MrDardon
MrDardon
About
- Username
- MrDardon
- Joined
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Comments
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1756612#Comment_1756612
Karu_TC#4745, though I warn you I do ######### about hitboxes, Spirit, Pyramid Head, and Deathslinger a lot when I'm playing I'm sure it'll be worth it to hear me try and say Oachkotzalschwoaf
Tried adding you but it doesn't seem to work. Mine would be Danijel#6661
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1756612#Comment_1756612
Karu_TC#4745, though I warn you I do ######### about hitboxes, Spirit, Pyramid Head, and Deathslinger a lot when I'm playing I'm sure it'll be worth it to hear me try and say Oachkotzalschwoaf
I sometimes b**ch too about certain stuff when I am in bad mood. But who doesn't? That's bascially a must in this game. Except Pyramid Head, I enjoy playing against him.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1756560#Comment_1756560
no i haven't, i want the first time to be authentic lol.
If you have a discord I could send you it on there? Or if not just try and catch a stream and remind me lol
I have discord, I would also be open to play with you guys sometimes who aren't those basic whiney people in these forums. You and Hunter are at least one of those chill guys.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1756507#Comment_1756507
That's why I make these threads, because there's too many whining posts and I gotta lighten up the mood sometimes :3
https://forum.deadbydaylight.com/en/discussion/comment/1756512#Comment_1756512
that one got me
Also, did you train how to pronounce "Oachkotzalschwoaf"? xD.
I don't use twitter btw, never made an account. I don't really use any social medias tbh. I only have a private insta where I look at memes and stuff.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1756507#Comment_1756507
That's why I make these threads, because there's too many whining posts and I gotta lighten up the mood sometimes :3
https://forum.deadbydaylight.com/en/discussion/comment/1756512#Comment_1756512
that one got me
Yeah, usually I'd like to read more in here but I am getting so tired everytime I enter the forums. 2 -3 pages only whining "this op, this weak, nerf this, buff this, buggy as hell, fix Bhvr" and so on. It kinda gets annoying after a while.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1756315#Comment_1756315
why use dance with me when you can use Head Off and close down dbd B)
Head Off is overrated, I prefer Dead Soft. After an exhausting day, you can press E to lay down on the floor.
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/1756007#Comment_1756007
I agree, let me tell my dad at nintendo if he can do something about that.
Man I really love this community sometimes, the sarcasm is amazing.
What if we remove gens and killers and make it a 6v6 on a map with unlimited spawns.
Just in case btw, now it's 2.5h.
Funny sarcasm is amazing, yeah. Unfortunately there is alot of whining in this forum instead.
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/1755994#Comment_1755994
Just make it seem like an accident..... Oh wait that is me you are talking about :o
I respect your 2 hours. How blind am I? 3.7k hours and I didn't realize how op Q and Q is.
Also, I think a shotgun as a melee weapon and an M4 as an ranged attack should work.
And let's change Trappers Bear Traps to C4, everyone who steps on it will immediately be pulverised.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1755764#Comment_1755764
Omg no not the Nintendo dad you have to be right D:
He's to dangerous to be kept alive.
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@FrostySeal said:
Damn, dude must've had a hell of a gaming chair
He just pressed W better than the Survivors.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1755759#Comment_1755759
If you have a twitter or something just add me there lol, Karu_TC (I am the Wraith Simp guy :p). Be a lot easier to just dm you when I'm out of college lmao
Ok, I might later if I remember. I have to get to work very soonTM
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1755754#Comment_1755754
Bro you gonna have to ask me anywhere but here where I can actually respond with a voice message lol
Porbably when you upload your next gameplay clip here, remember that I asked you xD
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Hey Quitting Dbd Forever, I am dad.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1755605#Comment_1755605
I am not, rather unfortunately. I am English born and English raised but I learnt German in school for a couple years and loved it (and, not to flex, but passed with a grade 9 😌) and a bunch of my friends are German/Austrian too, so I can have jokey names like this as inside jokes (that inside joke being my obsession with the word Eichhörnchen lol). My German's still pretty ######### but if it wasn't for corona I'd still be learning it and slowly getting better so, thanks rona. One more thing you messed up for me :)
Now pronounce "Oachkotzalschwoaf".
It's the squirrel tail. Pronounced in Austrian/Bavarian.
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@APoipleTurtle said:
https://forum.deadbydaylight.com/en/discussion/comment/1754386#Comment_1754386
That Nurse suggestion is definitely not something I've seen before. I'd be intrigued to see how it might work in practice, though it could become a little annoying for the Nurse player if they can't force the Blinks to recharge without using them all. Admittedly, I'd foresee Nurse mains rioting over her having a long power cooldown and survivors angry over the existence of an 8-Blink Nurse.
