Marik1987
Marik1987
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- Marik1987
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Comments
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@C3Tooth said:
Me too feel the same when using meme builds trying to have fun and get tunneled.
When survivors tunnel gens, killers tunnel the first survivor they hooked.
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It depends on
- what Killer(s) do you play?
- what Addons and Perks do you use?
- what kind of Survivor-Group do you get
and very important
- what MAP do you get.
For example: I almost win every match on RPD, but I struggle a lot on Groaning Storehouse (with a M1-Killer like Trapper)
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There is no answer to your question, because you are right.
Tunneling is the best strategy in the game, boring or not.
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Kate Denson. Just the best looking woman in the game.
For effectiveness: Ace, he is a muted Character 🤣, no noises at all.
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@MeltingPenguins said:
Two things to keep in mind:
- Changes to licensed characters likely need approval from the rightholders first.
- MyM is new, of course the webpage will focus on that for a bit. It's like the lobby and introcinematic in DbD.
Thats not true. Ingame-characters from Licenses can be changed whenever BHVR want. Mandy told us when there was a Demogorgon-Post asking that question.
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@Adjatha said:
The one Freddy change needs to be "remove slow your speed while setting snares/pallets."
It makes playing him feel awful and single handedly killed his anti-looping game.
It's a silver bullet through the character and for nothing. People were complaining about Forever Freddy, which depended on his addon, Pop Goes the Weasel, and his gen teleport. His addons got gutted, Pop got nerfed, but instead of changing his gen teleport, they killed his default power instead.
Absolutely absurd.
Clown doesnt have a slowdown either and thats absolutely right. Getting slowdowned for usind a slowdown. WHAT?
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@Emoba said:
Otz fanboy + takes stats in DBD seriously. That's gonna be a big yikes for me.
Im far away of being a "Otz-Fanboy" and yes, Pickrate is something that shows what the community thinks about a character
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Back to topic pls.
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@Blueberry said:
While Freddy is weak and needs buffs he honestly just needs another rework, his kit is boring, unoriginal and literally just copy/paste re-use of other killers abilities. Original Freddy design was actually unique.
If OG Freddy had a chase-power and u remove the "Wake up by failing a SC"-Thing, then I would warmly welcome this version.
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Just watch a couple of Streams from DBDLeague with Team Eternal, Team Trauma etc. with Zaka, Bubbozavr and all the others. You will see literally the same every game:
Pre-Dropping, even Shack at 5gens is standard to prevent the first hook as long as possible. On the killerside, you tunnel the first out asap in every game. EVERY game. Your goal is to make it a 3v1 asap, mostly seen by 2 gens left.
Perks: Corrupt, CoB, Eruption, Noed, sometimes Sloppy, sometimes Pain Res.
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@Regulus47 said:
Well I'll give them my appreciation when I see them. But my schedule seems pretty full of 4 slowdown tunneling blights nurses knights and pinheads so far.
Lower your MMR 😅
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@OnryosTapeRentals said:
Would love to echo this sentiment except I'm literally yet to see any killer go into a snowman this entire event.
Im doing Snowman-Dredge in Snowman-Action every day since i unlocked it 🤣
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299518#Comment_3299518
July 2022 update:
* gens now take 90 seconds, up from 80 seconds
* kicking gens gets automatic 2.5% loss
* faster blood-lust
* reduced cooldown on hits on survivors
* survivors get less distance on hits
* takes less time now to destroy pallets and breakable walls
All of this, according to BHVRs data, helped see a boost in kill rates of 8-10%
Faster Bloodlust only in Tier 2 and 3.
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@Regulus47 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299171#Comment_3299171
What if we fix all his exploits (j flick, lag flick, hug tech, shoulder flick, 180 flick, moonrush), cap his maximum turn rate while attacking in rush to like 30-45°, and then make him 4.4m/s? I think that'd do miles of good to make him a bit more normal and less nurse tier.
With all that, his pickrate would drop radically. He would become B-Tier without "Hug-Tech" and his Flicks.
Addons? Yeah, Alchemist Ring is opressive, besides this Im not that bothered.
Dont get me wrong: I would like to see all killers closer to each other for variety in the game.
Who picks Twins, Freddy or Hag for over a year (besides me with Freddy xD)?
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@Emoba said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299705#Comment_3299705
Neither need reworks. Actual rework, that is. Like what Freddy already got.
