Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
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Comments
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You have two options.
- Killer chasing you forever and the other player icons show no one on gens as your will to keep running vanishes.
- Killer chasing you forever and you believe that your teammates are holding M1 on three gens just to have your soul crushed the moment you go down.
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Dead Hard wasn't even popular until a year or so after its release. I think players will do just fine.
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Community: No prestige cost
Devs: 50k
Community: Outrageous
Dev: ok 20k
Community: Not so bad
🙃
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I bet it stays the same.
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@Mozic said:
https://forum.deadbydaylight.com/en/discussion/comment/3057684#Comment_3057684
I'm not sure I follow your reasoning - there's a difference between "the grind" and just... buying things from the bloodweb. One has an endpoint - "the grind" is "the grind to unlock all perks on all characters" - sure, it includes getting a hearty collection of addons, too - but the stockpiling of addons is endless. I don't know how you reduce this mathematically.
Rate of accumulation. Today, you continue on with infinite level 50 webs with varying addon rarities. The new system starts you back at level 1 with mostly common and uncommon.
Now, the Dev Update did say they will look into node rarity for prestige characters in the future. But that won't happen this mid-chapter.
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Just remove map offerings. More green addons to be had.
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Think it was funny seeing a 1s walking dash.
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Players with thousands of hours waiting for the next chapter.
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@BadZilla said:
https://forum.deadbydaylight.com/en/discussion/comment/3057722#Comment_3057722
So they changed it into a manual ruin ? lol
Which ruin will be.
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Yep
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@BadZilla said:
So for how long the 200% regression speed lasts ?
Until a survivor touches it or hits 0 progress.
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They gave us a 25% raise but its barely keeping up with inflation.
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@WeenieDog said:
okay... so. Uh. I have always left my killers at P0 lvl 50. Now:
If I prestige them all, when the update hits, this leaves me at P3 lvl 0 and with their tier 3 perks unlocked for all of them , right?
Actually, what is the prestige rewards order now? Is it first three perks, next three cosmetics, last three charms?
Perks, cosmetics, charms
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@Peanits said:
70 perk tiers, yes, you'd only be given one bonus prestige.
If there's no reward beyond P9 why cap the catch-up? There's no difference between a P3-1 and P3-50 all perks now. Don't want us reaching P100 within the first decade or something?
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The catchup cap is a bit disappointing.
No difference between a P3-1 and P3-50 all perks. Nice slap in the face considering there's no reward for going past P9.
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Its only for you unless you stream.
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Ok 22 post
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The irony of this topic. 4 years playing and you've never come across this very suggestion? Typically it only targets the survivor side, so I'll give you that.
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You have to have a recording to get someone banned. You report them at the end game and open a support ticket with the link to the video. Suggest uploading to Youtube or another video hosting service. The report at the end game screen so dbd support can find the match.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/3055190#Comment_3055190
Gonna say i dislike nurse respectfully but i agree the lengths people go to bash eachother over her is insane. My dislike of her is just moreso you learn this game to use pallets loop and vault windows to outlast the killer. Then why have one whos just like "so you know all you've learned? Out the window against me". She doesn't play dead by daylight. Obviously you are free to rebuttal my conclusion if you want. And the only other thing i could also say is the bottleneck for good perks when nurse is thrown into the equation. And if you wanna buff killers as a whole. She's a special case definitely.
The pallet loop system was an argument before anti loop killers started releasing like hotcakes. Besides Nurse was the forth killer release. Not like pallet looping was much of a thing back then. Infinites were. Looping became popular once infinites started being removed. Then it was double pallet loop.
But I guess Nurse was the reason they removed those right?
The whole, she is holding back perks and other killers is unfounded and directly stated by the Devs not to be the case. The fact Starstruct exists should be enough to disprove this. Another being Ruin as it wasn't because of Nurse that Ruin got trashed.
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Twins took a hit to the addons and not much else. I wouldn't say they are any different than their release state.
Deathslinger took a kick to the nether regions. The ads is clunky and feels terrible. I do agree with the terror radius change but they could of went with a lullaby instead.
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Scott come crawling back from Elden Ring? So what if he is the hardest. Being really good with Hillbilly doesn't take you as far as it used to. Pick up Leatherface and turn off your brain and you can do just as much with half the effort.
