Milo
Milo
About
- Username
- Milo
- Joined
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Comments
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I don't see an issue with them.
They do their job (one time blind or just celebration).
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You're right.
Survivors should get nerfed.
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@inferjus said:
No. You failed to stay on your legs, you should be punished.
"I have fallen, and i can't get up!"
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I doubt that will happen... Every Ash's skin so far didn't change Ash's face at all.
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Did they ever say nerf? Or just adjustments to make him "less frustrating to play against".
Which turned out into a buff! (which i'm glad happenned)
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Because it's fun, bloodpoints.
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@noname12344 said:
https://forum.deadbydaylight.com/en/discussion/comment/1179019#Comment_1179019
https://forum.deadbydaylight.com/en/discussion/comment/1179019#Comment_1179019
https://forum.deadbydaylight.com/en/discussion/comment/1178998#Comment_1178998
it is literally not hard all you have to do is check the gens closest to you. Proxy camping is still an issue with or without bbq and it will always be an issue unless something changes. The game is meant to be a 4v1 and many killers do not understand that and will just go for the same person. Proxy camping is not the only thing to do there are other strong killer perks like NOED, discordance, Ruin, etc. and other aura perks as well. I either die by camping or bbq. It makes the game not enjoyable. Killers are at a huge advantage in the game because all you need is one good player whereas survivor sided you need all four to do their part.
NOED, discordance, Ruin
Do totems, counter it by not working together, And ruin is only useful if the killer knows what he's doing... and if deleted early big oof
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... Answer from similiar post.
BBQ Counters 101:
- Hide in a locker
- Be inside 40m radius
- walk one way then walk the other way
- Distortion
- Off The Record
- Ignore the aura reading
- Oh also im not sure if this works but - Hiding behind a generator(?)
So tl:dr bbq has a lot of counters.
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BNP legit will be the most changed thing right after DS.
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Also did you try checking your files?
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There was another idea about this. Although way worse.
Still bad idea unless Self Care would be made base or bond base+healing changes reverted.
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My only suggestion is to wait for a rank reset to happen, wait a couple days after that and try again that way.
i doubt they will do anything soon™ to fix them.... but yeah.
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@noname12344 said:
I have tried all of those counters and none of them work. And you can’t get in a
https://forum.deadbydaylight.com/en/discussion/comment/1176362#Comment_1176362
https://forum.deadbydaylight.com/en/discussion/comment/1176649#Comment_1176649
i have tried all of those counters and none of them work. It is hard to get in a 40 m radius when you are already far away. And no I do not want the killer to proxy camp that is another big pet peeve of mine. They should go search for other survivors without the help of a perk. It is not fair to the survivors who are doing gens like they are supposed to having their location revealed by a player who keeps getting hooked. Every killer uses bbq and chilli because they know it is the most powerful and I’m sick of it.
Then Thrilling Tremors would get used. Which is basically BBQ but gets only 1 counter and that's it.
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Usually only at EGC, other than that i try not to.... Unless survivors make it suuuper obvious that they're going for a save
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A new killer.
Someone who isn't experienced that much.
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Because rift and its challenges exist that became the "goal" for each game, atleast for me.
But seems like a cool bonus, would help with bloodpoint gains as a survivor too!
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Neat idea, However i would change that to "Other survivors see your aura while you're healing another survivor"
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@PassarinoT said:
https://forum.deadbydaylight.com/en/discussion/comment/1177991#Comment_1177991
so still azarov maps? :(
Yep, sorry my guy :c
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Wouldn't that make most survivor add-ons harmful?
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I wouldn't say it's that strong, it's not Haddonfield.
You can quickly drop down in a hole and if they don't have BL ready or at all they're screwing themselfes.
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Tbh i'm still about making those tome characters free for x amount of time so you can complete challenges.
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Because it's not 2x.
I couldn't care less if its 2x or 1.5x. It's still more bloodpoints and for a good cause!
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@plunder said:
https://forum.deadbydaylight.com/en/discussion/comment/1178113#Comment_1178113
We already have enough time wasting effects with mangled, exhausted, perks, addons that slow speeds. I only suggest that the timer goes down when running and mending. But not without compensation. Borrow time is 20 secs I believe. then up it to 60 secs but drains constantly. Its basically giving you a full minute till dying state. We dont need every status just be default slowing down but with a different gimmick tied to it.
