MonsterInMyMind
MonsterInMyMind
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Aliens would be a cool chapter however rumor on the block is a Alien game is already being designed so i highly doubt behavior can get the license at the moment seeing as how this other game has it.
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It won't happen the developers think it would hurt the economy meanwhile people just save stuff up anyways i don't think it would matter that much.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1613238#Comment_1613238
As compared to current killer meta? LOL, no one is using this perk. I think I've seen it less than 5 times in thousands of games I played this year. If you make a really niche perk, than it has to be powerful in that niche situation, otherwise there is no reason to use it over meta. If you don't give killers good incentive to use a niche end game perk, than all you are going to get is NOED for end game and the rest will be perks that are useful during early and mid game. This guy took stats over 200 games and Remeber Me was used whopping 1 times.
Im not arguing against it being buffed but giving it aura reading makes no sense unless you make doors not spawn next to each other and on top of that speed up door times.
You can literally check my posts when remember me was nerfed i was one of the first ones to start a petition to bring it back but this suggestion on paper sounds nice but in game im telling you it would lead to it being nerfed again.
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I mean while its a nerf to noed in a sense its a huge buff to haunted grounds and i mean huge.
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Hag won't be nerfed anytime soon reason being her whole power relies on survivors making mistakes she has plenty of counterplay people just don't understand how to play against her.
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@GoshJosh said:
My only qualm with this perk is that the exposed status remains even after the exposed survivor is downed. It should immediately be taken away upon either downing or hooking a survivor. It's served its purpose up to that point.
That seems like a bug im almost 100% sure it is. Also your title here is very misleading i wouldn't say it needs a nerf it just needs to be fixed in the first place.
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Imma keep it real that would break the perk door spawns already hurt survivors enough this would be just overkill.
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Honestly lets just hope this is the shadow nerf that the game needed. Sadly though lets be honest it'll be fixed in 24 hours.
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Nah i got a better one optimization.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1605640#Comment_1605640
In that case if they think I'm paying actual money for the new chapter on console they can descend beyond my arsehole
Not gonna lie you have me cracking up right now that was a cleaver play on words there lmao.
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Dead by No Optimization KEKW
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@Earthragon said:
To all the people who complain about frame drops and performance issues on console, just buy a pc
You do realize even PC players are having issues right or do you just live in a small bubble?
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Cough no optimization by daylight
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/189395/not-trying-to-be-that-dude-but
They're waiting another couple of months so they can tell you your console is outdated and once you upgrade you'll be fine
Im a pc player but yeah seems legit.
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I believe it was either Scott or Otz that said this but to be honest gen speed is not the problem its chase times thats the problem there are some loops where it can take up to minutes to even catch a survivor on add that with swfs who know how to do gens and that's what causes these issues again nerfing gen speed is bad it will only lead to exit gate timers being smaller AGAIN it won't solve the core issue.
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@Canas said:
To quote the patchnotes regarding the "nerf": Fixed an issue that caused the Plague to not slow down after using Vile Purge.
I'd like to know if this issue has been around since her release or if this was caused by the Pyramid Head release along with the messed up trajectory for her vomit. This might impact her playstyle and feeling quite a lot. If anything she'd deserve buffs instead of nerfs.
I don't get why she even has slowdowns in the first place considering how little map pressure this killer has on her own. She gets genrushed to hell since people don't even get to spend time on healing against her thus solely focusing on the main objective. What she'd need is a slowdown to action-speed for fully infected survivors.
Because survivors on the ptb before she was released cried that she was to oppressive and that there was little to no counterplay once she was behind you so leave it to the developers to nerf her (regarding why she has the slowdown)
I honestly think she shouldnt even have it look at clowns they took his away and dude can slow you to ungodly speeds i don't think plague still needs the slowdown.
@SmileBigGrin said:
I think a nerf would be fine, I still die before first gen pops against her and Freddie so it doesn't make that much of a difference.
