Mooks
Mooks
About
- Username
- Mooks
- Joined
- Visits
- 22,563
- Last Active
Comments
-
there is (or was) a known issue with the friend list after linking your account.
it has been resolved with the update for myself, but I don’t have crossplay-friends, so I don’t know if they fixed it for those (apparently not..)
-
You have to create a BHVR account and link your platform accounts to it.
progress and purchases are merged from all linked accounts (excluding some stuff like aura cells or platform exclusive stuff).
currently only Steam and Stadia accounts can be linked. Switch will follow soon.
Windows Store, XBox and PlayStation are not possible at the moment, BHVR tries to include them though!
-
Some bugs that affect both sides are also often just ignored for one side:
the hill bug could easily affect both killer and survivor (killers could however get out there some times)
sound bugs in general affect both sides, it doesn’t only silence downed survivors. In fact, I have only once had a slugged surv that didn’t make any sounds but in almost every Spirit match I don’t always hear the phasing sound when I should
-
they are trying to get cross Progression for Microsoft (Windows Store and XBox) and Sony (PlayStation) with the other platforms. They know the community wants it.
but at the moment nothing can be confirmed if or when it might come! Only Steam, Stadia and (soon) Switch are currently implemented
-
It’s because there are people who DC on purpose.
keep in mind you are destroying the experience of the match of all 5 other players if you DC -intentionally or not.
-
@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1704707#Comment_1704707
By your logic then red rank killers likewise don't play that well either, right? So again, if you don't think ranks of killers and survivors matter, why would there be a 10% increase in kill rates among red rank killers versus red rank survivors?
And think about what you're saying, you're saying that the -average- result is a 3 kill. For Clown, and Legion, and Plague, etc. Versus Red Rank survivors.
This argument that "we don't know so let's not ask for additional data" is also very strange. They released two charts, which appear to represent All Killers versus All Ranks and Red Rank Killers versus All Ranks. So it's only natural to then be curious about Red Ranks versus Red Ranks.
And guess what, if I'm wrong and that chart is actually Red Ranks vs Red Ranks, great! I'd be really curious to find that out. All the more reason for me to ask about that additional chart then.
Seems to me the only person trying to push an agenda here is you, trying to imply that "ranks don't matter" so "why bother getting any additional data" and "charts mean nothing". If you're not curious about these things that's fine, I happen to be.
As I said, asking for additional info would be the right way. It seemed like you were not curious about it in your original post but didn’t believe that chart could be true with all red ranks at all. With the amount of so called „potatoes“ on survivor side, DCs that apparently plague every other match and Ebony moris it’s not too far fetched for this to be true
i do think we need more details for these graphs though! I never said anything against just asking for info
and I also think -and this is not directed towards you but generally- people would not accept graphs that show results that differ from their subjective view (eg 3 kills average for red ranks)
-
I will never understand the mindset that originals are better than licensed. They did such creative and cool jobs for the licensed killer powers!
And if there are powers that get talked down it’s usually original ones (Legion, Plague, Clown, Blight in the beginning, Trapper..) with the exception being Freddys first version.
that said, still think next one will probably be original, doesn’t really matter for me either way, as long as it will never be something like Scooby Doo
-
@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1704225#Comment_1704225
Where did I say the stats were "flawed"? And yes, I'm assuming that the Red Rank chart is for Red Rank killer matches but isn't filtered for matches where all the players are red rank. Why else would the kill rates be 10% higher across the board? So yeah it's an assumption but I think it's a logical one. (Or do you honestly think that red rank killers average 3 kills per game against groups of all red rank survivors? And I mean every killer - Clown is 66% kill rate on average.)
Actually yeah i think so.
But that’s more because red rank survivor doesn’t equal high skilled survivor. There are green rank survivors that can loop better than most red ranks.
we don’t know what the current stats really represent. It would be wiser to ask for more background to the variables instead of just assuming something because it doesn’t fit your personal view or the view of the vocal killer sided forum/internet community.
-
@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1704116#Comment_1704116
What narrative? I’m not pushing any agenda, I’m just curious to see the differences in the numbers.
You have a narrative: the stats you are seeing don’t show matches against ‚skilled‘ survivors and are flawed because of the low rank survivors.
it’s just an assumption of yours. as far as we know, those stats could very well be just what you are asking for: it’s red ranks for all players included, nothing indicates otherwise.
-
I think those stats you are asking for won’t support your narrative any more than the stats we now got.
the problem is that those survivor sided matches people are always talking about are just a symptom of the flawed ranking and matchmaking. It’s mostly that those red tank killers may not be as good as they think they are, even I can get to red rank, on both sides, and I am pretty bad..
-
How do you know if it is only killer red ranks here?
