Marik1987
Marik1987
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- Marik1987
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Comments
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Why the hell do u want a nerf for this bottom 3 garbage killer?
Arent useless addons, sleep-immunity, 4,0 while placing snares, reduces tokens and the fact that u cant use TR-related perks enough? Look at his damn wiki, you can find over 12 fckin nerfs. I call him King of Nerfs in this game.
Lastly, DMS, Pop, Tinkerer, Ruin.... so all HIS perks related to his power, the teleport, are nerfed or killed...
HE NEEDS BUFFS, NOT NERFS FFS.
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Im already at Iri 1 and have no pips to lose.
Then, I play stupid builds just for fun and dont care if i win or lose (of course I try to 4K and yes, I tunnel if you unhook in my face).
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I feel the same. All thanks to the mighty Nesquik Choco-Drink.
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More important should be "Hook-Rate" in comparison for "Kill-Rate" on killers side.
But if we stay at the "killrate"-statistics, a killrate of ~60-65% is the goal. Playing as killer is far more complex than as survivor.
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@Peanits said:
I wouldn't say that negates the reason behind the change at all. Lightborn is and always has been a counter to flashlights. The fact that flashlights might be easier for a newer player to pick up and learn does not change the fact that Lightborn still wins in a game of rock paper scissors.
Killers only have 4 perk-slots and with the Killswitch of Perks like Ruin (why is this thing a hex anymore? 100% is nothing, selfdestruction after 1 surv dead) or Pop, while Toolboxes, Brand New Parts and a lot of (new) Gen-Speed-Up-Perks ingame, there is no space for it if u dont want to lose by default.
The new Flashlight-Mechanic is a free Blindsave for everyone. U killed a broken Mechanic with the locker, but installed a far more powerful Ability instead.
Killers should not NEED Gen-Defense? Well, nerf Toolboxes and stop bringing in Gen-Speed-Up-Perks every chapter.
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This Flashlight-Buff is a slap into every killers face. Every dog can perform a flashlight-save now. Just activate it and u get the save, there is nothing a killer can do now if the survivor is open field. It doesnt matter if u react and look up, shake around or whatever.
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@Audiophile said:
I know this isn’t discussed much but… aren’t killer lunges just a bit too much? Nearly every game I get on the far side of a pallet that I can’t throw because a killer 5 feet away from the OTHER side of the pallet makes some ridiculous lunge that bends him around the corner and through to my side for the hit. Seems like lunges should be 10-20% shorter and/or reduce the maneuverability during them. We can’t make fast vaults at an angle but they can do this garbage.
If not, Killers need a Speedbuff to 4,7 m/s
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This year there was one killer out of four new ones whi can be played in high mmr... Wesker. Sadako, Dredge and Knight are not made to play them competetive.
A lot of people wrote down: stay in middle mmr, thats the best place to have fun and to play different non-meta-builds etc. - I think they are right.
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M1 with Bots. Nice Skillceiling tho 🤣
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When fixing the Dreamworld for 6.4.1, its a good opportunity to implement Freddy in the Midchapter to change some Addons and improve his basekit. Dont waste this chance, devs.
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Hillbilly:
I dont like the Chainsaw-Mechanic, dont know why. On top of that, he feels clumsy without the purple addon
Bubba: same as Hillbilly. I just dont like this kind of killer
Nurse: I can play her, but I dont feel satisfaction when I win with her.
Knight: Oh god, such a trash killer. I play him for the achievements and then I will abandon this dude.
Plague: same with Nurse. Free-Win every game.
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Why stick at an useless D-Tier-Killer to be the punching bag for a nice SWF if u want to have some fun too?
If u compare him with the other D-Tier-Trash-Killers like Trapper, Freddy, Myers or Sadako, I can see more fun playing these instead of Mr. "I place Bots and be an M1-Killer besides that"
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@PB_TORCHer said:
https://forum.deadbydaylight.com/en/discussion/comment/3278296#Comment_3278296
Terrible advice. Self centered survivor’s are the worst
In SoloQ thats how u win. Dont be the first hook and need help from other, useless, survivors. Instead, u make points.
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BHVR released Sadako, Dredge, Wesker and Knight in 2022.
If u take a look at these 4, Wesker is BY FAR the best killer out of them.
The others are weak and / or boring.
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1. Run an Ego-Build (example: Clairvoyance, Sole Survivor, Wake-Up, Deadhard)
2. DONT be the 1st Victim of the killer
3. If someone goes down, just go for the unhook asap. Dont let your guard down
4. If u see no progress in gens while hook-counts are rising, go for the hatch to save the black pip and dont give a sht about the teammates.
