Marigoria
Marigoria
About
- Username
- Marigoria
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Comments
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Yea it's called kindred and should be basekit.
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Didn't you make a thread yesterday saying you quit DBD? odd...
@asirirsprime said:
Got to iridescent 4 with ease. Why people hate soloQ so much? It's nothing, compared to how you sweat as a killer (stuck to bronze there)
Iri 4 means nothing besides the fact that you play a lot.
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Meghead is a slur.
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Grindy.
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When I know they're at the gates waiting, I just go around the map and break walls/pallets or spam my power.
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@danielmaster87 said:
We're not saying you're not allowed to play with friends. But if you are, which means you're getting an advantage and the killer's getting nothing, then how is that fair? That's why we suggest things like slower progression for SWF. Believe it or not, there are games that are won solely because the team is SWF and not solos.
So if me as a solo player get in a team with 3 other swf, the gens are also slower for me? amazing idea, not
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You don't see many killer mains "leaving" you see a lot of them announcing it just because they want attention.
@Bwsted said:
Really? All I've been thinking reading those threads is "attention seekers". Especially, when I read them and there's a whole lot of whining about non-issues, like that guy complaining about 'being forced to run lightborn'.
Pretty much this.
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If you can only get kills because you always tunnel, then yes.
If you can get kills even without tunneling, but decide to tunnel, then no.
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@Nathan13 said:
I don’t see the issue with medkits honestly.
Same here. Medkits are fine as they are, but as soon as a streamer says "x or y op" everyone else has to say the same thing even when they didnt think they were an issue before.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/298258/enough-is-enough
You must be a troll. Literally everyone understands that survivors can waste time doing obnoxious things because they have the power role, and they can afford to waste time.
Just because someone has a different opinion than you doesnt mean they are a troll.
I do not have time to waste in solo q.
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I'll use any perk as long as I feel like it. It's not like most of your opponents are thinking about how fair they're going to make it for you so why care about if it's fair for them?
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2677429#Comment_2677429
Only if they get camped to death, of course.
One Chase Wonder (skippable if you are good enough to grab them/kind enough to gift them with EXTREME mode) -> One Hit Wonder -> One Hook Wonder -> Death is the only way to grant such a challenge!
Really dont see the challenge of being on hook not touching buttons
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Blinding the killer is fine, what isn't fine is those people who use macros and keep on spamming the sound, even as a survivor I HATE that annoying crap and if you do that close to me I'll just let you die on hook.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2676866#Comment_2676866
You're just giving them the 'hard mode' they desire by tunneling/camping them out ASAP - People know the downsides of No Mither and willingly bring it ;3
They're usually a weaker target for the whole game (unless they greatly outskill you) with the added bonus of giving you a super fast shortcut to 3v1 if they're the first person you find.
Is it really hard mode "they" desire when they are on hook not doing anything at all? Curious
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I wouldnt change it. I love to run this perk and going against it. It's one of those that when it works, even if you lose, it's extremely fun to face and unexpected.
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2677212#Comment_2677212
Am I being illogical? If you tried something impossible, then the fault lies with you. You set yourself up to fail.
I said nothing about M1 Killers and my that logic does not in any way follow. There is a difference between a thing you believe you're skilled enough to do but aren't and just plain impossible things due to balance. Remember - Killers are racing against the clock with 4 opponents and 16 perks to outthink them. If their kits aren't good enough and Killer perks in general aren't strong enough or they make a mistake or a map layout is bad or the survivors are an SWF on voice with coordinated obnoxious strats who call out your every move...that makes it far less likely you'll win. That's not fair or balanced; it's very unbalanced in the survivors' favor. Just an example.
*Survivors get bmed by being bled out for 4 mins*
But boo hoo, killer hard. Do you guys ever stop complaining? Even in a thread about survivors being bmed and having their time wasted for no reason whatsoever besides to be annoying you're complaining about killer being hard.
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Not me just because I'm lazy.
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Yes when you gain BP from events/rewards it keeps adding up and bypasses the maximum 1mil
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I rarely see any legions, and just as rare to see people dc against legion.
