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Mister_xD

Mister_xD

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Mister_xD
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  • @SenzuDuck said:
    He's been banned. They can't do anything if he has multiple accounts and is willing to buy more copies of the game to troll.

    wasnt he IP banned? like, he'd have to buy a whole new computer after each bann...

  • @Grey87 said:
    As the killer mains said after the last patch: "Cya! one less crybaby to worry about."

    well, if its wrong to want balance in a game, please continue calling me a crybaby. otherwise, get out.

    1. i am not a fan of the first idea, but the one where it locks the tokens in place is nice. i mean, most of the time it just goes down before you can even get these tokens, so i think its goood that way.
    2. that way it would actually hacve an effect on the game
    3. i agree that other tiers should have the oneshot too, but i think NOED shouldnt be a totem perk in general...
    4. sounds good.
    5. wont really make the perk stronger, but it would be a nice QoL change
    6. i agree on that one 100%.
  • i saw mathieu cote play killer... afterwards they insta nerfed the flashlights xDD

  • yeah sure. its not like killers are weak enough already.

  • i remember being at vacation when the game got released, but i bought it right afterwards.

  • @JayDoesGames said:
    How are killers being nerfed? You wanna try playing survivor rn. It's bs how easy killers have it. I played killer (hag) for the first time ever the other day and got 4k, even with a group of prestige and a flashlight wielding kate who kept blinding me.

    the fact that you just told me that its hard to play survivor shows me, that you are not a good player, sorry.
    the iron rule of DbD (at least in higher ranks) is: if you, as a killer, face a survivor team with equal skill to yours, you will loose this round. and that should not be the rule.

  • @Baphomett said:
    You know Deathgarden is also Behavior, right?  This essentially amounts to, "That does it!  I'm going to stop playing the game I paid for a long time ago and buy your new one instead!"  That'll teach 'em!

    they are a completely different dev team. my critisism was about the DbD dev team and not the company itself. I am still a very big fan of the Asymetrical Horror survival games and i wont just stop playing them. i just hope the Deathgarden devs will not screw up like the DbD devs did.

  • as if the'd give a ######### about that.

  • @Wolf74 said:
    This is just a stupid buff that doesn't make sense at all.

    the survivors cried, the they had to buff them in some way.

  • yeah... like what did they put on the hook? cocaine?

  • @Milo said:

    @Mister_xD said:

    @Milo said:
    1. Y'know why they aren't new modes? Cause the other would get probably forgotten
    2. Mhm
    3. That jump from rank 10-5 to rank 4. But rewards for ranking + Auric Cells rewards would be welcome
    4. NO. Not everyone has all the time in the world to even play one match trust me. Also there are days where you just dont want to play Ranked Games
    5. Sure whatever
    6. You should atleast gain more EXP. Cause exp isn't the same as BP.

    (and now am i toxic)

    @Mister_xD said:

    1. the only difference between these modes would be, that in one mode you grind to climb the ranks, while the other one is jst for fun. I doubt anyone would forget one mode, besides the killers who dont want to deal with your SWF BS anymore ^^.
    2. kinda obvious, but i just wanted to mention it
    3. i originally planned to give no rewards for anyone under rank 4, but i thought, hey! lets give the people some minor rewards who didnt have the time / skill to get to high ranks.
    4. if you dont have the time, then live with it, that you cant just get your 100 auric cells every month. Also, this is implemented to prevend players from grinding up to rank 1 and then stop playing the ranked matches, in order to make sure they stay at their current rank, so they get their auric cells.
    5. depending on your comment, you dont seem to be a friend of balance.
    6. i thought about that too, but i figured, that players who play ranked matches already get huge bonuses for hitting high ranks, so that one would probaply just kill the unranked mode.
    1. Thanks for thinking i only play SWF. To your knowledge only wednesdays
    2. Understandable but just the jump seems ridicolous XD
    3. I don't mind decaying. I'm just saying 1 day is really really not a lot of time
    4. I am sorry if you got it the wrong way. Should've said just Sure :d
    5. We can always bring those bonuses down for better exp or leave as you suggested

    i do understand you better now, thanks ^^
    but for #1, the "your" was not supposed to mean you specificly, but every SWF group out there. I cant tell how you play, but i do know htere is a lot of toxic 4 man SWF groups out there, who should honestly just get banned from ranked games.

