Marik1987
Marik1987
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- Marik1987
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Comments
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Maybe u can report hooking or completing a gen, who knows.
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No one knows anything about upcoming changes on various killers. The last piece of info was from Q&A in January... long ago....
They mentioned Twins to get changes. When? No one knows. Anything else? No one knows.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/3240932#Comment_3240932
Who are the 3 you don't play if you don't mind me asking?
Hillbilly, Bubba and Pyramid Head. I just dont like the designs of them.
I only play them for the Steam-Goals. If I get a daily, I swap it. ๐
Every other killer gets his time. Of course, some are more rare than others. For example I played a lot of Hag and Spirit in the last few days, but I rarely touch Oni or Dredge.
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I wouldnt disagree. Actually, I play various killers anyway.
At first, I mostly played Freddy, Pig, Sadako and Demo.
Now, I play literally every killer besides 3.
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LilithOmen has a over 150 games winstreak with Blight.
We all know some killers, IN THE RIGHT HANDS, are broken.
The majority of the playerbase, however, struggles at some point with these characters too.
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@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3240886#Comment_3240886
How does this stats page work? Do you enter the match results or does it have access to the data? I assume this is for PC only and not console.
U make a screenshot from the Endgame-Screen and load it up. Then u select which player you are and what the other 4 are (Friends or Randoms). Thats literally it. Dont know if a console can make screenshots?
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/3240876#Comment_3240876
Wrong! There's opinions then there's facts! No in between!
Opinion: "I (you) dont think shes trash"!
Facts: Pig is garbage! (This can be proven factually)
See the difference!
Ok, Im out here. This is no bottom for a discussion.
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I feel bad now. My killrate is noob-level compared to yours ๐
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/3240744#Comment_3240744
Trapper is "not" only good basement! Freddy's add-ons are bad overall and why are you specifically bringing up perks with him!?
Sadako is good and not terrible at all! I don't care about your personal experiences so why bring it up! I do good with Pig too but it doesn't take away from the fact that shes a trash killer!
https://forum.deadbydaylight.com/en/discussion/comment/3240771#Comment_3240771
Pigs bear traps didnt get buffed at all. Her strong trap add-ons and base kit have been getting nerfed! She is better than none of those killers "especially" Sadako! Sadako is good and yall trippin!
https://forum.deadbydaylight.com/en/discussion/comment/3240786#Comment_3240786
No she doesnt, Sadako's is much better!
Your "fact" is not everyones "fact".
You believe she is trash. Fine by me. I cannot say the same about her.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/3240744#Comment_3240744
CMWinter is the last person you should watch for good Pig tips. He lobby dodges a lot, he usually always runs tampered timer and crate of gears, he's always burning indoor maps etc.
If Scorpionz was still playing Dbd regularly he's the one I would recommend. He runs basic yellow and brown add ons, will take on any lobby, and never burns map offerings.
Indoor Maps only for Amandas Letter. He dodge Map Offering when bringing Amandas Letter.
Besides that, he dont dodge any lobbies in the last couple of streams I watched.
Crate of Gears, Tampered Timer and the green Gears are the best addons, if u dont run Video Tape with Ruleset No. 2
Scorpionz plays till today always with Whisperers and Monitor & Abuse... Addons he uses Combat Traps and the needles all the time.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/3240717#Comment_3240717
Someone mentioned these three already and i explain why they are stronger than Pig, especially Freddy and Sadako! These killers minus Trapper are in higher tiers and Trapper is better than Pig!
Trapper is only good with a basement. Freddy has 1 Addon and a lot of Perks cant be used. Sadako is terrible.
I win much more games with Pig than Sadako.
Watch CMWinter to improve with Piggy, she is not top, but not flop either. She was bottom5, with the RBT-Buff she is probably C-Tier, no D-Tier anymore.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/3240558#Comment_3240558
Who's weaker than Pig? Tell me!
Trapper, Freddy, Sadako for example.
Pig has the best Basekit-Slowdown in the game together with Pinhead. It recently received buffs.
One thing should be a buff to crouch/uncrouch and Ambush.
Addons are mostly fine, M1 is M1, RBT are strong, Ambush needs some help.
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@FrodoTbaggins said:
You shouldn't be able to switch items last second in lobby. It's not all that fair to the killer who could have countered their item choices with perks. Plus it just clues me in that I'm dealing with an swf which is, for someone of my low experience in this game, just leaves me feeling defeated before the game even starts.
Just disconnect in the loading screen.
