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MechWarrior3

MechWarrior3

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MechWarrior3
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  • IMG_1723.jpeg

    @Ayodam said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3655533#Comment_3655533

    I think so. If you’re one to go by stats both Freddy and Trapper are performing well and actually do better than Nurse (she has the lowest kill rate in the game). 🤷🏽‍♀️

    I don’t know 🤷🏼‍♂️ where you got your stats from but you’re barely correct. I wanted to fact check this if we are going by stats.

    Trapper does not to better than nurse and Freddy is only 3% higher than nurse on killer rate likely because nurse is harder to play. Power level she is amazing.

    In regards to the lowest kill rate in the game, you’re also incorrect about that as well. That Prize 🏆 currently goes to our beloved singularity sitting at barely 50%. Close tie to him is nemesis at 51%.

    IMG_1723.jpeg


    IMG_1722.jpeg IMG_1720.jpeg


  • @nikodemo said:

    thank you for continuing to improve on the BW experience.

    part of the issue is that we don't want to have to babysit the web. even with these improvements, i still have to clik to skip the blood splash screen, and click again to autobuy on every new web. while faster, this is still time consuming and prevents me from doing anything else.

    i'd like to request autobuy to be a toggle, please. when toggled on, splash screens are automatically skipped, and autobuy remains on until the player either turns it off or runs out of BP.

    this way, i can toggle it on and go to the restroom, or make a sandwhich, or do whatever else while it spends my 2 million BP. :D

    please consider this.

    thank you! keep up the great work!

    I would agree, I’ve said this before but if you time it from 0-50 on the bloodweb it takes almost 10 minutes to complete. It’s too lengthy.

    Either let it do it by itself or let me dump 800k bloodpoints right in my character all at once.

  • @tjt85 said:

    I want to apologise wholeheartedly for getting The Huntress buffed. I swear they've come up with these buffs just for me and all the other Huntress players who miss 90% of their hatchet shots. Ditto with the Clown on those rare occasions I might play him for a daily.

    For the record, I don't think these Killers need the buffs they're getting just because players like me are god awful with them.

    That’s fair but regardless all of these killers needed the buffs except for huntress. She didn’t need the 10% windup.

    Behaviour wants there killers at 60% kill rate

  • @menacing_goose said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3654399#Comment_3654399

    Not saying any side should be ignored and if that’s the case why not go for the weaker killers that no one wants to play because they’re weak 😃

    I would agree.

  • @Gabe_Soma said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3654399#Comment_3654399

    Right, Huntress, Blight and Hag are so bad that they desperately need buffs while killers like Myers and Freddy can safely wait another dozen years.

    To be fair while I do agree with you Freddy is going to require a bit more time to deal with. His isn’t a simple snap your finger and done QOL change. He needs a whole new rework.

    Myers will need some addon adjustments and they may have to tweak his base kit perhaps 🤔 if they do adjust addons but he requires careful thought.

    Although I don’t know if huntress needed all though buffs that she got. At least not the 10% faster hatchet buff.

  • This idea is cute and I support it ❤️

  • @Nos37 said:

    A banner/emblem would be nice. Gives the survivors who purposefully give up on hook something to look at on the way out of the match.

    I'm still hoping that BeHaviour works with Warner Bros to bring The Terminator into DbD, and that we also get a T-X legendary skin for Skull Merchant with it. The T-X was the female terminator and her human disguise is very similar to Skull Merchant's style.

    https://us.v-cdn.net/6030815/uploads/IWEKCKFTWCYN/t3tx720p.jpg

    I would love to see the TX in this game considering I am a big fan of those movies and the 2 season show it had 💕

  • @k_the_killer_hak said:

    First of all, I am Korean, and I wrote this using a translator, so there may be some awkwardness. Please understand in advance.

    I checked what you told me about the new The Pig. I play The Pig often, so I could see that this was definitely a nerf. 

    The beauty and fun of this character for users playing The Pig isn't an ambush, or a rush attack. It's a trap kill. I feel like the developers don't know this.

    Ambush attacks, or hide attacks, allow various killers, such as The Wraith, The Shape, The Spirit, The Ghost Face, and The Onryo, to basically have hide skills or use add-ons to do hide attacks. 

    Rushing attacks are also performed by The Demogorgon, The Mastermind, The Good Guy, and more. Even The Good Guy is a killer who shares a similar hide-and-rush with The Pig.

    But trapkill is a special ability that only The Pig has. 

