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Mister_xD

Mister_xD

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Mister_xD
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  • @Justicar said:
    I think Boil Over would be in a decent place if they simply buffed the range to 32m/48m/infinite and the sway to 50/75/100%.

    NO.
    are you insane? xD

  • @Khalednazari said:
    Yes. Freddy needs rework. Leatherface needs rework. 

    And we, the Claudettes, need more bushes in the maps so that we can hide in our natural habitat.

    • crouches behind the maple tree in Yamaoka estate *

    naww... i couldnt decide weather i vote you up cause i agree, or i LOL you, cause you made me laugh...
    why does the LOL button has to be the toxic button? :c

  • the thing is:
    looping is boring. its easy to learn and has a huuuge impact on the game, turning it by 180 degrees and making the survivors literally untouchable, if done right, which can be veery annoying when playing killer.

    on the other hand, stealth has been nerfed multiple times to the point, where you cant get far with stealth gameplay only and that the tool, once used to break the LoS with the killerr (pallets and windows) now are completely useless in that point, due to some killer buffs to fight looping.
    i dont think its "toxic" or anything, its just the supported meta by the devs. my hopes are, that we will finally go back to the stealth meta, as this is what the game was build around, but as long as looping is a thing, the looping meta will always be a thing.
    my solution: drastically reduce the amount of pallets and windows, increase the amount of tall grass and increase the time it takes the killer to kick / vault stuff. also, make pallets so, that the killer needs to kick them in order to catch the survivor.
    just my thoughts, probaply have some minor balancing problems though...
    (also not my full thoughts on this, just the main points. this will likely never happen, as this would require the devs to completely rework every single map in the game.)

  • i think you wanted to say freddy needs a "buff", right?
    nerf = making someone weaker
    buff = making someone stronger
    im a little unsure, weather you want me to list you killers who need a buff or killers who need a nerf right now...

    bus since you asked for nerfs: nurse. she is the only killer who really needs some readjustments when they finally balanced this mess of a game.

  • @Peanits said:

    @SurpriseSurprise said:

    @Peanits said:
    Couple things to keep in mind about making generators actually slower with multiple people:

    • Nobody would work on them together. If you see another survivor, you'd just leave an go to a different one.
    • New players would not understand this, it's counter intuitive. Veteran players would get mad that some new player came along and slowed down their generator, maybe even think they're griefing.
    • With everyone working on different generators, they're working at maximum efficiency.
    • With everyone working on different generators, you cannot apply pressure. If you disrupt a generator with three survivors on it, you stopped three people from progressing. If you stop a generator with one person on it, there's still three people working on generators (at max efficiency).

    Think there'll be a rework of the killer offering, "Shroud of Separation"? Cause it like literally gives the survs a bonus in efficiency, lol.

    The upside is secretly making the survivors play super carefully because they think you have a mori.

    yeah about that...
    didnt the devs say they wanted to add more secret offerings into the game like a year ago?
    i feel like any offering that isnot a bonus BP offering should be hidden, so no oone besides the one who used the offering knows how the game will be affected by the offerings until they see the end screen...

  • @SenzuDuck said:

    @Mister_xD said:
    sorry, but are you having a problem with making this perk a high risk high reward perk?

    Risk Vs Reward doesn't work like that, lmfao.
    "Risk wasting an entire perk slot because someone didn't reply in chat"
    Killer dodge lobbies when survivors don't ready up fast enough but you want them to spend the entire minute discussing perk choices and who should have DS, get out of here lmfao.

    i mean, YOU HAVE A CHAT. TALK TO YOUR TEAM. its not that hard, just be like, "anyone using DS?" and if they dont answer, thats not my fault.

    "It doesn't affect me so i don't really care about how balanced it is".

    and this would also make SWF weaker, as they wouldnt be able to take their 4 D strikes in the game anymore, continuously bullying the killer.

    Again with the "every game i play is SWF 4 man"
    I very rarely, if ever see DS anymore in a match, let alone more than one in a match anyway, stop crying over everything, just practice and get better.

    but your right.
    lets just make it, so when you use DS, you will instantly die on your 2nd hook, no matter if you hit it or not.
    at least the solo players are gonna have a better time now, right?