  • i think they try to buff deathgarden, by scaring away their own players.
    i have no other explanation for the BS they are currently pulling off.

  • @Milo said:
    1. Y'know why they aren't new modes? Cause the other would get probably forgotten
    2. Mhm
    3. That jump from rank 10-5 to rank 4. But rewards for ranking + Auric Cells rewards would be welcome
    4. NO. Not everyone has all the time in the world to even play one match trust me. Also there are days where you just dont want to play Ranked Games
    5. Sure whatever
    6. You should atleast gain more EXP. Cause exp isn't the same as BP.

    (and now am i toxic)

    @Mister_xD said:

    1. the only difference between these modes would be, that in one mode you grind to climb the ranks, while the other one is jst for fun. I doubt anyone would forget one mode, besides the killers who dont want to deal with your SWF BS anymore ^^.
    2. kinda obvious, but i just wanted to mention it
    3. i originally planned to give no rewards for anyone under rank 4, but i thought, hey! lets give the people some minor rewards who didnt have the time / skill to get to high ranks.
    4. if you dont have the time, then live with it, that you cant just get your 100 auric cells every month. Also, this is implemented to prevend players from grinding up to rank 1 and then stop playing the ranked matches, in order to make sure they stay at their current rank, so they get their auric cells.
    5. depending on your comment, you dont seem to be a friend of balance.
    6. i thought about that too, but i figured, that players who play ranked matches already get huge bonuses for hitting high ranks, so that one would probaply just kill the unranked mode.
  • dont worry! your crys have been heared! the devs will now continue their nerfing streak to the killers! Happy now? I bet you are. Now tell me: Will you still be happy, when the killers leave this game, like so many of us already did? I mean, who will you bully then? the air? hav fun in your empty game then ^^ i'll just switch off to deathgarden.

  • i havent seen it yet... PLEASE TELL ME YOU ARE JOKING!!!!!
    i was starting to actually enjoy the game... Dx

  • @ZarStocher said:
    That would be highly appreciated. I lost my Legacy 1 on Meg around a year ago.. :c

    oh... we both lost it at the same time...

    my poor Trappy :'(

  • @LRGamer said:
    He started the sprint around the corner

    that meme gets me every time xD

  • fun fact: every one of these guys who complain abut killer stuff claim to be a killer main. They mostly dont even know that the killer has a lunge attack.

  • @Orion said:

    @Mister_xD said:

    @Orion said:
    Stop trying to pallet loop the Nurse and use her real counter - stealth.

    "stealth"? what is that? can i eat that?

    No, but if you don't use it, you'll be eating a hook through your shoulder.

    if i cant eat that, i dont want it!

  • @No_Mither_No_Problem said:

    @Mister_xD said:
    I think Malicious is the Emblem that rewards you for kills, right?
    Devout rewards you for hooks and injuring Survivors, so if you got 11 hooks and the last guy escaped injured, or even in dying state, there is a possibility to get iridescent Devout without having to kill all 4.
    I could be wrong though...

    Devout gives you two points for every hooked, killed, or DC’d Surv, you need 8 to get Iri.

    alright, then I screwed the Emblem names up. My bad :)
    (this bug never happened to me tbh...)

  • @epicassassin said:
    So i just faced a clown with a new moon bouquet and reported him in-game with links to imgur site with a screenshot of the end game screen and his steamid64. Is this enough to get him banned or are there some extra steps i need to take?