Doesn't seem like a legion problem, more of a problem how that legion is playing
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2676994#Comment_2676994
Without going into too many details, it's a sort of hack (kinda) that futzes with your connection on demand. When the killer tries to pick you up, they will essentially freeze in place for a few seconds and you'll still be on the ground. You can also do it when they try to hook you.
Usually the answer to people like this would be just to leave them slugged to bleed out, but if they have No Mither they can just pick themselves up endlessly, which means they can often hold the match hostage until the killer gives up and just lets them win/DCs.
I've never encountered that before.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/298175/is-no-mither-considered-toxic-now
It has a negative association now as it's used by a lot of hackers and switchers.
Switchers especially - as being unhookable + perma Unbreakable is basically immortality.
What is a switcher? and how is someone using no mither unhookable? what
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2676933#Comment_2676933
I don't even like that word as it's way overused in these forums.
I rarely use it too that's why I used "toxic" in quotations.
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I hope it's a monster type killer again that was never human. I want more of those since we only have demogorgon.
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@Nathan13 said:
No perk is considered "toxic".
I've seen a lot of killers considering things like headon toxic.
I've even had a wraith accuse me of being a "toxic swf" because I was using pebble..
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2676902#Comment_2676902
Honestly, if you can go down in 10 seconds in two hits....that's respectable because I'm pretty sure running in a straight line after getting hits gives you ~20 seconds.
Also, I'm not specifically talking about you. If you want to be a god looper with No Mither, go for it. You'd be better without it, but if you're still good with it, who cares.
If you're average without it, you'll be AWFUL with it and a huge detriment to your team.
I was exaggerating when I said 10 seconds, though that does happen sometimes, i've seen it.
This game is all about time management, and if someone goes down really fast without no mither, they'll go as fast with no mither, and vice versa.
I don't believe no mither is really a problem here when there are people who do way worse without it.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2676894#Comment_2676894
"The only person who gets a harder game is me who is using no mither."
Yeah, definitely not your teammates who now have someone who goes down in one hit instead of two. If No Mither is a detriment to you, it also hurts your team.
That IS how team-based games work. The actions of one affect the others.
Id rather last 1 min+ in chase with 1 hit than go down in 10 seconds with 2 hits.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2676880#Comment_2676880
Well, good for you.
I'd encourage everyone to run No Mither as a Killer player. That would make my job way easier.
Unfortunately, your choice to run, objectively, a perk that makes the game SIGNIFICANTLY harder for everyone results in people getting stuck in their MMR-range and also likely results in you being in the incorrect skill bracket, which is unfair for the Killer.
No Mither is an extremely unhealthy perk and it needs a change, give it a use and I won't be as pissed.
Sure you can encourage people to run no mither, the only person who gets a harder game is me who is using no mither, which is the challenge I was looking for because it encourages me to try to do my best at looping and try to improve, making chases more difficult for me, but not impossible.
I don't think these sweaty blights and nurses on crossplay off on pc are really bothered with "unfair matches for the killer", since from my experience people in crossplay off are looking for something more challenging, that's why most people play with their best meta perks and you see so many nurses and blights.
I don't think it's that deep. No mither is meant to be a challenging perk, or a meme depending on how you want to use it. I think the only change it needs it's not being obvious that you have it, so killers actually slug you since they are unaware you're using it.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2676871#Comment_2676871
I never said it was toxic.
It's just a dick move to run it in Solo Q because you've basically just killed people's hope of escaping.
How would you feel if YOU saw someone with No Mither in Solo Q?
I think the people who are killing our hope of escaping are the ones who go down in 2 seconds and dont do gens or go for saves, not the ones who can loop, do gens and go for saves and use no mither.
How would I feel? Good for them, as long as it isn't a Oni and they aren't useless I'm fine with them using no mither. Id rather have a no mither team mate than a self care team mate.
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@Pulsar said:
I wouldn't go out of my way to be toxic, but I wouldn't encourage it.
Basically, I'd tunnel whoever uses it out, hopefully getting them to be a better teammate by realizing No Mither is a bad perk
What? I just said I don't play toxic at all. So i'm guessing no mither is toxic now too? damn I guess you cant run anything these days or killers might get offended.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2676853#Comment_2676853
Well, then I don't know what it is.
Maybe the killer was angry because of another match and took it out on you?