    You're so disgustingly biased it's either one extreme or the other for you, you don't want balance you just want the game to be easier for you, it's boring, stop.

    okay... if Risk vs Reward doesnt work like that, then how should it work? isnt it supposed to be like this: you make a great risk at losing sthg, but therefore gain something really nice when succesfull? also, what would you call NOED then, as this is literally the definition of Risk vs Reward?
    besides that, why do you think you have that chat? to just chat? no. if the chat was all about chatting, the killer wouldnt be excluded from it. also, just because there are people not writing in the chat, doesnt mean that they couldnt start doing so.
    also, why do you think ppl close the lobby? cause of the last second switch, which is a completely different topic, so pls dont start with that now.

    "It doesn't affect me so i don't really care about how balanced it is" this is actually true, as i am not one of this toxic f*cks who need to run this perk to get to rank 1.
    also, why i mentioned SWF is because you literally asked for me to do it by specifically asking me weather i wanted to buff SWFs or not, so i just replied to you there. pls dont put words in my mouth, thank you. and just because its not that common of a perk anyore, doesnt mean its fair all of a sudden, does it?

    and honestly, my last line was S A R C A S M. its sad when you cant even figure THAT out...

    conclusion: you just made the typical survivor main response: "DS is fine and you just want the game to be super ez so you can get ez 4ks every time, noob!". besides the fact, that you still didnt answer my question on how YOU would nerf that perk, but completely avoided that, please dont come to me, telling me that my suggestion is complete horse #########, when you cant even make one for yourself. now, my suggestion was fairly easy: keep this OP ######### the way it is, just make it a once per game thing. that would still be better for you survivors, than the devs suggestions, as they would completely remove the escaping the grasp mechanic.

    PS: omigosh i was wrong about the "vote down" thing :O cause no one is allowed to ake a mistake or forget something, which has been a thing like a year ago for maybe a week or two.
    why tf would you screenshot this btw? xD

  • @VolantConch1719 said:

    @Mister_xD said:

    @DwightsLifeMatters said:
    Mister_xD said:

    @SenzuDuck said:

     @Mister_xD said:
    
    agreed.
    
    DS doenst need that much of a change, just make it obsession only.
    

    if a non obsession has it, well, your gonna play the round with 3 perks then ^^

    Yea, lets make solo players even more weaker, sounds fun and fair.

    and how would that make them weaker?

    and how would YOU nerf DS then?

    please tell me instead of just clicking LOL ^^

    Is clicking lol like a thumbs down in this forum?

    yes.
    no one knows why, but its the case.
    sometimes im getting a little confused when looking at my LOL ratings, as i dont even know where i made a joke and where ppl just disagreed with me...
    this forum needs a "vote down" option...

    I think they used to, but people abused it.

    nope.
    been on these forums since day 1, there never was any ability to vote sthg down.

  • @SenzuDuck said:

    @Mister_xD said:

    @SenzuDuck said:

    @Mister_xD said:
    agreed.
    DS doenst need that much of a change, just make it obsession only.
    if a non obsession has it, well, your gonna play the round with 3 perks then ^^

    Yea, lets make solo players even more weaker, sounds fun and fair.

    and how would that make them weaker?

    and how would YOU nerf DS then?

    please tell me instead of just clicking LOL ^^

    Solo player runs ds, has no choice if the other people with them are running it, end up losing on a perk because someone might has ds.

    You're blind if you can't see how it affects solo players.

    sorry, but are you having a problem with making this perk a high risk high reward perk?
    i mean, YOU HAVE A CHAT. TALK TO YOUR TEAM. its not that hard, just be like, "anyone using DS?" and if they dont answer, thats not my fault.
    and this would also make SWF weaker, as they wouldnt be able to take their 4 D strikes in the game anymore, continuously bullying the killer.

    but your right.
    lets just make it, so when you use DS, you will instantly die on your 2nd hook, no matter if you hit it or not.
    at least the solo players are gonna have a better time now, right?

  • @DwightsLifeMatters said:
    Mister_xD said:

    @SenzuDuck said:

     @Mister_xD said:
    
    agreed.
    