Nerfing a killer because you can't play around her is honestly the dumbest thing i've ever seen on the forums just being honest while we are at it do you want the exit gates to spawn open for you as well?
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@bm33 said:
Fps drops when gens pop on maps with graphic updates, not the other maps. Was PTB bug fix not general bug fix.
Im aware of what it was just including atleast that was fixed.
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Yeah the old BT effect was amazing i would love to see it come back honestly.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/1591495#Comment_1591495
imagine being someone who actually cares about what Reddit thinks
as a human being with more then 1 functioning braincell and a IQ over -10, can't say I relate
Oh i 100% agree but there are people who actually care about that stuff lmao.
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I mean dev streams were really nice but behavior kinda stopped doing them we don't really know the reason other then "we've got a lot going on behind the scenes we can't talk about it but for now we are gonna cut down on dev streams" kinda reply we got a hot minute ago they use to do them very often which was nice but they kinda just stopped doing them.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1591495#Comment_1591495
I don't like losing because its my favorite game. But I don't resort to toxicity unless the killer camps or tunnels.
The point is not everyone is that way simply those who in their mind believe this game is esports and that ranks actually makes you good players with this mindset are usually the most toxic.
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Because people in their mind still believe dbd is a esports game that they have to be the best at or else reddit won't love them and if reddit does not love them then their ego is hurt.
Basically a lot of people can't handle losing so it creates toxicity also the developers ignoring this for years has only made it worse over time.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1590527#Comment_1590527
The infection timer is increased by interacting with any infected objects: vaults, pallets, lockers, totems; not just gens. She has add ons that increase how much infection is generated from interacting with an infected object.
Put me down as Plague is very well made and good as is. Her add ons are great. I love using all of them.
Shame killer switching is no longer possible as being able to switch to Plague when there were a bunch of medkits in the lobby was such a great Gotcha! moment as killer.
Yep thanks for clarifying that but yeah this is just expanding on that idea i guess you could say and branching it out more id be interested to see the dev's playtest something like this would be kinda cool for her normal vomit to actually be something survivors also have to be afraid of instead of just corrupt!
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@Inferno427 said:
I thought the timer already sped up if survivors interact with infected objects?
I think that only applies to gens if im correct not everything else i could be wrong though if a dev can clarify would be nice. They can get sick from infected objects but i think that speed up only applies to gens but either way this is just branching out from her power and expanding on the idea.
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About optimization with the new graphics i have not seen or heard a word from the dev's about the issues people had on the ptb regarding fps also no word for low end pc's and console players like is behavior just ignoring the elephant in the room with this upcoming graphic update?
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In my honest opinion the one mistake they made with her on the ptb was adding this to her kit this was a silly and unneeded change i remember playing her on ptb and then boom they added this in because i guess people felt she was to "strong" boy how they were wrong kinda wish they would revert this if clown and freddy and run around using their power with no punishment plague should be able to do the same tbh.
"Slightly reduced The Plague movement Speed while fully charged and holding Vile Purge and Corrupt Purge. "
Time is a big thing in dead by daylight and the distance a survivor gets off this alone is problematic enough to make plague a very weak killer compared to the higher tier killers removing the slowdown would help her a lot.
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Better Together is insanely good people just don't give it the props it deserves.
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Its been suggested many times behavior not to long ago said there is currently 0 plans for devotion so sadly i don't expect anything coming soon.
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Agreed really good thing on behaviors part.
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@Pauu14_ said:
I think that, being an 18+ game that can contain sexual content, and since the original skin includes the thong, they could leave it to them to remove stereotypes about Claudette being a good girl.
Yikes.
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Already has been confirmed by peantis that next patch its fixed have patience.
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Corrupt,Ruin or POP,STBFL,Sloppy
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@Primalux135 said:
Thats for encourage people to play but indeed bloodpoints aren't enough for me. They should give iri shards
100% agreed shards would be a nice addition but keep in mind this is likely just the start im sure more is gonna be added like skins charms etc.
