Nathan13
Nathan13
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- Nathan13
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Comments
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2614030#Comment_2614030
Disagree. They can camp and tunnel all they want. Still makes it lazy.
don't care
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2613927#Comment_2613927
I disagree. Sure, sometimes it's absolutely necessary. A lot of killers will do it from the very beginning of the game because it's easiest thing to do, though. That's where it becomes lazy.
I still disagree with your statement. As long as killers are playing by the rules, they have every right to camp/tunnel. There is nothing lazy about it whether it's at 5 gens done or whatever.
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@Guest1567432 said:
If they do get a nerf it won't be anytime soon......gotta get those sales in.
Yeah it'll probably take 5 years.
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Love his cosmetics but he's not fit for this game.
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@Sluzzy said:
I do agree he needs a nerf. Much slower throwing of knives or slower cooldown after he finishes throwing. He is like old Legion used to be. When you get spotted, there is nothing you can do but go down.
You should try playing Trickster and you'll think differently.
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@IronKnight55 said:
Killer isn't as hard as people say. They want to tunnel and camp, not because they have to, but because it's the easiest thing to do. Just lazy.
it is not lazy at all.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2613705#Comment_2613705
It shouldn't work even on teammates. If u pick perk that gives u 100% heal speed after u are unhook (sry I don't remember it's name), its almost 2 sec heal for single person.
we'll make it
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@lordfart said:
I feel like maybe the medkits shouldn't stack with the effect and it would be nice if maybe after you snuff the same boon twice then it cleanses and survivor must find another totem. I'm not an expert though and dunno whether that would be too oppressive or not
I don't think any other healing mechanic should stack with COH, other than teammates healing you.
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@Thytuz said:
They are also bugged, if you started healing with a medkit inside the CoH area and the medkit runs out before you are completed healed the bonus speed from the medkit keeps on until fully healed.
I noticed that too the other day.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2613676#Comment_2613676
No it doesn't. Even blessing totems doesn't disable Ds.
huh that's odd
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I'm pretty sure that first one that was said is against the rules. I hope it got deleted.
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@El_Gingero said:
Why am I not surprised that it doesn’t disable DS.
no way... are you sure it doesn't???
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2613040#Comment_2613040
Nvm someone already answered.
I didn’t understand Deadhardly’s comment.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2613021#Comment_2613021
The sound you all just heard was this man's mind blowing.
What??
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2613021#Comment_2613021
You can, to make it last until you kill someone. But killing someone will still force you back to tier 2.
I figured. Thx
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@sizzlingmario4 said:
I was actually really surprised tombstone piece didn’t get nerfed with the recent addon pass. I wouldn’t mind if it were.
The iridescent one is fine the way it is though. You pretty much have to have PWYF to use it, so you’re already down to 3 perks basically.
I’ve never tried this combo, but can you pair tombstone piece with infinite tier 3??
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@iOverSpray said:
Let's do it! If I hear a boon totem, you're camped!
question is, what if you camp the wrong survivor?
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I play solo mostly and I don’t get camped/tunneled a lot.
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Getting quick freezes when beginning to cleanse a totem.
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@FlameGNG said:
https://forum.deadbydaylight.com/en/discussion/comment/2610559#Comment_2610559
u get the point why struggle on a hook for 2 min when im mid chase... the hatch is suppose to let the last person escape how are u suppose to escape with the hatch if the last dude is doing the skill checks to the last second no voice chat so you can't tell them that you wont unhook them... no one gives hatch for free for some reason like they used to back in the days... so whats the purpose of the hatch? and last thing the key its also useless now or what? can u only use it to open the hatch after the killer closes it...???
Keys also have the aura reading add ons. Which are way better than opening hatch.
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@FranzDerPalme said:
https://forum.deadbydaylight.com/en/discussion/comment/2612483#Comment_2612483
I guess you're just a lucky person, or playing either with low ranks or with good m8s.
Had 3 Myers today, all with tompstone or tompstone pieces. Everyone of them killed at least 3 survs. The first of them even brought the add-on that he never leaves tier 3.
I just had one tombstone piece Myers today lol. I was totally unexpecting it.
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I’m a scream fan. I’ve only watched the MTV series, they’re on Netflix and it’s a great show. But I plan on watching the movies at some point.
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Nice!
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Clown, trickster comes in second.
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@ElusivePukka said:
https://forum.deadbydaylight.com/en/discussion/comment/2612683#Comment_2612683
I still have too much PTSD (and legitimate heart problems) from "heart attack Spirit" to agree, but I respect your choice :P
Awh i’m sorry!! Lol
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I always thought Spirit was adorable.
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Bought it 😊
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I just bought it lol
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@Salty_Huntress said:
https://forum.deadbydaylight.com/en/discussion/comment/2612641#Comment_2612641
No it’s available in the head case dlc I think it’s like $4 or $5 bucks and it comes with a few heads for some of the og survivors
can I still buy it?
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yes!!! was that in the rift?
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@Salty_Huntress said:
https://forum.deadbydaylight.com/en/discussion/comment/2612567#Comment_2612567
All outfits come to the store eventually but this is just a piece so hard to say really we’ve yet to see one of them come into the store even from the super old rifts
There's a Dwight head cosmetic that I really want. He has hair spiked up big in the front but I don't know what the name of it is. Do you know what I'm talking about?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2612598#Comment_2612598
That doesn't make any sense to me
yeah we don't know why he's totally different now than what he was before. It just sounds like he used to be super fun to play as.