    DS doenst need that much of a change, just make it obsession only.
    

    if a non obsession has it, well, your gonna play the round with 3 perks then ^^

    Yea, lets make solo players even more weaker, sounds fun and fair.

    and how would that make them weaker?

    and how would YOU nerf DS then?

    please tell me instead of just clicking LOL ^^

    Is clicking lol like a thumbs down in this forum?

    yes.
    no one knows why, but its the case.
    sometimes im getting a little confused when looking at my LOL ratings, as i dont even know where i made a joke and where ppl just disagreed with me...
    this forum needs a "vote down" option...

  • why?
    cause there is no hope left for that guy. he cant be saved, he cant 4% off the hook without immediantly getting rehooked and this would just make the game last longer for no reason, while the survivor gets his struggle points and dies.

  • it cant be helped if you only crouched towards the boxes...
    use urban next time and youll get it.

  • only if this is in the killers basekit then.

    i dont see any need to nerf the Memento Mori offering.

  • @SenzuDuck said:

    @Mister_xD said:
    agreed.
    DS doenst need that much of a change, just make it obsession only.
    if a non obsession has it, well, your gonna play the round with 3 perks then ^^

    Yea, lets make solo players even more weaker, sounds fun and fair.

    and how would that make them weaker?

    and how would YOU nerf DS then?

    please tell me instead of just clicking LOL ^^

  • agreed.
    DS doenst need that much of a change, just make it obsession only.
    if a non obsession has it, well, your gonna play the round with 3 perks then ^^

  • NOED is such a bad perk at this point, you should rather ask for buffs instead of even more nerfs.
    like, seriously: just run BW. it does NOEDs job at preventing them from escaping 1000 times better than NOED does.
    besides that, you do realyse that you could leave ANY TIME YOU WANT when NOED kicks in, right?
    even more laughable is, that the killer runs 3 perks for the whole game and in the end, only has a chance that NOED might kick in and if it does, it usually only gets you 1 down before the totem blows up.

    but apparently some people are to incompetent to destroy 5 totems in the midgame, which are mostly very poorly hidden. (btw if the killer runs Ruin, you only need to hunt down 4 NOED totems)

    Please stop beating a dead horse, as there is literally nothing left they could nerf on NOED without making an "okay" perk to an "trash" perk.

    cant wait to get my LOL ratings ^^

  • the single most satisfying thing in this game is as a tombstone myers when a survivor is cocky at the exit gate and you grab and kill them like 1 centimeter away from their victory xD

    this feeling can also happen when Blood Warden kicks in and they dont realise it xD

  • if you made 1.5x BP permanent, it wouldnt be special anymore.
    id say they could make these events more often though.

  • @Boss said:

    @Mister_xD said:
    i have no problems, as my lobbies usually fill up within 10 minutes.

    Oof, 10?
    That'd be bad for my region.

    within 10 minutes. that means that this i the longest time ive had to wait till now (after the update). usually the lobbies fill up in less than 5 mins...

  • i agree that they are too high.
    im certainly not spending 10$ on a single skin.
    maybe they'll reduce the prices once they have more skins available? like, 30 purple skins for each killer / survivor or sthg like that.

  • @Rothul said:
    awww. What's the lowest price? Do you know? Or does someone still have a code? Like street meg is awesome but i'm poor ;/

    you could get the code from a dev, if you happen to be extremely lucky...
    otherwise, these "ultra rare cosmetic items" from DbD are veeeery expensive. i think golden feng is around 200$ or something like that?

  • i think its a bug

  • @Michiko said:
    Mister_xD said:

    @Michiko said:

    Mister_xD said:

    writes an normal comment, nicely asking how the current situation in DbD is
    
    one toxic guy:
    
    LOL RATED!!!!
    
    sometimes i dont understand why ppl LOL rate stuff...
    

    @Mister_xD If someone doesn't like you, they'll LOL all your posts. Apparently "LOL" is the new dislike button. Just shows how toxic and childish a portion of this community can be.

    ye i know, but why would someone LOL rate a post like that?

    ive experienced it myself, where i did nothing but writing down the definition of "asymetrical horror game" and got 3 LOLs on it... like, no one ever said sthg against it in the comments, as they probaply knew it was right (you can literally google it and would find my definition), but still LOL rated the post...

    i just wish they'd at least say something in the comments.

