Nathan13
Nathan13
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- Nathan13
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I always play a killer like how I normally play killer no matter what charm, items, or characters people play in matches.
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@ZonkyWizard said:
https://forum.deadbydaylight.com/en/discussion/comment/2238504#Comment_2238504
Hahaha, good one. The gorilla grunts got me.
David's scream on the ground and hook are both actually funny. π
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Yui
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big yikes... That's all
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didn't record the matches but I had a few tonight that robbed me of more hits because of the stupid freezes, ugh these can easily cost you the match.
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I always have it disabled because I don't have time for toxic players like that.
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2291561#Comment_2291561
good old what about survivors comment
because it's a valid statement.
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why are survivors complaining about BBQ when they have killer aura reading perks too???
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this game is almost unplayable for me right now that I needed to take a break for a few days. Tired of getting robbed of hits and getting downed because of these freezes.
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tunneling can be very annoying sometimes but if it helps my teammates survive than it's worth it. I know it doesn't mean anything to the dead survivor but still.
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ghostface and deathslinger
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this is a good idea.
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@hailxsatanxeveryxday said:
https://forum.deadbydaylight.com/en/discussion/comment/2287276#Comment_2287276
Yeah, it does say that at the top of the screen there. I just wondered if anyone here had personal experience.
I was working at the time they released it so I couldn't play on the new map.
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over 50 pages.....
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They said there were reports of crashes after loading into a match.
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this is only a game can everyone chill out in this thread please???
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2281690#Comment_2281690
You can actually just close the game in the loading screen without receiving a penalty, losing addons, offerings or pips. So that is a counter.
can't you still back out even when the countdown reaches 5?
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@ShinobuSK said:
Yea, big licence is out now so you can focus on game health even for the rest of the year.
No need of new content, and you can still make some skins or events on the way
they can rework a few maps too while they're at it.
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If this autoban feature goes live it's gonna backfire on BHVR and they'll have to remove it.
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good job!
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sounds like they're only looking into the bugs that came with this chapter. ποΈ
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2277922#Comment_2277922
Thank you, I appreciate it! Losing your favourite is not a pleasant experience, at all.
Nope sure ain't
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I've noticed all 3 of those long before this chapter released.
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@53nation said:
It's still pretty good on Hag as well. Not only is it dangerous for survivors to recover their med kit. But once (if) they retrieve it, the damn thing may not even heal them to full.
Yeah the medkits I think are the items Franklin's works best against.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2277889#Comment_2277889
They're only looking into fixing the new problems their chapter release caused.
Every time a chapter release has tanked the framerate and/or caused crashes, the devs come out saying they're looking into the issue, and when the issue is fixed it's at best the same as it was pre-update if not still worse but without being completely broken.
π£π£
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@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2277889#Comment_2277889
I won't tell you not to be hopeful, but temper your expectations. BHVR is the master of disappointing people who have even NO expectations
that's why I said "little" lol
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@GeneralV said:
My first match with Reworked Freddy. It was awful, I was disheartened and everything felt wrong.
I'm so sorry about that. I feel bad for all Freddy mains.
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played against a deathslinger around the time he was released. I stood at the exit gate, he shot me reeled me in and smacked me down with NOED. π I played myself
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I've only played one game as him and only got a few hooks no escapes which I expected. I'm trying to learn how to use his power.
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@Luciferr_2nd said:
This tweet is a step in the right direction, im glad they didnt ignore us, but also good optimisation has been promised before...
Please don't let us down BHVR
I'm starting to feel a little more hopeful now.
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@DBD78 said:
So many asked for a key buff!
haha
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@zombitehdeath said:
https://forum.deadbydaylight.com/en/discussion/comment/2277862#Comment_2277862
Sadly. a part of me feel like we are.
If they don't ever address console optimization than they're gonna lose a lot of players. A huge portion of the playerbase is on last gen console.
