Mert_MK
Mert_MK
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- Mert_MK
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A perk i can't play without, because of how common camping and tunneling is.
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I used to dodge but now i rarely do, only if there are 2-3 toolboxes. Instead, i try to adjust my loadout according to the lobby.
The people i used to dodge were mostly Claudette's with purple pants and flashlights, big fan of that cosmetic but they tend to be toxic af from my experience. Against Blendette's i have just started bringing Mori's, usually i refuse to use those because of how broken they are but i make an exception against them.
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I don‘t see how people can even defend Freddy players that run this build. It‘s just ResidentSleeper.
I agree there is no point in playing against this. After all, people play games to have fun.
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Thanks!
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I kinda agree, but at the same time i don't think it's too bad. Definitely manageable.
Even better with Balanced Landing.
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Completely forgot this forum is being dominated by Killer mains that think Ebony, Prayer Beads, Iridescent Head etc. are fine and get tilted af when Survivors dodge them.
Smh my head.
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@martin27 said:
https://forum.deadbydaylight.com/en/discussion/comment/772419#Comment_772419
I don't like this saying but have you considered getting gud. There are still 3 other people that still decided to play knowing there's a mori
Nah, i stopped trying. Mori games usually last less than 5 minutes and ends with everyone getting tunneled off hook.
@doitagain_ said:
Lol you dodge black ward?
Sounds like you throw temper tantrums when things don’t go your way.
Ever since you can quit in the offering screen, yup. Easy to tell its going to be a very unfun game, and it doesnt even count as a DC.
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@Boss said:
Your reasoning is exactly why it was fixed.
They don't want people to dodge just cause they don't like certain equipment someone else brought in.
Yeah i'm aware..
I am really hoping broken stuff like Prayer Beads, Mori, Keys and all that are next to get nerfed.
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Hitting Great's becomes pretty easy after a while tbh. Ruin is very overrated, doesn't buy you that much time.
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Like others already said, you don‘t really get to complain about Survivors/SWF with that loadout.
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@Theoretical_Heart said:
https://forum.deadbydaylight.com/en/discussion/comment/766614#Comment_766614
Feng skins are a trap. They look cool and I buy them but never use her.
Yep, they are. I was close to buying the new one that came out today ;_;
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Yes, i have all green rarity feng skins and a bunch of very rare ones too, but i never play her xD
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@KillermainBTWm8 said:
If you have such a problem with it. Find a build to counter it....
You're basically telling me to keep running a gen rush build to make these matches somewhat bearable when there is no way for me to know if it's a Freddy with this build before. We don't need more of that.
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Perks that i like to use when Solo are:
Iron Will
Decisive Strike
Better Together
Borrowed Time
Inner Strength
Adrenaline
Bond
Aftercare
Unbreakable
Empathy
Object of Obsession
Any Exhaustion Perk
And my current build is: Borrowed Time, Iron Will, Decisive Strike, Dead Hard/Balanced Landing
BT to counter camping and tunneling killers which are pretty common.
DS because of the same reason as above.
IW because its a lifesaver sometimes. Can even be used to mindgame in Jungle Gyms, killer has to guess sometimes if you left the loop or if you're still there.
I switch between DH and BL. It's nice to have one of them since they can save you in a chase.
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Since i mainly play Survivor, i know how unfun certain things are to go against such as tunneling, camping, broken add ons, mori's, NOED etc.
NOED is kinda different however, for me it's always going to be a reward for failing in a match. Totem's aren't the survivors second objective either, they don't even grant objective points. I only ran this perk when i was new to Killer. No surprise really that you always see the bad killers run this. Can't bring myself to use this without feeling bad.
I refuse to use Mori's or add ons like Prayer Beads. I only make exceptions if it's an obvious SWF that have 4 items or a group i know that is toxic (minus NOED).
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Only Survivors though. All of them.
For killer, i only prestiged Piggy to 2. In the future i might prestige Spirit too.
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/760279#Comment_760279
http://giphygifs.s3.amazonaws.com/media/fGuqeA6PiXINa/200.gif
You guys are like an answering machine and just endlessly repeat the same thing over and over again. Enlighten me on how any situation I can bring up is tunneling?