    @Mister_xD Welcome to Dbd Forums my friend. I always tell newcomers to run and never look back. 

    that made laugh, but i didnt want to LOL rate it, as that is the "toxic button" in these forums...
    cant we just get a "vote down" option already? ;-;

  • ive said it before and i will say it again:
    this whole hook invu think is pure BS. the hook should be the place where the KILLER has the control, but now they even take that away? GG.
    its the same as "we punish a hook farmer by taking away BP from him and reduce his emblem quality when he unhookssomeone and that person gets hit within 10 seconds. on the other hand, we make this person invulnerable and give him his SB back, so the killer wont even have the chance to hit that guy in these 10 seconds" DEV LOGIC

  • @Michiko said:
    Mister_xD said:

    writes an normal comment, nicely asking how the current situation in DbD is

    one toxic guy:

    LOL RATED!!!!

    sometimes i dont understand why ppl LOL rate stuff...

    @Mister_xD If someone doesn't like you, they'll LOL all your posts. Apparently "LOL" is the new dislike button. Just shows how toxic and childish a portion of this community can be.

    ye i know, but why would someone LOL rate a post like that?
    ive experienced it myself, where i did nothing but writing down the definition of "asymetrical horror game" and got 3 LOLs on it... like, no one ever said sthg against it in the comments, as they probaply knew it was right (you can literally google it and would find my definition), but still LOL rated the post...
    i just wish they'd at least say something in the comments.

  • doctor with unnerving presence camping the hook
    i dont see any flaws! c:

    (it should seriously be unaffected by anything the killer does, otherwise doc would be as broken as nurse at that point)

  • writes an normal comment, nicely asking how the current situation in DbD is
    one toxic guy:
    LOL RATED!!!!

    sometimes i dont understand why ppl LOL rate stuff...

  • okay...
    you are not supposed to be able to wiggle off. This feature has been added, to stop the killer from always hooking you in the basement, so please dont come here and complain that you didnt get your 50th 2nd chance in a round.
    if killers cant hook you, they will slug you. thats how easy it is.

  • your right. the killers ruin everything, so lets just remove them.
    ENJOY YOUR WALKING SIMULATOR!

  • if i dont see 3 ppl with BBQ, i go and check the gens as its very likely that they just were hiding behind them. and most of the time they are.
    BBQ is perfectly fine as it is, please dont suggest a rework of probaply the most balanced perk we have atm, thank you!

  • besides the fact that noed is just a piece of garbage and there is way better options (due to multiple nerfs) and that they DID NOT buff noed in the recent update, but actually NERFED it (check the stats. NOED 3 is weaker than it ever was), i think we should just get the old noed back. maybe the 2 minute noed would be okay too, but honestly, exposed isnt that much of a big deal, IF YOU CAN LEAVE AND WIN ANYTIME YOU WANT!

  • just give bonus BP for it.
    this perk is supposed to be a hard mode for survivors, so i dont think it should be buffed, but instead reward you for using it.

  • the funny thing is:
    when a survivor quits in the middle of the mori animation and you had a green mori, you will be able to use it again! xD
    that way you can get rid of 2 people with a single, green mori. xD

  • ye thats dumb.
    the thing with the windows and pallets is, that they start te animation and the shock will not prevent them from complating it, it will only prevent them from starting it. at windows this looks especially odd, as thec animation already starts like 2 meters away from the window, so they will simply jump over... :/

  • here is an important thing to keep in mind:
    eve nthough he has the oneshot ability, does not mean you have to use it to get the downs. billys chainsaw is mostly used for the movementspeed and map pressure, the oneshot ability is just a nice thing on top of that.

    so what i wanted to say with this is: new billys often make the mistake and try to chainsaw the survivor, even if they could simply hit them with their melee and down them that way. survivors, especially skilled survivors will be able to dodge your chainsaw fairly easy, so if a guy dodged the chainsaw once or twice, just melee him. there is no shame in that.

    nother thing against skilled survivors:
    they will memorize your chainsaw charging time and dodge to the left or right, once the counter in ther head turned to almost zero, causing you to miss. just get the chainsaw to 99% and hold it there for a second, so they will dodge and you actually have the chance to follow their movement and then start the attack, which helps me out a lot of the time.

    i hope i could help you! ^^

  • i dont think there is "one killer over all", as they all score points in different cathegorys.

    imo, the most creative killer so far would be the doctor. he has a very unique power and his add ons completely change the way his power effects the survivors.