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@TAG said:
Perhaps there is a possibility that Konami mandated the skin to be legendary?
Even still if more people started going off about this it's possible konami would allow it to be sold in pieces this is just really bad on behaviors part for even ALLOWING something like this.
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@Funguu said:
I prefer the locked skins, they're cooler and have a lot more detail.
They are no different then a normal set EXCEPT you take away pairing them with other things that is by far the dumbest marketing strategy real talk you are allowed your opinion but legendary skins is all PH has got its lame give us something we can mix and match.
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@Veen said:
I implied multiple times that devs never been able/wanted to make 2 pieces sets, which explain why we never got one so far and why some cosmetics, (survivors heads, killers weapons) are linked with no real reason.
And since they get silent everytime you come with this, I suppose it's a step on the right direction.
I don't like that they are silent about things like this it's such a crappy thing that they're doing i don't care if the owners of silent hill like this its honestly trash such a disappointment.
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@ Antares2332 said:
Sorry but money comes first.
You do realize right if they allowed mix matching more people would buy them like what. I wouldn't mind paying more for it to atleast be allowed to match it with other skins.
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@malatruse said:
I really like Plague's actually. She's just so mad she's gonna whack it with incense.
Yeah but her weapon looks super weak just like blights it just looks silly.
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@zoozoom6 said:
huntress? trapper? demo? most look fine just not plague
Trapper and huntress dont break pallets with their weapon lmao.
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Hopefully they address the lack of optimization with this graphic update surely they will a lot of people don't have high end computers etc so we'll see i guess.
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@Iceman said:
I love how the killer shack is now matching the theme of the map.
Its honestly my favorite one so far looks amazing.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1546014#Comment_1546014
Aslo can you clarify rng?
There are situations take trapper's bear trap right either the survivor stays in the trap or the survivor instantly escapes that's rng a random number generated right there's are some bigger aspects of rng in dbd that's why its nearly impossible to design a tournament around it.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1546018#Comment_1546018
Wait dbd or eSports host
Both behavior mods and the host mods were timing and banning people it just was that bad i posted a recap up ^ there somewhere he kinda dives into what exactly went wrong.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1545999#Comment_1545999
And that itself seems like the eSports people screwed up and did not even try to keep out the spam
Oh no they tried their mods were putting in work but its hard when the entire chat is pretty much turning against you also there's more to the story that caused people to get upset if im correct there was a certain comment made by the host that really got under peoples skin.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1545999#Comment_1545999
Then why not make there own brand to help asymmetric games show they are viable and I am sure all platforms would be willing to put money into hosting it
The issue with this is asymmetrical games aren't viable for tourny's there's to much RNG to take into account thats the biggest reason the tourny failed and why the chat quickly turned on the host and the dev's it just was an absolutely snorefest of a tourny it also showed the biggest flaw's in the game which is how bad gen speed and camping really are i highly doubt behavior is gonna risk it im all for more skins but i don't think this is what they want to do.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1545978#Comment_1545978
Wow wait so instead of trying to help a asymmetric game to show they can be viable in eSports people decided to troll and ruin it the jerks
It was rough man i remember shortly after that they cut ties real fast with space esports.
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@IMilkNobody said:
https://forum.deadbydaylight.com/en/discussion/comment/1545957#Comment_1545957
what happen last time?
Pretty much an actual dumpster fire happened it was not a good tourny at all.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1545957#Comment_1545957
You mean the infamous people that decided to play ultra try hard to show how unbalenced it can be at times or did I miss another one
More like the one where basically the whole chat was filled with people memeing the actual crap out of the host and the developers at the same time so bad that an actual dev had to step in to commentate but the chat still memed the actual crap out of them added onto it yeah i highly doubt it'll happen ever again tbh dbd is not a tourny style game.
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Im assuming this person was not around for the last tourny yeah i don't think behavior wants to embarrass themselves that bad again.