Mooks
Mooks
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- Mooks
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@MedicSpirit7 said:
It’s so annoying idk why they do it. And the Streamers use it as clickbait
It’s literally meant as clickbait for their fog whisperer partners..
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It’s really not as time consuming.. got the Dwight charm in less than 20min.
the system is still stupid though. But there is nothing more exclusive about this than some of the rift charms
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@crowbarman said:
Actually, I didn't know of the issues. I bought on launch day, had heard of some bugs during testing from watching test server trailers but assumed they were going to be mostly fixed at launch, like most other games.
Instead, I read the banner announcements in the game that they posted that seemed to forget to list all of the known issues.
Higher ups or devs, they are all the same. They represent the same company, and if they are being forced to go live with known substandard product then they probably need to seek a new employer.
So you bought something without informing yourself about it in any way and now you are not happy with your purchase and you think the devs don’t deserve to be treated in a respectful way because of it?
the bugs will get fixed in the next hotfixes. They are working hard on this. And this disastrous release will probably impact future releases and they will probably change accordingly.
they don’t have to find a new employer just because it isn’t perfect now. They can all improve on it, especially if they like their job and company otherwise..
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And you know the dev team is at fault and not the higher ups from BHVR?
they probably can’t delay their releases because they are bound to contracts or something and have to manage the different platforms.
Hotfixes are there for bugs etc. and it’s not like you didn’t know about the issues before purchasing the DLC.
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@PsychoticNarwhal said:
https://forum.deadbydaylight.com/en/discussion/comment/1798937#Comment_1798937
Lol I responded to the wrong comment go figure😂
I thought the wording was off, but adrenaline DOES help in this situation so I thought it might still be related 😉
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@PsychoticNarwhal said:
https://forum.deadbydaylight.com/en/discussion/comment/1798893#Comment_1798893
That's what adrenaline is tbh
i like Wake Up! for this specific scenario more, but yeah Adrenaline is also useful for this. Sometimes i combine both of I wanna get the daily done
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It should mostly be a draw (2K 2E). But the nature of the game makes this impossible and the result should never be determinable before the match starts. So every result should be at least possible to accomplish I guess.
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That’s a situation where Wake Up! shines as well. I do this especially if I have „open gate with x“ daily
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How do you know that it’s because of ‚bad coding‘
its probably just because there was not enough time for QA and bug fixing. They have a pretty tight schedule with 3 month a chapter and all..
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Real problems? I mean.. they are a video game development studio so I don’t know what you expect..
they do have the Charity Case DLC however but they could make a new one with some recolored cosmetics for the newer chars!
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@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/1798364#Comment_1798364
I pretty much never play console so I still have my PS2 from 2006. I had a PS3 but it's broken. I won't buy a controller to have worse games than with M/K. It would be for Meme purposes only, which is not worth the money.
You just wrote you would buy a console to meme around but using a controller is not worth the money?
you could also just use your PS3 controller on pc..
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@MrDardon said:
I'd probably buy console DbD just to make myself a slow motion Killer/Survivor. It's hilarious. Also, pretend being a Tombstone Myers by going slower and when they loop you confidentely, charge at them with full speed.
You can just use a controller though 😉
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It’s sadly not possible..
but I guess we could see some more shard rewards in the advent calendar and you could buy the twins once you have enough.. they are pretty bugged right now after all and the locker thing is also getting added soon..
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That’s sounds kinda like you do have a sort of video game addiction there..
stop playing if you don’t have fun, it should really be that simple..
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1797627#Comment_1797627
Buddy, it was next to complicated in order to get the Dwight crow, not I even I could get it. So no not everyone has a fair chance
@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/1797627#Comment_1797627
If you are unable to enter the 20+ characters fast enough...you are EXCLUDED from ever owning the charm.
With the lowest streams having 3-400 people, and each code limited to 10 uses, you have, at best, a 3% chance at getting each individual code if you can type fast enough. If you can't type fast enough, your chances are literally 0%.
I HATE the system as well.
but even I got the Dwight charm.
try later in the event when more people already got theirs, find a streamer with less viewers, maybe even foreign language.
some even gave the last digits/letters of the code later so everybody got a chance regardless of console or something else.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1797623#Comment_1797623
It shouldn't be exclusive to begin with, they said they would stop doing that.
But it isn’t.. everybody has a good chance of getting it if they want
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Okay..
i don’t like this system either but is it really as exclusive if everybody can get it?
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I think the idea of the twins actually started as a mother baby concept, but was changed because of obvious reasons. That may be the reason why they have different genders on conjoined twins.
I do think/hope Victor is also some kind of testing for a smaller killer like Chucky..
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@HellDescent said:
So it worked on Kate for me, but didn't work for Dwght @Mooks
Well. Shame. Tingly tapping Dwelf would have been perfect..