I'm clearly memeing, like the people that say "Do bones" to defend NOED.
Kek.
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Don't tunnel
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If mori's were actually balanced, survivors would DC less.
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@2Khours said:
she haven't been touched for a year and nurse did had a nerf before her kit get changed, (2 blinks instead of 3)
some killers will have their add-ons reworked like for doctor and myers, she isn't in the devs radar and won't be since they believe she is in a good place, they know she's strong and she will remain this way.
cry all you want, it jsut show you simply can't git gud against her, and maybe if you'D stop DC all the time against her you could maybe learn a few tricks ;)
LOL, you wish.
I‘m not even good at killer but Spirit boosted me to red ranks because of how broken she is due to lack of information for Survivors.
She‘ll get the nerf she deserves someday.
Also, i didn‘t know people could get good when it comes to constantly having to guess.
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@FreddySpaghetti said:
When I play Clown without Ruin and try to play according to the survivor's rulebook, the gens go quick and survivors teabag at the exit gate and flashlight click. So excuse us Freddy mains for getting revenge against you little demons but it's not gonna change. In fact, in honor of this thread, I'm going to play EXTRA sweaty tonight and apply Dying Light instead of Enduring.
Swing Chains and Paint Brush with a BLACK WARD so I can do it again
Ruin
Thana
Dying Light
SLOPPY BUTCHER
Have fun, cause uncle Fred is coming to touch you and no amount of toolboxes or Prove Thyself will save you.
Sincerely, a Rank 1 Freddy
I‘m so glad killing myself on first hook isn‘t punishable.
Keep being boring. Don‘t be surprised when you‘ll see an increased amount of survivors bringing toolboxes then.
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@OGlilSPOOK20 said:
Nope, Gens go pretty damn fast so I don't blame them for using thoughs tools.
Survivors have a lot of tools to help as well. All of those you talked about is exactly what a Freddy I went up against the other day had.
Guess what... He was rank 2, knew what he was doing but at the end only ended up with 1 kill.
I just happened to come in with a crazy gen rush build. Prove Thyself, Poised, Stake Out & Deadhard with a Green toolbox with BNP & a repair speed add-on. Also Shroud of Vigo to start every survivor together. Freddy got rekt.
Well you got lucky and had a setup that sorta counters a Freddy with those perks.
I personally refuse to use toolboxes unless i find them in chests, because they aren't required at all usually. But i don't wanna have to bring one just to make matches like against these Freddy players somewhat bearable.
@ad19970 said:
There needs to be a cap for survivors action speed debuff. I honestly think killers shouldn't be able to slow down action speed of survivor by more than 25%. That is when perks are stacking. If one perk alone has a greater value, like Coulrophobia, than that cap shouldn't be applied of course.
Personally haven't played against a Freddy that used thana, dying light and his two addons that slow down action speed, but I can see how that could be very boring. Especially when he also uses Hex: Ruin and another slowdown perk. The matches I had against Freddy were always enjoyable up until now though, I personally enjoy going against Freddy.
I just hope the devs realise that we need some action speed debuff cap before most of the maps are reworked, because then this will turn into a really big problem.
That actually sounds like a pretty good solution tbh.
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@Rydog said:
He's not fun because he uses stalling tactics that make the game tougher or more inconvenient for the survivors? I mean, every killer can and should do that. It's the game.
"Also doesn't help that most Freddy players like to bloodlust you with snares." That's... a chase? What did you want the killer to do with this power instead?
I don't get it.
Bloodlust is pretty silly at pallets. Some killers are still forced to break them but his power promotes to make use of this until you catch up at a Pallet/Jungle Gym etc.. It does waste a lot of his time though which is why i said earlier i can live with it. It's just annoying that's all.
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I play Survivor more. It's like a 60/40 split now.
When playing Killer i like to play Spirit and Pig the most.
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This nerf didn't bother me too much tbh, they are both still strong and help you prolong a chase.
I think the reason many people are upset about this change is the fact that certain killer add ons, mori's etc. have not been adressed yet, making Survivors think that devs are killer sided.
