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Mooks

Mooks

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Mooks
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  • I would love that.

    Maybe it would use up 2 tokens instead of just one if you missed a skillcheck? if just straight up making it affect you is deemed too strong for the devs

  • try to learn the angle when the Killer is in animation eg breaking a pallet, vaulting

    Aim for the head, if you are on Controller, aiming will be Harder. You hear a sound effect as soon as you got the right angle, then hold it.


    If you are talking about flashlight saves, you need to time it, starting the blind as soon as the surv is on the shoulder during the animation, it will need practise to Hit these consistently and killers will try to about it by looking to a wall or anticipating you

  • @Crowman said:

    I would rather BHVR not make a spider killer, because I'm 100% certain it'll just be disappointing.

    We already know BHVR's engine is not designed to handle flying creatures and they fake it by having the killer walk, but let their model float off the ground.

    So I can't imagine they can actually get real wall climbing which is something I'm sure people would want if they added a spider killer.

    Likely it'll end up being some kind of projectile killer with maybe a tunnel system to quickly get around the map and people will complain it's some Huntress x Xenomorph hybrid.

    based on this logic we shouldnt get any killers anymore at all though. People are always complaining that new killer is just killers xy

  • @terumisan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3938058#Comment_3938058

    do all 6 limbs move? i don't go against many xeno's much less the queen also there was a statement about not adding more zombies for 2v8

    pretty sure they do move why else would they need bones for animations. Though regardless, this isnt the limitation you think it is

  • Accessibility features in videogames are always selective.. and they didnt specify this was only related tonarachnophobia

  • @OnryosTapeRentals said:

    Outside of having a suitable content rating, developers are not responsible for managing people's triggers.

    At some point, people need to take responsibility for their own wellbeing and realise that going into a peanut butter factory when you have a legume allergy is a bad idea.

    Yeah, but asking for some completely optional, only visually adapting clientside feature for something that hasnt been in the first 9-10 years in a literal videogame should be okay to do. Apparently this thing isnt that integral for the Game to begin with and the devs can decide on their own if they want to get resources into this or not.

  • @terumisan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3938049#Comment_3938049

    you can't. i'm pretty sure looking at it would kill your frame rate with all the legs moving which is why i think bhvr didn't have one yet

    Xenomorph Queen got 6 limbs and a tail, Nemesis with 2 zombies works in 2v8.. they should be able to make this work..

  • @Lixadonna said:

    I don't have Twitter. What does a spider have to do with accessibility? Arachnophobia Mode?

    yeah, as i mentioned in my post.

    There is plenty of games that have implemented it which works great btw, these include other horror games, even online multiplayer ones, some games specifically about spiders as well

  • @BlackRabies said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3938043#Comment_3938043

    Simple, Spiders have always been nightmare fuel for people. Real question is how to get a spider killer to work in DBD.

    waaay to many options tbh.

    I guess wall crawling is off the table bc they said they tried it before and just couldnt make it work though

    Still got shooting webs, trapping, poison, web for detection/fast movement, ghoul like swinging, jumping/lunging forward, using the Front legs to Pierce, stealth etc.

    Design wise they have the option to make it a slender spider or human/spider hybrid as the jorogumo would be or as we have Seen in one of the tome illustrations

  • there is not really any alternative thats worthwhile and they got way too many way too popular licenses so I don’t think it’s going anywhere anytime soon.

  • it’s their automatic Spam detection so this can happen with new accounts (under 100 comments or something) that make several posts/comments/edits and such in a short span of time.

    Obviously it shouldnt take weeks for an approval. I guess in that case you can directly message one of the mods here on the forums.

    Though you have been able to make this post so i guess it’s not actually every time you make a post?

  • @imabakedpot8o said:

    It does fix it, though, as when I play solo queue, most issues can be resolved if someone calls out that they're being camped or tunnelled. Then, everyone can focus on generators or taking hits or whatever they need to do. Calling out pain res, calling out the trade with the deli, etc., would all be resolved through communication.