Mangled can be avoided (ignoring it or healing with burst stuff or decent medkits), exhaustion... doesn't slow the game down, perks are supposed to do that anyways and there's like ... 1 add-on that does that if i remember correctly? The chainsaw bros ones.
And it just becomes a boring playstyle (even if it's gonna make you lose as killer most of the time):
- Hit the survivor that was BT, hit them as Deathslinger, hit them as Legion
- Now NO MATTER what you do they will go down in 60 seconds. You can play awful but still get a down. And the survivor can't do anything except to try to get those 60 seconds out.
And it still would retain the "slowing the game down" aspect cause you still have to mend. So your suggestion gives you a free down+slows the game down slightly (unless the mending is almost instant)
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@plunder said:
https://forum.deadbydaylight.com/en/discussion/comment/1177149#Comment_1177149
One it made it very obvious you main survivor since you only argument was get Gud and complain about tunneling yet made no effort to actually debate the question at hand. I play both roles in high ranks and even as survivor I feel its just a braindead status. When I get hit with it. I dont feel threatened or highly pressured more just like it's a slight inconvenience then a threat like it should be. That's the problem at hand.
Because Deep Wounds gimick isn't that it should be a threat - It's a time waster.
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The only not fun part is the "Forever Freddy" build.
I like him otherwise!
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This goes both ways... It always will.
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Bubba's, Clooooown's maybe... except for Nurse and Plague's.... kinda-ish. Oh and yeah Nurse.
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Don't think so, sorry.
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Or hard limit on the duration of the match. Like 25-30 minutes?
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That's a lot of bp for something that entity shouldn't want.
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Like 20% of the time? But usually in those games i want to do a specific challenge so i don't care THAT much if i survive if not.
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BBQ Counters 101:
- Hide in a locker
- Be inside 40m radius
- walk one way then walk the other way
- Distortion
- Off The Record
- Ignore the aura reading
- [EDIT] Oh also im not sure if this works but - Hiding behind a generator(?)
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@Deadeye Why would it make it useless? It still does it job even with this change. It does need a buff (like healing survivors in dying state is faster) but their idea doesn't make it useless.
EDIT: Think of Camaraderie, this perk has basically the same effect without a survivor needed around.
Also not really. While Camaraderie gives you more time to unhook, this prevents unhook. And actually you have no idea how many survivors are near for almost instant unhook. And yes it would be counterplayed after 1-2 uses but most perks do anyways no?
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... I'm guessing that just happenned to you?
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So instead of the "hard mode" perk we get a high risk high reward perk... Just a question - that 120 second reward means like a whole map buff right? (kinda like Up The Ante?) Oh also does that count for Self Care healing?
Like the dying state change.
But me personally can't find a use for Monstrous Sacrifice... Could you enligten me, please?
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/139269/spirit-tips
Look with your ears!
Nah it's better to smell their fear..... with headphones.
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@ApeOfMazor said:
Applying pressure is not even a real thing. Its some buzzword survivors invented.
Gen rushing is not even a real thing. It's some buzzword killers invented.
God i love being so petty sometimes.
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Curtain Call. This is the 1st DLC that was released after i started playing, it has Kate in it and the Horse!
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Um.... Any Means Necessery i guess? Oh and Dance With Me cause usually the players i play against have no idea how to use it and i still find them.
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That 2nd lunge looked like he just didn't hold it long enough... Although yes gen grabs still not working because of l a t e n c y
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They should change that!
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I didn't finish it (how did you guys finish it...?)
But average playing about 1.5 - 2 from the start.
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- Sooo.... what's the point of it?
- Can you still be injured, downed etc.?
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“screw this game” right before I dieThen don't do this? Although yeah maybe they made the time bans a little too high.
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That's ... interesting? I wonder if that's intented.
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You forgot about STBFL
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Seeing as atleast 3 people already did the long answers i will exclude myself from this...
But fyi i would say that recently it's... kinda in the middle? Maybe kinda going for survivor side but yeah.
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/139120/oni-changes
This makes him practically a stronger version of Billy.
Stronger? Depends. But they would be pretty similiar.
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@Trollthem said:
https://forum.deadbydaylight.com/en/discussion/comment/1171472#Comment_1171472
Talking about 'time' Do you know how much time a killer needs to hook 3 times each survivor compared to how 5 gens can be done ? Once and for all , survivors will have to work in game, they are too peaceful.
Why did you completely ignore my post?