MikaelaWantsYourBoon
MikaelaWantsYourBoon
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- MikaelaWantsYourBoon
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2833329#Comment_2833329
Yeah people say that but when you need 9+hooks and a 4k but not to kill them too fast it can be.
I never use to have an issue until SBMM got added but when I was doing the artist adept the gens was going so fast it hurt my emblems too much even if I got the 9+hooks
You don't need that, all you need +2 pip. And +2 pip is easy on low ranks. So after rank resets, adept killer is really not hard. It was harder before.
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If you are baby killer, this mean they are baby survivors. Your mmr levels are same, this is why you are all matched.
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Remove Dead Hard.
I hope other fellows wishes for remove NOED and CoH and then we can have better game.
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Adept killer is not even challange anymore, after rank reset it is so easy.
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I would gladly take East Europe servers. I am not Russian but i am not close to west servers. And this mean West EU players have better ping than me and this does not feel fair. I should not punish because of my location. East EU servers would fix this problem.
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Is this troll Deathslinger player right? Because i saw only one bad person on screenshot and it was Slinger.
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@IamFran said:
We need more pure evil killers in general.
Considering the Pure Evil Wiki there are only 5 pure evil killers in the game.
Ghostface, Legion (Frank), Sadako are pure evils too. I would also put Oni, Nemesis, Amanda and Pinhead to list too.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2832878#Comment_2832878
Have you considered that Nurse players might just like Nurse gameplay? I do just fine with all the other killers. They're half as interesting at best though. If she was unhealthy, she would've been given the Legion treatment or Freddy treatment. Her power wouldn't exist for 5 years mostly unchanged.
I am not saying Nurse is broken or okey but same devs did RPD, kept Dead Hard in game for years (still in game), kept Decisive broken for years etc. This is not proves anything.
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Another RPD is suck topic. And you are correct with each words you wrote.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2832820#Comment_2832820
Yes that as well. I just can't agree that killers need nerfed and others buffed. So the meta changes on who people are using. All killers need buffed to be on par so we have more options.
All killers? Nurse, Blight, Spirit, Artist, Hag, Huntress does not need any buffs. They are okey. Some killer needs little buffs, some killers need huge buffs and some of them needs 100% rework.
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Ofcourse Jill has hatch :) But at least you are not Nemesis, so nothing against lore here.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2832932#Comment_2832932
Yes.
If it has Old, GeneralV is sold.
There is only one exception, which is Old Legion.
Fair but most people hated them, this is why they changed.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2832918#Comment_2832918
Because of changes I dislike, both related to the meta and the game in general.
You love all old DbD stuffs or just some of them? I mean do you really love Old Object of Obsession, DS, Spirit etc.
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No.
Whenever i start DbD for play some matches, it takes max 2 games to quit again. Game is not enjoyable for me. Solo-q is terrible, killer is terrible.
I don't wanna main Nurse again for good games. I don't like her. But with other killers game is not fun against good survivors.
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@IronKnight55 said:
I just don't get why we have so many female killers without shoes. It's super weird (and gross). lol
Someone on team has foot fetish maybe, idk.
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Nurse is only killer who is top from first year to today. Others can change but Nurse probably will stay forever. Because they can not nerf her and i don't think they will nerf either.
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Wellcome back.
Hope you are happy that Sadako is not copy of Spirit, they are different type killers.
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@Barbarossa2020 said:
Amanda?
I don't know her full back story other than what i remember in Saw, other than she was an addict, and she helped cause the death of John's son.
She seems to be a willing participant in "Jigsaw"
Amanda is licensed killer, op is talking about original killers.
To Op:
Yeah you are right but Julie is enjoying with killing. Susie and Joey probably never wanted kill anyone but Julie and Frank are real devils. But Julie is not enough ofcourse, we should get more unique female killers.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2832189#Comment_2832189
At the end, good always trumps evil 😈 Jill reigns supreme
The greatest solo que match (and match period) I have ever played in. Full Resident evil vs nemesis on an ok map
Poor Nemmy, he punished by canon ending.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2831681#Comment_2831681
Making the game f2p on Epic was the worst idea they ever had.
Right.