Also, you Nurse haters need to do some reflection. It's getting pathetic and sad.
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@syain said:
https://forum.deadbydaylight.com/en/discussion/comment/3055091#Comment_3055091
Oh! You play addonless! That's so rich, but it still doesn't quite fix the problem her addons create because of the majority of people who do use them. Just a little note: Nerfing something busted into something slightly less busted isn't really a fix. You're talking to someone who handed out beta keys to play KYF with my buddies. Trust me, I've seen Nurse at her strongest, but what good does nerfing her into her weakest do if her weakest is still miles above what the next killer can do? I'm not saying she should be nerfed into the ground, I'm saying she should get a respectable "Addon Rework/Revisit" as Billy did. Since you play addonless, that should be no issue to you.
https://forum.deadbydaylight.com/en/discussion/comment/3055087#Comment_3055087
Refer to what I wrote above.
I find it pathetic an OG player is still having issues against Nurse. Goes to show people won't be happy until she is played as often as Spirit.
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@syain said:
https://forum.deadbydaylight.com/en/discussion/comment/3055067#Comment_3055067
First off, very disingenuous of you to pretend the reason Nurse is getting so much hate recently is because of her basekit. Yes, indeed, her basekit was nerfed a while back, and with it came a 9k BP solution to every Nurse main's problems which is the double recharge combo. Double range or Range/Recharge are also still in the game. No nurse player, and I repeat, NO nurse player I've seen the past six months playing nearly 100 hours every 2 weeks didn't have one of these combos. Not one. And that would be memorable so I'd remember it if I'd seen one. And that's just talking about the addons she can use, now when she uses perks that are already busted on regular killers she can only be stopped if the person playing her is completely new to her.
My point with that Nurse talk is: Billy got everything (and i'm talking addons as well) he had ripped away from him because he was 'too oppressive'. Then why are killers that would always do better than him in both a high skilled and low skilled scenario not getting the same treatment? Nurse was NEVER worse than hillbilly and still isn't. Same applies to Blight. Both of these killers have addons that make them more efficient than even crack billy was. It doesn't make any sense.
https://forum.deadbydaylight.com/en/discussion/comment/3055075#Comment_3055075
Ah yes, the statistics. Oh, you're talking about which one of the MMR tests that didn't work again? What part of the old MMR experiments can be used as reliable data? Surely, again, you know nobody is complaining about basekit nurses because you just don't run into those, right? Nobody plays nurse without addons and even when people do, the next one is just gonna have all the busted stuff all over again. We need to stop pretending things are happening in this perfect vacuum where perks and addons aren't used by strong killers.
You never played against me then because I play addonless. Also that 9k solution is if RNG favors you and only if you want to get close to what old basekit Nurse was like. Not to mention you are unable to run any other addon. You complain about her distance addon forgetting how it was prior to her nerf. You think a little speedup is oppressive? You have no idea what her addons were like back then.
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@syain said:
https://forum.deadbydaylight.com/en/discussion/comment/3055054#Comment_3055054
Weird for you to even think the "touch" they gave nurse was nearly as impactful as the absolute destruction they did to billy.
Old basekit Nurse was far better than current Nurse with both recharge addons. It takes a lot of reving for current Billy's chainsaw to overheat. I know it was bad when it was first introduced, but they nerfed the heat gain by a lot shortly after.
For Nurse, during the PTB the recharge system was bugged and started recharging after swinging instead of fatigue. Giving the impression it wasn't that bad. Even so, the Devs nerfed her recharge addons before the live release and ofcourse the bug was fixed.
So, yeah I'm making the comparison.
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@syain said:
Don't worry bro, I'm sure BHVR knows what they're doing by keeping Billy nerfed while refusing to touch Nurse and Blight.
Nurse was touch 6 months prior.
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@versacefeng said:
https://forum.deadbydaylight.com/en/discussion/comment/3054691#Comment_3054691
That's funny, because I remember Billy being one of the killers survivors actually enjoyed facing.
Before Nurse/Blight it was Nurse/Billy. Even though he was considered the most balanced killer, he was not liked by survivors.
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Some are saying the 19th. Nobody knows for sure though.
