Marigoria
Marigoria
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- Marigoria
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Comments
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2675390#Comment_2675390
Maybe, but seeing as most Survivors try to take hits, they barely get any distance and get downed shortly after getting unhooked. You'd be among the small percent that'll use those 12 seconds correctly
I wouldnt be taking a hit if someone farmed me, they can die on the hook for all I care.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2675377#Comment_2675377
Probably never, if we know the devs, but your idea wouldn't change much. Killers will just wait out the BT timer
Still better than being farmed and 1 second later being on hook again. At least I could get some time to get to a window or pallet who knows.
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@TAG said:
But then what makes Pig special? :P
What?
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@ThatOneDemoPlayer said:
So Survivors can run even more second chance Perks? Maybe buff SoloQ by giving it reasonable buffs not this
this would be a buff to solo q. maybe you should read one of my first comments on the thread. Yes, we can all have wet dreams about solo q being buffed, but when will that actually happen, if ever?
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@Adjatha said:
There is nothing you can do to 'buff solo Q experience' that will not also buff SWF an equal or greater amount.
They explicitly stated that they are not interested in different game modes, which means that SWF will never get its own queue. They've specifically said that any buff to solo that does not also buff SWF will be seen as a SWF nerf and will not be done.
The game, as it stands currently, will ALWAYS be harder for survivors who do not form groups before queuing up. If you want SoloQ to improve, you have to push for a change to the game's core design dogma - not wishlist for some new buff that may help solo but will ultimately only make SWF an even more trivial experience than it already is.
No one is asking for a new Q. I'm asking for a perk that helps me against getting farmed. This wouldnt help SWF only, this would help anyone who gets farmed from the hook, and wouldnt be a buff to anyone.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/297977/perk-idea-reverse-bt
They could just make so BT also protect the user of the said perk.
This is for the ones who get farmed without BT tho. Idc if the person who unhooked me gets endurance or not, I just dont want to get farmed and then not being able to do anything about it.
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@RoaderFrost said:
https://forum.deadbydaylight.com/en/discussion/297977/perk-idea-reverse-bt
Okay, if survivors equip both Borrowed Time and "Reserve Borrowed Time", and unhook someone in front of the killer.
What killer needs to do?
Hit the unhooker? Unless you are exposed... if not he will mandatory tunnel the unhoked person, as it's easy to track (blood, noise) and have one less health state than unhooking person.
And if you don't have Borrowed Time?
Congratulations, you just reversed anti tunneling perk into a greifing one!
Boo hoo, just dont tunnel.
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@Mooks said:
better idea: how about we start fixing quality of life stuff like this for both sides with base game mechanics instead of bandaid perks that then feel like a must have to run in SoloQ/as non-S tier killer etc.
I'm all for that but that seems quite impossible at this point.
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@Unicorn said:
I swear it's like he doesn't even exist anymore.
Is he more common in High MMR still? I'm in Gold so I'm not sure. Just miss him so much, he's my fav Killer to face v_v
Been seeing way more billys on PC with crossplay off.
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If we're already losing at 5 gens and my team mate farms me I'm just gonna throw all the pallets I see down out of spite.
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@RoaderFrost said:
https://forum.deadbydaylight.com/en/discussion/297948/cancel-the-trial-if-more-than-one-disconnects
You aren't supposed to win every trial. If game is busted from the start - play smart. And if you see that you can't escape after too many teammates disconnect, just walk to the killer, drop your item and wait.1-2 DC isn't fun for killer too. He can just let last survivor to escape.
Yes, you aren't supposed to win every trial, but you also shouldn't have to deal with a 3v1/2v1 or even a 1v1 because the others dced.
It is literally a lost game unless the killer lets you farm or is afk.
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I don't really like how it looks. It's so bright it hurts my eyes. Playing Freddy on it which makes it even brighter is awful.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2674799#Comment_2674799
Yeah, but if you know that others are not doing Gens, you are also not progressing the game. Especially since doing Totems is pointless, if you dont reach the Endgame anyway.