I like the Myers idea. EW1 could definitely stand to be better and less of a hindrance to Myers (though they'd have to be careful with how it could buff Scratched Mirror). Might also make the Boyfriend's Memo a slightly more valuable add-on too, I guess.
Personally though, I think Myers should just start in EW2 and have the option to fill his power gauge and manually activate it (like Oni). Then they could let him choose whether to enter EW3 (for the insta down and lunge bonus, but larger terror radius) or EW1 (for Undetectable status and a Mirror-style aura-stalking effect, but no insta down). And he would stay at 115% speed across all three stages.
I should've added that. I didn't mean the Nurse to have 8 Blinks at once. You can still only blink 2 times and go to fatigue but you can do that 4 times and then Spencer's Last Breath goes on Cooldown. No 8 Blink Nurses xD.
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Huntress:
- Now starts as a 4.6 m/s (115 %) Killer.
- For each missed Hatchet, Movement Speed is reduced by 1 %. I don't know excactly how much m/s 1 % is.
- After reloading, she goes back to 4.6 m/s (115 %).
Spirit:
- Yamaoka's Haunt Cooldown increased to 30 seconds.
- After draining the entire gauge of Yamaoka's Haunt, movement Speed is increased to 4.6 m/s (115 %) for the duration of the Cooldown.
Hag:
- Increased her base Movement Speed to 4.6 m/s (115 %). This basically wouldn't change anything, you now can chase normally if you want. Yay many People who hate Hag because they can't chase with her can now enjoy Hag as well.
Deathslinger:
- While the Redeemer is not reloaded, move at 4.6 m/s (115 %).
- Increased Reload Time from 2.75 Seconds to 3 Seconds.
Nurse:
- You can now blink up to 8 Times.
- While Spencer's Last Breath is active, the Nurse moves at 3.85 m/s (96.25 %).
- Increased the Fatigue by 0.5 Seconds overall.
- After using up all 8 Blinks, Spencer's Last Breath goes on Cooldown for 40 Seconds.
- During this Time, the Nurse moves at 4.6 m/s (115 %).
Shape:
- While in Evil Within Tier I, you move at 4.6 m/s (115 %).
- You can not perform a lunge Attack while in Evil Within Tier I.
- Your vaulting Speed is increased from 1.7 Seconds to 2 Seconds.
If you didn't nerf Tier I in some way, there would be no reason to get out of Tier I. With those extra Nerfs, Tier I moves at full speed but you do other things worse or slower.
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I personally use Ruin, Undying, BBQ, Iron Maiden.
If you want a consistent Build because you don't like Hex Perks.
- Corrupt Intervention
- Whispers
- BBQ
- A Nurses Calling/Bitter Murmur
Best things to use on Huntress are Slowdown and Tracking Perks though I wouldn't recommend Pop since she is extremely slow and doesn't get the best value out of it, neither Surge since it has it's basic attack requirement and you wanna hit hatchets instead of M1.
For playing, I will just say what probably anyone will say. Play her a lot and you'll get the feel of how her hatchets work and your aim will also improve. Understand what you can hit and what will probably eat your Hatchet cuz of the huge Hitbox. There isn't really something you can learn by knowing it, you just need to practice those shots. So basically "just hit your hatchets and aim better".
You could watch some streamers but they'll say the same, that you need to play her a lot in order to get good with her. You will lose at the start, but that's the learning process.
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Then take 10 steps backwards 4head.
Fun aside haha, sometimes it'll be like that. Do you go for gens right after spawn? I get that sometimes too but usually like that "kiler comes, hits someone then chases me". So they basically let that now injured Survivor run away to chase me instead.
When I am sick of that I start uber stealthy until I see someone else gets hit and then I start playing agressive. Especially when I use Deliverance, which basically never happens.
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@xCarrie said:
*imagines a feng sized demogorgon*
Demodoggo!!
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@AGM said:
In general I like the RNG, but dislike the extremes. If they shrunk the range of the possible number of safe pallets while reducing dead zones by populating them with a handful of weak pallets, maps would feel better for both sides, I think.
You mean extreme differences like "having a god bus and a crane on Autohaven" and "2 trucks"?
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@chieften333 said:
I like how you're all familiar with the DBD prescribed mental health break.
But based on what y'all are saying he's decent. Plus he's a mother[BAD WORD] bad[BAD WORD] samurai.