    If you don't have a microphone in 2025, that's an issue for the player, not a reason why voice chat shouldn't be allowed in general, making everyone else's games harder than they need to be. I would take voice chat over unnecessary buffs that are just gonna make the killer play even more sweaty or refuse to hook because Surv has so many basekit precautions to tunnelling and camping any day.

    I don't see any reason for a game not to have communications, especially when they're so adamant on having the game be team-based. Every other game has comms, I don't understand what makes DBD so special not to have them. They want to meet industry standards and not have comms? crazy to me honestly lmao.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3935908#Comment_3935908

    i wouldnt be against voice comms as optional feature but…

    language barrier - outside of US servers not everyone speaks English… and having to explain this is already mindblowing to me when i already mentioned language barrier in the previous post

    moderation - they cant even save (flagged) matches but yeah this shouldnt be an issue and they should be able to save and moderate it, still would require resources

    and it shouldnt be used as an excuse to balance the game for cooperative swf comms - this would just make the game even harder and more frustrating for casual soloq.

    if you want to only play with voice comms you are free to use discord or whatev

    also.. BHVR has stated they dont view this game from surv side as solely teambased. you are very much able to play for your own survival and there are plenty of perks for this as well. this is not meant to be a purely competitive game and never was said to be one…

  • @imabakedpot8o said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3935574#Comment_3935574

    Comms would fix solo Q without the need for any major buffs, I reckon. Like actual comms, not just info buttons like "killer is chasing me".

    People who disagree because of toxicity etc. can always turn VC off if they're that bothered. I think voice chat would make solo Q feel more refreshing and make collaborating in-game through teamwork (what the devs are aiming to balance the game towards) a more viable option.

    I don't understand how they want survivors to work together with only 2 emotes. It has been stated they want survivors to work as a team to escape rather than only thinking of themselves. Voice chat genuinely feels like the only real way to really "fix" solo Q, in my opinion.

    Voice comms wouldnt fix this. Top many people would opt out, use comms for toxicity, some don’t have a microphone, then there is Language barriers in Most regions, etc.

    sure, some matches would be more coordinated but the problem would still exist in general and comms would introduce even more Problems plus need further moderation from devs/Support and we all know that the current reporting/support isnt at its best either

  • something worth mentioning/adding to the OP I think is that 1v4 isnt just frustrating because of Killer players - Not all of them are playing super toxic/sweaty/wahtev but sometimes it’s frustrating because of your teammates - either doing literally nothing, actively or passively helping the Killer, bring overly selfish when its not beneficial for them and just detrimental for the team.
    you cant really force anyone to play in a certain way obviously but the game is designed in a way that makes these playstyles way too rewarding over fun/casual playstyles. It promotes toxicity and certain content creators do too. Though the devs also introduce more and more features against this (anti extreme hiding) even if not perfectly implemented right now

  • @Daniel_Silva04 said:

    "Oh my god, the killer is doing his objetive! He's toxic, I won't play until BHV does something!"

    pretty sure Killer players in 2v8 are also doing their objective and thats not what OP is referring to..

  • @Rudjohns said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3935301#Comment_3935301

    Still no excuse to put on sale something that you are giving for free at the same time

    Yeah.. because they don’t need an excuse for that at all?

  • @Rudjohns said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3935187#Comment_3935187

    Sure, but a player willingly to spend real money on a cosmetic when they can just get for free? I don't think so. If someone spends money and want to spend money on DBD they can log in at least once a week for sure. If not, they would buy with iri shards

    you really don’t understand that other people may live differently..?

    Iri Shards only accumulate enough if you play enough - some people that play this game may not be able to every day/every week due to life circumstances (work, family, really just time away from your gaming system…)..


    I am not saying these are a majority of people and it probably wouldnt make that much of a difference in this specific case.. but theoretically it isnt that unlikely

  • @Senaxu said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3935184#Comment_3935184

    How long does it take to find a lobby?

    As far as I know: only players who also have it disabled can match with you. Even if everyone is on the same platform, if their Crossplay is on, you won’t be placed together.

    So technically it’s there. Functionally? Almost useless.

    Thats not what This topic is about though.

