Mooks
Mooks
About
- Username
- Mooks
- Joined
- Visits
- 22,563
- Last Active
Comments
-
GUYS we never prepared for an outsider to find it!
what we gonna do now? *panic*
-
Ranking is not really as skill based as it should be. That’s why the devs are working on the MMR. Your rank basically means nothing and the goal is to get matched with better suited survs.
with the new system, your hidden ranking won’t get lowered as much if the matchmaking did. put you against higher skilled surv.
that’s all future talk though, but your problem with the current matchmaking and ranking is well known and acknowledged by the devs
-
DbD does not support voice chat in any way. You probably use a third party application like discord to communicate with other players on PC/Steam, which naturally doesn’t work with PS4.
i think you could use your Smartphone for conmunication, I wouldn’t expect that they add an in-game feature for voice chat..
-
It used to be Spine Chill for a while. I actually felt so naked and vulnerable when I played a survivor that didn’t have it. And it somehow took away from that ‚excitement‘ especially with stealth killers. Now I am not using it anymore..
i almost always slap on We‘ll Make It, but I can do without it, just nice to have for me
-
@madamretto said:
https://forum.deadbydaylight.com/en/discussion/comment/1668923#Comment_1668923
Due to it not being a priority (far rom it), I doubt we will get it anytime soon; although it seems to me like it is an easy fix, but I may be wrong.
I just guessed they want to do more than just rework the probabilities for survivor or killer daily’s and that’s why it takes so long.
-
They did say in a Q&A shortly before or after the anniversary that they are working on a rework for the daily feature and they know it’s currently killer sided.
-
@Bloodwidow said:
https://forum.deadbydaylight.com/en/discussion/comment/1666988#Comment_1666988
That means the new offerings slowing down new player, because we get less bloodpoints now. 😞
i think those bloodpoint gains are marginal enough that it doesn’t make a big difference and you can still get enough of the bloodpoint offerings to almost use one every game..
-
@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1667120#Comment_1667120
I'm sorry, but me and many other people loved the game because of the cool concept and content that is in the game, not because you guys support LGBT and Black Lives Matters. Imo all I just want is at least the stable game with decent community. I don't see nothing wrong with supporting it, but it shouldn't be the top priority over the game itself. Many people plays the games to have fun and forget for a moment about the world. I'm really sorry, but it looks like politics are way more important than the game for BHVR. I don't like the way you guys are going into it.
How do you get the feeling that this is too priority.
it doesn’t look like that at all. Especially with LGBTQ support they just made a small tweet a while ago that said they won’t exclude it anymore.. since then there were content updates, bug fixes, cross features etc and nothing LGBTQ in the game? Even less Black Lives Matter
-
Of course you get other options for the respective rarity so other offerings with the same rarity will automatically be ‚rarer‘ now.
it’s the same why pink rarity things seem more common than individual green rarity because you get guaranteed 1-2 pink per bloodweb but there are just a few possibilities for that.
-
I don’t get what Beta you are talking about? You can opt out of cross play pretty much any time..
also, there is definitely no lack of pc survivors. At least in my region. For me it is the rarest thing to get in a lobby with 3 cross play survs.
also you can befriend players from other platforms, there is just no chat option..
-
Quentin face rework. Along with skins and legendary skins for Quentin and Freddy.
edit: of course also perk reworks/buffs for every perk for those two.
-
We don’t even know if there is something to ‚fix‘ or if this is intentional
maybe they tried different POV heights and settled for this because it gave the best bouncing results.
-
Actually I think this is within the game rules, he doesn’t grief one player over several matches but just plays his ‚strategy‘ without glitches or bug abuses and it also doesn’t count as taking the game hostage at all. If you reported him that shouldn’t be too bad for you, but your report will not lead to anything against him, especially if you didn’t file an advanced player report with evidence.
personally I would be against such playstyles..
-
Someone that uses some kind of insects as a power.
Bees would come to mind, but even if they use those for Candyman, an original Killer with another kind, like locusts, would be appreciated.
Other idea would be a photographer or some kind of pyromaniac (I have some basic concepts in creations on those ideas)
-
@FrootLoops said:
I mean... there is a gap. Oni is Spirit's Grandfather, so her father could be lurking somewhere in the fog
He is her great great great great great grandfather. So there are some more possible Yamaokas to choose from.
but I guess one sword will remain there for aesthetical reasons and I wouldn’t see that as a hint..