    I understand that the increased number of characters in the development team has made it difficult to get a deep understanding of each character. But I just wanted to tell the development team this part because it's so heartbreaking to watch the characters I love and play disappear in both performance and fun.

    Please, if you really want to buff The Pig, please change the buff considering the fun of trapkill. If it's difficult, I'd rather not change.

    I'm not sure if it's right to write this on this board. But I really wanted to let you know.

    I'm always rooting for DBD development. This game is giving me a lot of fun. I hope you run and lead the game I love well. If possible, I want to enjoy this game for the rest of my life.

    Very well said my friend, I feel the exact same way. That’s how I felt with Onyro. Although she is much better people have learned how to counter her so the result of this now means most TVs are offline. No mobility and limited condemn. I hope the devs see this and help resolve this a bit.

  • I timed it. It takes 10 minutes from 0-50 on bloodweb. It’s too long. I wanna spend them quicker

  • @Neihel said:

    Anonymous mode was implemented despite the fact that only a very small minority had requested it. I believe that the development team invested significant time, possibly months, to introduce this specific feature.

    The sound of Hag's traps was altered due to its impact on people's discomfort. Similarly, adjustments were made to flashlights because they were causing irritation. The blindness effect underwent a change from white to black.

    The option to disable in-game chat was provided to address the discomfort it caused to some

    players. Despite these changes aimed at enhancing player comfort, there is a notable absence of an optional visual filter for Moris. From the initial trapper level to the current extreme of including unsettling elements like shoving random items into survivors' mouths and eyes, the escalation in grossness is undeniable. Many horror games offer visual filters, and it raises the question of why such an option is not available here.

    Behavior has consistently shown openness to toning down aspects or introducing options to make the game more accessible and comfortable for everyone. The current state of Moris, reaching levels of grossness that they have, appears to be an accessibility issue that the developers can address.

    we want a more scary and horrific game. What’s the point of playing a scary game if everything gets filtered.

  • Honestly though. W for behavior on this one

  • I agree completely. We have a lot of feedback to behavior regarding this in hopes they would see that. Hopefully that will make changes.


    It’s entirely too easy for survivors. I also have videos of this.

  • @nowarentii said:

    I'm not sure, but is the model of the killer in this new chapter an atomic bomb survivor of Hiroshima and Nagasaki, or a victim of defoliants?

    Last year I visited the memorial many times, so I ended up seeing them all over again.

    I think we need a clear explanation on this issue

    No… he’s not.

  • @Neihel said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3654617#Comment_3654617

    it's an optional setting that you don't have to enable

    don't be a toxic gate keeper

    You could just look the other way? You see she is doing the mori, look the other way, or go to the restroom, or go get a snack, or just close your eyes. 👀

    I don’t feel an option to filter this is necessary.

  • They had no reason to nerf her and here we are. Please behavior this was unnecessary.

  • Behavior you promised in the LiveStream you weren’t going to nerf Pig and you did!

    This isn’t right! Yall did the same thing with Onyro. You just buried it under 3 reworks so nobody would notice. 😩

  • @appa said:

    Please rework the hook bubble notifications, you can't see through them. That is all. Hope it's not too hard.

    Thanks

    Unfortunately the developers said they serve an important function and likely won’t remove them.

    They’re pretty annoying tho. Perks like kindred don’t get much value because of it.

  • @ays12151 said:

    Hello. I main Leatherface since 2019 and I want to share with my ideas to buff Bubba. I got lik 2-3k Hours experience on him and one thing is sure - he needs base kit changes. The most important - movement speed during the Chainsaw.

    My ideas:

    https://us.v-cdn.net/6030815/uploads/OJZ58BIWJZUT/image.png

    https://us.v-cdn.net/6030815/uploads/MBJX7MG7KILT/image.png

    https://us.v-cdn.net/6030815/uploads/7N481GO1QB8K/image.png

    Let me know your thoughts!

    I don’t know much about bubba but based off from what I can see I like your thoughts and support you :)

  • I don’t feel like it was necessary to nerf the traps… at all…

  • Now that I have had ample time to play Sadako with the new buffs, survivors that are decent or good, these changes are welcome but TVs are constantly offline.

    This equals no condemn. No mobility. Solution…Passive condemn on tapes needs to come back to help this. (It could be slow. I don’t care but it’s a must)

    To pull condemn off on good/decent survivors is frustrating to do when your TVs are always off.