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I would think its better to change the Gen-System. You have to collect parts of it all over the map and carry it to a gen. Then, u can repair him.
For every part necessary u need 15sec less Holding M1 for Progress.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/3277015#Comment_3277015
Honest question (this isn't meant as snark) but do you think people would be favourable of a six months release schedule interspliced by big cosmetic packs? Like that you'd get a chapter and then a themed cosmetic pack for all characters at that point for a chapter price, and then a chapter etc?
Better. More time for Bugfixes and especially changes on characters already in the game.
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Finally some love for Freddy in form of an Addon-Pass and Pallets/Snares-Basekit with 7 shared tokens.
On top of it some cosmetics and a better looking dreamworld.
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Welcome to hell.
I like it.
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@Pulsar said:
Yeah, camping needs to be nerfed along with tunneling but all the Knight seems to be good at is camping.
You can nerf these two Strategies, maybe you need to, but at the same point, u need to nerf Med-Kits and Toolboxes too.
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@furret534 said:
https://forum.deadbydaylight.com/en/discussion/comment/3274119#Comment_3274119
Another reason why people DC against Nurse. I bet in those 2 hours of seeing Nurse 4 games you most likely haven’t played against a sinngle trapper, billy, hag, demo, etc. People are just tired of playing against the same killer. Your best bet is to just take a break from the game for now, calm down on some other game, and come back when you’re feeling better.
Make C- and D-Tier-Trash-Killers like Trapper, Freddy, Billy etc. viable in the current Meta and u wont see Nurse and Blight only in some ranks.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3273360#Comment_3273360
Funny how those 4 perks you mentioned are pretty much meta, like you could use deadlock for your gen block, but no one ever thinks of that do they?
What else should I run on the weakest killer in the game? I cant even use all perks, because I have no Terror Radius in Dream. The biggest thing is his teleport, so I should know where to go or where to fake.
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Where is exactly the problem? Lets say Eruption, Overcharge and Call of Brine is in play.
And? You know a hard skillcheck is coming. Apart from that, there is only 1 Perkslot left. So no Spirit Fury/Enduring, no Chase-Perks etc.
I want to mix my perks from Gen-Regression, Gen-Block, Info and Chase.
Example: Pain Res, Dead Mans Switch, Barbecue, STBFL on Freddy.
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Well but the Artists you see are probably very good at her, using her Birds perfectly to hit or to trigger Perks whatever.
Knight is a pure M1-Killer with Bots. Even Nemesis has more to offer. You have 0 Power you are in control. You set them, they do whatever they want. Thats it. You can order some things, but lets be real: The only order worth it is the Carnifex to destroy a pallet. Besides that, just press M2, create a route or not and move on playing M1 all the time.
Wesker is definitely the best killer they brought out this year.
Bots = usually very bad. Same with Zombies for example. Well, you can tell them where to go or what to do (I think the only viable thing is the Carnifex for destroying a Pallet while you move on, but apart from that, kinda meh).
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One out of many. Nothing special, no A-Tier or B-Tier-Killer.
He is on C-Tier at best for me. His ability works on day 1 mediocre, how will it work in 1 week? So u have an M1-Killer with Pallet-Break-Assistant.
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I prefer killers to go first.
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This killer will not shine in higher rank-games for sure. He will 4K in low-MMR, but above that, forget him.
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Do not combine these.
If u want an Ambush-Combo, I prefer Combat Straps with Workshop Grease. Last Will is not really good. The stringe is not that big of a deal, dont run these.
The best combo in terms of consistence is probably Double Gear or Crate of Gear with Tampered Timer.
Amandas Letter should be combined with Johns Medical File to crouch faster while Wallhacking.
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/3268968#Comment_3268968
Lol you called it. Actually, I think we all did in our heads before clicking on the title…
https://us.v-cdn.net/6030815/uploads/S412O3HE2OV7/86935ecd-6db0-48fe-af5d-43fbe30237e8.jpeg
Or Deadhard, Deadhard, Deadhard, right?
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Circle of Healing
Starstruck
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I have to admit that I absolutely dont care about The Knight at all, so I dont care about these changes.
I cannot say it over and over, but: when in gods name is Freddy getting SOMETHING???
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@MeanieDeeny said:
https://forum.deadbydaylight.com/en/discussion/comment/3267381#Comment_3267381
Disagree w the end…you just have to use your brain more when playing Trapper, to be successful…basement Trapper is a happy accident.
With Agitation, It happens in 9/10 games.
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@Lost_Boy said:
Freddy always felt like he could hit from further away to me.
