MechWarrior3
MechWarrior3
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- MechWarrior3
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Let me load in as Skull Merchant and give them some skull 💀 mommy love 😈
(stab! stab! Stab! Camps and tunnels.) 🤣🤣 I’ll quiet them down real fast hahahaha
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@Gabe_Soma said:
He shouldn't be able to spawn hallcinations around hooked survivor.
Why not? Hag can put a trap right on the hook lol
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@MikhailVictor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3671981#Comment_3671981
I guess our notions of usefulness are wastly different if you consider ultrasonic sensor or hologram generator even remotely useful
1 good brown (slurry), 1 decent brown (glove)
0 good yellows
1 good green (oxygen tank), 1 barely decent green (live wires)
1 great purple (soma), 1 good purple (crew manifest)
1 great iri (form)
Yes I suppose you’re right. We do. I’ve gotten value out of most of his addons.
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Dbd needs better or overhaul for sure in this department. Reporting cheating should be way easier.
Im on ps5. I try but I got tired of recording and saving games to show cheaters. I just send an Ingame report of the cheater. If they catch cool, I did my part. If not, someone else will catch it
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@mecca said:
Well said and agree with every single word, at least you had the energy to write it.
Btw, I also played some matches and survivors never won. Never seen any other game that had balance as horrible as DBD. That is so incredibly one sided.
This is incredibly false. Just a few years ago survivors had amazing things going for them and it was pure agony for the person playing killer.
Survivors are finally getting balanced out so of course people are going to complain.
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@jasonq500 said:
pigs crouch movements speed should be increased to 110 or 115 movements speed since almost all the stealth killers moves at regular speed except for her which doesn’t make sense especially when time is at hand, most pig players will rarely use stealth for the majority of her games
other then that her ambush feels so much better, good changes overall
I agree 100
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I like him. He’s a little clunky tho in regards to UVX. Direct hits should be more rewarding. Passing through their body is meh.
Hallucinations auras shouldn’t be seen by survivors. If they moved on their own that would be cool too or if they chased the nearest survivor.
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@Akumakaji said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3673521#Comment_3673521
I guess everything is "braindead" to some of you guys, these days 🙄
Do people even care what the definition of brain dead is? Or are they just happy to throw buzzwords around?
Facts.
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@Nerfpopalready said:
Not really fun to go against dbds killer design has been god awful since wesker and it’s sad that with every update the game just becomes less and less fun yet another killer that isn’t fun to go against to add to the list like come on bhvr
I disagree. I didn’t mind skull merchant chapter, I loved singularity chapter, I hate knight but he’s a cool mechanic that’s new to the game. I hate alien but he’s dope. 🤷🏼♂️
I think behavior brings a lot of good to the game too
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@canonjack001 said:
I think she should be reverted to first rework version, because it allows both sides to have counter play to each other.
In current version survivors can completely deny her power by just closing TV before doing gens.
Exactly
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@sinkra said:
-Reduce the number of drones from 6 to 5
-Reduce the haste she gets from tracking
-Reduce the undetectable status after setting a drone from 8 seconds to 6 seconds (biggest issue)
This wouldn’t be beneficial or fair to the killer. I will have to disagree.
Even if these changes were to come true, what are you going to substitute to help make up for what she is lacking with these nerfs?
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This is why I enjoy reading your post. :p
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Behaviour: “Jonifire you have made some excellent ideas in this post, we thank you for your time and effort!”
Joni: “Great! Thank you so much!! Soooo……does that mean you’ll do it, you implement these ideas? 💡🥹”
Behaviour: “Absolutely not… This is PIG you’re talking about, right?
Joni: “Umm…yeah?”
Behaviour: “Then no, no we will not. Great feedback though, great stuff. Keep it up. 👍 “
Joni: “Sorry - I actually meant I had ideas for Sadako as well!”
Behaviour: “Yeah you’re cancelled. We’re done here. “
“Hey Dwight!! What’s the latest on our beloved blight? He’s still destroying everything? Does he need a little more serum? Wouldn’t want him to run out of steam now would we. “
*walks away and closes the door while muttering something about another huntress buff*
All jokes aside ❤️🤣🤣
These are fantastic pig ideas and I really enjoy them! I was still hoping for that one idea about the boxes regressing if you leave them early for any reason.