-
@Ethofrasty said:
Incredibly interesting idea I'll say so, question.. if you place it by a totem with a hex on it will it do anything to the totem? And also can killer's break the stick?
didn’t think about that. Maybe it could deactivate the totem effect for the active time!
sounds pretty strong though? So maybe that’s something that an ultra rare or super rare add on might add.
i don’t think killers should be able to destroy it, but it has just a limited time of usage once activated! But if it turns out to be too strong then this could be added of course
-
Stats don’t mean anything, they are out of context.
The game is survivor sided for top tier plays. And there it is heavily survivor sided. If you are a casual (and possibly also solo) survivor, your experience will be far worse than that of killer players though.
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1694352#Comment_1694352
They mentioned seeing a concept from the community of it
They did? I thought Cote meant he is a big fan of their original contents and was very excited especially about the current concept they are working on (meaning it’s original and not licensed)
-
@ABannedCat said:
If you want to be insibile during chase, just play Claudette, honestly.
this is a one time use item, that can be used to protect a fellow (maybe hard tunneled) survivor. It’s not about being a Blendette at all..
-
„This addon may have unknown effects on certain killers“
do we know what this even means?
-
I lost my friend list in-game after the linking but after the update everything is back to normal. (Only regarding the friend list)
-
@Vegitossgss said:
HOW DO I GET MORE BLOODPOINTS
Why would you resurrect such an old (and outdated) thread for THIS question?
-
@GoodBoyKaru said:
Agreed she went from cool sunglasses to librarian glasses (with cool hair)
I didn’t like the sunglasses and would def get the librarian glasses.
but still agreed that cosmetics shouldn’t be changed like that. I guess it’s a bug just like the one where Fengs New Lunar Year Head lost the make-up (which is back again btw)
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1692339#Comment_1692339
Maybe they could do a recolored head with it being glasses instead of sunglasses. I prefer the sunglasses on the head I bought.
Yeah I wouldn’t expect them to change it permanently, that would be pretty unfair for those that purchased it and wanted the sunglasses.
gimme dat recolor though! There should be more recolors in general, they are easy to do (I assume) and more potential buyers
-
@aregularplayer said:
lol, she looks sooooooooooooo nerdy! i loved it! i always liked this cosmetic, but it looks even cooler now! i'm getting it now! thanks!
It could still get reverted though.
i would get that head too if it stayed like that
-
Friend of mine got it while I didn’t. Both pretty much never purchased anything other than rift pass and some chars with auric cells.
-
@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1690538#Comment_1690538
The issue is you can grind for hag but for pig you need to invest real money if you have a challenge with her
So the issue is that you can’t do an optional challenge, that isn’t even needed to get to the end of the tome and just rewards BP and some rift progress, both of which you can easily obtain otherwise. There are many issues in this game. This ain’t one of them.
-
I am using a Switch Pro controller and it works just fine without third party software.
-
Where is the problem here exactly?
we already had tomes with DLC characters that where not needed to get to the end of it. Just look at the Hag in the last one. (I know she is only needed for some of the challenges that are optional because a friend only has her perks and got to the end of all 4 tomes)
-
@JephKaplan said:
https://forum.deadbydaylight.com/en/discussion/comment/1683472#Comment_1683472
My question is what happens if u have the challenge but your teammates milks the plant?
We don’t know, i may have even interpreted it wrongly and that’s not how it works.
maybe only the one with the challenge is able to milk the plant? Would make the most sense IMO.
-
Hopefully we get an official answer from the devs with the coming Q&A
-
To be fair, I actually like it this way because I like to test out perks I haven’t even considered before or find new perk combos.
the fact that some perk are just so much better than others is the actual problem here.. I would appreciate if over- and underused perks get balanced. Not really nerfed to the point of never used anymore like MoM of course.
-
I think the upgrade to next gen doesn’t really count as a new platform like Nintendo Switch was for example. So my guess is, it will still be available. Maybe they will also resolve the issue with this license until then (hopefully).
would have been a good question for the latest dev stream since that was all about license topics..
-
@InsidiousSmartfaceLF said:
https://forum.deadbydaylight.com/en/discussion/comment/1685716#Comment_1685716
Wow, I've got to hand it to Behavior, I never expected to ever see fully merged cross progression. If it does show up on console (which it sounds like it very well might) I gotta give them props.
I mean, it pretty much depends on Sony and Microsoft now, the tech seems to be here and should be easily translated.
there are currently problems with friendlists getting deleted after a merge, but other than that I didn’t read about major problems..
-
@InsidiousSmartfaceLF said:
https://forum.deadbydaylight.com/en/discussion/comment/1685710#Comment_1685710
https://forum.deadbydaylight.com/en/discussion/comment/1685711#Comment_1685711
Yeah I knew that but I figured since it sounded like Behavior has plans to do it for console it'd be worth asking how it works. So does it actually COMBINE two accounts or can it only carry over one account?