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@GannTM said:
They won’t listen, they’re too caught up on the fact that cosmetics get them money while letting us play as old Freddy gives them zero money.
I would like to get an opportunity to play as old Freddy. I wasn't around yet but it'd be nice if it was just for one game.
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It should be in the store eventually. Don't all rift cosmetics return to the store??
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2612487#Comment_2612487
Which is why I think it's fair.
Oh I agree. And what's not to love about being moried by Mikey??
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2612480#Comment_2612480
Whenever I see tombstones in the game, it's because everyone escaped and the end tally screen said they had it.
trying to level up with tombstone can cost you a lot of time.
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@[Deleted User] said:
*32 meter terror radius*
*power comes from survivors' mistakes*
*hard countered by doing gens*
*almost all gens done by the time EW3 goes off*
*can only mori with base hit, not a lunge*
*can't mori out of a locker*
I'm still trying to figure out how it's OP. I bet the data shows fewer than 2 kills/average for this addon.
I bet the stats are low because I RARELY see tombstones in my games.
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Maybe they were doing the daily ritual challenge where they had to mori one survivor?? regardless that is messed up.
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@throwaway79465468797 said:
I play killer and I'd really love to know why some killers camp and tunnel survivors out of the game. I understand if a certain survivor is being extremely toxic, or it feels that way, but still... camping and tunneling is not fun, and I think most killers know this already.
I still think it should be removed or at the very least negatively impact killers for their actions. Then we'll know who's doing it because they want to and who doesn't know their killer well enough.
For me personally I always have a specific game plan in mind when I play killer. It never involves camping or tunneling a survivor, but I'm constantly using powers for one reason or another. I also play very, very aggressively at times with gen pressure. I hate certain loops so I'll avoid them when humanly possible.
There are plenty of ways to play the game and still make it enjoyable for everyone. At least in my experience. Camping and tunneling are not enjoyable experiences. I bet most killers already know this.
Camping and tunneling are not fun strategies sure.. but if the match starts to go the wrong way for me than I don’t have a choice. I can’t play nice every match.
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@adirgeforthedead said:
If a Killer decides to camp or tunnel, it is their prerogative. I've learned to accept this as a faulty mechanic in the game. It doesn't change that it is detrimental to the gameplay of the person being camped or tunnelled and I will never agree in it being a legit tactic.
If you need it to win, so be it. I know sometimes getting kills for challenges is hard. I've struggled with them myself and I understand there are some instances where there isn't anything else to do. Once the gates are powered, everything goes for me. I understand it in some circumstances, but I won't respect Killer facecamping and tunnelling at 5 generators no matter the circumstances.
You don’t have to respect it but it’s all part of the game.
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@ThiccBudhha said:
Tombstone is really only unfair when you use it on that one survivor who you never stalked and they are the first dead, but that is also peak comedy.
I can see that being unfair.
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@throwaway79465468797 said:
I'm kind of interested in playing Slinger some day... I just haven't bought the dlc for him yet
You may wanna wait until he gets a buff.. if that ever happens
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@thefallenloser said:
I think several perks from both sides should actually have base kit tests-- albeit, with a few tweaks.
A nerfed Ruin and Pop for killers and a nerfed Unbreakable and BT for survivors.
... or something like that.
The only survivor perk that needs to be base kit is kindred IMO.
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@coolmacc said:
https://forum.deadbydaylight.com/en/discussion/comment/2609012#Comment_2609012
Then don’t get on here and complain when all you run into is DS/Unbreakable
I never mentioned anything about DS/UB
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@Vampwire said:
I have a feeling that when the Stranger Things game fails we'll get them back.
I don’t think they’ll fail tbh but I hope you’re right.
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Is this coming from a Trickster main?
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@fogdonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/2611894#Comment_2611894
Maybe the killer does not deserve to secure a kill like that during EGC.
Where else are killers gonna go at EGC? If they need a kill why leave the hook?
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@Anniehere said:
I saw a video of someone saying it's a new way to avoid Power Struggle. they showed on video how they M1 to move forward and cancel the animation.
I think we have to report this.
trying to get a clear picture here. When they M1 you mean swing their weapon at the pallet??
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@Voodoo101 said:
This thread has ended up like all the other threads on campers and tunnellers.
Lets just get down to the nitty gritty. As a survivor it is a pain being hooked, chased, hooked, chased, hooked and then killed, with no time to do anything else. Its also a pain being hooked then waiting for the save that never comes because the killer is there ready to take vengeance on anybody who dares to come close.
On the otherside, sometimes this is a necessary evil and part of the game. If the killer is new and matched with some expert team, or if the team goes mad with flashlights or boons. Survivors can't moan at the killers for trying to win anyway they can, just like the killer can't moan when the survivors play the way they do to win.
There will always be people who want to have fun by spoiling things for others, it happens in every walk of life. The game is the game, either accept it or move to another game.
the thing that I don't like what people say is "the killer plays like that to ruin other survivors fun". When that's never the case. Everyone has a different playstyle.
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Because Myers actually is rewarded a mori for spending a lot of time leveling up to tier 3. It easily loses you 3 or 4 gens when doing so. Unless you bring corrupt and maybe ruin to help.