  • i bet the devs would like nothing more than more licensed killers, but there is one problem:
    they are licensed. its no use telling the devs to add killer X from the movie Y, as they cant decide that. in the end, all they can do is ask nicely and hope that the licenseholders are willing to grant them access to the killer / survivor / location, which costs them money, and so the DLC will cost money too.

    like, when the game first launched, i bet none of the devs ever dreamed of getting a licensed killer in here, so thats why they had their own killers inspired by them (Trapper = Jason, Hillbilly = Leatherface). i still remember when the devs introduced the first halloween update, including Michael Myers. the message they send to the community made it pretty clear, how hyped they were, when they first realised, that they can now get movie killers in this game...

  • @powerbats said:

    @Mister_xD said:
    so... the killers are staring at you, constantly nodding while you are dying?
    dont play toxic in your next games.

    That'd be false actually since some killers will face camp the 1st person they hook at 5 gens and smack them as if that makes them tough. Then when they get gen rushed whine post game about being gen rushed and swf/ds/flashlights etc.

    This despite no one having brought a flashlight, everyone joining separately, no one or just 1 person with ds etc.

    he said that he was at rank 3, so i doubt there would be be many hard campers in that rank. also, if you get camped every game, you might consider chaging your playstyle, as usually the toxic players get a facecamp.

  • oh yes, i do.
    just sucks when they suddenly come back and force you to break out of the chase and hook you up, as they start wiggeling... :c

  • the "hook vacuum" is only there to make the animation look smooth. in reality, the killer has already reached that hook, just from a different angle (similar to the survivors multidirectional unhooking), so the game moves him in front of the hook, as there is no multi directional hook animation for the killer.
    if there was a specific animation for this, you wouldnt get the feeling of a "hook vacuum", but the killer would simply stop, turn the hook his way and hook you up.

  • @purebalance said:

    @Mister_xD said:
    so... the killers are staring at you, constantly nodding while you are dying?
    dont play toxic in your next games.

    Yeah no they do it in non toxic games. I guess if a killer does it to me I should bring DS, flashlights, and tea bag all game since a killer was toxic to me the previous game right?

    the fact that he tells us how every killer he enounters at a high rank, you know... the ranks where the minority of players are actually camping, just straight up camps the ######### out of him and nods at him while he dies, granting him no other chance gives me a ceratin picture of him as a survivor: probaply that P3 laurie, with the DS, SB, SC and Adrenaline and a flashlight, constantly looping around and blinding the killer.
    cause i as a killer usually only camp super toxics. and i do know that many ppl do the same, as no team at rank 3 should be as bad to straight up lose against a hardcamper.
    genrush and leave, the killer will just depip.

  • usual thinking process of many survivor mains:
    "i can loop and troll the killer around all day and give him no chance to catch me. when he eventually does, might it be due to my own mista - i mean the killer ######### internet connection and lagswitching- or the killer simply outsmarting me, i want second chances up the ace, so i can bully him around as long as possible and have my fun."
    my theory: survivors hate losing more than anything. so a lot of people who just cant stand losing pick the survivor role, as they quickly realise that this role has all the power. on the other hand, they give a ######### about actual balance, as they just want their free wins, so they start crying for even more, really unnecessary nerfs for the killers (e.g. camping).

  • i have no problems, as my lobbies usually fill up within 10 minutes.
    idk why so many ppl seem to have problems with their queue times, but it seems a little bugged if you ask me...

  • THANK YOU!!
    you are the one person out of a hundred who actually understands this!

    you wouldnt beleave how many times i already posted this exact same message under anti-camping threats who tried to nerf and punish killers.

  • so... the killers are staring at you, constantly nodding while you are dying?
    dont play toxic in your next games.

  • your opinion.
    my list is completely different.
    trapper B+ rank... pff!

  • say "hi" from me in the end chat once my round has started.
    thank you!

  • when the killer spawns on the same map as you do

  • @Bobba_fat1982 said:

    @Mister_xD said:
    why cant people suggest a buff to killers who are not camping, but instead ask for nerfs for the ones that do so? ;-;

    im soooo tired of posts like that .-.

    Didn't I just do that?

    no.
    your solution was to decrease the sacrifice time when the killer is camping, which is clearly a nerf.
    also you wanted to nerf BBQ, as its "absolutely insane and OP", to put it in your words.

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