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3671987#Comment_3671987
It's still the fault of the survivor for getting themselves down near the hook. Survivors shouldn't get free unhooks bc they messed up.
I didn’t say they should get a free unhook. I’m meeting you halfway. The bar should still go up slightly. I’m not talking exponential rates or anything crazy, however, it should slightly go up a little bit.
Especially if the killer is face camping. That’s the whole purpose of the mechanic. The Survivor isn’t gonna be able to do anything anyways. Its not going to hurt the killer if the mechanic meter goes up a tiny bit while being face camped. That defeats the purpose of a face camping mechanic.
@MikaelaWantsYourBoon Maybe I am wrong? 🤷🏼♂️
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I think this could be a great idea 💡 for Onyro. Even if there was a delayed effect where it wasn’t “instant” but I think this could work well.
@Pulsar I like picking your brain 🧠 my friend, do you think this could be okay?
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I partially agree.
I get that as a killer main but it’s a downed survivor. They can’t contribute. They’re a non threat to a hook save.
The meter only slows down for killers when other survivors are nearby because they are swarming in for the save. A slugged survivor can’t do anything while he’s got his face in the dirt.
The meter should gradually and slowly rise. Not crazy fast but at least a little bit as opposed to nothing.
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Pyrmaid head needs desperate help for sure in his addons, so I think we can agree it’s not a fair comparison.
Singularities Addons.
Brown Addons - Are useful.
Yellow Addons - Useful except Diagnostic Tool. (Getting a hit while in overclock is not going to be a very frequent occurrence.
Green Addons - Useful except NanoGel. (Same issue as diagnostic tool)
Purple Addons - Useful except for Foreign Plant Fibres because most ppl know to predrop and hold W.
Iri Crystal - Not useful, 6 meters is too much work for little reward.
Out of 20 Addons only 4 are not useful.
Singularity needs some QOL not addon changes. If they did change some, these would be the 4 they need to change.
Unlike Sadako where she has gone through 2 addon passes and 11 or 12 of her 20 Addons are still garbage.
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I feel as if the killer slugs, anybody near the hook Survivor the meter should go up if the killer remains next to the hook. I see many times where the killer will camp it out because they can. Generally, because the survivor forgets to get away from the hook and crawl.
I believe the meter should definitely go up if a slug survivor is near the hook.
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It’s just outdated. Needs some changes for sure. Onyros TVs also spawn in weird places. Sometimes they spawn inside generators. 😅
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@MikhailVictor said:
Larry needs a full-scale addon pass. I can name like 5 or 6 decent addons out of 20
Respectfully, I actually would disagree. I believe he’s got several good add-ons.
there are a few no doubt that are not that great, but I think most of them are actually pretty good.
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@Royval said:
I played Skull Merchant and already contemplated going afk as soon as I seen the name. I chose to play it out and I can’t even use my power throughout the whole match judging how open and ridiculous the tiles and gens are! Of course I get the draw and they tbag and waste my time at the exit gate. Do something about this map please!
It was a tie and they had the nerve to be toxic? 🤣🤣🤣 slay them all! I get the feeling though. I love that map, it’s beautiful but poo at the same time. Survivors feel the same
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@MikaelaWantsYourBoon said:
Which DbD year is your fav?
Year 8 is easily my fav honestly. It was just so good year, we got amazing chapters.
And it's funny because year 7 is opposite, it's worst year. Except Wesker, all of killers are just boring or bad designed. And i am not fan of any of survivors as well, except Rebecca. Overall, it's bad year.
Year 6 cause of sadako. Never thought I would see such a horror figure in this game. 😁🥰🥰🥰
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@graveyard_7777 said:
He's arguably the worst killer in the game right now. His snares barely do anything and his fake pallets are like a meme at this point. Show Freddy some love!!!
The devs did say yes, he’s on the radar and lost to fixed. Likely won’t be till second half of the year. We will have to keep our eyes on that roadmap :)
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@bleep275 said:
I stopped playing sadako because of the tape thing. At least give us killer instinct if they grab one or something. Or make it so the tv interaction isn’t instant. I could smack someone at a tv, and they can put it in while my weapon cooldown is going. It’s frustrating.
