MonsterInMyMind
MonsterInMyMind
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- MonsterInMyMind
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Comments
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The fact we're in 2022 and people still are crying about butt dancing, which has been a thing since 2016, is insane, if you're gonna complain about something, please make it something serious like flashlight clicking I mean, people have had actual medical issues because of it people have went into epileptic seizures because of it. If anything could even be argued as toxic, it's that it could seriously kill someone.
Like dude big deal a Survivor Tbagged you big deal you're giving it the power you so desperately don't want it to have if you stopped caring about it and looked at it in a different light you'd find so much more enjoyment of the game.
Lastly, the reason why Behavior doesn't ban people for "being toxic" is the word has no merit anymore whiney players have used it to oblivion, and content creators have "clickbaited" the h, e, double hockey sticks out of it. How anyone takes this word seriously is beyond me. Also welcome to online gaming; you're gonna get BM'd no, matter where you go.
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I personally think he will get a graphical rework at some point but if I had to guess it will be when the new movie comes out as well as his buff.
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Five years for me this coming September.
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huge waste.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2887311#Comment_2887311
It should just make traps more translucent.
That's a good idea would be nice for them to "blend" more with the Environment.
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@psionic said:
I think it is optimization issues. All reworked maps feel more empty, with less trees, less rocks, less grass and other things.
I doubt grass was causing lag as it was already low res to begin with but if you're correct than something should be done.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2887338#Comment_2887338
I forget what devs actually call it, assets? Or something? I'm not sure but they should have things stored to allow a copy paste mechanic.
Lots of games have them and I cant imagine DBD not storing these as they use the same cars, barrels, tiles etc.
So yeah id assume just an over sight, should be easily adjustable if they wanted to go that extra mile
Hopefully on a few reworks it just feels like he's been either Forgotten or they legit believe he's OP.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2887311#Comment_2887311
Imagine being on hawking's in the past and there was just a random grass patch because he placed a trap 😂 that would give me a chuckle lol
https://forum.deadbydaylight.com/en/discussion/317735/how-hard-is-it-to-add-more-grass-on-maps
As for you OP, not hard at all. I just feel they forget about trapper needing to hide traps but then they dont balance for a high level and iv seen "casuals" as people call them go into the same trap multiple times haha
I was thinking the same, it's almost like the Dev's think he's OP because casuals lose to baby Trappers honestly.
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@Tsulan said:
The addon that darkens the traps should instead create rubble, patches of grass, or whatever there is used on that specific map to disguise the traps.
That way his power wouldn´t feel completely useless on certain maps. But then again, since the maps are random or require the killer to use a offering... its hard to plan for those indoor maps.
That's actually a really solid idea holy crap never thought of that.
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@Valik said:
While I do not agree with a lot of the ideas here.
I do want to say:
Bravo.
I want to see more community members posting ALL of their ideas.
I hope this takes off as a trend.
People should feel like posting all of their constructive changes like they're the devs - see what sticks!
I really like the Tombstone Piece idea - because it fits with his theme, has synergy with his perks, and can be a valuable addon while also giving it a much needed nerf!
Thank you for being a constructive and creative member of the community!
Hey, thanks again, it's all about spitballing ideas; you never know what good ideas are out there until people speak up glad you liked the Tombstone Piece Idea!
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@Bladeisbest said:
https://forum.deadbydaylight.com/en/discussion/317368/patch-notes-my-ideas
We have removed the following perks from the game until further notice: Survivor Perk - Dead Hard / Killer Perk - N.O.E.D.
FIXED
This is focusing on another area of the game. Dead Hard is being addressed already will take time, just like Patrick said secondly, NOED isn't something I'd add to this section it's not focusing on the area I'm looking at.
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@sizzlingmario4 said:
The prove thyself change doesn’t work because Guardian exists already. I don’t disagree with changing it though.
Yeah I've opted to remove the Prove Thyself idea forgot Guardian applied the speed boost already.
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@Ath4nat0s said:
There is a perk that does a better effect as "prove thyself"
It's called Guardian.
Spine Chill is fine bro, 6% isn't a big deal and only if you are looking at the survivor.
2% and 5% bonus are just trash, not worth thousands of BP.
You're complaining about genrush, that's my conclusion.
Your "Conclusion" would be wrong I'm looking at one area of the game that could use improvement it's also important to keep in mind the % are my idea that has room for discussion, everything does, instead of coming off aggressive, be more open to discussion geez this community can be so soft sometimes.