And then got stomped with 12 nerfs in total and a complete useless Addon-Kit.
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I like to rewatch my killer-game from this streamers perspective
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@Hensen2100 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299179#Comment_3299179
I don't think the window blocking iri is a meme? Seems like it could be super strong. Alot of the time I fly the path through a window anyways so some free bamboozle could never be a bad thing.
Extra detection range + extra hunt duration is the combo I usually run too. But the 25% increased path speed one is really good as well.
Its too map-dependant to be an Iri in my opinion.
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@ByeByeQ said:
If all we get is the icons, bloodwebs stay long and they do nothing to change the gen kick meta then no it's a bad update.
Make Ruin 150% and remove the "Hex-Part", but keep the disableing when 1 is dead and you wont see Gen-Kicking as mich as now. Or increase Jolt-Numbers.
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@Cybil said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299656#Comment_3299656
Next update might let us select tomes and use the store while queued. I believe something like that was in the roadmap.
Give me a Freddy-Rework in the roadmap. And the Twins-Rework is warmly welcome too. Last Q&A was 1 year ago.
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@Elik said:
So yeah the upcoming action icons are a very good thing for solo players but I started wondering whats gonna be else in this patch.
Im really hoping for more quality of life stuff again like little killer updates, perk reworks and good lord give killer higher fov. 5 degrees really would be enough its not gonna be as much of a difference as y'all make it out to be.
Mid-chapter updates always have big potential to being the best kind of updates so Im actually gonna get my hopes up a bit for this one.
Anyone expecting something specific?
Mid-Chapters are more interesting than new chapters for me.
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Play another Character with P3 😅
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As killer I am kinda chill for this change. Its only fair for Solo to get some informations.
However, I would love to see killers came closer to each other (I just say Freddy).
I will continue saying Freddy, Freddy, Freddy till he get something:-P
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We do it simply:
I think his best addon is probably the brown "Map of the Realm". I run this addon together with the yellow "Dried Horsemeat" most of the time.
The "Double Guard X-Addons" are ok, i would recommend the Assassin-one over the other 2, so "Treated Blade".
The green Addons are all bad, no one cares about Hemmorhage or Blindness. Oblivious ok I think, Undetectable ok I think, but I would not run the green ones.
The purple Addons are not worth running, the Iris are more meme.
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The NOES-Characters need love, I totally agree. Lets start with a Freddy Rework 2.0, so that he is not longer a laughable Dredge-Version.
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LOL no thanks.
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Ghostface and Legion are out, they got changes this year. They will not seeing any big changes anytime soon.
The Devs told us in the JANUARY 2022 (1 year ago now btw), that Twins is a killer they look at.
Besides that, there are no more informations, sadly.
For me especially Freddy should come next. Nerfed into oblivion 2 years ago, a better version of him, called The Dredge, is out and his addons are horrible.
There is no doubt for me that Freddy should receive changes next.
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How new maps became more and more unplayable and more and more survivor-sided.
Actually, I can live with Deadhard and all the normal stuff, but the maps are an issue.
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So Freddy is Party. Nice! ☺️
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New Stats are arrived after more games. Lets share our stats. Very interesting are the most used perks, which are no surprise:
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Which means the total death of Twins, aye?
In Endgame "to secure the 4K" yes, apart from it, no
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If I have to play this map, I refuse.
This map is literally unplayable as a killer. The Game is Heaven for M1-Killers compared to this piece of trash.
Seriously: If this map drops, I am afk, gettting some drinks and open the door when 5 gens are done.
I refuse to play this God of Imbalance of a map, massive miss-constructions of loops and Pallets no one can see.
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Too often and too long XD.
I started playing when Artist came out and at the moment Steam says I have over 2.000 hours in the game.
I would guess its 50/50 between Killer and Survivor-Games.
Now DBD is almost my Nr. 1-Game on Steam. Its only 50hours away from my current Nr. 1, Command and Conquer 3: Kanes Wrath.
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Abuses back? Hell no!
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If u take a look at his Killrates (BHVR is interested in Killrates, not Hookrates), he rather needs more buffs.
Sorted by Pickrate:
Sorted by Killrate (Knight is bottom 3, only Hillbilly and Twins are less deadlier):
(Nightlight - inofficial Stats from users who record their data)
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Yes it happened to us tonight too. Maybe its just an issue for tonight.