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@Chilli_man2400 said:
We got a official statement saying there looking into fixing the FPS drops where experiencing. Itβs not an answer but at least there acknowledging the problem. But guys please donβt stop you guys are saying there only going to fix it here and move on NO! We will not stop keep this thread going
WE WON'T STOP π
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I rarely use both of them but I like DS better because it can help me extend the chase longer if the killer decides to tunnel me more. It's also a free escape when I use it at EGC. Whenever I run UB I seem to never get slugged so it's a waste of a slot to me.
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@NekoGamerX said:
I think it just a reference to RE.
I really like it!!
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@Mandy said:
From my understanding it's only keys that are really being seen as an issue with Franklins and in fairness a lot of survivors don't walk around carrying their keys anyway, they hide them when they start the match or find them in a chest...I do think this version of Franklins is stronger against things like Medkits & Toolboxes though due to the charges that they lose whilst on the ground.
For example previously I could drop my medkit, then run around again (or get someone to pick it up for me) and still heal myself with it - that's no longer possible, as it loses the charges when you're hit with it.
I still think Franklins is a good perk and I'd probably run it if I saw 3 or 4 survivors carrying items.
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the devs have a statement on the forums here about the performance issues and FPS drops. Hopefully this means we finally get what we asked for.
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Also to anyone who bullies killers in matches, y'all are the reason why queue times are long.
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I know how you feel man... can't blame you for getting emotional. best thing you can do is take a break, play some other games or play some survivor matches.
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@UncleStabby said:
They need to fix the party problem with ps4. I cant play with my friends.
They do that, im satisfied.
oh no!!! Hopefully that'll be patched soon.
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@PureHostility said:
https://forum.deadbydaylight.com/en/discussion/comment/2276825#Comment_2276825
In dbd standards that's a hotfix type of time. So, that's reasonable, have a nice day.
ππ
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@IronKnight55 said:
Just played my fist game since the new update... I crashed and now have a DC penalty. Done playing till it's fixed. How in the heck do they release updates that is so broken? π
almost as if they didn't actually have a PTB.
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@Szarman said:
I think they changed it because of the Nemesis's Vaccine XDD, but i may be wrong.
yeah they confirmed that was the reason.
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@PureHostility said:
Actually, when you drop your salty glasses, you will see. that Franklin's is actually a buff in the bigger picture, as it actually renders medikits, toolboxes and maps quite useless.
Keys will be changed later anyway.
yeah they'll be changed in probably 3 years.
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@nicnc82 said:
https://forum.deadbydaylight.com/en/discussion/comment/2271084#Comment_2271084
Just means you're not good enough to get killed without it. And most do it just to ruin the survivors fun, not all but most.
whatever
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idk but I really like it!
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It's beyond ridiculous I mean at this point if keys ever get changed they'll probably only add a 5 second opening animation.
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It's awful on last gen consoles and PC.
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@Exerath1992 said:
https://forum.deadbydaylight.com/en/discussion/comment/2274959#Comment_2274959
First of all, i wasn't criticising, I was making a joke. The more you yell, the faster they fix, funny joke, no?
My suggestion is to not take a game so seriously, I guess? I get that some people feel entitled to dictate how fast BHVR puts out bug fixes because they chose to spend hundreds of dollars on it, but they CHOSE to do that. I got this game for free and have unlocked all killers for $30 total.
I absolutely love this game and want it to do well. BUT I also understand the complexities of how game design works, and a game with this many variables is only going to have more bugs every time they add stuff. And bugs are extremely hard to decipher and find, much less fix.
If we want the game to survive, they must keep putting out new content, causing significant resources to continue to be siphoned from the bug-fix team. I wish they could skip a release for QOL improvement, but the fact is, the lack of revenue and loss of community interest would likely sink the game.
Would it be great if they came out with a hotfix? Sure. Do I feel entitled to have the devs do anything other than stop supporting the game at any second? I do not.
see that's the biggest problem I have is the devs prioritizing new content first rather than fixing their own game.
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console optimizations