    I like the everything else personally but this is frustrating…

    Also the VTR is still a pain with her. We need a middle ground. I can’t through hatchets 🪓 I don’t need a lullaby.

  • @jonifire said:

    Her first/Og version was the best. You needed skill for condemning people, she was scarier, you had better mobility and it was the fairest. All in all she was almost perfect.

    The first rework was terrible. I bought the killer for her mobility, which was the most fun thing back then. After the rework everyone took tapes, which denied her mobility almost completely. She was also incredibly unbalanced and unfun to play as and against. Just spam tp and hit everyone with tapes-> repeat->Mori.

    Second rework is better, but still very bad. Her mobility got back a bit, but is still hindered by survivors turning of her TVs constantly. Then the Tv auras make her chase even worse than it already was and they get abused to run around to turn off all TVs at the same time, which is so incredibly unfun to play against. This killer is currently only designed to be a noob stomper, which is so dumb. Your own skill doesn‘t really matter. What matters is the missing knowledge of survivors. If they know the counterplay, you are basically only a m1 killer the whole game.😔 Tapes have no downside, which makes those problems even worse and turning off TVs for 1 stack is so unfair, they just run around turn everything off and get 0 stacks in the end.

    Things that are needed for this version, but I think you should just return to her OG version:

    • TV auras should be completely removed, except of the target TV, where you have to put your tape in
    • Passive condemned after holding a tape for 50s
    • Insertion speed back to 2s or 1,5s
    • Remove the one stack traid of for turning off TVs if the Tv auras stay

    MY HOPES/WISHES

    Behavior you did such a great job with her first version!!! She was almost perfect!!!

    I want her OG version back, because there the focus wasn‘t on condemned only and your own skill mattered and not the missing skill of survivors.

    Strong passive condemned of tapes made survivors rarely touch tapes, which was great! Your power was under your control, because all TVs were online. You could use it in chase, to track people, to condemned them, to get close to them and my favorite to scar them.

    My ideas/ changes:

    • Keep the lock in; it would solve one of the biggest issues: called condemned slugging.
    • Keep the chase buffs (speed boost after tp, no slowdown when manifasting, longer invisibility…), shorter tv cooldowns, anti stun
    • Tapes give one stack every 25s again
    • Condemned gets only applied by one Tv again
    • My condemned buff idea: 24-16m 0,5stacks; 16-8m 1stack; 8-0m 2stacks. This would make her condemned stronger, which would already be stronger through shorter Tv cooldowns and make it skillful again
    • Addons: Return old iri tape, old reikis watch either 50% or 33%, keep current bugged ring drawing, return old yoichis fishing net
    • Give us something to hide her lullaby by making her lullaby disappear through obvious or something else

    Please behavior give me my favorite killer back! Current Onryo is only good against survivors, who ignore her TVs and extremely bad against any good player. This is extremely unhealthy! She is literally reduced to be a noob stomper, which will make her kill rate stay the same. Her first version was the fairest and most fun and skilled one.

    I will wait for some weeks and hope you address the issues, but the best solution would be to return her back to what she once was with the buffs you gave her. Please don‘t leave her like this. She in such a bad spot and I think you should go away from giving her any form of global condemned, most people can‘t deal with it. I don‘t Even want to use her condemned, because by making it global/ all Tv condemned her TVs will always be offline constantly.

    Please just give me good old weak, Onryo back🙏🙏🙏🙏🙏

    I agree my friend. Very good points.

  • I want old Freddy back but enchanced in a way that is fair for killer and survivor. I’m no expert on Freddy but I support @GeneralV ideas. 💕

  • @GeneralV said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3652203#Comment_3652203

    And you're doing the right thing, my friend, because Singularity is WAY more fun to go against than Wesker.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3652194#Comment_3652194

    This.

    It is not matter of skill, it is a matter of having fun.

    I know and you know where I stand my friend :)

  • @GeneralV said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3652150#Comment_3652150

    Thanks friend <3

    We all do our best for this killer, and I'm sure things will get better for him eventually.

    No doubt ❤️

  • @Caiman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3652194#Comment_3652194

    most other killers powers deactivate while hoping off the hook

    Not really? The only examples I can think of is Freddy and Singularity.

    Still doesn’t change the opinion I have about Wesker. I dislike going against him very much.

  • @GeneralV said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3652138#Comment_3652138

    To be honest, I still don't get what people find fun about Wesker. Except his chase music, but that could have been given to any other killer.

    To me he is a contender for worst killer to go against, and I was really surprised when I learned most players do not hate him.