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@GrootDude said:
What are the new cosmetics?
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Doesn't have to be much, make her more fun to play against. People just dislike the lack of information such as no vault animation, standing still at a loop and not knowing if she's phasing etc.
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Spirit and Jake.
If you can get pieces from last year, maybe Dwight instead of Jake.
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Oh okay. At first i thought you meant it was them removing the Ambush Harvester Tech for Pig only.
I hope this was not an intended change and just one of the many bugs that came with the Servers.
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Another Pig nerf.
F
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/747240#Comment_747240
Stop please! Devs are on the GAME'S Side. Not Killer or Survivor! Things take time to fix, if they will get fixed! Trust me! I played in 2016-2017! Just breathe!
It's just really questionable to me how something gamebreaking like the ebony mori are still in the game after the recent Survivor nerfs. Would have been great to nerf it together with instas. I really hope it's going to be looked at next, together with keys.
Kinda off topic but wanted you to know, it's not that i want my main role to be stronger than the other. I prefer them to get rid of/adjust the unfun stuff in the game for balance.
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Right, now that Killer's got instaheals out of the way, it's time to move on to the next thing and make keys useless.
Of course things like Ebony Mori, NOED etc. that require no skill are fine and can stay without any adjustments.
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That pic made my day, it's so accurate LOL.
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Congrats on getting all Wraith cosmetics :)
I have almost all Kate cosmetics, the only ones i'm missing are the ones i don't like such as her ponytails, the hair from the Gold & Silk Collection. However i might get those too someday.
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The thing is, nobody really cares if they don't pip.
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Yes, a very simple one.
Keep maining killer and then cry on the forums that we survivors are too OP. It's entertaining.
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I'm getting a little bit more variety myself but i think that's because the season is ending and we all know you can get to red ranks if you just keep playing.
Which is also why potato survivors are more common around this time in red ranks.
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@JumpscareMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/739014#Comment_739014
Thankyou so much!
No Problem!
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58 votes and 4 comments so far on Reddit
Pretty sure this is it
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If you like Pig and Myers, then you will most likely enjoy GF too.
There is just one annoying problem that is frustrating for a lot of people and that's the reveal mechanic for both sides. Getting revealed when the survivor shouldn't have been able to. Or when you should have revealed GF as a Survivor but the game is like "not today". Getting revealed by the hooked survivor is possible too, it's a nerf to camping which is good but it can happen even when you're on the way to your next target. I remember doing this as a Survivor, he decided to throw the game and facecamp me for it xD. Overall i think his stealth mode is nice and can even be used in loops to mindgame.
Other than that he does have some other issues compared to high tier killer's but i'm assuming that isn't what you care about at the moment so i won't go into that.
Regarding Demo, you could just buy the 500 Auric Cells Pack and buy him with that if you're sure you don't want Nancy and Steve.
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Not bad except for some BS window hits but that wasn't really any different on p2p.
I also like how we don't have to requeue in a SWF when we get dodged. Just for this change i'd like if they kept the servers on for a bit longer.
And i'm from germany.
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I'd like that change.
Maybe also disable the perk during EGC because right now it's just free escapes if someone unhooks you near a door that's open. And end game tunneling is different and shouldn't be a problem for survivors imo since there is nothing else for the killer to do.
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Nancy in A and Steve probably C tier
Don't @ me.
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I mean, why wouldn't they play Spirit at red ranks? You just get bullied when you're using one of the lower tier killers.
And Spirit is pretty easy to get good with.
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New to the game or just bad? Maybe both?
Either way, git gud.
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It's a lot more fun to me since i started playing Spirit.
But Survivor is still the most fun for me and my prefered role.
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Some of my survivor ones below. For killer i like Pig with the bloody cloak, yellow schoolgirl Spirit with the Cold Dread Hairstyle and Pink Haired Susie for Legion.
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I'm on PC and i almost never see Doctor, Pig, Clown, Plague.
Unfortunate because i don't like vsing the same killers too often but at the same time it's not very surprising because red ranks..
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Nope