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@HellDescent said:
Any tips? I couldn't get to work. I'm just sliding lol. I saw Nea in my game. Does it matter if it's make or female survivor
I think I read somewhere it only works with female chars..
Only tried on Elodie myself
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@JHondo said:
I play on PC with a controller, I'll have to check it out this weekend and see if it's a thing that anyone with a controller can do or just an odd console thing.
Can confirm it works on PC with controller
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/1796855#Comment_1796855
I've played Elodie a ton and not noticed any bugs with regard to her screams.
I think in many cases it only affects other players and not the Elodie player themselves. A friend asked me why I never screamed and I definitely heard the infectious fright screams from my Elodie..
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There are some odd places on the autohaven Maps though.. like in the middle on a small hill.
other than that I do appreciate the new look of the totems as well! They were a little bit too much standing out before
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/1796468#Comment_1796468
Ask yourself. Is it fair for killers? Is it fair to take away what killers built without any requirement from survivor player? Why should there be an anti momentum perk in the game?
Ask yourself: does everything in an asymmetrical multiplayer horror game need to be fair? Is everything else but DS considered fair? Why shouldn’t there be an anti momentum perk?
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DS is designed to be an anti-momentum perk and it worked exactly like that in your match (based on your description, didn’t see the clip)
why should there be a perk that is ONLY meant for anti-tunneling?
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@Cosmin262 said:
https://forum.deadbydaylight.com/en/discussion/comment/1796431#Comment_1796431
But Winter is the most wonderful time of the year,also not every person in the world celebrates Halloween(talking about europe mostly)
Halloween is still the most fitting event for DbD along with its anniversary. I don’t have celebrated Halloween in my life, ever, but I still think it’s the best fit.
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lol
as if they just made that trapper skin from scratch after the chapter release.
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@SpicyTopRamen said:
https://forum.deadbydaylight.com/en/discussion/comment/1778755#Comment_1778755
It is fitting, tbh. But that's why I'm only suggesting a wave emote. Better at saying hello than teabagging and less toxic to wave at the killer vs teabagging/pointing.
Total of 4 emotes, the 2 we have, one wave emote and one char specific.
best solution!
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1795384#Comment_1795384
And Oni's Minotaur skin has an open mouth but it never moves because he was never created to have one since he has a mask on by default, same thing for Legion and how all the member's faces never moves despite having them fully modeled underneath.
Creating an animation of some eyes sticking up from a basket (which isn't a model that's inside the basket) with snow particles coming off whenever the lid opens, is not the same as creating a full facial feature for an already existing character that wasn't designed to have it because by default their face is hidden behind a mask or let alone a cosmetic with facial movement for a character who's model isn't supported for such.
If we look at Killers like Plague, Deathslinger, Spirit and Clown, they all have facial features because they were designed from the start to be expressive which is why they don't have anything covering their faces by default, only exception being Freddy which i assume is due to technical limitation from back in the days like how Hillbilly & Wraith don't have faces that moves either.
If we look at Killers like Blight, Hag, Leatherface and Doctor, they all have some facial parts that's either animated or is jiggling, but it's only to the extend of the jaw or the jaw and the eyes because the rest of their face is either covered up by something or the rest of the face just isn't needed to move.
Had Trapper been designed without a mask by default, it might have been more likely. Also not to mention, Trapper is one of the first killers in the game alongside Wraith & Hillbilly from back in 2016 and as far as i know, their models haven't been updated since then on a technical level.
Damn good explanation!
It’s sad to see the ‚counter arguments‘ are ‚they want our moneyz‘ and ‚they lazy‘..
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Isn’t the time the survs (and Killers) came from irrelevant in the Entity’s realm? Thought it was mentioned that time flows completely different there..
but I agree that Kate is one of the strongest in this regard. She is described as very hopeful and having once escaped the grasp of the Entity.
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They never said they would show us the stats, did they?
they mentioned some results in the Q&A, I guess they are also further and deeper looking into the results.
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@Deadlock said:
BHVR: makes a baby like character
Fans: its a baby
BHVR: you are banned permanently from the discord server
You: not understanding a single word of what the mods were just explaining.
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This attitude doesn’t help. And you won’t get your feedback get listened to if all you are saying the devs and survivors are bad bad meanies. Constructive criticism is a thing, you know?
and no, they are not favoring killers. It’s pretty much ‚only‘ for high skill level players where survivors are actually OP. They can’t just buff killers and call it a day. There is way more they have to think about when balancing the game.
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They are aiming to do 2 licenses and 2 originals per year but they also said that is not a set rule.
next chapter could very well be licensed but it’s definitely not for certain!