But that just might be the weeb in me speaking.
He is badass, good designed and all in all strong... vs average Survivors.
He starts as an M1 Killer, which is a Survivor Mains wet Dream come true. God Tier Loopers won't let you have your Power and you'll eventually get it when 3 gens are done since good loopers will play safe and not let you hit them.
So like I said, vs average Survivors he is strong but basically any Killer is strong vs average Survivors, his Power is very strong and lethal, but you need to get it first.
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@tenoresax said:
I hate to self-promote but, I like to believe that I'm atleast a pretty good Pyramid main, I run a very, very small YouTube channel.
I'm definitely not as good as Otz, I've never seen GoodBoyKaru play before so I can't compare myself to him
Maybe if you still need some footage to review, you could check out one of my videos :)
Nice flicks. Have to try them out as well. I play alot of Pyramid Head too, he is kind of my favourite Killer at the moment. Hitting those shots trough walls feels...
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It's one of my favourite maps. Even if I hate the Building when playing Killer I still enjoy the Map.
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Because 4/5 Pigs down me when I try and boop it. Then I stopped.
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I hope Michael will look more like in Halloween 1978. Not as tall and not as buff. And his mask also looks weird, especially the hair.
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I still think that Plague is the most creative Killer they ever made. It's not excactly great executed, a bit buggy, but she is creative.
The fountains, the sounds when someone cleanses or when she drinks from a fountain, the weapon and the look in general is very nicely done. Her power is very creative, it's not some basic "throw stuff at people" or "attack with knife" but rather "throw up stuff at people" and the switch between Vile and Corrupt Purge gives a nice feeling in the match. One moment, everyone pukes and she is an M1 Killer, the next moment she gets her Corrupt Purge and everyone is shooked.
Also, she came with pretty much 2 Meta Perks and 1 very fun Perk.
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The Wendigo
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@Mooks said:
Falling while running is actually something I could see as some kind of new mechanic for this game, not just for snow. Tripping on roots or other stuff.
this is after all an iconic horror genre trope^^
Oh you mean the iconic 'stumble over a pebble'. Yeah, it could work like some sort of stamina. But not necessary. The problem aren't chases, it's gen speeds. So adding some secondary Objective or an Early Game slowdown mechanic would make the game pretty balanced.
I think the game is pretty balanced with a few exceptions. It's the bugs, some abusable Perkd/Items and Mechanics which make it frustrating at some point.
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Cuz in movies, all Killers generally act stupid. The only reason they get to kill people is because they for some reason make bad decisions and stumble for no reason and need 5 minutes to get up again. Victims are slightly more stupid than the Killers which makes everyone in horror movies stupid.
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I'd say Billy, basekit Huntress and Demo. They came to mind mind instantly.
Good Billy's always played basekit or brown Add-Ons so they don't overheat now cuz they are ecperienced. The basekit for them didn't change, and Billy's basekit was always balanced.
Huntress can become really opressive with certain Add-Ons but her base seems very fine. A good Huntress will do very well but a bad one will lose. She is good in chases but not overwhelmingly powerful like Nurse or Spirit. She is also very slow which makes her vulnerable in that aspect.
Demo needs some QoL tweaks (less global audio sounds), quieter footsteps and quieter growling sounds while playing. His basekit seems fine as well. His Add-Ons need a rework. His portals are also nice and require thinking to use unlike Freddy's Gen teleport.
Those are probably the most balanced in my opinion while also not suffering from frustrating bugs.
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https://twitter.com/umbra_bug/status/1293506410580451328?s=20
Here you have a guide from one of the best Huntress Players.
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@Mandy said:
The option to "Leave Game" needs to be there for actual legitimate reasons for leaving a match - stuck due to a bug, irl emergency etc.
I mean, if it's an Emergency I won't even bother pressing Escape "leave Match". In an Emergency I'll just rip off my headset and stay afk in the Match. It's actually worse to use the leave match option in that scenario.
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@adirgeforthedead said:
I hope they actually make Azarov's Resting Place a playable map. Out of all the Autohaven maps that was the one that desperately needed a rework. Hopefully, they'd actually add the metal crusher from the lore and make it a bit more complex.
All in, all out -- I do wish they add the Snow Rover back into Ormond in this rework. It was such a nice detail in the map.
It's also Azarov's Resting Place. The location where he was killed in the Crusher. The Map has one little House I am not sure has to do anything with the Lore. But I don't really read the Lore.
But I thought there could be something like a Graveyard or a Metal Crusher like you said.