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What he really needs is Zombies beeing removed, instead he gets far better addons.
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Where are kill-rates for SWF only?
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@AverageAshEnjoyer said:
a 2nd rework is what freddy needs
We all know that this will never happen, so we have to work out a way current Freddy has something thrilling in his kit.
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Its helps to activate full tunnel mode. Hit instantly = Deadhard etc. gone and then take the guy down again.
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I would like to be able to exchange addons in a sort of a basar.
Lets say 10 brown addons gives u 5 yellow and 1 green addon etc.
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Freddy Buffs are not hard to make:
1st: Give him an Addon-Pass. 90% of his addons are terribly bad. He doesnt need 3 Pallet-Addons, one is enough (or give him Pallets and Snares Basekit like Clowns Bottles). Louder Sounds are a joke, the numbers on the Masterpiece and Sketch (Teleport-Addons) are far too less. He has no Aura-Reading Addon which actually works and no One-Shot or insta-reload etc.
2nd: Make the Dreamworld a place where survivors want to escape, so that they have to interact with alarm clocks etc.
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Do Freddy. 2 Perks are for endgame, where u already lost the adept with Remember Me and Blood Warden and Fire Up only helps minor.
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Some suggestions were interesting like Trappers, Freddys or Sadakos, some of them were terrible like Blights.
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I can give it to you: 90%
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Totally agree. I want HAWKINS back.
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Adept = start at the 13th with Ash IV. With that, getting "Merciless Killer" is way easier than in the Red Ranks.
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@HugTheHag said:
I made the mistake of trying out Blight Serum on Hag for my first time using it. I thought "Hey Hag is pretty weak in chase, might give her a little boost !"
Wrong ! Very wrong ! I wasted absolutely all of my rushes trying to place traps and rushing head-first into walls !
What are blunders y'all made with Blight Serum on ? :)
Pig, Freddy, Sadako, Blight and Wesker are the killers I like to pump up with the Serum XD.
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100k?
Well, better than nothing
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Yeah thats really a nice thing instead of empty slots.
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The main issues with CoH are two things:
1. Range
2. Killers need to waste a Slot for a "Guess-Perk" to kill it instead of snuffing.
The range should be smaller and you shouldnt be able to bless the same totem over and over. When the killer deactivates a boon, you shouldnt be able to bless the same totem again.
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@FreddyVoorhees said:
Like it was said before he needs Trapper Sack to be base kit but without the penalty of not being able to pick up traps. Do this and he will be a very good killer.
Yep, exactly what I think. With that, u can hide that you are a Trapper at the start a bit + u dont waste time to collect them around the map.
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I posted something like that yesterday. U should be able to trade addons, for example 10 brown-addons gives u 1 yellow-Addon etc.
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There should be an option to show it. With that, every Player can choose for itself to let the game show it or not.
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Base-Character = Wraith is your choice
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Sadako has no interesting Chase-Power, so she got dropped faster after her release. Dredge almost the same. Wesker is much more fun than the other two for the killer-player I assume, which ends in a high pickrate.
Look at Artist. She was popular and got dropped even faster.
Wesker is the first killer since Artist with a lot of fun-potential even in the 50th game.
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SBMMR is bad designed and we all know that. Everything is about Kills and Escapes, nothing else and this is a terrible design. It should work out for how many gens u do in a game / how long do u keep a chase in play without going down / how many safe unhooks u do etc. on the survivorside and how many Downs and/or Hooks u get (Pallet-Saves = a point for down, Hook = 3 points for the Hook or something like that) on killer side.
Out of this, you get a Rate, lets say 1.000 and this is your MMR. It changes every game and u are in a Section. For example: 0-500 MMR = Low-Level, 501-1.500 = Mid-Level, above = High-MMR.
You could do it with 5 levels, Very Low, Low, Mid, High and Top for example to separate.
Just related on Kills and Escapes is absolutely wrong, but hey, the Lead Game Designer actually thinks DBD is like Hockey, so what can u expect? ;-)
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@_VTK_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3232590#Comment_3232590
LMAO of course it's not. Even if it's 1000vs1. You don't seem to understand what "asymmetrical" means. There are more players on one side, but the other side has totally different game mechanics available and is much stronger, which evens out the player count advantage. One side should never have higher win chances than the other, fairness is the basic idea of any game.
I try it again. You, at least, understand that these numbers are PC + all Consoles, right? Thats why Wesker is top and Huntress is in the bottom for example.
Id love to know the PC only.