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@VirtuaTyKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2883417#Comment_2883417
No I was hoping you was thats all.
Ah I see.
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@VirtuaTyKing said:
Yeah are you a Dev though?
What does that even mean no I'm not a Dev does that mean I can't suggest changes? and format them lmao. Scott Jund wasn't a dev and did something similar.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2883244#Comment_2883244
If they made the game more esport friendly I would 100% quit the game
A lot of people would I for certain would.
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Dead by Daylight at it's core will never be competitive the game was never designed for it the only reason they've taken this "leap" is because casual players cried so much about getting higher skill Killers without realizing this was always a thing and still is a thing even with MMR while people don't wanna admit it there are people who purposely even now lower their MMR for easier games while it's not "content creators" doing it certainly there are people who do and trust me I know of a few.
The point being MMR was never suppose to be in this game. Behavior saw a fast way to grab peoples money and instead of focusing on the long term investment of DBD, they looked for the easiest cash grab possible, which is MMR it feels great for the first couple months until it all evens out and becomes what it has now awful for the game and community.
People will say anyone who dislikes MMR wants easier games, but that's so insanely dumb to say because that assumes MMR works as intended, which lets be honest, it doesn't at all. We also can't forget that insane amount of RNG we've got a Killer who has to go around the entire map picking his power up like WHAT and lets also not forget not all Killers are the best in the game and won't be admitted by Behavior Devs themselves.
It's not that competitive dbd doesn't bring in the money MMR does it's the fact the devs realize at the core of the game competitive dbd might be possible in 20 years and that's assume they go back and redesign the entire game to be suitable for competitive. You also have to realize if Behavior made Dead by Daylight a full esport, no one would be playing it that's a fact, it'd have probably around 5k people playing the game because at the core that's not what people fell in love with Dead by Daylight for. Lastly, point being Competitive Dead by Daylight is insanely laughable; if anyone who truly did care about being Comp played this game, they'd realize how stupid the idea is, lets be honest, those who want DBD to be Comp only want that because they can't go pro in anything else sorry but it's the harsh truth if I wanted to go Pro it certainly wouldn't be in Dead by Daylight. Anyone who was around for the Space Esports Tourny knows the game is just as unbalanced as it was prior; the only thing that's changed is they released Blight, so it's no longer only Nurse in Comp. I could go on and on for days about how stupid this thought is, but it won't matter. Behavior sold out for the easy investment.
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@Yords said:
Cheating bots in DBD? Please don't tell me this is a thing now.
Oh boy are you in for a wild ride read the whole thread
https://twitter.com/TricksOfShadows/status/1509624284099985425 -
Microsoft based screen updates/Windows Updates
Power Going out/Power Surge
Cat pulling the Ethernet cable outta the router(Yes it happens)
Finally had my CPU actually shoot sparks due to a misplaced screw fried my CPU and GPU
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While they don't wanna admit it I think they honestly turned MMR off.
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Day 1 was amazing, actually felt unpredictable vs how it's normally been. Day 2 was awful on both sides. Killer boring Survivor nothing but awful teammates. Day 3 felt way more sweaty compared to normal MMR and the other two tests.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2880155#Comment_2880155
What you call fun is honestly bullying. The reality is that your non-sweaty games are just babies that you're beating up. I don't need scrims to find appropriate opponents, they already exist in the MMR pool, they just need to be put into my lobbies.
That's crazy because I get them all the time sounds like you aren't at the MMR you think you are if you're not getting them respectfully.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2880541#Comment_2880541
Maybe ask them what their results were before making up scenarios in your mind?
Just a suggestion, of course!
Too much logic that actually takes being able to admit their true intention.
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@Norhc said:
https://forum.deadbydaylight.com/en/discussion/comment/2879604#Comment_2879604
You're either completely delusional or a BHVR employee.
You clearly can't read %'s or your just someone looking for a reason to hate the game.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2880182#Comment_2880182
shhhh I was trolling
oh lmao.
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@DrDeepwound said:
Thanks Monster, P3ing the Blight and this helps
It's not real was a joke but yeah will post if a new code drops.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2880113#Comment_2880113
The first day was so stale to me. I've never had so many games where the survivors couldn't do a single generator. I get the feeling that a lot of killers just want easy games. I'd rather have heated games than that. If MMR becomes what it was on day 1, I will quit.