“Define tape thing”
Also I agree. It’s very frustrating. Her condemn slowdown is meh without video tape copy on larger maps. You will get little slowdown on top of ppl just freely shutting of TVs because there’s no consequences for holding a tape like Passive Condemn.
Aliens map, Mac Millans, Badham(hit or miss) Backwater swamp, Coldwind (main building in the middle. The one that’s not the butcher main building) Auto havens, etc
These maps against decent to high mmr you’ll get little condemn slowdown due to size. Video tape copy is a must. Maps like Gideon or midwitch, they get condemned no matter where they go.
As I have said to everyone else and I will say it to you, thank you so much for your time and thoughts! 😄😄
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Agreed. It’s too repetitive. Takes over 10 mins to get to the next Bloodweb
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Yesterday I had spirit DC at endgame when I found her noed. I broke her ankles at shack and shortly after I found her noed xD
I’m not sure why she would just DC. It was already endgame collapse, take your points and go. 🤣🤣
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@Freud1337 said:
I understand why the penalty of not being able to join a new game immediately after leaving a game prematurelly was implemented.
Althoug, since then, you guys had the wonderful idea of switching leavers for bots.
Considering the fact that people who just want to "go next" suicide instead of leaving because of the penalty, I think removing this penalty would make the game better for the 3 other survivors.
I would disagree strongly. Then survivors could leave the game anytime they wanted without a single penalty just to move onto the next game, you see where I’m getting at?
This would destroy lobby times. People in this game would leave over the smallest things.
Bots are just fillers, so it doesn’t completely ruin the trial. they’re not meant for you to just up and leave so the AI can take your spot because you sad person gets upset over something tiny
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@elderwitcher96 said:
Just push them out of the gates, they'll leave unless they want to be hooked. Like seriously get some thicker skin guys.
It wouldn’t hurt for it to be an option 🤷🏼♂️
I make use of my time and go get extra points
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Interesting 🤔
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@jonifire said:
It‘s a feature not a bug!
Are you sure? It was intended? That can’t be true.
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@Yharwick said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3671424#Comment_3671424
old road map but it got changed to what we got this past PTB so I assumed they moved it to later this year.
Ahhh, well later then. I’m happy with that. I’m nearly P20 with him. Some QOL would be nice
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@MikaelaWantsYourBoon said:
And this is amazes me. There is not single normal match against her.
I don't know if that's because she is super rare or she is keep getting rework but look at this. Nea and Mikaela just dc'ed after they got many stacks. At least bot Nea was smart to remove some of them.
Was this on aliens map?
If yes, this is the easiest map to avoid her condemn because the map is so large. I’m in a high MMR with her and condemning anybody on this map is nearly impossible, especially with how aggressive I am at it.
TVs are so spread apart, if I want to stand a chance at condemning people on large maps like this one, I have to use the brown add-on, videotape, copy and ring drawing. That’s sad
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@Yippiekiyah said:
New Sadako is literal garbage just do the tapes and all she has is her stealth.
“Stealth” that can be seen a mile away and if that doesn’t catch your eye the VTR will. Lol
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More variety of weapons would be nice :)
I don’t play her much but I wanted to show my support. 😊
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@Yharwick said:
I think Singularity is on the list to get changes but it got pushed back to the second half of the year.
Oh really? That would be nice, although I don’t recall seeing that. Where did you see this?
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I got excited, when naughty bear came out, and I really thought this was going to open the door for new ones for killers. It didn’t. I hope that they allow this down the road it would be a really cool feature.
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@theTARNavsky said:
Body blocking someone for an extended period of time in a corner/room/hallway is not part of a normal gameplay and forces people to DC if the match can't progress.
Thus I believe that after 60 seconds of a character not moving they should lose collision until they start moving again. By not moving I mean maybe with a margin of tiny movements to exclude those trying to bypass this mechanic. Moving just the mouse (just camera) should not count for movement.
60 seconds is also a suggestion, it probably could be a little less, but definitely not longer.