Usually, Killer Incentives are at 100% on a Saturday Evening. Also dont forget that people want to rise in Grade till Tuesday and, in my opinion, it takes more games to reach Iridecent 1 on survivor- than killerside.
So I assume everyone wants to play survivor at the moment, if there are Grades to go.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3293000#Comment_3293000
This was the first time I’ve played a sadako using this method. They didn’t hook at all. Just slugged, kicked gens with CoB, then teleported over and over. It was not a fun game. 😂
They learned from One Pump Willie.
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@HugTechLover said:
I’m a hard killer main… but HOLY F*CK the onryo condemnation build is soooooo boring to play against. Slug slug slug…. Slug slug slug….
Yea well this is not the way Im playing Sadako. I am playing her regulary for hooks, with spooky builds XD.
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Es ist wirklich schade, dass die gute alte deutsche Sprache so zensiert wird.
Its really a shame that the good old german language is cencored this way.
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Because I am already Iri 1, I play super nice with Non-Meta-Perks only.
Things like Grim Embrace, the Wolf-Perks (Territorial whatever thing) from Huntress, Zenshin Tactics or Blood Warden XD.
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I can only speak for myself:
After reaching Iridecent 1 every month, the games are far more chill, because I dont care anymore of losing pips.
This is the best time of the month, doing crazy non-meta stuff like Trail of Tormund and Dragons Grip or some nice little Claustrophobia play. Yesterday, I was in the basement as snowman together with 4 other snowmans with some nice little dancing action.
I love to get 2m BP at every 13th, but till Iri 1 is back, its stressful. After that, I am just using "wish-perks" 🤣 and try to get as many chases and hooks as possible. Its really chill after the possibility of losing a pip is gone tbh.
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Yes, I am using them. For example to test some stuff, new killers and so on.
Most of the time they are good for testing new killers.
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I have played for 8 hours, since the event started, but I had almost no toxicity.
Dully-Rounds doing 5 Snowmans dancing in the basements and normal games.
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@Archol123 said:
https://forum.deadbydaylight.com/en/discussion/comment/3289547#Comment_3289547
Are you sure you're not confusing it with azarovs resting place?
Hm possible 🤣
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@Archol123 said:
Yeah I was just gonna say it is larger than many maps, but it is the same size as blood lodge, which is not a map that gets complained about often because of its size...
Well Blood Lodge is a 3-1-3 map, so u stay at one side as killer anyway.
On the new one, there is no "3-Gen".
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I always like to succeed at all archive-missions.
I still play Freddy, but the nerfs from 6.1.0 of "his perks" (Dead Mans, Tinkerer, Ruin, Pop) hurts a lot, Im not gonna lie.
I also really like to play Blight and Demo.
Im still hoping for some love soon.
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@Sycamore said:
Pallet Freddy is weaker than snares. I doubt they will change anything with him. They already nerfed his entire kit into the ground.
Over 12 nerfs in the past... we can all read it on his wiki, its PAINFUL!
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Sadako isnt that bad, but I think two of her addons should be Basekit:
Old Newspaper (brown) and the Watch (Yellow). On top of it, Condemn is building up while u are near a TV and u have to interact to lower it (Passive Increase like Virus-Infection).
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Still A-Tier, but boring
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@SweetTerror said:
Since the effect requires a particular build, I say let it stay because it's not a particularly OP build. Having said that, I've never quite understood why you have to choose between traps or pallets within the dream world. Why not let Freddy use both like what the clown does with his bottles?
Also, why have a terror radius outside of the dream world? Personally I think he should have a stealth ability like ghostface, but once you see him (break him out of the cloak or being attacked) you can't unsee him, if that makes any sense.
Exactly. He should have both, Snares and Pallets with a shared token-system like Clown plus an heavy Addon-Pass!!!!
OR
Remove Snares and Pallets entirely, just let him have the Dream Projection and create an other, more fun antiloop for both sides - with an Addon-Pass!
His addons are the worst of the worst... louder hearing and these sort of crap. Who thought about this nonsense?
3x Pallets - all the same
3x Dresses - all the same
#########?
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@TAG said:
What's the bug?
When a Dream Pallet gets destroyed, Freddy receive a stack on Spirit Fury.
THATS ALL and this guy is crying......



