MrJack20252
MrJack20252
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- MrJack20252
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Comments
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@Tiufal said:
Knee-jerk reaction cause of ... no feeedback? BHVR did BHVR things again.
Can't wait to waste time to get my Mettle of Man (2 protection hits so i will waste even more time in healing myself after every hit) just to get it deactivate as soon as i touch a generator 😎.
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before the update Mettle of Man was barely alive, but i used it because it is my fav perk BUT NOW if you commit to have it then you get wallhack on you 24/7 and you can't even do a gen or saving others, you can't even sabotaging hooks and get a use over it because it deactive itself after you start a consp. action this is insane why should i use it over a Dead hard now? it just doesn't make sense. i am so salty about it.
literally me reading the changes:
edit:
now i have calmed down a bit and my reaction is this about the nerf:
https://www.youtube.com/watch?v=8GUelnGjxQI&ab_channel=kiingdom -
body is 1 character too short.
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@[Deleted User] said:
I honestly don't understand the timing window. Or the animation isn't matching the window. I see myself get exhausted but I don't get the endurance. Unless there is a whole hit validation thing going on. Need more practice with it.
0.5 seconds is very tight timing, it's like a parry of a light attack on For Honor. I had my problems in the beginning and it was very frustrating but practice makes perfect and once you learn it you never forget it. don't give up and keep trying!
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@Akumakaji said:
From the killer side, if a survivor uses the new DH at the right moment, I am actually impressed and internally salut them for a DH well played, instead or dying a little bit inside, like in the olden days.
Oh well, and there are still this survivors that run directly at you and you know that they are just trying to bait you into hitting them. The thing is: you only need to suppress your urge for about 0.7s, then you can go ham :D
What you mentioned is the mildest bait attempt currently. eventually even those survivors will learn how to use the new Dead Hard better and understand how and when to use it.
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@Phasmamain said:
Yeah it actually feels like a slog now. I’ve lost basically all motivation to unlock perks on survivor since BP is so low
today i lost 1.600.000 bps to get jonah's teachables, i play only 2 survivors, before the update i could've got teachables + tier 3 perks on both the characters i play, now with the same price (maybe a bit more) i have T1 on both the characters. the grind is a lot worse for people that don't play every character and at this point i don't want to grind teachables anymore. it is exhausting. and don't get me started on how awful is grinding purple items and red addons jesus christ i will never use a insta medkit or a purple toolbox again.
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Pinhead, i love to play against him. gives survivor a new objective and i have a lot of fun in trying to dodge his chains while being chased
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i agree this system is garbage, and i hate that i have to p1 characters now to get their teachables. like ######### i only play 1 survivor why should i spend now even more bloodpoints to P1 characters to get teachables? before the update you just needed to spend 800k on a character to get lvl 40 and their teachables now you MUST spend around 1.325.000 bps to get them to P1 to get teachables. THIS IS BS. and don't get me started on items farming i literally stopped leveling characters after prestiging them. no way i lvl 1-42 again get a purple medkit just to lose it in a game because i could die.
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honestly with now 100 prestiges i would like to see even new legacy skins for new survivors for the ones willing to prestige to 100 their beloved character. no sense in prestiging without a reward now (past P6).
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i don't think camping and tunneling is a problem, i think they are legit strat. the problem is that there is nothing to counter these strats atm.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3101915#Comment_3101915
Well they did fix Quentin I guess. And I had no issue with your take btw. I guess the devs aren’t focused on fixing Cheryl since they don’t hear the complaints. I honestly never heard anyone have issue with her look
there were quite a lot complaints in the beginning at the released of the dlc, they """"fixed""" some textures on her face but really nothing changed. Quentin was a railway disaster, fixing him was a must.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3101886#Comment_3101886
Nah your right. They could have made her look more accurate but I don’t think it’s horrendous like Claire. I think Cheryl looks good to me but you probably played the game so your more attached to her original look
yes i'm huge SH fan, so i'm really attached to her. btw posting about Cheryl wasn't a "my character deserve the fix more than yours" but i was trying to warn you that BHVR probably will never fix her, like they never fixed Cheryl in all this time.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3101847#Comment_3101847
It’s different. I like her portrait tho. Maybe she’s older in the dbd version?