    I also agree to this. He isn’t hard to loop but I hate going against him. For me personally he’s extremely boring to play against and the fact that I am still infected after I got off hook is silly when most other killers powers deactivate while hoping off the hook, but I guess they treat it like plagues infection.


    either way wesker is -1000 out of 10 for me to go against.

  • @GeneralV said:

    Overall, older killer design was better, though that doesn't mean every modern killer is bad.

    I think Knight's design is excellent when he works properly. Singularity is also extremely fun to play against.

    I would agree my friend! :)

  • I will for sure :)

    at least a few of them definitely

  • @GeneralV said:

    Well, I don't think he is the worst killer in the game, but his kill rate was a bit of a surprise.

    I think it is mostly because of how rare he is, the dedication of his mains, and his mobility giving him an advantage that some other killers do not have. That last one being the reason I say Dream Projection is the only aspect of his reworked power that is worth salvaging.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3651922#Comment_3651922

    Thank you, my friend! It is a pleasure to help carry this killer.

    Though I cannot possibly take all the credit. There are other seven Freddy players in the Forums and they are all amazing <3

    Tiara amazing!! 🤩 you all are doing great! 😊 Behaviour give Freddy love please!

  • @Olokun said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650698#Comment_3650698

    i love the oni, the design, the sounds and how the power works , its in my top 3 prefered killer

    I love the sounds! The glow is really cool too when he’s in power. But all the sounds of when he’s angry and upset, and the rage is so neat and very well done.

  • Onyro - Old Yoichi’s fishing net and tape editing deck 🥰

  • @jesterkind said:

    It's leftover from when she was actually a problem, AND, when she was actually a problem people had a very very bad habit of conflating her problematic issue with literally anything else they happened to dislike.

    None of it is rational, at this point. That's not to say you're inherently irrational if you just dislike her, like, in the normal way, but if you're still on the intense hate train there's no justification for it anymore.

    Agreed 💯

  • @Dav105 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650659#Comment_3650659

    A shapeshifter would be so cool! This almost reminds me of the monsters from Until Dawn! 👀

    There's been some audio analysis on twitter from the teasers which you hear the killer say "help me" and "it's me", so maybe the killer can shapeshift into survivors? or at least mimic their voices?

    I think PTB will be next week, not 100% sure though 😍

    I’m excited! Very creative approach! Dbd is good for that in my opinion! I love it! 😍

  • @KILL3RStoney said:

    The Skull merchant is too overpowered

    How?

  • @HolyDarky said:

    I'm a huge fan of Dredge because I really love his design, his story is also cool, the idea of his power is really cool, and he has awsome skins. However, he feels sometimes really awful to play for many reasons: First, some maps have really, really bad locker placements which feels awful because you have a map mobility that you cannot use due to map rng. In addition, this makes generator defending sometimes impossible - you have no lockers nearby generators. Second, some of his addons feel so necessary: Haddie's Calendar should be basekit because the difference between with and without it so huge. Considering the fact that survivors can lock lockers twice. The Daytime teleport also feels so slow and awful, especially if you teleport to the other side of the map. It also makes Dredge unable to catch up to survivors in a chase because they have enough time to react to it. As a result, the teleport boost from Boat Key should be half or completly basekit. Using his remnant also feels sometimes so bad since he moves so slow. Another issue is that some maps such as Garden Of Joy or Badham have connected loops and tiles which makes Dredge power completly useless. However, this is more of a map issue because other killers - mostly M1-Killers - also struggle with this "map design". In addition, the 12 seconds power cooldown also feels sometimes so bad. Compared to other killers, it feels not right. My guess is that this big cooldown should avoid a remnant spam to get quicker nightfall but then nerf the points for this and make the cooldown shorter. Third, he is so loud! You can hear him from 20meters away and track him which makes mindgames on many loops or tiles impossible which sucks. In addition, what's the point of the stealth part of him when you can hear him 20meters away from you? But then there are the other matches where he feels so powerful because you have a good map like midwich, survivors that struggle during Nightfall (e.g. Accessibility, Consolplayer, no WoO) , and the right addons.

    Overall, I kind of disagree with you and say Dredge is not in a good place - in my opinion - because he is too map depended, some of his addons should be basekit to make his basekit power good and not addon depended, and he needs a better locker placement. A first and simple step to solve the locker placement could be to add always a locker next to a generator like Xenomorph has nearly always a Controlstration next to a generators or Sadako a TV. This would give him the ability to better use his map mobility. Thus an overall better locker placement for some maps is still needed due to the fact that Huntress and Trickster also need good locker placements and survivors like to run perks that need a locker (Flashbang, Inner Healing).