-
Camping is pretty rare and since Bubba rework even rarer.
tunneling on the other hand -as in killer abandons a chase just to get to the freshly unhooked- happens often, and is only softened when there is an obsession and the killer fears DS, but also not always. It happens every second game at least, and I am not talking about EGC or 1 gen left. And it’s not always me (only when I play certain survs i notice some killers are really focusing me)
killers really are not better than survivors btw, often they need to bob their heads, walk circles or hit you on hook after tunneling - similar to teabags or clickyclicky survs. There is not one side that is worse than the other, both sides have those kind of players. Killers are not the saints here.
-
There is also an addon that lets the hag teleport to any trap without it being triggered, but it is a ultra rare I think so you shouldn’t see it as often.
-
If you are reporting correctly and with video proof, it should work!
sadly, that’s the only way it works and I guess with cross play it’s harder because I don’t think you can get the steam Id or other platform dependent ids from other platforms and those are mandatory for such a report..
-
Well, the added effect for We are gonna live forever should be helping in those cases I guess..
-
I think it is 500 points.
and @AggressiveFTW they haven’t until now because it gave literally zero points. That is now changing and being tested on PTB
-
That way it would lose its purpose of teaching beginners how to hit skill checks..
don’t get me wrong, it certainly needs SOMETHING but that’s not it..
-
@burt0r said:
Since I don't I would love to know if there ARE any games with crossplatform progression?
It would probably take a linking of steam/psn/xbox and other accounts and I don't know if this is possible or wanted by each platform.
I think Fortnite has cross Progression
BHVR will make special accounts where you can link your different platforms. I guess an external account is required for this to work. Problem is that when purchasable DLC is linked as well, platforms will miss out on those purchases..
We know it’s currently not wanted by Sony and Microsoft for DbD, but we don’t have any official statements from them..
-
They probably just misjudged the remaining time and tried to Kobe in your face but have you as backup before struggle. I see many do this but never when they actually get to struggle for this...
maybe they misjudged your distance and actually tried to end themselves on hook because they didn’t want to give you points for the unhook for reasons (they think) you did before in the match..
-
Usually stuff like this goes live at 17 pm cest, so in about 4 Hours.
-
@Rhe2veja said:
Little nightmares
This. Just played the complete edition for the first time.
The Lady as killer could have a cool light and shadow based power.
Six as a survivor with some darker perks, one with a drawback that reflects her hunger. The runaway kid as a Legendary skin.
-
@Tactless_Ninja said:
Man, Carl survived both Ghostface stabbing him in the back, and Legion stabbing him through the jaw. He sounds way too op.
We.. only have seen him in the Ghostface reveal trailer, did we not?
there was interaction between Legion and Carl??
-
@Artick said:
https://forum.deadbydaylight.com/en/discussion/comment/1649417#Comment_1649417
While that's 100% true, their job is literally to communicate with the community. Otherwise, why are they paid?
They do make stuff like the twitch streams etc right? And maybe Twitter.. Idk, I don’t follow them that much..
-
They probably realized it doesn’t matter what they wrote and people were always out to twist their words and try to bash the dev-team
-
Same!
i got high hopes with Jeff and Jane, they had different proportions and felt way more diverse. After those the survs were cool and all but seemed like rehashes of older survs
-
@ThePolice said:
https://forum.deadbydaylight.com/en/discussion/comment/1646835#Comment_1646835
So if cosmetics merge, if I have a p3 ash on pc with no perks and p1 ash on switch with all perks will I end up with a p3 as with all perks?
You will probably end up with only the p3 version. But all cosmetics from the Switch Version would be transferred. So not all perks unlockedy
i think that is how they described it in the latest Q&A.
-
I hope Quentin gets an ugly sweater as well as his long awaited face rework.
and of course the NOES license on all platforms.
Throw in an ugly christmas sweater for Freddy ;)
-
@Mandy said:
We can't guarantee that there will be cross progression between PS4/Xbox & PC I'm afraid. The only thing we can say with certainty is that there will be cross progression with Steam, Switch & Stadia. We would like to have more cross progression options available but for now that isn't happening and we can't say if it will ever be able to happen.
Do you have perhaps any update on the time the confirmed cross Progression will come?
last we heard of it, it was said it will come September iirc.
-
Which killers did you play before and which ones did you find fun or not out of them? Which perks do you use and on which killer rank do you usually play?
i like Wraith and Ghostface very much, but I am not playing killer on high ranks..
-
@TreSen said:
https://forum.deadbydaylight.com/en/discussion/comment/1640867#Comment_1640867
If it's been in the game for 2 years and the description implies it does it, it's a feature, not a bug.
The devs have been describing 'nerfs' as 'bug fixes' because they apparently think all killer players are #########.
Does the description imply this? (I really don’t know, I am playing in a different language with terrible translation..
but only because a bug is long time in doesn’t mean it should become a feature of the devs did never intend for it.