If i have option to not play with Epic players, i would active it gladly. %90 of cheaters i faced was from Epic. Now i have more reasons to hate Epic.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2832157#Comment_2832157
That second one is really cool. I had a game where I was playing Jill vs a nemesis. He killed everyone and he came for me. I dropped my item and he stared at me for a while. Then we found hatch together. See not all nemesis players hate Jill😎
Jill is one of the my survivors, i don't hate her. But Nemesis hate her, i have to listen my big boi
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@dugman said:
I could be wrong but I think it is difficult but possible for a lone survivor to open a gate in Midwich because the doors aren’t actually quite in view of each other from the central courtyard. It’s definitely in the killer’s favor compared to some other maps though.
Not really. It is almost imposible.
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@fulltonon said:
Because 99% of maps are survivor sided, simple as that.
Not 99% but yeah most of maps favors survivors.
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As survivor i have 2 moments i remember right now.
- I was healing in locker with Inner Strength. My teammate was super lucky because hook was next to my locker. I stunned killer with Head On while they are carrying my teammate to hook and then killer dc'ed. I am sorry for laugh to this guy but it was super lucky and good moment. I was not planning to do this, it just happened.
- I was James and killer was Pyramid Head. When this guy came to chase me, i pointed him. And he left me every time. I enjoyed so much on this game. I respect lore-wise gamers, they are best.
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I am not playing long time anymore. BHVR killed fun for me. I am not talking only about bad decisions, they are also so slow to fix problems.
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It depends on Valve, not BHVR.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2831869#Comment_2831869
When I think of engaging power design, I think of something thematically relevant which fits the character. I don't think of "How can we clone Demo again with a slightly different gimmick". I also don't think of someone who's gimmick is entirely uninteractive for both sides.
Yeah he did not use tentacle on RE3 that much but i love his power. But you are right anyway, give rocket launcher to this boy and then let him destroy STARS and other fools.
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@GoodBoyKaru said:
Sadly, Nemesis
Why sadly? He is best big bad boy.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2831640#Comment_2831640
Highly disagree. The anti-loop killers will be viable, not oppressive, if they nerf the maps.
They are already viable, are we playing different game? If you are meaning +75% killrate for being viable, this will never happen.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2831605#Comment_2831605
Even "killer" shack.
Fair enough but we have so much anti-loop killers. If BHVR nerf maps, most killers will be okey and fine but anti-loop killers will be so oppressive.
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@danielmaster87 said:
Not some. All. God pallets should not exist.
Even shack? I am asking for other maps.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2831566#Comment_2831566
I have been escaping recently a lot. Lets go!
I will make escape build, i will crounch around all game and then if generators finish i will go. Skilled!
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If you don't escape, this was not skilled play. BHVR does not care you did well at game, just escape. MMR is bad.
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@Aurelle said:
https://forum.deadbydaylight.com/en/discussion/comment/2830248#Comment_2830248
They don't really do anything. You can't use them effectively (unless you fire one crow at a time) because survivors can repel the crows before you can summon another Dire Crow.
It was like this on PTB and Artist was broken. They can not buff her this mechanic because this lady can hit survivors behind wall and distance is not important.
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If survivors dc because they don't like killer, killer is losing their add-ons too. So it affect both sides. But... If someone dc, other players should not lose pip, item, offering and add-on. This would be good change.
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It depends on my mode but i will say Nemesis.
I love to see how he punch people.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2830622#Comment_2830622
And yet we still get swarmed with FNAF for 2 weeks every couple of months.
https://forum.deadbydaylight.com/en/discussion/comment/2830617#Comment_2830617
RE was because of the anniversary showcase, which made sense. But yeah I'm hoping they do what they did with Artist/Silent Hill and just stay silent until release day about what exactly it is (I still remember everyone losing their ######### at the 4th Anniversary Reveal and the, like, 3 people that predicted Pyramid Head just smugly commenting "Told you so").
Artist leaked, so leaks destroyed game but Pinhead and Pyramid Head had pretty fun guess games. I loved people who thought it is FNaF but clues was fitting for both franchises.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2830612#Comment_2830612
I dont think so. This might have been a wish on side of the License Holders.
@Topic:
Yeah, I hope the same. For me, it would be alright if they would announce it in the Anniversary Stream, like they did with Silent Hill. Even at risk that this community shows how ######### it is and spamming "Skip" and "Dont care" in Chat during the whole stream.