    With that logic they also disabled the function to play killer at all while this 2v8 is going on


    @Ivantxugp_ said:

    They did not disable it, they disable the option to turn it off.

    That's what I'm complaining about, I would love not to play with crossplayers since the hacking issue has been over the top lately.

    At least on my game is not possible to turn it off.

    I just turned it off on my Switch and have Seen streamers disable it the last week as well.


    which platform are you trying this on? Have you restarted your console, can you post a Short clip to confirm it’s not working from the Main menu (that would help for devs to recreate the issue!)

    This is not intentional by the devs and might be a bug

    in Hackers Comment by Mooks
  • @Rudjohns said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3934895#Comment_3934895

    Login rewards: log in at least once a week for 3 weeks

    Sale: Lasts 6 days

    I don't think so

    you don’t think there is any Players out there that might be unable to login during specific times/ie the next two weeks?

    @KhrisCo said:

    I'm really confused why they only gave the body, and not the entire outfit.

    I also got a random Dwight torso.

    they are giving away the other pieces the next two weeks, gotta login during the specific time Frame to get the other pieces

  • @Gh0st2317 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/446596/hackers

    Wait, they disabled Crossplay? Since when? I think if you go to the main menu where you can select to be Killer or Survivor, it should allow you to switch.

    They didnt disable it and it’s working as you descrived as it has been since its introduction.

    in Hackers Comment by Mooks
  • I guess not everyone will be able to get the Login rewards but they still might be interested in the skin?

    But it can also ‚trick‘ people into buying it when they didnt pay attention for that giveaway..

  • I read this so often that I actually have to roll my eyes on this (and other popular) „am I the only one…“ statements

    As to me, i used to view them on the same level as both were created in interesting ways both aesthetically as well as gameplay wise

    Nowadays and tbh for some time already the original content feels lacking, the Killer Powers seem to be hated by the community more often than not and especially on survivor designs it feels to one sided. Always very attractive young successful people that appeal to the mainstream. I enjoyed the everyday-people take more. Also, Shift away from interesting lore like Pariahs towards.. everyone is connected to Mikaela somehow and likes Horror (BUT we also didnt get Julian yet?!?) I don’t hate these charakters but I feel Like they could be more interesting.

  • @Flopkween said:

    Did they talk about the anniversary event and what they going to do?

    yeah, they went over it, explained what is coming back from previous masquerade Events and whats changed and that it’s the final masquerade Event and there will be something completely different next year

  • only had it running in the background but haven’t they at least verbally described Springtraps powers, revealed several new cosmetics both for Fnaf and Anniversary as well have revealed details for this years event among other new Information that wasnt in the PAX stream?

    Doesnt seem like genuine constructive feedback..

    Like.. yeah, gameplay footage was missing and would have been great but wouldnt it suffice to actually state that as feedback?

  • it should definitley not close on it’s own after some time 😅

    I just asked because apparently you get set back at the end of the queue if you open a new request on the same topic

    But since they wer closed apparently someone must have manually closed them? So you should try to reopen it and ask for clarifications

    So.. i cant really help you here.

  • @DerGeselle said:

    Too bad, even after 7 days, there's been no response from support. What do I do now?

    Can someone tell me what the point of support is if it doesn't help? Why doesn't support contact me to find a solution?

    cant tell you way they are not responding, I have opened plenty of requests and have always gotten an answer.


    have you sent only that one request or After that more?

  • @Adam_Francis_Main said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3933239#Comment_3933239

    If you say so. You mentioned my whole post reads of burnout and i dont like DBD but it's entirely true. DBD is not new player friendly.

    yeah I do agree that it’s not newcomer friendly.

    but you also directly state that the game isnt fun..


    So i can give you your ‚if you say so‘ right back..

  • Many long-term players are video game addicts who refuse to quit because of money spent, the game isnt fun and the game isnt what non DBD players see on tiktoks and stuff.