I've had at least 4 killers doing it though, not just 1.
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@GeneralV said:
As far as I know, No Mither is either considered a meme or an easy prey.
Toxic? Never seen that.
I'm doing solo Q, so I wouldnt really consider it a meme. I'm using resilience, iron will and dead hard with it.
Also I hope I'm not considered "easy prey" since I'm on crossplay off pc and its mostly nurses and blights, and have been escaping/dying 50/50 I'd say.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2676822#Comment_2676822
I started when Legion first dropped. I got screwed by randoms all the time but I don't like hand holding people out of their inexperience with the game more. Everyone should be better and Solo Q isn't an excuse.
Yes, everyone should be better, including soloq, swf, and killers?
Hopefully you also think that killers who go against 4men sweaty swf with boons, dead hard, ds etc and get a 0k also need to just get better.
I also started playing when legion first dropped and solo q is still not great.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2676810#Comment_2676810
They are low skilled. You don't need voice communications in this game to do well but they obviously help of course . This coming from someone who played Solo Q for years and only played 4 man SWF recently out of boredom. Go run Kindred or Bond if you're not confident with your game and map sense plain and simple.
I run those perks and saying solo = is just being ignorant. You claim you've played solo "for years" but i really doubt you've even been playing the game at all for years with that kind of mentality.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2676804#Comment_2676804
Yes low skilled survivors.
Solo Q doesn't mean they are low skilled. They just dont have voice chat and information to know who is going for the box and who isnt.
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@Myla said:
I mean isn't that obvious hence people hating the fact that the game is constantly balanced around low skilled survivors? Pinhead got screwed the most with him "Overperforming". *Edit* Now I'm kind of pissed off remembering the butchering Wraith got
Pinhead got changed because of solo q.
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Like most survivor challenges, it's basically throw the game and hope the challenge isn't bugged and counts.
These challenges are awful to do in solo q.
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Nurse and Huntress are free.
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Survivor: Quentin mostly. Sometimes I'll play Jeff, Leon and Steve I guess. Quentin and Steve because I like NOES and ST, Leon because I like RE and Jeff because he is a metal head, which I also am.
Killer: Freddy and Pig. Freddy because again I like NOES, Pig because I love the SAW movies.
Male.
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@bm33 said:
I wish they'd nerf her screechy whale sounds, they are so annoying.
That's my favorite part about her lol
I find her fine to go against, but tbf I've only went against like 3 in 20+ matches on crossplay off. And in those matches only one person dced, and it was the killer herself so...
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Nobody needs a Freddy level rework, not even Freddy needed that.
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The sounds made me laugh ngl.
As for the thread: yes it does suck. When I know a team mate isnt doing anything I stay on hook as long as I can in hopes the killer finds them before I die and they dont get hatch.
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I really like playing Trapper. Nothing more satisfying than when your traps actually work.
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1) I do love giving the killer an item as an offering. Just yesterday I gave this random purple key I found in a chest to a Legion who let us farm. I wish the killers would receive something for items left behind, like a BP boost or something.
2) If it's their only option, I guess... I try to avoid falling from weights because I always get smacked when going down anyway.
3) It's just to say hello or good luck.
4) If the match is kind of already won, I try to avoid going down so I dont get camped/tunneled.
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/297977/perk-idea-reverse-bt
RBT? that's just Pig.
Reverse Borrowed Time.
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It's a valid strat. Dumb one imo.
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I shouldn't still be grinding at 5k hours.
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@Sonzaishinai said:
Reason people will say to you cause they want to desperatly believe it.
Killer shortage, everybody is leaving killer and if things don't change fast this game and the entire world is going to dieeee
Actual reason
There are just a whole lot more killer challenges then survivor ones
9 survivor vs 28 killer to be exact
Problem seems to be that every killer rite is counted sepperatly and in the survivors case the survivor is chosen after the challenge was picked
Literally this. I've always gotten more killer dailies than survivor ones, it's nothing new.
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Dear Survivors who play Bill, why do you never bring BT when it's an amazing perk and it's in his basekit?
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High MMR killers usually dont have a problem with flashlights. Just look at a wall...
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Never had that one happened to me before, however I've been accused of being swf before when I'm solo.