she should be 3 months older, if i remember correctly, but 3 months are not nearly enough to make her looks older so much
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@RinsDoormat said:
https://forum.deadbydaylight.com/en/discussion/comment/3101847#Comment_3101847
Perhaps you can elaborate on the differences some more? As far as I can see, the DBD model face is similar but just somewhat more thinner/smaller
i posted a picture where there is everything explained and there is an overlap from the old cheryl on the new, but in sintesis the facial bones are completely wrong, Nose, cheekbones, jaw and chin are different and so are the lips. if you add the fact that she is skinnier and she is missing her freckles you can say that she is a different person and not the original character.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3101847#Comment_3101847
She looks like Cheryl. Original Cheryl model is so old, so ofcourse they will look a bit different.
No, she doesn't. the original Cheryl model may looks old but you can clearly see that facial bone structure is completely wrong and she looks quite different with her body too.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3101829#Comment_3101829
I never played silent hill 3 only watched a few minutes of the cutscenes. She looks bad?
she is not Cheryl, she is a crackhead closplaying Cheryl
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i want them to fix Cheryl too, she is not Cheryl she is a cosplayer
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i have experienced something similar with bamboozle, the black entity things were blocking a window permanently but it was only a visual effect, if i was near the window it didn't even say "press SPACE to vault" but i could do it and vaulting normally
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don't worry i will find who asked
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part of the skill of using a ranged killer is the fact that a crosshair is missing, with a crosshair probably new players will have an easier experience with ranged killers but older player barely would notice the difference. it would change nothing at all and would remove the satisfying feeling of having mastered a ranged killer for new players so i see no point of adding one.
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you will love SH2, everything in that game is perfect. personally my fav is SH3, i love Heather (Cheryl)
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@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/3080499#Comment_3080499
Dio skin for trickster
omg yes
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Jojo bizarre adventure. I would die for it
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i am loving it
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how dramatic
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@Sluzzy said:
BHVR actually did it. A perk in a horror game that is supposed to be used to dodge a hit was actually nerfed into uselessness. A perk that required immense skill in situations that required precise timing against many things that could cause it not to work (ie. server lag, killer connections). It is not fun to use now.
90 seconds to repair gens is not something survivors need or want to do. It is not fun to sit 90 seconds. Constantly nerfing survivors because of bad killers is causing the survivor role to be very unattractive and I opened the game today to play one game and clicked quit. 100% bonus points to lose against an overpowered killer is not enough incentive to play as survivor.
3 second stun against a Nurse, Huntress, or Blight is basically nothing. Any person disagreeing including BHVR needs to play survivor against one of these killers only one time to know. Decisive Strike and all of its silly deactivation conditions might be fun for killers but you feel very cheated as survivor and it is not fun. A 1-time use perk shouldn't be that weak. There is hardly any tools for survivors to use their skill and improve upon. Escaping is impossible against a killer that knows what to do.
Excellent killers do not have any issues winning an overwhelming majority of their matches. Balancing around very bad killers is not good for DBD.
"A perk that required immense skill in situations that required precise timing against many things that could cause it not to work" nah you are trolling, i'm not falling for this xD
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Eren as dwight and Felix as Armin.. those 2 feel... wrong. but i really like hange and Levi, for now i have bought only Levi.
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i would try to understand what is this thing called "grass" that people keep telling me to touch in post game chats
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@TheycallmeLix said:
The meta change is really unnecessary, why did they do it like 6 years later and not something in the beginning of the years of DBD? Many of my friends are gonna uninstall/stop playing after the update, and it really makes me feel sad about them leaving the game when we used to play a lot! They completely nerfed all perks to garbage and they want us to get used to new perks.. like after using the same perks for 1-2 years, they are forcing us to new perks which we all don’t like. Many camping and tunneling after the update which is gonna be really annoying.
What are your thoughts about it?
as a survivor main i'm really excited tbh, finally something new and i love not feeling forced to use DH! i'm a bit sad about iron will tho
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BHVR is just offensive to be honest, i can't understand, literally can't understand what they are doing. I would delete everything and keep only the perk changes from the next update.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/333876/new-prestige-portrait
Why do bragging rights matter?