    I also have full moon bouquets on some of my Killers. Doesnt mean I hacked them, but that I didnt use them by now.
    Are you gonna report me too? If you want, I can take a screenshot and post the link below ^^

  • I think Malicious is the Emblem that rewards you for kills, right?
    Devout rewards you for hooks and injuring Survivors, so if you got 11 hooks and the last guy escaped injured, or even in dying state, there is a possibility to get iridescent Devout without having to kill all 4.
    I could be wrong though...

  • I have fun at being evil.
    what do you say now? >:D

  • @Tsulan said:
    Doesn't matter if the killer is 10 meters away or 100. If the killer is on the map, he's camping.

    I've been accused of being:

    • face camper (when I can see the survivor)
    • long distance face camper (when I dare to look at the survivor from the other end of the map)
    • totem camper (when I don't want them to destroy my perk)
    • gen camper (when I try to defend a gen)
    • basement camper (even if I'm not even close to the basement)
    • exit gate camper (when I should just take the loss and applaud them while they leave teabagging me)

    #########? xD
    i never heard of any of these... "long distance face camper" xDDDDD

  • so, when i use the first ultra rare, i simply press M2 and instandly start sprinting? idk... I'd rather suggest one that gives him full control over his chainsaw, therefore moderately increases the stun time when bumping into an object.

  • I'd rather put there a little microphone symbol in red right next to the names of the SWF group. If there are two groups, make one red and the other one blue.

  • @Orion said:
    Stop trying to pallet loop the Nurse and use her real counter - stealth.

    "stealth"? what is that? can i eat that?

  • i think they're okay.
    the insta gens were a bit more of a problem, since they had the potential to instantly end 1/5 of a game. if all 4 brought one, 4/5 of the game would be over, before the killer even had the chance to hook someone.

  • do you know how to prevent a scenario like this from happening?
    dont all rush the same hook / gen when the killer is there.
    Also, you basically said, that the Killer does not deserve to hook all of you, because you went down in one area? seriously? if 3 went down that easily, the killer definitely deserved these hooks.
    Dont blame the hook placement, blame the team and yourself.

  • I wish I could say something different than Ruin, but since the game is literally unplayable without it, I'll have to stick with it.

  • @greyxb said:
    -It seems that tinkerer now makes the terror radius 0 the whole game, which is pretty fun! just a mild bug!
    -There is a new bug which prevents players from moving the whole match, the only action that can be done is crouching (lol)
    -There's the [BAD WORD] anti-cheat bug too which you guys lied to us that was fixed a long time ago
    And of course many more, but I mean, what the [BAD WORD] are you guys doing with the money we give you? Have you ever heard of testing your content before releasing it? because you don't seem to know that.
    I know it must be really hard to earn money and sit on your chair doing nothing, while everyone suffer from your incompetence, but just to let you know, this is driving people away from the game which we so dearly love, including me.
    This is a [BAD WORD] joke, i'm better off throwing my money on the trash.

    have you ever heard of the "PTB"? this is literally them testing the new stuff before releasing it.

  • @Zet395 said:

    @Mister_xD said:
    Myers.
    I cant play the pig tbh...

    It's definitely not as easy as it sounds.

    I think that sounded a litle wrong...
    I'm not a bad pig, but I cant play her for more than one time in a row, since I kinda dislike her features (like everyone getting the traps off 1st try or sprintbursting away from my ambush attack .-.)

  • @Dave_Microwave said:
    It doesn't look right, I dunno, I just really liked the old animation better. This one just looks a bit low quality in my opinion. I know they did it because the animation is shorter, but still, it's pretty meh looking. What do you think?

    honestly, I'd rather have the old one back in ridiculously fast instead of this. It looks horrible, but dont worry, friends! We will get a new animation late 2045! :D

  • wait... you are telling me i would get something else than cancer when i'm going into these toxic ranks?
    Sounds great to me ^^

  • Myers.
    I cant play the pig tbh...