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Don't think Sadako will get nerfed every patch.
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The Devs believe every killer has to have a recharge system. Just be happy he doesn't need to refill his chainsaw at lockers.
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Welcome to SWFs. Hope that you have a build that counters the playstyle and slug them all.
I'm sure Lightborn was mentions but those types of groups will DC the moment they realise you have it.
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Soon™
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Nurse on release:
- 3 blinks by default
- Up to 7 blinks with addons
- Moved faster than survivors
- Had ######### auto-aim
Nurse was nerfed shortly after to
- 2 blinks by default
- Up to 5 blinks with addons
- Moves slower than survivors
- Had addon combinations that extended her blink distance without penalty at the same charge rate (2s) and increased distance for all blinks not just the 1st.
- Had addon combinations that allowed 4 blinks without penalty
- Had addon combinations that sped up the blink speed without penalty
- Had addon combinations that greatly reduced fatigue time. (The only cooldown between blinking)
- Was able to blink 2-5 times immediately after coming out of blink
And yet with all this bullshit, survivor were still able to escape Nurse and actually could put up fight.
Nurse nowadays
- 2 blinks default
- 3 blinks with addons
- Each blink requires 3s ( 4.5 with Iri addon ) recharge time. (Shift-W being extremely effective at wasting time)
- The extra distance addons requires a constant amount of extra charge time (3s max) and only affects the 1st blink.
- Fatigue addons mean nothing because of recharge time.
- Most of her addons became memes and bp generators.
Survivors with with all of this? Still cry like babies.
You know what, I'm tired of seeing it. Bring back OG Nurse and let the crying actually mean something because these fools will never be satisfied.
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@ShyPirate said:
https://forum.deadbydaylight.com/en/discussion/comment/3049685#Comment_3049685
This is simply not mathematically possible unless you:
1) never claimed a daily ritual
2) never claimed a tome challenge
3) never used a bloodpoint offering
4) never played a game in which another player used an offering like BPS, Anniversary Cakes, etc.
5) never claimed a bloodpoint code
6) never got a login reward
7) never received a rank reset bonus
There may be more I am missing but every one of these things decreases the percentage of total bloodpoints earned from BBQ and WGLF, which at absolute maximum can be 50%
Here's the issue. I could of done all of those and still got double of my end game BP. Now I can still do the things listed but my extra 26-29k bp is absent.
Edit: also I should point out, a lot of things on that list are relatively recent. BBQ has been in the game for a much longer time and I have been playing for a very long time.
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I know the survivor side argument is popular right now. Yes, if you only focus on one survivor its around 20 mil more. (50-60 million)
Now 60 million seems like a lot but after reaching that mark what are you going to do? Put it into killer? If thats the case, the grind on the killer side has been reduced. So things start to even out.
If the focus is purely one survivor then you won't be playing the game for very long.
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Fine for you but BBQ was indeed responsible for half my BP intake.
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I sometimes use PH final judgment for that.
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Just save them. Maybe someday BHVR will buff the numbers or refund them.
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(inb4 Shirtless -Insert Character Here-)
Not fair to remove the best ones.
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Think the animation could use a touch-up.
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We are weeks away from the update going live. Its too late for them to do anything different. It will just upset those that didn't like the current reward enough to grind P3 during the event.
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You say that, but the outcome will be no one coming for you after 50s.
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Why should Myers be able to feed off one survivor without limit?
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A killer tunneling and camping?
No way! 😱
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Cages bhvr'd?
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now?
You just described 6 years if DBD history.
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Main Ghostface and teabag back.
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Every game and gets worse as the match progresses. It seems to often occur with sound notifications.
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@Krid said:
https://forum.deadbydaylight.com/en/discussion/comment/3039246#Comment_3039246
https://forum.deadbydaylight.com/en/discussion/comment/3039838#Comment_3039838
Is this a fact, that Prestige 1 Chars are prestige 2 after the update? I was under the impression that this is a bug on the ptb. Old prestige levels are counted double. All Information on this topic is welcome.
It is not a bug. You gain 1 level for each prestige you have prior to the update. On top of that you gain levels based on how many perk tiers you unlocked. This is all explained in the PTB patch notes.