Because that's literally the only point of a reward/trophy
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RNG to balance a game is never a good idea
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Too many pallets, Dead Hard, Hook spawn is garbage in some maps (scourge hook rng is bad too), FOV is too low and i don't want to waste a perk slot to get more, the rest is fine tbh i even accept to play against SWF, they are not so horrible to play against.
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idk man this doesn't look as bad as the official "Exclusive Reward"
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At this point I would have preferred that they give nothing instead of this crap, I just feel insulted to be """ rewarded """ by these portraits. I hope for a serious reward in the future, for now I will disable the portraits I will pretend that they do not exist.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3034245#Comment_3034245
You people complain over literally everything.
this time they are not wrong tho.
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@th3 said:
whats the view from post game results? Anyone have a picture of that?
you can't even see your "Distinct Reward" from the engame lobby
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@bittercranberry said:
everytime i run killer for 4 gens or till EGC, i have to get tunneled & camped.
and no i dont run DS in my builds.
it got so bad in my last game that everyone hopped off gens to body block but killer just slugs till he gets me?
"dont run me or be good at looping or ill tunnel & ruin the game for you since im bad at the game."
this game rewards bad gameplay & people who abuse horrible mechanics.
the title of this post is exactly what i ask to myself everytime i as a killer end the game too fast, hooking all the survivors and still get depipped.
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@dspaceman20 said:
I mean wouldn't it be cool to play as a mob boss or a hit man as survivor. I want more survivors that have more darker back stories.
What kind of character you want as a survivor?
i just want Klaus from Umbrella Accademy
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@TeabaggingGhostface said:
Play sadako, she loses collision on demand
She loses the game too
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@Adjatha said:
I have posted MANY times in MANY threads much to the same as your assessment. What it all boils down to is: PH has the ability to negate BT and DS against bad survivors. Despite these two perks being OPTIONAL, this terrible sin has condemned him to some of the worst (non-butchering) balance decisions in the game.
Is PH better than post-nerf Freddy, Wraith, Deathslinger? Yeah. Does he need all the layers upon layers of self-nerfs his kit has baked into it? No. Does he deserve a complete addon overhaul from top to bottom? For sure. Will he ever get one? Probably not.
i hate when people just tell me that, in high mmr survivors just avoid torment in loops leaving the loop, even if it cost them their life because they know that being tormented is 100% worst than just being hooked and they constantly try to bait your M2 and dodge it, you can't really use PH if people knows how to play around him.
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i agree.
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@Demo_Gaming101 said:
https://forum.deadbydaylight.com/en/discussion/comment/2984758#Comment_2984758
Except the cages and Final judgement gives you same amount of point in the sacrifice emblem like the reverse beartraps, only one that doesn't it Myers tombstone the cages is most probably PH's own way of sacrifice, like lorewise Jigsaw traps are for Amanda
Does Pinhead really steals them? or just tortures them to death and then they return back to the realm
if i remember correctly in the beginning you didn't get points in the sacrifice emblem when you used the cages and the final judgement, this was later changed due to the fact that people kept complaining (rightfully) of deranking because of that
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if OTR will not be changed it will be meta, no need of BT and its 15s when you can have 80s of endurance
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try to laugh at it when something happens that would normally piss you off, this is what I have adopted as a method to keep calm while playing Killer.
I basically became the Joker
"Do you think it is funny to eat every pallet / DS / Flashlight / Flashbang in the map?"
Me: "And i'm tired pretending it is not"
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i'm so pissed about this, it seems that the only people rewarded are the ones that never prestiged, while who prestiged get only an icon for every perk, addon or offer they lost in the process. i really can't understand, i am disappointed and i feel like an idiot knowing that now they will get free prestiges in base of the number of perks they have.
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@Chilli_man2400 said:
The new dead hard is like a parry move or something you see in fighting games where when they attack you press the button at the right time to deflect the hit and counter.
that’s what there trying to do with dead hard. I can’t judge until I see ptb footage
Yes, i understand what they are trying to do and that's what scares me.
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the only way i could be okay with the icon as a reward is if it is something REALLY special like an animated icon with lighting effects reminiscent of Legacy skins (to stay on topic) but i already know it will be a disappointing low effort icon. i really hoped they did exclusive skins instead of icons tbh.
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