Completely disagree, you're allowed to your opinion, but it's not that "killers want easier games" it's the games felt unpredictable for once I didn't know what perks Survivors were running for once, games felt fair and balanced but not sweaty and boring as they have been. That whole "Killers want easier games" is over used and over done by that same logic if I wanted easier games, I'd play Nurse and Blight over the Killers I currently play because they are easy mode once you get good at them. If you want sweaty matches KYF exists, go join the comp scene and Scrim against sweats all day while the rest of us look for fun in the game because we accept DBD has too much RNG to ever be considered an Esports game.
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First day felt like OG Dead by Daylight for sure the other two days were awful hopefully they bring the first day back was by far the best.
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@Aurelle said:
Well, now I'm just confused.
No reason to be confused joke played out not a real code but if one if found I'll post it here.
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@Satelit said:
I took one for the team
I'm sorry if a real code is released trust I will post it have done so recently had to get people once.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2880072#Comment_2880072
Monster in your mind, i can not trust you.
It was a one time thing I will post an actual code if one is found. I promise 🤣
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2880073#Comment_2880073
not falling for it
Good hopefully Behavior teases a real code shortly and I'll post an actual code lmao
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@Nathan13 said:
There’s no way
Only one way to find out 😂
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@MikaelaWantsYourBoon said:
If this is April 1 joke, i will hate you. I will hate you so much.
😂 Only one way to find out
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@Yatol said:
https://forum.deadbydaylight.com/en/discussion/comment/2879635#Comment_2879635
what bot plague?
There is currently a Cheating AI bot service testing in Dead by Daylight they stole dbd Mobile's AI code and are abusing it to the fullest.
https://twitter.com/TricksOfShadows/status/1509624284099985425 -
@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/2879604#Comment_2879604
Are they doing something right, or did they give away free daily bloodpoints and have codes that expired quickly to get people to log in daily and bump up the numbers, regardless of whether they played or not?
This is still reflecting the Sadako chapter so yes they've done something right it hasn't even gotten to the "bloodpoint giveaways" yet.
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@dugman said:
Keep in mind this is the month Sadako came out. The last 15 days of that 30 day average were boosted by people logging in for her and the related sales. The reason it’s still negative is it was running negative 5% or something for the first half of March.
I know just wanted to showcase Behavior is clearly doing something right for these numbers to be going up rather than down like everyone said.
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Seeing as how I've been playing her recently my best piece of advice is don't group up if you choose to stay injured and if you cleanse be prepared to play super immersed when she grabs her pool, that's pretty much the counter play or loop her at tiles that she can't vomit you on.
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@TheArbiter said:
Whats happened recently?? I remember for the longest time there was barely any hackers now there is one every 10 matches or so
Hackers stopped fearing EAC and Behavior that's what seems to have happened.
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@Pepsidot said:
So, so lame.
Yeah it's pretty lame to be honest sucks we've gotten to this point where cheaters have coded AI to do their bidding.
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NWO is real man AI is taking over Terminator was living proof.
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2878639#Comment_2878639
Almost no server side checks.
Peer to peer game in 99%
Extremely easy to cheat
Dev's need to seriously start hammering down on this problem it's getting to a point where Cheaters are openly taking things to the next level just to showcase how easy it is to get past Behavior and EAC.
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@Mr_K said:
Guess hackers got tired of holding themselves hostage.
It's mind blowing to me how this is still happening and it's getting progressively worse.
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@lauraa said:
I met bots once after waiting almost am hour trying to find a match as PTB artist
They were really bad though
This one seems to have been coded better it only got stuck on the harvester and played the game whoever is coding them is clearly trying to implement as free advertisement.
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@JimbusCrimbus said:
Imagine thinking BHVR takes feedback.
If they took feedback, there wouldn't be an MMR in a game dictated largely by RNG.
They've been openly asking for it during this test did you miss like the past 3 days of them asking for feedback per day or?
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@felorapt0r said:
they leave because they know the game is losing popularity
Seriously, on a post thanking her for what she's done for the community, you've gotta say this.
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@GannTM said:
Damn first McLean and then Not_Queen. We’ll miss you Not_Queen but best of luck to you!
I know right 😥
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Completely fine someone probably missed it thank you for posting though!
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This is a old code, most have it claimed.