MusicNerd_TC
MusicNerd_TC
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@ALostPuppy said:
Yep I'm in the same boat. Absolutely love outplaying a survivor only to have them hit a button and suddenly I'm the one who got outplayed because they had dead hard and could get to a window or pallet with it. Literally nothing you can do against it if you're an M1 killer.
Even though this is very old, it still holds up today. Amen.
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@SCP_FOR_DBD said:
Imma put these into sections and score em based on my thoughts.
Games
Resident Evil: Probably the most iconic video game horror franchise, I kinda want nemesis. 6/10
Silent Hill: I'm super happy with the stuff we already got, but I'd kill for Valtiel and James Sunderland 7/10
Movies
Friday The 13th: A big part of my childhood. DBD will always feel like somethings missing till we get Jason, at least for me. 9/10
Alien: I love me some Alien, really want a Xeno. 9/10
Other
SCP: I adore it, I hope it eventually makes its way in. 10/10
Slender: Slenderman is somewhat special to me. Being basically the only horror icon that I got to watch actively grow. 9/10
Stephen King: Before I'd say the Shining or IT, but I just started Dark Tower and I kinda need it now. 8/10
"I just started the dark tower, and I kinda need it now". You have not forgotten the face of your father, tower junkie.
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Survivors are now 0.000000000000000000000000000000000000000000000000001% slower.
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@markeral said:
https://forum.deadbydaylight.com/en/discussion/comment/1646574#Comment_1646574
Dead hard doesn't need to be nerfed, it basically works once, cuz when a good killer knows you have dead hard they can predict it and you probably won't get away with it again
Yes, but dead hard for distance exists, most people don't use dead hard at close range.
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@ALostPuppy said:
- Added an option to increase killer FOV by up to 15 degrees. Reworked shadowborn
- Increased the height of The Blight's camera slightly
- Increased Wraith's movement speed while cloaked to be on par with the green windstorm add-on. Reworked all windstorm add-ons into something else.
- The survivor aura reading of kindred is now default for all survivors.
- Add-ons and items can be salvaged to the entity for 50 Bloodpoints each. Ultra rares can be sold for 75 Bloodpoints
Literally the only 5 things I want from DbD now. I couldn't give less of a ######### about anything else, just give me these 3 things and I'll like this game again.
What about "Reverted the Billy basekit changes, and removed the roar"? Didn't you say you quit playing him because of those changes?
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@LetsPlayTogether said:
https://forum.deadbydaylight.com/en/discussion/comment/1650567#Comment_1650567
How should a perk thats only effect is a 5s stun be an anti-tunnel-perk?
Because it activates when a survivor has been recently unhooked, if it really wasn't an anti-tunnel perk, it would activate when doing something else. If you bring up that peanits comment, I also heard from 3 other devs that the perk is meant to be anti-tunnel.
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DS is an anti-tunnel perk, would you like to tell me otherwise? Give me some legitimate reasons.
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Plague, because I can't use MoM or cheers (WGLF). I like playing against her when I'm not using those perks though.
Spirit, because chases don't exist with her, it's just "spirit, the movie"
Legion, because mending all game isn't fun, and I can't use MoM or cheers as much.
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@LetsPlayTogether said:
Which perk exactly is anti-tunneling? I obviously missed it for 4 years.
Decisive strike.
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@Johnny_XMan said:
IMO exhaustion is balanced as it is.
I think it's kinda balanced as well, but it still doesn't make sense why survivors don't breathe louder or heavier when exhausted.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1650448#Comment_1650448
Oh seriously? Yeah that needs to be fixed. I've been using breathing to locate survivors recently.
Also, it sometimes even removes your footsteps as well, but this was a more recent thing, I think the no footsteps bug was introduced in silent hill.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1650421#Comment_1650421
I dont hink it's a bug since when you are injured your breathing is replaced by sounds of pain.
It doesn't happen when injured, iron will literally stops your breathing period, even when healthy. This happens literally 100% of the time for me.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1650420#Comment_1650420
Cant believe I actually have to argue with someone comparing a braindead killer to a skilled killer here we go.
1. Huntress actually has a cooldown if she winds down. If she cancels she cant m1 immediately. Everyone knows huntress pallet rev. So the smart thing to so against them is to greed.
2. Predropping against pyramid head is how you get hit by the range hence the lose/lose. Drop if you want to eat the range dont if you want to wat the m1.
3. Zoning in the open as forcing you to dodge and lose distance. Granted yes you would get hit either way but it doesnt make it any less cheap. Its still a guess.