  • @Orion said:
    So to reiterate: NOED is useful for late-game builds, and the Nightmare's perks are late-game. Thank you everyone who went off on a tangent and pretended I was saying something else.

    no problem ^^
    i like to pretend like someone said something else :)
    DID YOU JUST CALL ME FAT?!? >:(

  • DbD Forums Episode tow: Return of the Trolls

  • please give me your definition of "camping", since its pretty unclear to many people.
    defending the hook is not camping, placing a trap setup around you is not camping, chasing someone around your hook is not camping, its also not camping if you happen to sometimes be in my terror radius or when i sometimes come back to you just to check if everything is okay.
    Camping is, when the Killer continuously stays around the hook, even if he doesnt know anyone is there, and wont let himself get lured away by chasing someone else down.
    Hard Camping is when the Killer literally stands in front of you and doesnt move.

  • @Mycroft said:
    By the way, I have a suggestion. If we can not shoot anyone in battle royale games or first person shooters. I mean why should there be winners and losers, right?

    Yeah... It would be super Overpowered if the Killer could kill people. Lets just remove that feature in order to balance the game, so the Survivors finally have fun with "The Killer Bully Simulator 2018" again.

  • no.
    The point of wiggeling is not to wiggle free from the Killer, but to prevent him from always getting the basement hook. Thanks to the wiggle feature, the Killers thoughts are like this "if I'd try to hook this guy in the basement over there, he'd simply jump off my shoulder. Instead, I'll hook him right here :)"
    Besides that, with this Buff, a new Meta Perk would get born, which means that Killers would have to fill another slot just for countering the survivors Meta. (Ruin for genrush, NOED for genrush, Bamboozle for window looping, Enduring for DS/Pallets, Brutal Strength for Pallets, Remember Me for genrush, Bloodwarden for genrush, Overcharge for genrush and now you want to add another necessary Perk to counter out the Survivor's actions/Perks: Iron Grasp against your idea of Boil Over.)

  • @Brady said:

    @Mister_xD said:

    @Brady said:

    @Mister_xD said:
    Play Nurse and use two Add-Ons which remove 1 blink.
    Now share the results down below. (you can post a picture or take a screenshot of your endgame results on Steam and share the link)

    And yes, I'm doing this to show how freakin bad her Add-Ons are and that they need to get reworked.

    GL HF TO ALL CONTENDERS!
    And may the Entitus be with you!

    You aren't supposed to stack removable blinks, so your argument is already biased.

    The Nurse is more powerful without add-ons (imho) and if that's the case on an S Tier Killer, then her add-ons in which have negatives are justified.

    You know why she is better without Add-Ons? because all of them remove a blink. a 1 blink, or even 0 blink, Nurse is unplayable. Her Add-Ons were balanced, when she had 3 blinks, but when they removed a blink, they should have thouughd about them as well, considering that they all are very rare add ons.

    Her negatives on add-ons are justified.

    "She needs better add-ons! They're trash! They make her more trash!"

    Do you read what you're saying? If everyone is commonly agreed that she's better without the tampering effects of the add ons, then her add ons deserve the negative effects. She's an S Tier Killer, arguably the best. If you want her add-ons more powerful, then her base power needs nerfing and that's not something I can agree with. The Nurse is perfect where she sits right now.

