal all the way anymore... which is the essence of the joke cuz its a bug. I'm guessing most people didnt get it?
I think the brown med kit does heal all the way unless you’re mangled. I’m not too sure.
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I always bring the 8 or 12 extra charges with brown med kits.
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@Marigoria said:
I like the halloween tome. I love that you can get extra rift fragments AND cosmetics.
did you unlock Mikaela's outfit? It's one of my new favorite cosmetics.
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@Leatherface1990 said:
What's wrong with more playstyles and perks that can be used now? You guys complain too much LOL
I ain't complaining. anything to shake up the meta right?
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@Babawizwiz said:
https://forum.deadbydaylight.com/en/discussion/291017/thoughts-on-the-halloween-event-this-year
Better than all the previous ones, still wished the offerings weren't a thing and all gens/hooks would be tangled
I agree with this.
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@LeonxJiwoon said:
Soon like dead hard and boon totems, I smell a mass complaints about built to last which I still have not use yet coming or maybe vigil, anyone tried new vigil? getting your exhaust perks to use only every 28 seconds now is crazy.
I haven't ran vigil in a long time.
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yeah that's ridiculous
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@Ghouled_Mojo said:
it was good before the buff. It’s awesome after the buff.
I never used it before the buff cause it seemed useless.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2597531#Comment_2597531
Mandy I have a question that's not related to this thrilling discussion of Dead Hard that I believe only someone like you can answer. How do I go about doing that. This question has nothing to do with any of the drama that's going on now....its regarding suggestions on a new killer idea.
you'll probably have to start a different thread for that.
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@Leatherface1990 said:
Franklins Demise is still a thing duh.
yeah
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@SadLegion said:
https://forum.deadbydaylight.com/en/discussion/comment/2599782#Comment_2599782
Then whats the point of that change?
some survivors think they won the game when all gens pop, until you know what happens....
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that was me yesterday!! quit blessing the totems!!!!
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@SadLegion said:
https://forum.deadbydaylight.com/en/discussion/comment/2599731#Comment_2599731
Is it so hard to always presume that Noed is active, until proven otherwise?
I always assume the killer has NOED.
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@Killerbugs said:
It's downright overpowered. 3 nearly full uses out of every item you bring in. What genius thought that was balanced?
yeah it's kinda OP but I like it.
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it needs to expose survivors the moment the last gen is completed.
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@R2k said:
Play game, get some kills, afk next one. repeat. It will tank your mmr so u can have chill with survivors.
I don't wanna have to afk cause that's sooooo boring.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2599708#Comment_2599708
I know that would be a real game based on skills....let's see how good some of these survivors and killers are without their crutches.
My friend and I did a challenge one time where we had to play killer with no perks or add ons. It turned out to be fun.
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@VikingDragonXii said:
Ya know I'm seeing a trend on these forums.....and this is seeing both sides saying this phrase......."X Perk is too strong/unfair this needs to be Nerfed". Why don't they just get rid of all the perks and everyone will have to go onto their own skills and not be aided by perks. Or better yet.....make all the perks base base kit for EVERYONE.
I'd like to see a weekend with no perks at all, but that's definitely not gonna happen.
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I thought the same thing.
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@SloppyVoldemort said:
Only if dead hard also gets changed.
it already got changed 3 days ago.
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@Purgatorian said:
One person needs to be taken out early to make it fairer for the killer and give them a small amount of their power role back.
Too many pallets, gen speeds, bad rng with safe loops (good for survivor though). Not to mention killer objectives keep increasing.
It went from find, chase, down, hook survivors to adding breakable walls and now totems. To do this 12 times is not really an option unless you are an extremely good killer or you get terrible survivors.
Someone needs to go ASAP. If they tunnel and/or camp all game though they are just a terrible killer imo.
Yeah it's hard for me to play nice anymore, I need to camp and tunnel to get someone out asap.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2599681#Comment_2599681
How would this function to you? Only for the survivor who blessed it, or all survivors with boom totems have all their boon perks disabled?
only the survivor who blessed it.
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I do love her Halloween outfit.
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Boons need a cooldown after being snuffed.
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@nikodemo said:
https://forum.deadbydaylight.com/en/discussion/comment/2597801#Comment_2597801
Not quite the same.
I've had survs come off hook with DS and run the the box because they know they have the 'Get out of jail free' card. That's not being tunneled, that's aggressively using DS instead of using it to get away.
Removing Pigs traps isn't aggressive.
So yes, it should disable DS.
DS isn't even a free get out of jail card anymore, the perk now does exactly what it was designed to do.
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I have no reason to play Deathslinger anymore, he got the Billy treatment.
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it's been pretty fun.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2599065#Comment_2599065
As Laluzi as mentioned it was pretty nasty. You had NOED and ######### hits the fan from there.
yeah that's crazy
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@Myla said:
The best pig was End game piggy but now she's dead. Ripo
What was end game pig like before?? I must not have been playing yet.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2598787#Comment_2598787
Personally I think Nurse is the least fun killer to play. Puking on my feet 1/3 of the match is super annoying, I have zero desire to bother with her and it has nothing to do with her skill ceiling.
that’s why I don’t really play as her. Constantly looking down like that would annoy me.
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@PBsamichShoe said:
The objectives should change based off how mamy survivors dc. Similar to a custom match with less than 5 players. I cant believe they havent implemented something like that and this game has been out for 5 years now. Kind of dumb.
I don’t think that’s a good idea.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2599025#Comment_2599025
I dunno either, but who knows maybe they have the stats for it.
It would be nice if we had something to look up for this info.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2599019#Comment_2599019
That's really not addressing the issue though.
Yes, the surprise thing is good, but the issue is that the counter straight up doesn't exist in 99% of Solo Q games and it's unreasonable to achieve.
I'd legitimately like to see some stats as to how many times all FIVE totems are cleansed in a match.
In solo it’s probably low but idk how the devs could determine that.
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Just have NOED trigger the moment the final gen is done that way survivors aren’t surprised when they get smacked.
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@Fuzzels said:
So it seems from this discussion that the answer is overwhelmingly negative response to boons. I guess we can just hope devs pick up on the vibe
I hope so but it’ll be a long while before they get nerfed. If that ever happens.
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@Sluzzy said:
Something desperately needs to be done about tunneling. At least 8 out 10 matches a person simply tunneled out of the match. I can't imagine the devs ignoring this much longer because it is totally unfun. Either decisive strike needs to be massively buffed so killers are discouraged from it or a builtin mechanic to prevent it.
You know that’s not gonna happen. DS is meant to delay tunneling, not stop it.
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twins and trickster
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make gens take 3 seconds to stop regressing when survivors repair that way they can't one tap them.
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@danielmaster87 said:
People will play him for fun. But he can't compete, and he never could before either.
I thought he was a great killer before when I played him. Not anymore of course.
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idk how blinding killers at pallets is toxic, it’s helped me win chases.
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I think the event ends on the 4th.