It merges two accounts.
it doesn’t merge platform specific content or licenses like Nightmare on Elmstreet for Switch.
character Progression will take the highest one (prestige) but I think it should merge items and addons
-
You can combine one steam account with one stadia account. Switch will be included shortly.
xbox and ps are not supported and may actually never be. BHVR tries to get them in though.
-
(Make sure to upvote my question in the q&a section to get official dev statements for the Blights POV)
-
We need Pigs traps (and her ambush) to be reworked/expanded.
they have made a really cool concept but specially with the Saw background they could do much more
-
@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1683821#Comment_1683821
I dont miss anything, people are complaining that they get free stuff and sutff you CAN buy. Its optional. Why would anybody complain about skins that cost money? Makes no sense to me.
I know... this is the forum, where the top 1% complainers are summond (including me complaining about complainers) but do we really have to discuss about free stuff and a event which does not have to occure? Take the medkit, be happy and run and if you dont like it, leave it.
Exactly this.
this thread pretty much started just to find things to complain about instead of getting all the current info about the event.
-
I don’t think they will update Macmillan, Coldwind and Azarov one after another. They are realms with the most maps to individually update plus they are the original ones, so I see them in the midchapters.
i have very high hopes for the swamp maps! Always liked them aesthetically but I guess they do require some update
-
That was always known though.
we can still express who we would like to see, and that way the devs and also the actual license holders might see that it is profitable for them. Maybe even make suggestions and chapter/power/perk concepts for characters we wanna see.
just don’t spam them with requests and demands like those tweets under every Tweet from the official DbD account.
-
I would assume you should do it on the original, since the Chapel wasn’t there when the achievement got introduced.
but it could probably be bugged as well. I noticed many many achievements are bugged. I got the ‚Where did they go?‘ one for example in a match where I died. But not in one of the 3 matches before that where we managed to get all 4 out through hatch..
-
@PyroGL said:
https://forum.deadbydaylight.com/en/discussion/comment/1683472#Comment_1683472
Interesting, I didn't interpret it that way, but that sounds plausible as well. I'd be curious if there might be some issues with someone never completing that challenge and always generating the flowers.... or if they make a different kind of challenge of that nature, would it spawn both types of special interactables if two people have 2 different challenges?
Not a native English speaker here, so don’t take my word for granted.
but I think I read something similar a while ago in some article about DbD leaks..
-
@PyroGL said:
I would also like clarification on something else they mentioned: From my understanding, there are Archive challenges that will require interacting with Pustula plants/hooks, but since the event only lasts for 2 weeks, and thus the Pustula Petals offering will be then be disabled, does that not lock those challenges out "permanently" (or at least until the next Halloween event)?
The plants will only spawn if someone has the challenge activated as far as I have understood it.
So if no one has the challenge selected, there will not be a plant and they were talking about how this is a new form of challenge that they might look further into independent of Blight event..
-
There are also the (old) items and (new) addons themed around Halloween and the blight..
-
It’s a know issue they are investigating it.
see a post in „technical issues“ here on the forums
-
You don’t lose connection because of someone else’s lag though, it must be your connection that failed there.
also you could easily circumvent the penalty by just faking a loss of connection by turning of your router for example, so either there must be a penalty for every DC or none, it can’t be consistently seen how the DC occured
-
Leaks point at oct 21st but there is no official word on it yet and those leaked info is always subject to change.
-
No you can’t. Currently you can only use cross Progression for Steam and Stadia (don’t know if now or soon available) and Switch will follow shortly.
Windows Store, XBox and Playstation haven’t been confirmed to get this feature. BHVR knows the community wants it and they are trying to get it but it’s not only for them to decide, they need the approval from Microsoft and PlayStation for it.
-
Maybe just run to the killer and they will probably hook you?
why do you even want to D/C or leave the game so soon? If it’s really some urgent irl thing you can just dc once and take the 5 min penalty. Or stay afk.
-
Among Us requires you to tell colors apart.
DbD should have gotten it by now for sure, but it’s not as important for it compared to Among Us.
also I guess it’s way easier to implement it in Among Us and it’s not really abusable, which may be the case for DbD..
-
They do make several Info updates, not only officially but sometimes as comments here on the forums on topics such as mmr and will inform us when they think it’s the right time. They also give some hints on Twitter or twitch streams I guess.
stats are another thing and they can be easily tilted and they actually where when they once released some. So that would be actually not a good idea because people will jump on those stats and bend them out of context to support their case.
-
BBQ, especially on high mobility killers.
Then you definitely have killer-specific Meta-perks. For example Monitor and abuse for Deathslinger or I guess the BBQ+Pop combo for Freddy.
-
Looking forward to Swamp maps and Ormond. I actually don’t have anything against them in their current state, but I hope for really cool aesthetics.