Well if the others are being useless it's a waste of time anyway so might as well get my free 1k+ BP
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Huntress and Pinhead are the most boring killers to go against imo.
I'd rather go against 1000 nurses and blights and spirits than face those 2.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2674787#Comment_2674787
"you should be doing them so there is no possibility of noed."
And meanwhile you are not on a Gen which means you might not even reach Endgame. NOED is a win-win for the Killer - either the Survivors did all Totems, wasting a lot of time giving the Killer a higher chance to win the game (if they cannot win with 70+ extra seconds, it is on them...) or giving a Speed Increase and Oneshot.
@Topic:
Yeah, I also dont run Boons because of that. I do not run Hexes for years since I dont want to deal with Totems and I wont start doing that as Survivor now. For me personally, my current build is better without Boons, so I just stick to it.
That Killers feel that Boons are too strong does not matter with that, there was some point where I actually cared for Killers having fun, but since they dont care either and dont hold back on their loadouts, I dont really see that as a factor anymore.
I do totems all the time in solo q. It has nothing with me doing totems if we dont escape, it has to do with people going down in 2 seconds and the other 2 not splitting on gens.
I will not do totems if they killer is facecamping, otherwise, I sure will.
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Finding totems and easy, and if you really want to help your team, you should be doing them so there is no possibility of noed.
I use whatever perks I feel like, I don't stop using something just because the other side finds it frustrating.
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The grind.
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Kindred, Iron Will, SpineChill/Bond and Lithe.
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Blight is strong and he isn't exactly old.
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/297574/sick-of-same-meta-perks-every-single-match
It's the hit validation from Dead Hard that is getting to me. I'm tired of knowing I hit a survivor but the server tells me no.
It's actually the opposite.
You aren't hitting the survivor even though it might look like it, that's why the server is telling you "no".
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1) Quentin cosmetics
2) Solo Q buff
3) Low tier Killers buff
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@Unicorn said:
Last game was my 4th game. I'm currently about to load into my 5th. In each game there was a sandbagger/troll. Shout out to The Artist I just had a match with that punished a body-blocking Bill (if that was you, you're great). Any Killers noticing this as well?
I get this a lot as well unfortunately.
Just the other day I had a jane bodyblocking me in a corner after I cleansed a totem.
My killer wasn't as nice as yours, pig just went after me anyway and ignored the jane so I dced.
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They ruined dwight. His hair is so oily it's disgusting.
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@Sakurra said:
They have two options: chilling in basement face camping or chasing toxic survivors and getting 0k
If you think every survivor is toxic and you always get a 0k without facecamping, it seems like it's a you problem. Can't really improved at chases if your playstyle is staying still looking at a survivor on the hook.
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What do they consider an "universal perk"? Is it the ones that arent associated to any character?
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Yes it should.
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I find it fun to play as hag. Going against her? Not so much, specially since most put so many traps against the hook and never really leave too far.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2662813#Comment_2662813
Yeah so if BHVR have already given the message they want people to have fun at all levels, then they would have removed the grind years ago.
Yet it's still there.
and people still acting like it is bad for the game, yet they can't stop themselves playing it.
Almost as if... you are the one the grind is designed to get to play the game compulsively.
https://us.v-cdn.net/6030815/uploads/BXYGKHSCYHXZ/shocked-pika.png
Almost like we play this game because it's the only one of the genre people actually play, not because of the tedious grind.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2662781#Comment_2662781
Then they could double the price of certain add-ons. It's not rocket science.
Yet they didn't do that either.
and I bet people are playing as much as they can to get the most of double bloodpoints this weekend.
But tell me again it isn't good for play retention to intentionally make it grindy...
From all the players I've seen quit because of it being too grindy, it doesn't seem very good no.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2662771#Comment_2662771
If they wanted to, the devs could probably adjust the games code in a single place (or multiple, depending on how shoddy the code actually is), and switch on double XP for good. It would not be difficult for them to do this as part of any patch.