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Well technically there are gay men who marry women and get children. But yeah. That one shouldn’t be the first LGBT char they ‚reveal‘ XD
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@Izo_Quartz said:
For the question about representation, the devs said they are focused on making sure they do it right and not just having a token character. If the devs truly care about gay representation, they would let David be a gay character.
- he's the fan favourite among the gay community
- he doesn't portray any offensive or predictable steriotypes
- it would work really well with his current lore without making it his whole character
couldnt that be said about every male char currently in the game?
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1794123#Comment_1794123
So you wanna say that their words means nothing and the streams are only for killing time?
where did I say anything like that?
you said they were making promises about Pig and Shape but they actually said they would like to review those chars including others. There were no promises made. And everything else that they mentioned in that post was literally worked on.
there are actual problems that warrant constructive criticism and even complaints. But you are literally making up stuff to make the devs look bad.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1794053#Comment_1794053
Don't worry I don't play the game until it gets properly fixed.
https://us.v-cdn.net/6030815/uploads/R7E5L4304G5K/xd.png
Source: https://forum.deadbydaylight.com/en/discussion/77678/live-q-a-recap-july-25-2019#latest
‚We cannot give dates‘
‘We would also like to review [..] the Shape, and the Pig, and more‘
you said there were making empty promises!?
i get that you are not happy with the state of the game and that’s your right. There are many bugs and issues, including imbalance, matchmaking etc.
BUT you are searching for stuff about the devs and their statements you can complain about, that’s not a healthy attitude and this kind of feedback doesn’t help anyone.
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@Ihatelife said:
I want actually see how Wraith and Demo are getting actually QoL changes, because yet Pig and Myers was promised to get an update and YET they didn't get anything. Empty promises and nothing else.
Didn’t you wanna leave any way?
also can you link me to where they promised Pig and Myers updates? (Don’t remember those and would really like to know)
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I actually hoped linked cosmetics would make long hair possible..
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1793585#Comment_1793585
Maybe the questions only got that many upvotes after the devs had already collected the questions?
No, I looked often in the forum section and I think there were even 2 or 3 questions about it and they got pretty many upvotes early on. meanwhile there are questions featured that only got 6 votes total (which I am not complaining about).
I actually hoped for getting some update on this subject so.. hopefully we will see something about this soon. Maybe similar to that stream were licenses were the main topic.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1793567#Comment_1793567
The reason there are some upvoted questions missing is because they can't answer it. They can't give a "no it's not coming" or "no its not planned" usually because something is planned (please highlight the word USUALLY there this isn't every time) and they can't give a "yes here it is" or "yes here's what we have planned" because that gives too many details too early on in the development process. Look at the question on keys/moris, all they could say is "yes there's been an update"; they know the community hate these types of answers and so if all the top questions gab these kinda of answers it'd be a very boring qna.
Yeah but usually they at least acknowledge the question and say they can’t give any details right now (see the Mori/Key one).
everything about the early game thing was completely missing, which was odd.. (or did they mention it and I skipped over it? Didn’t watch it live...)
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@Yords said:
How do they choose questions? Do they have a place where everyone submits a question or do they read them off the stream chat in twitch?
@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1793078#Comment_1793078
Forums and Twitter threads I think. Then they pick the easiest questions from the bunch and answer them, so they can get through as many as possible in the time they have.
Forum and Twitter is correct. But they are mainly choosing based on upvotes.
in the forum there is a dedicated section, users can upvote or downvote. On Twitter they probably go with the most liked questions posted as response to the Q&A announcement.
That said, there are indeed some highly upvoted questions missing, notably the ones about the ‚Early Game Collapse‘ that was mentioned in the anniversary stream.
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Bye! You will be missed here! (Or not really, bc your literal first comment is saying good bye..)
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1792891#Comment_1792891
True Invisibility means they're going to nerf him into non-existence. You'll never see him
It would be hilarious if they directly deleted him from the game and would be all like: „well you wanted him to be truly invisible, and now y’all complaining that you can’t see him?“
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An idea for a different gas effect that wouldn’t be worth a completely new power could be inversed input? Sonif surv press left they go right and vice versa. would be hard get out of the cloud if it changes directly after you get out..
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A killer that utilizes darkness/light/shadows in their power. Fear of darkness is really fitting for horror genre.
Elemental powers, especially fire or ice.
killer that is somehow related to spiders or insects. (Candyman with power involving bees plz)
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Great job, and thx for pointing me to a related question to my last Q&A question! You are truly too good for this forum, may it not corrupt you!
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Kind of off topic but then again pretty ok topic as well:
the complaints and haters are getting boring... they are complaining about stuff not even relevant to the game (even though there is enough that would warrant criticism) and when they are out of ‚arguments‘ they draw their ‚devs only want our moneys‘ card..