In general, I hope for an Original Killer, something really unique. Maybe really a Spider, a complete new model would be something unique for the anniversary.
But it will probably be another license... This year we had 3 out of 4 chapters with licensed Killers and while I really like Nemesis, Pinhead and Sadako are not really interesting and in general I think licensed Chapters are more boring than original Chapters.
Anniversary should not be original. It should bring big name. But we had so much licenses last year and this year. So i would not mind new original chapter. But they can go for free license and they can use this for original chapter. We have good name for this: Dracula.
Old Horror Icon, big name and free license. So they don't need to pay and they can make their Dracula version, so they can use their creative skills.
I would gladly buy Dracula chapter. Dracula as killer, Warrior from Medieval Age as survivor and Dracula's Casttle as new map.
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@Nathan13 said:
I agree, there’s no reason to announce it so early.
They are just killing hype. It is more enjoyable when you try guess. It keeping hype on chapter longer.
@bm33 said:
I like the early announcement. It cuts down on one set of repetitive posts that quickly become obnoxious.
So you don't like guess games
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@Cybil said:
It's probably because of the artist leak that Ringu was announced so early.
Yeah this can be reason but they also revealed Resident Evil so early too.
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Microsoft is keep buying companies. I hope they buy Konami too.
Metal Gear, Silent Hill and Castlevania is dying because Konami does not give anything new. I really miss this franchises.
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@mad_hatter said:
https://forum.deadbydaylight.com/en/discussion/comment/2830423#Comment_2830423
It wasn't a waste though. There were no pallets left for anybody to use. If the survivors gave me a choice, I'd have them do this every time on this map. The number of pallets is the worst thing.
Problem is good survivors are not giving you pallets that much and that early. They will loop around and then they will use. The Game is issue because of this.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2830462#Comment_2830462
Elden Ring is now my life.
I finished DS1, DS2 and DS3.
It is time for DS4.
Same. It can be annoying sometimes like DbD but it is much better and more fun.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2830431#Comment_2830431
This is the way.
On a more serious note. Being toxic breeds more people being toxic. A viscous circle that will probably never end.
I know right but game is supporting toxic moves. This is sad.
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@Pulsar said:
I've only played 10-ish games since DL2 released and it seems things are just as bad as usual.
Solo Q is hell.
Killer is hell.
SWF? They're having a good time. Sometimes.
I am still playing Elden Ring. Whenever i wanna give little break and play DbD, one match is giving me enough reason to quit again. Current DbD is so sad.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2830407#Comment_2830407
Solo Q isnt bad it's the damn matchmaking.
You cant give me people with like 10 hours in the game while me and the killer have multiple thousands.
I expect the odd bad team or bad player but not a full team 9 games in a row
Solo-q is bad because you are not choicing your teammates. MMR is doing this. Sometimes you can have good team but most of times this game is so sad.
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@Chocolate_Cosmos said:
I tried to play Bubba without camping, even at the end game where exits were open.
Got tbagged at the exit gates anyway...
Oh boy. Can't wait to play fair the next game! :3
So you had some jerk survivors. For this you will punish next survivors you faced? Seriously?
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Wellcome to Solo-Q Hell. Have fun.
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@mad_hatter said:
https://forum.deadbydaylight.com/en/discussion/comment/2830355#Comment_2830355
I played The Game as Demo just last night. The first survivor I chased would wait for me at every single pallet. I shredded each one, then chased them to the next. I actually stopped trying to hit them and just let them drop the pallets for me. Not sure, but it felt like every single pallet was gone in about 2 minutes!
This survivor played pretty bad and even on this case they wasted your 2 minutes. Good survivors does not give you pallets that early.
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@Devil_hit11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2830244#Comment_2830244
are you using his barbed glasses? It makes pallet breaking faster, though demo pallet break is pretty slow. Einstein thought demo was over-performing. Its pretty normal to just spam drop pallet vs demo and he kinda just loses. Get used to it.
I am using Rotten Green Tripe + Black Heart usually. But problem is not breaking pallets, i can break them with clicking space too. Problem is map has so much pallets and most of them are super safe.