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The thing has, he gets nothing when someone drops a pallet at him. PH gets a potential injure and down, Slinger gets and injure + Deep Wound but Demo only breaks the Pallet, nothing else. At Windows he is kinda similar, yeah.
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*Running into a random house within my LoS* aware.
No, but I guess I am pretty aware. I can hear subtle noises as long as my Ears don't get deafened by the totally not to loud Chase Music.
I'd say I miss quite a lot visually cuz I try to look everywhere instead of having a focus, therefore I miss things sometimes.
I usually know where Survivors spawn or are located by my Experience of playing as Survivor. It pays off to play both sides.
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They probably have Ptsd from old Legion who always took away a bit of your Deep Wound Timer. Seeing this intensifies the will to directly counter your Build.
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@GothicDamo said:
https://forum.deadbydaylight.com/en/discussion/comment/1729616#Comment_1729616
What was the buff?
It used to only exhaust you if the gen had less than 50% progress. Now it will always exhaust you, no matter how much progress the gen has.
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I like them when playing LoPro Chain Billy. Otherwise, I don't bother until I know I have time to break some.
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Both. Both is good.
Mindbreaker is pretty nice on stealth Killers or combined with Tinkerer. They buffed the Perk and never mentioned the best Change in the Patch Notes.
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I mean, People who uncloak in the open middle of nowhere and then commit to 1 Chase for 6 Minutes, those Wraiths will have a hard time. But those will have a hard time with any Killer. If you play Wraith correctly, he is decent. My only wish would be to make his yellow or green Windstorm basekit, so that I can play him with no Add-Ons as well.
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I knew something felt odd. I stopped using SB on basically everyone, that explains why I missed so many swings all of a sudden.
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@FFirebrandd said:
In theory you trade the healthy state for the ability to freely get yourself out of the dying state which kind of sounds like a decent trade. In practice, No Mither is so ridiculously obvious that only an idiot killer would leave them slugged so it just doesn't work.
But let's say the Killer is in a tough situation where he has to slug someone. If he slugs you with No Mither on, it's a lose lose for the Killer, he either picks you up and loses pressure on a certain gen or he slugs you and doesn't get pressure because everyone knows the guy can pick himself up.
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Tinkerer, Dark Devotion, Ruin and Undying?
Or maybe Trail of Torment instead of Dark Devotion.
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Probably the same People who wrote ggez vs my Tuned Carburettor/Speed Limiter Billy. Tbh, if they lost vs me this day that's would have been embarassing as hell.
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@TheClownIsKing said:
Need a break from survivor.
Need a break from Clown.
I’m staring at the roster and thinking “I want to play as Freddy. No, not current Freddy. Old Freddy.”
So i’m just sitting here, staring, and thinking of turning DBD off.
Are you just playing Clown? If yes, try someone else, there is definitely another Killer which might look cool to you. Playing different things will keep you fresh into the game.
That's why I don't play mainly one Killer, even though I have much fun with Pyramid Head recently but I still try and play the majority of Killers, except a few ones including Freddy.
Yeah, old Freddy was much more fun even if you couldn't hit sometimes but with old Freddy you at least had to do something and pressure Survivors.
Most Freddys play scummy cuz those bad Killers can't win with anyone else except Freddy since he is to easy now for his Strength.
And he is boring for both sides, just spam snares till the Survivor is dead and then teleport to the next Gen with Pop and have a passive Slowdown with Swing Chains/Jump Rope/Thana.
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@Terro said:
https://forum.deadbydaylight.com/en/discussion/comment/1725792#Comment_1725792
If every single human on this planet is lying... Are you lying about that? Or are you not human?
I am a Pie.
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/203123/ultra-rare-survivor-specific-add-ons
Would definitely love to see something to make survivors unique. So that they're not just skins but actual survivors. Just like every killer is unique in their own way
Yeah, kind of a mini speed boost for Meg after doing Gens, faster Healing Speed for Claud. Like in Friday, all have different abilities and uniqueness.
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I know it's not the Devs style to out Maze tiles in the center of the map but in the case of Blood Lodge, wouldn't it be better if we reduced the general size of BL, reduce the Maze Tiles on the Edges and add some into the center to have some LoS Blockers, similar to Wreckers Yard.
Blood Lodge is so bad for Stealth Killers, and it's not impossible to change, unlike Indoor Maps which are bad for high mobility Killers and Nurse.
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Cuz every single human on this planet is lying these days, so it's nothing to be surprised of.
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Survivor: Well, just apply pressure if you lose.
Killer: Applies pressure
Survivor: Small PP user, not allowed REEE, *cries in entitlement*