They still haven't, and that speaks volumes to me.
Because of the "bloodpoint economy" excuse, because people would get the best addons/items more easily. That's literally the only problem.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2662735#Comment_2662735
For everyone who has quit because of the grind, I bet there's someone who hasn't quit though, and they're still grinding away for reasons they can't put their finger on.
Cause the grind is addictive. People still play WoW for example.
Yes grind can be addictive, but I think most people play this game because it's the only one in its genre, not because they like to grind and grind.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/296741/bloodhunt-gains-should-be-default
"How hard would it be" very very easy, but I assume BHVR think the grind benefits them in terms of player retention, otherwise surely they'd have done this by now. Would love to see them go to double BP permanently though
I've had friends giving up because of the grind, and I'm sure others have too. If I were to start playing this game today I wouldn't have the patient anymore.
I know they like to bring the "bloodpoint economy" but at this point that is just BS.
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I'm fine with them making stridor work how it did before.
People asking for a iron will nerf tho.... what will they want nerfed next?
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@Darkwraith13 said:
You have cross play off which yeah I get it’s really annoying it takes that long to find a match. But with it on it would be instant. Double edge sword there my friend. Do you want a match instantly against PC players, Xbox, PlayStation, and Switch? Or wait forever for your home station only to get potatoes that d/c to the slightest inconvenience?
I also have crossplay off and the time didn't really get longer for me. At night it even got faster even. I'm on PC tho, not sure if there's many players on console with cross off
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"DBD bad" yet yall keep playing it instead of playing the "competition", ok.
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Iron Will is fine.
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@WishIcouldmain said:
I recommend Leader and Kindred really makes Solo W better.
Why leader?
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2659707#Comment_2659707
Because I can. Why are you so defensive? Are you the captain of the Streamer Protection Brigade?
No, I just find weird your hate boner for people who decide to stream the games they play.
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2659696#Comment_2659696
I don't. Never said I did lol. Doesn't mean I can't say my piece on the issue of streamers.
So why are you commenting on something you don't even participate in?
What's so wrong for you about someone wanting to stream? No fun allowed police?
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@themoobs1984 said:
Streamers are a problem everywhere. Entitled with inflated egos. Why streaming is a thing I will never understand. Watching someone else play a game is weird to me.
Then don't watch?
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@BubbaDredge said:
Survivor: cries constantly, after every match, sometimes even when they win. Makes up their own rules and cries when a killer plays to win.
Killer: would like the devs to stop shitting on them.
Survivor: stop crying! Quit if this game is too hard for you!
All the crying I've been seeing lately is killers on the forums.
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@Solomonkane said:
Watching killers look in an area where I tossed my pebble.
This and having them open a locker after you point at it, just for it to be empty.
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I've also had killers dc after they failed to facecamp and everyone was escaping. Entitlement has nothing to do with being survivor or killer. There's crappy players on both sides.
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None, I have mine disabled.
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They need to rework the pipping/emblems in general.
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I meant that just because games are hard, stressful and annoying sometimes, I'm not quitting.
How many of the people posting on here saying they're quitting the game are actually quitting and not looking for internet attention?
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I consider it a win when I go against a strong killer and I have a strong team.
If the killer killed everyone because they were good and played skillfully, it's still a win for me.
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If you didn't ask, why comment? Don't you have so many other threads on the forums to comment on?
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Yes, camping/tunneling killers also make me want to quit the game, but my momma raised on pussy and I can learn to adapt by changing my own gameplay.
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Someone had to say it.
You cant really have balance related conversations on this forum because every thread turns into a "killer good survivor bad" and if you say something about it you just get mobbed for being a "survivor main", "never playing killer" or "being low mmr".
It has turned into a pity party and fear mongering fest and people just join in on the hive mind instead of trying the game by themselves and seeing how it is actually like.
Yes, the killer role is stressful and can be hard, but to the point of all of this on the forums? No.