I believe this would be an excellent change! I wonder why it hasn’t been done yet truthfully
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I like this idea 💡
I usually go destroy walls and pallets while they are at the gate, they are more than likely teabagging, but I just go break, pallets and walls, however, the option to just be done with the match would be nice as well. I really enjoy that idea.
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3671135#Comment_3671135
Hahahaha, it's the same problem as Pig and Pinhead, you can only weaken the side quest so much before it becomes irrelevant...
Maybe after someone has been condemned 3 times in range of the same TV we need a sprite of One Pump Willy appearing on the screen shouting "For the love of God! Grab a Video Tape!" XD
Seriously though, nerfing that global portion and bringing back the old skill expression, as well as fixing up some quirks as you've highlighted here... Onryo would be pretty engaging... the more I think about it, the more awesome it sounds!
She's on the cusp of being really awesome!!! She's so close.
Thanks so much!! ❤️ I appreciate you! I agree completely! 🤣🤣 I remember when Willie said that haha! She’s close!! They just need to finish the job. Haha
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I agree. If I wanted to go against all bots I would go to custom.
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@Blueberry said:
Lots of very good ideas and points. I agree with most all of it.
Personally I found my love of Onryo from her global condemn version which was by far my favorite of every version we’ve seen. It was actually a completely different play style from many killers and felt unique. This is why I’d rather just return to that version with improvement tweaks ideally.
I feel like every time a killer has a unique play style they nerf/rework it back into being more copy/pasta like the rest the killers. Current Sadako lacks what made her unique to me.
As you’ve mentioned in your post already, why does she need a lullaby/visual terror radius? It defeats the entire point of being a stealth killer..which she’s supposed to be..but literally isn’t right now as no one gets surprised by her. This stuff shouldn’t exist. Make her stealth actually be stealth. Force survivors to look around, not spoon food it to them.
Given that her manifest/demanifest has realistically very, very little strength let’s be honest. It shouldn’t slow you down at all going between them and should give more benefit than it currently does.
It’s nice seeing a fellow pig main sharing some love! Thank you so much! I have always supported pig mains and their endeavors, it’s so nice to see it delivered back.
I agree, at the very least the visual terror rad should not show up for people, keep the lullaby sure or as my friend @Pulsar said, make it much larger. Harder to predict.
I respect that. I was not opposed to the last version either. It’s just that the first version is what caught my eye, I built my strengths off of a very weak killer at the time. I guess I kinda wanted to continue that, except with the enhancements we already got today. If he was more like continuing the story for myself if that makes sense, my journey out of the way is well. :)
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@bjorksnas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3671148#Comment_3671148
so then make the "cursed object" propogate and decrease the time for a tv to turn on by 5s per tape being held
I’m okay with that too :)
thank you for your thoughts ❤️
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@bjorksnas said:
Passive codemn gain just shouldn't return, OG sadako had you gain a stack of condemn and depending on the map almost always gain a 2nd stack of condemn for pulling a tape then after all is said and done you got rid of, 3 stacks (2 of which you got just trying to get rid of other stacks) its kind of silly and shouldn't be brought back
maybe have it decrease the time tvs are off for each survivor holding a tape so its more temporary counterplay long term detrimental unless they deposit or lose the tapes
That’s why I mentioned when you pull a tape out you would not gain an initial stack of condemn. You would have 0 stacks. Then condemn would grow 1 stack over 25 seconds or 30. Survivors cannot allowed to be able to just hold onto tapes though free of charge for 70 seconds and then boom tv is on, turn tv off. 1 stack.
I don’t mind the timer going up to give ppl time to get to the tv. 25seconds as is gives ppl enough time to do 2 and a half gens. I’m okay if they moved it to every 30 seconds…but I believe it’s extremely important to have that feature. It was also very unique to her. It’s a cursed object.
Anywho - thank you for your thoughts! I appreciate it!
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3670904#Comment_3670904
Good stuff! Cheers for the clear up!
In that case, I don't really have any objections. The tape condemn build up sounds a little high in conjunction with the global TP effect. The main concern would be if condemn is too good, Sadako will go back to aligging for it again...