    Tbh your whole post reads like you personally don’t like DbD or are currently just burnt out and need a break

    Yes, the Game has many aspects that can feel frustrating and plenty of them are caused by toxicity - but it’s not only one side thats suffering here. And the devs improving one side doesnt mean they are biased, there is constantly coming buffs, nerfs, changes, additions to both sides; and the playerbase cant even be directly divided by these two sides as many do play both sides to some extent.

  • Plague to have an alternative to Legion 😈


    personally I guess I would like play Dracula, Demogorgon or Pyramid Head.

    Xenomorph still needs improvements to make it more enjoyable from a casual player before being added

  • I hoped there would be more to the Extreme Hiding/not contributing to the match. It’s definitley a good first step but survivors just hiding and moving around isnt addressed this way and being Held hostage in one Place will still be frustrating as AFK crows do need some time to spawn.


    as for Self-Unhooking, at this Point, just rework the whole system: no Self unhook attempts, guaranteed conditional self unhook with Wicked, Deliverance, rework Slippery Meat to also give guaranteed unhook under a different condition. And (just as a test as this would be a major change) instead of going into next stage, you unhook yourself at the end of a phase. Probably Not during EGC obviously.
    rework Luck completely (Items in chest, if that Self unhook After the whole Phase makes it, luck could decrease the time)

  • These I would genuinely expect for the Hall of Fame of Horror:

    Friday 13th (duh though Licensing)

    Hannibal (agreed with OP here, though probably to Show or Book Version even though i did like Hopkins portrayal it wouldnt fit too much with the Games chase mechanics)

    The Blair Witch (have her model be ominous/obscurred like Dredges void maybe? Just a general shape)

    I Know What You Did Last Summer (there is gonna be new Movie even with the old cast thats still alive - Helen as the survivor still because we need SMG and her Chase scene is PEAK slasher Movies)

    Final Destination (probably surv only though even though Death as a shapeless/invisible Killer that uses the environment Sounds Great it would be waaaay too much)

    Jaws (also surv only maybe a map?)

    Terminator (First Movie is still horror to some degree and we are way past that kinda gatekeeping anyways, it fits)

    Until Dawn (Wendigo, Sam, Lodge with basement/Part of the mines)

    IT (obviously, though King is assumedly against it?)

    The Last of Us

    The Walking Dead (Pretty much confirmed at this Point though I would hope its not the Surv only chapter but with Killer (Beta/Alpha/Negan/Governour with zombies))

    Candyman (though without actual Voice Over from the legend himself I guess it wouldnt be right… missed opporunity when there was a Chance really)

  • I couldnt find an explicit official statement though its also never mentioned that it doesnt count from 2v8 matches - it’s stated that any successful healing action in trial counts and 2v8 matches are just as much trial as normal 1v4 ones

    So yeah you can very much assume that healing in 2v8 counts!

  • they are often useless in 2v8 because they don’t hide auras and in 2v8 the killer sees surv auras like.. half of the whole match - especially when initiating a chase.

    Otherwise i think they are pretty good, not working always but require a bit of skill in timing and evading and luck

  • no. I mean everyone. Especially fellow survivor players that accuse others of only hiding, wasting time, not taking chase, tanking hits.

    It obviously depends on situation and there is many were the above hurt the Team but it’s gotten to a Point were plenty of survivor players attack others if they decide to do these when it’s actually completely okay to do.

  • no there shouldnt be any issues

    PTB is Steam-only and any Progress or purchases will not be transferred to your normal Account. PTB will just used a copied state of your normal account with your progress and stuff.

  • it really depends.. usually there is at least some automated respond within a few (5-ish?) business days to let you know that your Message isnt forgotten when the number of requests is unususlly high.

  • @Rudjohns said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3931575#Comment_3931575

    There is argument

    FOMO

    Don't wanna lose cosmetics? Play the game

    but we are talking about players that are not able to play at the given time, so fomo wasnt applyable for them for whatever reason

    And it’s Not even an argument because thats still doesnt answer why the cosmetic cant be purchasable later (for a higher price than just playing during Event/rift)

  • Well.. there are many players (people in general) that are so miserable that they get enjoyment out of making other people miserable. Often they disguise it but sometimes they are very blatant about it (like your example with Holding the game hostage)

    Sadly currently the Game enables This behaviour though the devs have stated they will implement features that will make it harder to accomplish (or not at all without hacking) - eg losing collision when being idle for some time.

