Moris should be tied to killer abilities...
IE When a Mori is active, after hooking a survivor 1x, The Doctor can hit someone 5x with shock before their next hook to electrocute them (they fry violently and slump to the ground).
IE The trapper would need to catch someone in a bear trap after hooking them, wherein if he makes it to them before they get free, he can reset the trap and put them in head first.
Almost every ability has a few fun potentials.
IE The trapper would need to catch someone in a bear trap after hooking them, wherein if he makes it to them before they get free, he can reset the trap and put them in head first.
Almost every ability has a few fun potentials.
Comments
Moris would be much harder to achieve if this were the case.
to play devil's advocate so you want to make it take longer for a killer to mori... and how do you slow down the game for survivors so they don't gen rush?
I personally don't need moris to slow down the match's progress.
Either way, if survivors want to gen rush, they gen rush, and there's not a single change that can be made to moris (including reverting them to hookless) that will remedy this or dissuade them.
only if this is in the killers basekit then.
i dont see any need to nerf the Memento Mori offering.
Or there could be a cutscene for these, trapper could be him chasing the survivor and them tripping or they get caught in a trap and he could mori them like this