Also, huntress slows down significantly, same with demo. Idk why people are comparing demo and huntress to PH.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1650412#Comment_1650412
Change spirit and I'd be down. Also fix the Iron Will bug so survivors actually breathe.
I don't think they will ever fix that bug, it's been in the game since release sadly :(.
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1650387#Comment_1650387
First they would need to nerf spirit, because that "downside" would make her 100% op with stridor.
@GoodBoyKaru said:
I'd be down for this if it wasn't for the fact that it'd make spirit even more of a nightmare to go against.
"Oh YoU jUsT cAnT uSe YoUr CrUtCh DeAd HaRd"
No. Head On at most. But if they ever add in good Exhaustion perks for killer, or the Mindbreaker buff is actually substantial, of there's a sloppy/mindbreaker/blood echo spirit with Father's Glassess, it'll be atrocious to face, worse than it is currently.
Spirit is in a whole different ballpark, of course she's going to need some changes before this happens.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1650387#Comment_1650387
a downside to a downside?
Being exhausted is not really a downside, it does nothing to negatively affect your game.
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@azame said:
Replace blendette with shmockettes.
What is a shmockette?
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It's not a fun, interesting, or skillful strategy, but it's still a strategy.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1650221#Comment_1650221
He really really would. I hope he gets to see it one day
I'm not going to call the perk we're going to live forever anymore, I think it's cheers' perk. I'm only going to call it cheers now.
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The dark tower.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1650167#Comment_1650167
On Cheers' profile. It's his pfp now.
Thanks, that's amazing, holy ######### he would love this.
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@GoodBoyKaru said:
This just happened
https://us.v-cdn.net/6030815/uploads/PSF3ZRLXPTPU/image.png
Thank you to @Peanits and @MandyTalk and the entire BHVR team. Thank you so much. I'm sure he appreciates this, wherever he is.
Where did you find this karu? I checked both of their profiles.
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@EntitledMyersMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1648856#Comment_1648856
I've said it once and am more than happy to say it again.
I don't think the sharks would be interested in drugs that are lethal to humans.
Okay, I think Mark Cuban might, but nobody else.
It doesn't seem lethal to humans though, you can run faster than everyone with this syringe.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1648981#Comment_1648981
I do remember those games. I keep checking his discord to see him back online but then I realise he never will be. I hope he's happy wherever he is because I can't wait to see him soon.
He made the game fun and I love him so much. Also that was the first time I've ever gotten a CJ.
It's ok karu, there are other worlds than these, and he is probably happy where he is right now, if cheers was watching over you right now (he might be) he would want you to be happy. This entire forum is here for you, and cheers.
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I just keep checking cheers' profile to see "last online now", I just want him back here so bad, he was such a positive and nice guy, and I wanted to get to know him better.
@GoodBoyKaru remember that OoO midwich game we did with Nancy and cheers? Also, we played with Laura or wizard when nancy or I weren't able to play.
That was so much fun, when we did the head on saves, and CJ techs. Still to this day the most fun I've had in dbd.
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Also, Laurie in the movies was shown to always do well in her homework and grades, so I'd move her up.
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To be fair, Susie from the legion seemed like the intelligent girl, the rest were dumb though.
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Oni has a big old kanabo in blood fury, so I think oni would beat hulk.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1648704#Comment_1648704
Oh, absolutely. And if I was making a tier list based on add-on strength, Pig would be the weakest of the lot.
As it stands though, I am content with using the current pool if Pig's add-ons are a priority. There are still a functional few and I would also like to try an indoor map like The Game with Amanda's Letter and the Video Tape going for a pure ambush set-up.
Demogorgon has entered the chat.
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Well, blight has a supersoldier syringe, he should be in INVEST.
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@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/1648530#Comment_1648530
5 Blinks at base
115% base movement speed
and she has no indicator for blinking
You forgot an 8 meter terror radius as well.
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@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/1648510#Comment_1648510
But even when we don't have the data present in front of us we can tell it's skewed because the data states that Pig is doing "fine" when the majority of the community agrees, she is not.
The point is, the data doesn't matter. The community has pretty much made it a huge meme because of how often Pig (and Legion) have been nerfed into the ground for seemingly NO reason.
This is one of those instances in which community feedback matters more than looking at spreadsheets. But because we have developers thinking the data is holy gospel, the community is ignored, berated, and told we don't know what we're talking about.