  • @Rudjohns said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3931560#Comment_3931560

    If cosmetic, which is something that doesnt change the gameplay at all, is so important to these people, then yes, they should look for a different game. Gameplay is not the most important aspect to these people.

    so.. you admit there isnt any actual argument for your case then?

    What if these people are happy with DbD gameplay wise and it would just make them a bit more happy if this cosmetic was available? They wont drop the Game just because cosmetics arent available but they would use more in-Game currency if it was..?


    Btw I doubt anyone would look for another game just because some random forum user tells them to

  • @Rudjohns said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3931511#Comment_3931511

    I guess they should look for a different game if that is so important

    Why should they look for a different Game? It’s not even gameplay related..

    We are talking about optional cosmetical items that can easily be added to the existing in-Game shop and I haven’t seen one actual reasonable reason to not add them there?


    edit: LMAO 3 downvotes already but no one can bring a reasonable argument outside of ‚other Games do it top‘ and ‚I like it when people who want something don’t get it‘?? 😂

  • thanks for the code

    Though can anyone Shortly explain to me what Blood Party Friday Openrec actually .. is?

    Quick Google search revealed mostly these DbD cosmetics/Code and some japanese Sites and I am very lazy

  • With that when you hit someone you just look left at the portraits and see oh shes second hook, i should maybe not kill her now and go for others

    be honest, do you think thats what the majority of killer Players would do? I think more players would use this information to secure the kill - and we already see many content creators and players that say they want to tunnel one out (no judgement here, i do it too and it is often the smart way to Play the Game)


    though I also think that those Players that really want to tunnel will remember who they have hooked and don’t need this hook count anyway so I am more neutral to this idea, could at least be tested I guess

  • as stated already, only kills and escapes change your MMR though hatch escapes don’t count at all.

    Survivors share the same MMr as they are only skins with Minor variations in sounds and visibility of the skin which is being neglected.

    Killers have their individual scoring though you don’t start at Zero with a new killer but I think an average Score out of the Killer Scores where you have experience.


    BHVR have also announced that their MMR System will be overhauled in the Game Health Updates This year! So it’s Not supposed to stay only kill/escape based but we don’t have more details yet

    in About MMR Comment by Mooks
  • we cant predict what your potential audience would prefer.

    But in general, it’s more important how you play and how entertaining you are than the actual win/lose outcome.

  • @zumer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3931501#Comment_3931501

    However, this makes the gameplay as boring as possible. Neither the survivors nor the killers should see each other. This is contrary to common sense.

    the argument is that playing hide-and-seek is boring and direct chases/player vs player interaction is more interesting


    (edit: Not my opinion, I would welcome more Horror, and hide-and-seek gameplay while still denying full hiding without and interactions/objective progression)

  • Because new players and people that couldnt get it for whatever reason during the time the cosmetics where available would be happy to have other chances/purchase pption and players use currency for it which benefits the game development


    so what are the arguments against it besides ‚the other ones don’t do it‘ - which doesnt seem reasonable to me at all

  • as Killer, the three Matches I Player were fun but.. queue times are not worth it at this point.

    Surv is more fun that General 1v4 with atrocious matchmaking where teammates don’t do anything which weighs way more when its 4 compared to 8 where Most are at least doing something

  • This Game isnt a pure horror game and hasnt been for most of its existence.

    The Community (Both Killer and survivor side) actively asks for the gameplay to be less Horror and be more action based, and everyone is complaining about stealth only for survivors.

  • @Rudjohns said:

    Newer players are newer players., period. Is there any other online game out there that has been on for over 10 years that a new player can get literally anything the game was providing since day 1? Dead By Daylight should be forced to do that? If this new player is not happy then they should think twice before playing it. If this is so importante they should make a research before buying the game.

    But why?

    Would it actually be detrimental to anyone if DbD didnt follow what all the other online games do? Should DbD be forced to do it like all the other online games?

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