My worry is a new player will quickly get smashed with condemn if they don't grab a tape, and there are also concerns for certain maps where her condemn build up can be absurb, namely Gideon and alike.
In conjunction with your changes, how would you feel about: -
- Tapes grant a slow build up of condemn at a rate of 1 condemn every 25s.
- Any survivor within 16m range of a powered TV when Sadako teleports to another TV grants 0.5 stacks of condemn.
- Any survivor within 16m range of the TV Sadako telports to gains 1 stack of condemn. Survivors of different elevations will only get 0.5 condemn.
This would hopefully curb some of the oppression she has against low level survivors by giving a bigger buffer to grab a tape before it starts getting crazy. It obviously makes her less destructive on certain maps, and it also make the choice to grab a tape actually meaningful... it is probably in your interest to grab a tape, but doing so will mean you have to start moving to deal with it, so turning it off or not is not quite so binary a choice.
This also makes her lock in a little more meaningful, because each lock in (even if it's just 2), means that the tape build up becomes exponentially harder to deal with as the game goes on.
I am A okay with these suggested changes too for sure! 🙏🏼Truly. Thank you for your time. Means a lot! ❤️
(To be fair, new survivors are already getting stomped by her. I don’t think it’ll much different otherwise one way or the other but as I said, I like your changes) 😄
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@Th3Nightmare said:
https://forums.bhvr.com/dead-by-daylight/discussion/407451/frustrated-p100-sadako-main
sadge, bhvr will not change more to her.
I have to believe this is wrong. Never say never my friend.
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@jonifire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3670953#Comment_3670953
Completely agree. It‘s just sad, that you rely on people misplaying.
You worded that perfectly, misplaying. That’s exactly what it is.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3670880#Comment_3670880
my problem is that current sadako has none of old sadako strengths and none of sadako 2.0 strengths. It is like character was specifically changed to erase 1.0 strength and 2.0 strengths and only given exploitable weaknesses.
I have been expecting you :-)
Very good to see you! Thank you for your thoughts!
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@Pulsar said:
I think consistency is fine, TV's spawns could be better.
Just make the Lullaby bigger. The bigger the Lullaby, the less sure the Survivors are of your position.
Wellstone could go up to 10 seconds, it's a Yellow Add-on after all.
The passive rate on the Tapes would have to be very low, she can machine gun TP now. Maybe the Tapes could just dissolve after a certain amount of time? It'd prevent just holding a Tape and being immune.
1.5 is probably fine for Tape Insertion.
I like your thoughts. 💭🥰🙏🏼 thank you so much, my friend! It really means a lot.. I’m not going to lie. I got a little nervous when I saw your name pop up, PTSD. 🤣🤣🤣
Thank you again for taking the time out of your day to do this
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@RamenBearVt said:
https://forums.bhvr.com/dead-by-daylight/discussion/407451/frustrated-p100-sadako-main
I agree with Mech, I'm new to Sadako but I've been playing for a few years now and she's changed so much that it's confusing towards newer players and frustrating towards older players. Going against her, newer/lower MMR survivors tend to not know what to do, I would say I fall along that line somewhere because I just go and turn off all the tvs on the map. When I'm playing her, I don't really get value from my tapes, only my perks. And when I look around, all of my tvs are turned off and there's no repercussion for survivors doing that. I personally like the tvs to mostly move across map fast as heck but I also know they're supposed to be there for a greater purpose that I'm not really seeing because they all get turned off anddddd it takes one second to do that..which kinda sucks lol. But overall, she's a great character and addition to the game and it's sad she got kinda nerfed to this state. Would love to see original Sadako especially so I can try her out hehe!😄❤️
Very well said, my friend, I’m glad you’re enjoying the character! I would love for you to be able to see the original version of herself just with today’s updates that they have given her.
Thank you for taking the time out of your day to show some support and love on the thread, I really appreciate that a lot! 🥰 see you in the fog!
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@Ohyakno said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3670877#Comment_3670877
She is so, so easy to fix though. This thread is brimming with good, easy and balanced tweaks that would make her feel much better to play.
I 💯 agree! Thank you so much for your comment. I appreciate your support :-)