To be fair, that legion rework back in 2019 was justified, legion was the biggest piece of ######### killer to be added to the game. I don't get why pig needed her terror radius nerfed though, then again, these are the same devs who nerfed gearhead, remember me and old Freddy.
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@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/1648489#Comment_1648489
The data also comes from games where suicides and disconnects are still present, so it's skewed and shouldn't be taken seriously. Also as @MusicNerd_TC put it, Nurse is at the bottom of this oh so precious data pool. So by this logic, Nurse needs a buff.
We should be expecting 5 blink nurse as basekit next patch, because data over the community's opinions!
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@Almo said:
I will try one more time. Data coallated across literally tens of millions of games shows Pig does fine. I admit she needs an addon pass... weird stuff in there like Ruleset #2 actually hurts her chances. It's just that since she's performing well and other Killers need addon passes more urgently, I'm not sure when we'll be able to get to that. It's definitely on my list though.
Doesn't data also say that nurse is the weakest killer? So nurse needs a buff?
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@GhostyyBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1648446#Comment_1648446
I know right?
I just wanted to make a lighthearted, silly tier list...
Not to mention, more women lived than died.
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Lol, look what this thread has become. Everyone thinks OP is sexist for putting some women in "dies" even though he literally put Laurie on top tier.
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@Elena said:
https://us.v-cdn.net/6030815/uploads/OHN30OM3ANTN/image.png
With this change coming, it could reward some great synergy with Prove Thyself.
Do you think this will shift the survivor meta? Keep the chat respectful please.
How would it synergise well with prove thyself?
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@FlamingkittyUmad said:
https://forum.deadbydaylight.com/en/discussion/comment/1648246#Comment_1648246
Because being forced to sit on the ground for 4 minutes and do nothing is perfectly balanced and survivor is very easily and killer is too hard and needs to be buffed ;;_;;
If you're sitting on the ground for 4 minutes, that's a team mate problem, not a slug problem.
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@MadLordJack said:
My experience is that this kind of thing is extremely bs. No character is more likely to use undesirable tactics than another. Hopefully people will just take this as the fun little thing I hope it is intended to be... But at the end of the day, it's shaming character mains for things that they don't do whilst praising others for things they also don't do and will be used like that because people are extremely stupid, as was the last several threads I saw with a similar theme.
These threads are just for fun, and from personal experience.
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@FlamingkittyUmad said:
if a survivor bleeds to death the survivor should be given an escape. it's not the survivor's fault the killer got too greedy and lost someone.
Because bleeding to death means you won.
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@Respectfulnancymain said:
Why would nea survive?
Because she's resourceful, quick, quiet, and she has a beanie.
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@Science_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/1648087#Comment_1648087
Well, her and Nea are why I said 'most' for the women.
Still, if Saw is about resourcefulness and will to live I don't see how Yui, Feng "Focus" Min, or Meg's odds would be much worse than Nea, Quentin or David's, and especially not worse than the guy who actually died to Jigsaw. Admittedly he didn't really die to a trap, but still.
Feng was an alchoholic, so I doubt she would be able to focus.
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1648059#Comment_1648059
What's wrong with Pig? I think she's pretty fun but haven't played her in awhile.
Here's his video on how he would change her, and what he dislikes about her.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1648010#Comment_1648010
It's still ccheese. As a survivor main dead hard is just a crutch. Press A to outplay, crutch hard. It's not a very skillful perk.
Every time I play blight and set up my slams well, and finally feel like I outplayed the survivor, NOPE, scratch that, the survivor has the E to outplay you. Jesus christ, dead hard hurts my soul.
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@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/1647779#Comment_1647779
If she "preformed well" statistically, then why does most of the community think she's dogshit?
Oh wait, it's because she is and tunneling nets you a free kill at least. Because that's all she is good at anymore.
Stealth is countered by Spine Chill which is a common perk.
Ambush is countered by running away from a loop as soon as she crouches.
Trap stall is a literal joke because it's RNG based and there isn't a consistent way to get stall out of your traps.
Saying she's a definite A-tier is an absolute joke.
Wow, peppa on the forums. Out of curiosity, what are your thoughts on the PH nerf?
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Oh yeah, yerv is also good.
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Ussylis, the JRM, and azame.
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@Thatgurl_again said:
https://forum.deadbydaylight.com/en/discussion/comment/1646574#Comment_1646574
Dead hard doesnt even work half the time
Dead hard for distance does.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1647933#Comment_1647933
Without some kind of sound or visual cues, he would for certain have no counterplay, like a deathslinger.
He has visual queues, he has to put his sword in the ground.