    you obviously dont get my point.
    i do not complain about her add ons having downsides. i also dont say she would be anything less than the best killer in the game, by far. all i'm saying is, that add ons should change the way a killer plays the game and not make the killer unplayable. right now, any add on on the nurses bloodweb is nothing more than a waste of BP, which should not, by none of the killers and/or the survivors, be a thing. add-ons cost you BP to ADD something to your power. but in her case, the downside is way too big. they need to rework her add-ons, so the downside doesnt kill them anymore, but therefore is balanced. a little example: "Jenners last breath" gives you a tremendously increased blink movement, therefore slightly increases the fatigue time and also removes 1 blink. thats one of the add ons i'm talking about here. Not only is it very rare, which means that i'll have to spend 6.000 BP on it, its also good for nothing. i'd say remove the "removes 1 blink" BS and rework the other downside a little, like "moderatly increases your fatigue time and slightly reduces your accuracy",so it actually is balanced instead of broken like it is now.
    add ons on the killer should be used to either give him an advantage, or give him bonus BP. No add on should give the killer a disadvantage. and nothing else than an disadvantage.
    i mean, look at the survivor addd ons. not a single one of them gives you a bigger disadvantage than an advantage., now look at the killers add ons. killers like, for example, nurse or freddy have a lot of really unnecessary addd ons which no one will ever use, if they stay that way. some examples: "The "Evil Mans" Last Breath", "Kavanaghs Last Breath", "Red Paintbrush", "The Wraith", etc.
    these are the add ons that need to get reworked.

  • @benzos said:
    you don't need addons for nurse. lol.

    cause most of them make her worse.

  • @Brady said:

    @Mister_xD said:
    Play Nurse and use two Add-Ons which remove 1 blink.
    Now share the results down below. (you can post a picture or take a screenshot of your endgame results on Steam and share the link)

    And yes, I'm doing this to show how freakin bad her Add-Ons are and that they need to get reworked.

    GL HF TO ALL CONTENDERS!
    And may the Entitus be with you!

    You aren't supposed to stack removable blinks, so your argument is already biased.

    The Nurse is more powerful without add-ons (imho) and if that's the case on an S Tier Killer, then her add-ons in which have negatives are justified.

    You know why she is better without Add-Ons? because all of them remove a blink. a 1 blink, or even 0 blink, Nurse is unplayable. Her Add-Ons were balanced, when she had 3 blinks, but when they removed a blink, they should have thouughd about them as well, considering that they all are very rare add ons.

  • idk... i hate ignoring one guy who will just do the gens then :/
    its fun if the obsession is dead and you still have 8 tokens though x)

  • Remember Me. good perk.

  • I do understand, why many people think that Hag is better than Trapper, but there is one reason why i think, that Trapper is better than her:
    The Trapper has a oneshot ability. as soon as someone gets trapped, this person is insta downed. they will, however, return to the injured state after freeing themselves or getting rescued. If you play against a Trapper, who knows where to place his traps, he has the potential to end the game within ~5 minutes with a 4k. If you face a REALLY good Trapper (or just an extreme lucky one), he'll also end the game with no, or MAYBE a silver chaser emblem. Why? Because he used traps to catch the Survivors instead of hunting them down. Trapper is the strongest defensive Killer this game has. If you try to ambush him, you will probaply meet your demise very soon.
    The Hag still has the problem, that she needs to hunt her prey down, unlike a Trapper. Also, she cant catch multiple people at once, like the Trapper does. Thats why I think she is not as powerful as Trapper.

  • @Master said:

    @Mister_xD said:

    @Master said:
    Lets face it, SWF has all information they want anyway. Thats why SWF is so broken^^

    doesnt mean that everyone has to have this information. Solo players shouldnt.

    Then SWF must be banned from ranked, either you balance around solo and bann SWF from the competitive mode or you balance around SWF

    @White_Owl said:

    @Mister_xD said:

    @Master said:
    Lets face it, SWF has all information they want anyway. Thats why SWF is so broken^^

    doesnt mean that everyone has to have this information. Solo players shouldnt.

    Actually yes. Devs stated more than once that they want to bring solo survivors on the same level of swf, so they can balance properly for everyone.

    well yes, but if that were intended, every one of the survivors would get such an icon and not only the obsession.
    right now this is just an annoying "bug" they will (hopefully) remove soon from the game.

  • @Master said:
    Lets face it, SWF has all information they want anyway. Thats why SWF is so broken^^

    doesnt mean that everyone has to have this information. Solo players shouldnt.

  • why should they take the time to fix a bug on a perk which will get completely reworked soon?
    they could also spend their time on the hatch close mechanic or on finishing the nerf for ds...

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