    Thank you so much for taking the time for writing this detailed post.

    I would agree with you, and I believe you have changed my mind about the position that dredges in. I believe that is what the forms are all about. Getting a better understanding of how we can improve based off that.

    I will say this, despite the amazing story, his power and cosmetics I struggle terribly myself when I play this killer, and it sucks because I really love this killer. I want to love this killer even more but I feel like he has so much holding him back. I think he needs some adjustments for sure. I’m no dredge expert, so I don’t know exactly what those are going to be but I had a basic understanding for sure and a much better understanding after reading your post.

    I would love to play dredge more, but I usually just get clapped when I play him. I struggle.

  • The disconnects are already calculated in the 70% according to the developers.

  • @Peanits said:

    Thank you for the feedback everyone! We'll be unpinning this thread now, but please feel free to continue sharing your thoughts in this section of the forums.

    can we please get some insight on whether or not they are going to finish tweaking her? Against good and high MMR survivors, she struggles terribly.

    The counter play for survivors is way too easy, multiple survivors, turn off televisions, leaving her no mobility, they still put tapes in faster than lightning. ⚡️ ultimately last, but not least there’s no consequence for holding the tape.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650568#Comment_3650568

    that's in dev mind a slowdown mechanic. 1 person shutting off TV's means that killer has 3vs1. my main issue is when entire team does that because there is no negative when entire team does that. if i go to gens that have tv turned off and push survivor off, the survivor just goes to another gen with tv on and turns it off. If i commit to chase then i am m1 killer where all gens become finished.

    your not getting sufficient game-delay to win but your condemn mechanic is ineffective.

    I would agree, and in most cases, I generally have multiple survivors turning off my televisions. Rare occasions, it’s just the one person going around, shutting off TVs, that I can handle but when it’s multiple people turning everything off, it’s terrible.

  • @graveyard_7777 said:

    I started maining him recently and every match I've had people either DC or kill themselves on hook. Why? If his power is annoying survivors just need to stay separated and he basically has no power.

    I personally dislike going against Legion, but I think everybody has a specific killer they don’t like going against. For me personally, I hate mending over and over and over and trying to heal over and over. It’s just annoying.

    I’m definitely guilty of letting Legion hook me and I die so I can go the next lobby. However, I will give it all before I am hooked. 🙏🏼

  • Behavior addresses, not too long ago in a Q&A.

    They said they don’t have any current plans to make this happen, but they’re not necessarily opposed to making it happen either.

  • @Olokun said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650615#Comment_3650615

    Good to see it, the slugging, i understand it, it s a part of her gameplay like the oni :)

    Precisely :-)

    However, when I play, Oni, I actually don’t slug with him. As soon as I get a down, I instantly put them on a hook and save my power. I want credit for my hard work of downing somebody with him. Lol

    He’s already hard to play at least for me. 🤣

  • @ChaosWam said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650672#Comment_3650672

    Indeed. Survivors would need more tasks to complete or at least something to do other than the generators.

    I think it would make an interesting modifier though, if done correctly.

    I agree 💯

  • @Mooks said:

    https://us.v-cdn.net/6030815/uploads/JRWCBED8USAT/image.png

    These are the updated roadmaps

    got it from Springey in a DbD discord channel (that I can’t link here)

    keep in mind, there is no full 2024 roadmap as the anniversary is in June/july and they will reveal anything happening during/after that then and release new roadmap(s)

    Thank you 🙏🏼

  • Her kill rate is accurate and most people know that already given the amount of dcs that factor into her kill rate and the mass amount of people who purposively lull themselves on hook.🪝

  • @ChaosWam said:

    Unsure how this would work with the current balance but the thought of the entity being like "Ugh, this killer... This is taking too long, I'll do it myself." after 15 minutes is kinda funny to me.

    I agree lol! The only issue with this is that survivors have nothing to do, nothing to work on.

  • I’m enjoying it too! 🥰 Are we gathering that this killer could be some form of shapeshifter?


    When is this scheduled to release to the PTB?

  • I can’t say that I agree with this post. The changes seem to be off the record.

  • I’m playing my favorite survivor. 🤷🏼‍♂️ I don’t care what the killer does. I’m gonna help myself and my team the best I can.

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