Yea because his weapon is even shorter than the Legion-Dagger, so It looks weird sometimes.
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Every killer has the same M1-Lunge.
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You play vs a Trapper? Look out where the basement spawns. Its always in a shack or in the main building.
If u found out, dont go down nearby.
This strategy is the only strategy a Trapper really has to win a game on average.
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I played a lot of killer since 13th and I have to say: You FEEL the difference so hard, its unreal. I played a lot of King of Nerfs Freddy, tried to learn The Oni, which is not that easy, started playing Bubba for the Steam Adept and I played a lot of Blight (with Double Crow, not Alchemist Ring or Iri).
What can I say: Playing Blight feels so much better than any other of these killers. Even on Lerys, you have some awesome hits which satisfy so much, its fantastic.
On the other Side you get a 4Man with a Eyrie of Crow-Offering as Freddy and I could get 1 hook (and I would say I am "very good" (well, in this game obviously not XD) with Freddy, but the loops on this map are broken, at least with M1 + Snares. They did nothing on these XXL-Pallet-Loops at all. With 1 hook, my build (Pain Res, Dead Mans, BBQ and Corrupt) is useless, so I had literally nothing to slow down.
So yeah, I understand exactly what u mean. If u face a 4Man-SWF which know how to loop at such a map, you lose by default with bad killers like Freddy.
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Same here
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Stun-Time should increase OR u get a longer Boost to shift+W.
Its much harder to get in comparison to SB or Lithe, so the reward should be higher too.
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@Katzengott said:
Good thing about solo queue: At least we have a bigger variety of killers.
U mean Dwight, Meg, Elodie and Haddie? 😉
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@Gandor said:
No.
Medkits have very limited amount of usage. Equivalent of medkits are killer addons. And let's be honest - MDR and tombstone piece and all the other OP addons are way worse then medkits, that can at absolute max heal you 3x
I wanna see the same amount of value out of Pill Bottle or Cat Block (which gives OP-Hemmorhage) for example compared to Med-Kits.
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@TDtheDoc said:
Playing nice as killer just makes you look like an idiot.I have tried playing the “nice” way and survivors have been stomping and tbagging at the gate.I should have stuck to being the hateful killer I was.Survivors do not care.
But u have to play like the Survivor-Rulebook told you. Dont ruin the fun of survivors while playing effective. How dare u trying to kill them as the killer... 🤣
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/3263345#Comment_3263345
they are
its just people dont like putting in the effort to learn a new killer who wont yield the same results right away and is punished more for their mistakes
I wanna see Freddy winning against Team Trauma or Team Eternal. That would be huge.
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If u play Solo and u see 3 useless teammates, just play defense for the hatch OR just die on the hook if they dont unhook you.
A nice little indicator is the gen-count and the amount of hooks. If 5mins are over and u still see 4 or 5 gens to do, go for the hatch.
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As survivor: super annoying to play against, but not as strong as other killers
As Trickster: well, I dont play him that often, but I would say he is probably C-Tier, maybe bottom B-Tier.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/3263305#Comment_3263305
So if you know that... Why mention the stats? Things like this only have meaning once you know the reasoning behind them.
We all know he isnt in the top 5, there are quite a few killers who outclass him
Because this is how BHVR acts. High Kills = nerfs, Low Kills = Buffs. Exception: Nurse.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/3262874#Comment_3262874
He has a high kill rate because he stomps solo q players with ease. Not being able to communicate whos going for the box is what makes him so strong against them since a Chain Hunt is pretty good at slowing the game down.
I know that.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3262874#Comment_3262874
Oh, you're one of those stat pushers.
Not really. I just can imagine how BHVR thinks. Even if my Freddy is P4 on average, I keep asking for Buffs (Addon-Pass, Pallets + Snares Basekit or Rework).
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@AverageAshEnjoyer said:
https://forum.deadbydaylight.com/en/discussion/comment/3262880#Comment_3262880
its not so much about strength. hes just really boring.
In Chase - definitely
But I really enjoy using Fake Teleports to block gens with Dead Mans, this is so nice if it works, BUT: Besides this tactic, I cannot see him being more than nostalgia-feeling, even if he is the "wrong Freddy".
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@AverageAshEnjoyer said:
Honestly I don't know how you're mentally able to play freddy for more than 1 game. But if you like him keep playing him
Why not? Because he is the weakest killer in the game and barely playable in higher skilled games? I understand this, but I cannot quit Freddy, even if he has terrible Addons and is the purest M1-Killer.
I just wish to see some QoL and Addon-Pass soon.