-
@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/1640867#Comment_1640867
Yeah, thank god it got "fixed" after 2 years.
I didn’t know that it was even bugged, but certainly it wouldn’t have taken them so long to fix it? I mean, that’s like saying the devs didn’t fix a bug that benefited the killer for 2 years (even though only slightly but enough for people to be enraged about the fix). That can’t be true.
-
It’s not a nerf but a bug fix. It wasn’t intended.
if it was an intended feature, survivors would just learn and adapt to the skillchecks, so nothing really lost here..
-
@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1640256#Comment_1640256
Literally, 8 out of my last 10 have been one of those, and that's just tonight, it's been like that since the update
But you are just one person, and it seems like there are not many people that have the same experience? Maybe I am wrong and I am the one that is just very lucky because I am getting varied maps.
also why include Lery‘s? That rework was a while ago and shouldn’t have increased probability for the last release, they only reworked the 5 Badhams and the one Yamaoka map iirc
-
Seems like you are just unlucky..
i don’t encounter those map more frequently and I think the devs stated the chances for the new maps are higher in the first week after the update, chances decreasing daily and are normal after the 7 days..
-
@ringwinning said:
PC player here —for some reason I'm unable to turn off crossplay, like the option is greyed out?
You have to access the option from the main menu. Once you are in a lobby as killer or survivor the option will be greyed out.
-
Use OoO, most killers will tunnel you and ignore the others
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1636098#Comment_1636098
I'm almost 99% sure. I haven't done any official testing but I know that when I've used cages + hooks before I usually get gold, though when I use hooks + Judgement I get the iri. There's been 32k Ruthless games because I caged over hooked and somehow got 3 iri 1 gold (again though, I think it's because I caged). Circumstancial evidence, I know, but it's my best working theory until I can be bothered to get the stats to prove it, and since I'm working on my last stats project still that I was meant to have done by 4.1.0, I'd need some time.
I know that it was definitely bugged in the PTB and gave way less but after that I just never paid any attention, because I only look at the emblems if I need them for challenges nowadays :)
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1636086#Comment_1636086
Aight when I said to avoid using him I didn't mean that he made it impossible- I think I got 2/3 of mine with PH and 1/3 with Nurse- it's just harder because his cages give less. Get a 12 hook/cage game though and it's a guarantee even if you caged 8 times into 4 judgements and didn't use a hook once.
I don’t think i got 12 full.. are you sure they count less for the emblem? I didn’t really pay attention at that match tbh, thought I would get the daily and didn’t concentrate on the challenge
-
It’s really not a good challenge, because you pretty much have to slug for the 4K and then the slugged one and the last one had to be hooked already. It promotes bad playstyle (even though it should also kinda promote not camping...)
i got 1 with PH. That’s totally possible, even used some cages for my daily in that match!
-
There are some annoying bugs on both sides, but overall you can play just fine if you play just for fun.
if you only play to win and be as competitive as possible, you may encounter bugs that will def throw the game for you, but usually I get in matches where the other part is relatively good sports about it and I don’t care that much if I win or lose kn the end.
-
Maybe they think you have done something toxic and want ‚revenge‘?
or they want to get the killer to hook them so they can hook suicide and they want at least the few points for the unsafe unhook.
idk. Mostly they are just dumb or toxic or both.
-
Maybe find out why they are suiciding on hook and do something against that? There are probably many reasons though, including toxic killers or toxic teammates.
reward players for sticking in even though it’s hopeless. Punish scummy gameplay for both sides. Reward ‚good‘ gameplay. (Tunneling for example is way too powerful, if I get a challenge to kill all 4 or try an adept i go for tunneling one out and voila, done in maximum 3 games)
-
I wouldn’t expect too many perk changes at once, the wording wasn’t literally „a lot“ but something that could be interpreted in different ways iirc
-
at this point just stop playing this game altogether. This sounds pretty unhealthy for you and I am very confident that no matter the changes you won’t be satisfied ever with what the devs will do.
next event however should be hallowed blight. Last year they adapted the pustula offering so it doesn’t spawn any flowers but only gives extra BP iirc. Could start 0-2 weeks before Halloween. But nothing confirmed obviously
-
@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1630607#Comment_1630607
these maps need changing from the ground-up, adding a breakable wall does nothing for how loops can spawn connected around the entire map
loop into jungle gym into 4 lane into shack into jungle gym around and around
good game
You don’t know how much they will actually change for those mentioned maps though.
-
I mean, we are getting map reworks right now with probably every major update. They don’t only update the graphics/assets but also add breakable walls etc.