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@kaskader said:
Blight D tier? what the hell
Extremely hard to play. For a lot of people, his power ist absolutely hard to learn with LilithOmens called Hug-Techs, 180 Flicks etc. (myself included).
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@Cybil said:
I wish they'd do this too. Freddy's dream pallets for example should be an alt weapon instead of an add-on.
just like Clown:
Tapping CTRL = Switching Snares/Pallets / switching Bottles
Holding CTRL = Channeling Dream Projection / Reload Bottles
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He is not. I have a lot of fun facing Wesker and fake ways so his rush ends into the next window or into nothing. He is fine how he is.
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https://youtu.be/fXlLWcQLufo
Just check this out. Tunneling is the best way to win. Its not the fault of killer-players, its the fault of map-design.
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@MaTtRoSiTy said:
I get why some people tunnel, particularly if skill is an issue. That being said I can excuse it when say 3 gens have gone and the killer only has 1 or 2 hooks or so. I also understand both camping and tunnelling when all gens are done and it is last hook, as where else do you need to be as killer?
But personally I have zero respect for people who camp and tunnel off hook at 4-5 gens and I have even less respect for those who do so with killers like Blight, Wesker or Nurse. I know this is a way to win but I just cannot bring myself to play like this, with the only exception being if they are a toxic SWF BMing me with clicky clicky etc. But my main killer was Nurse and survivors tend to not BM you as Nurse lol
I know how horrible it feels to be tunnelled and camped out of the game and annoyingly I have this hindrance called empathy and I cannot inflict that on others when I know how miserable it makes DBD
The survivor-rulebook doesnt exist.
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@Nirgendwohin said:
that kind of gameplay destroys the game. its to blame the player and the developer for that.
there is that thing called sportsmanship. many forget this when playing online.
so you basically say that killers should lose on purpose to let survivors have fun and call this "sportmanship". Yea, next time Bayern Munich faces Pilsen u should say to Pilsen they have to lose on purpose for sportmanship.
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Keep up the good work. Tunneling is the most viable tournament-strat too. Change the game into an 1v3 is the best way to secure the win, especially on M1-4,6m/s killers with no map pressure tool.
Its not your job to give survivors "fun", they dont care about your fun as well. Thats how the game is designed at the moment, if we like it or not.
Focus on 1-2 survivors! If u hook randomly, you are not effective and will probably lose against SWFs. 4 Man Solo is different, but I think youll face more SWF than Solo too. Seach for the "Weakling", because even the "Weakling" can hold a button to repair a generator.
When the first survivor is dead, there should be 2 gens left. Then, u can easily circle around.
You want rewards for killers when they not "tunnel"? I doubt this will happen.
Survivor-Mains call staying in the hook-area camping, I call it playing defense and protect the hook.
Survivor-Mains call chasing the same survivor over and over Tunneling, I call it Rebalancing on most maps. ๐
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Never
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I am so bad at the game, please help me and nerf killers I cannot play against. Mimimi.
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@Okonar_ said:
I would love to see the hook rates, they give a better picture of the matches. @Marik1987 are you a Freddy main?
yes. And I dont like the Addons he has... I would love to see an Addon-Pass + Snares/Pallets Basekit like Clown.
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@Pukenplag said:
Fun fact: if 3 people play one character and all of them 4k, the average kill rate is 100%
Does that make the character strong, or is it just the fact that so little people play them, a single match can switch the balance by a mile?
This is probably the reason for Sadako and Freddys Stats. I would love to know the official PICK-RATES!
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@Aven_Fallen said:
Always those mental gymnastics when Stats are released that dont fit the narrative that Killers are so weak and struggle so hard.
? U think 59% is not balanced in an 1v4-Game?
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No, they are not. Soon the killrates will drop dramatically after Unbreakable-Basekit comes live. A lot of kills results in the Endgame Collapse thanks to a lot of slugging and thanks to a lot of Altruism by the survivor-teams.
Best example: One is hooked, all gens are done, so the killer facecamps the hook (of course, what else should he do?), then he manages to grab a survivor and drops him to secure at least a 2K, sometimes I get a 3 or even a 4K with this in the endgame with 4 hooks before the Endgame begins. This Major-Killrate-Booster-Strategy will die and so all killrates will go down at least 5% or even more, so killers are - on average - maybe at 55% and thats totally fine.
Thread can be closed.
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Impressive. I will upload my stats when the next 100 is reached again.
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Just remove all strategies which work for killers, right?
So basically u are asking for holding your hand by the devs.

