In my opinion only prayer beads needs a nerf, She forces you to play stealthy so do that.
People need to play as her to realize how to play against her, After phasing she is on cooldown and is a slow m1 killer. During this point you should be gaining distance so that you have a chance of making her miss a swing out of phase again and force her back into the same situation. As long as your not out in the open or obvious about your scratchmarks you can pull this off. Spirit can't vault while phasing and will have to stop and recharge if she wants to, Use this to gain distance.
People are so used to looping around one structure that they continue to do it even tough that's not how you run a spirit. If she gets her power back while she's close to you She's most likely going to get you unless you have a pallet.
and for the love of god If your injured you have to get away to heal or she'll hear and find you easily while phasing.
If you're still having trouble against her, Run Iron will. It's an all round good perk against any killer and makes hiding against a spirit much easier.
Doesn't have to be much, make her more fun to play against. People just dislike the lack of information such as no vault animation, standing still at a loop and not knowing if she's phasing etc.
Prayer Beads and Collision while Phasing. Thats all, the rest of Spirit is perfectly fine.
Prayer Beads - quite logical, this Add On is pure Bullshit. It is already really strong to not see her, but not even getting an Audio Information if she is phasing is too much. I dont think that she will be any weaker without Prayer Beads, because Prayer Beads are not needed for a Spirit Player to be good.
Collision - Even IF someone is running Iron Will, it is frustrating that walking back does often enough not work as Counterplay, because she bumps randomly into the Survivor. Even without Iron Will, this would give some form of Counterplay, because the Injured Noises change direction, which might confuse the Spirit a little bit (even tho I dont think that this would help a lot to lose her without Iron Will).
IMO her addons need a looking at. I find Spirit has the same problem as Nurse, where base is very fun and balanced and strong, but once you use addons she gets way too strong and unfun. activation charge time, movement speed, and cooldown addons make fighting Spirit more of a luck based ordeal then actual skill.
Truth be told she and old nurse are terrible to play against when they are good. I dont play her and i have zero clue what prayer beads do but now that i just checked id say that needs to be gone completely and she should get less information when phasing if any nerfs to her come.
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Comments
Way better Poll
Much better
@TheHoodedOne @SinfulHarlot Thanks!
In my opinion only prayer beads needs a nerf, She forces you to play stealthy so do that.
People need to play as her to realize how to play against her, After phasing she is on cooldown and is a slow m1 killer. During this point you should be gaining distance so that you have a chance of making her miss a swing out of phase again and force her back into the same situation. As long as your not out in the open or obvious about your scratchmarks you can pull this off. Spirit can't vault while phasing and will have to stop and recharge if she wants to, Use this to gain distance.
People are so used to looping around one structure that they continue to do it even tough that's not how you run a spirit. If she gets her power back while she's close to you She's most likely going to get you unless you have a pallet.
and for the love of god If your injured you have to get away to heal or she'll hear and find you easily while phasing.
If you're still having trouble against her, Run Iron will. It's an all round good perk against any killer and makes hiding against a spirit much easier.
Doesn't have to be much, make her more fun to play against. People just dislike the lack of information such as no vault animation, standing still at a loop and not knowing if she's phasing etc.
Prayer Beads and Collision while Phasing. Thats all, the rest of Spirit is perfectly fine.
Prayer Beads - quite logical, this Add On is pure Bullshit. It is already really strong to not see her, but not even getting an Audio Information if she is phasing is too much. I dont think that she will be any weaker without Prayer Beads, because Prayer Beads are not needed for a Spirit Player to be good.
Collision - Even IF someone is running Iron Will, it is frustrating that walking back does often enough not work as Counterplay, because she bumps randomly into the Survivor. Even without Iron Will, this would give some form of Counterplay, because the Injured Noises change direction, which might confuse the Spirit a little bit (even tho I dont think that this would help a lot to lose her without Iron Will).
Spirit doesn't need a nerf. Those crybabies need to git gud
I admit prayer beads are op. But...they're so much fun! ๐
Yes I should Git Gud and be forced to run Spine Chill or Premonition to counter the possibility that I am facing a spirit
IMO her addons need a looking at. I find Spirit has the same problem as Nurse, where base is very fun and balanced and strong, but once you use addons she gets way too strong and unfun. activation charge time, movement speed, and cooldown addons make fighting Spirit more of a luck based ordeal then actual skill.
1) Spine chill is way better than premonition
2) Spine chill is underrated and it is very useful against all killers. Personally it has saved my life many times
3) Iron will works too
We stated all the counters. If you want to follow them, good for you. Otherwise you'll face the consequences.
She just needs some small tweaks to her power so that counterplay is more skill based and less luck based.
nerf spiritttttt
Truth be told she and old nurse are terrible to play against when they are good. I dont play her and i have zero clue what prayer beads do but now that i just checked id say that needs to be gone completely and she should get less information when phasing if any nerfs to her come.
Remove collision and Prayer Beads could be changed to making the range of your phase sounds much less.