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Mandy

Mandy

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Mandy
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  • This is a known bug and as an fyi for future reference, please check for known bugs in the bug report section and then either vote them up or create a post (if your particular bug is not listed) https://forum.deadbydaylight.com/en/categories/bugs

  • As well as the excellent comments on this thread, please also remember that there are plenty of free weekends with this game which is the perfect opportunity for new players to try out the game to see if they like it - plus the regular amount of sales that the game has on the base game alone as well as the DLC.

    I really don't think the game needs to be f2p at this present time especially as someone suggested that most of the characters are available for in game currency (shards) so it's pretty easy to save those and get a range of different characters - it's really not hard to get shards. I have something like 60k shards right now because I rarely use them and I've not had time to play much recently due to work.

  • I only use Spine Chill if I'm running a vault build...otherwise for me it's a wasted perk slot because it does what my eyes can do. It was a perk I relied on when I first started the game, that and Premonition were very popular back in 2016...but I don't really like relying on a perk. And most good stealth killers now play around Spine Chill so I'd be wary of relying on it due to that aspect.

  • @Alec1055 said:

    Bhvr you are hilarious. You make a killer that gets birthed from the main killer, is baby proportioned, and has add ons that reference baby toys, and you get mad at me hat we called him a baby? Really bhvr why are you banning people for this? Can you really not handle people perceiving your content the way you made it? You MADE this killer a baby you should just deal with it. Stop throwing a fit like YOU are the baby

    Just to add to what Rizzo has said - the killer is also not "birthed from the main killer" hence the word Twins, they are brother and sister!

  • Please don't put links with regards to possible leaked content on our forums, this is explicitly against the rules here.

    Thank you for your understanding.

  • MMR is definitely not switched on, it might very well still be data collecting in the background but it's not used for matchmaking at all at the moment.

  • Please report bugs that you find https://forum.deadbydaylight.com/en/categories/bugs as far as I'm aware this isn't a prevalent bug, I've had a quick look and cannot find another current report for this.

  • https://twitter.com/DeadByBHVR/status/1331991907787022336 g9RQL01[1].png


    copied the 2nd part, for those that don't have Twitter.

  • I quite fancy a burger now as well - do you have anything gluten free, if you do - put me down for one!

  • I think Ming is slightly shorter than Nea - not sure where Cheryl fits in there either

  • Or just run Inner Strength, super fast heals even through sloppy, and you can bring another item.

  • The problem with that, is that you'd be putting brand new players against players who are a much higher skill.

    I used to like the old rank reset myself, I don't really see the point where I just go back to Rank 5 now

  • @xBEATDOWNSx yes that's exactly it...so instead of spamming space bar, you're just moving your scroll wheel either down or up whichever way you set it for, it really does make it a lot easier and less annoying to do.

    Also I have skill checks bound to one of my spare mouse buttons, so I have my other hand free on the keyboard. It's a good idea to play around with the keybindings in the Tutorial to see what feels comfortable for you.

  • I switch between a controller and K&M quite often as a Survivor due to a shoulder issue - yes there's a difference, you can definitely loop better with K&M as you can make more precise movements...so I definitely recommend getting used to playing with it as quickly as possible, try the tutorial a few times for playing around with it. Don't forget you can also rebind your keys to make it easier to do certain things - for example Struggle, a lot of people rebind to the mouse scroll wheel, it makes it much easier to struggle instead of spamming the space bar.

  • If you really want to pip up as a survivor and are struggling with team mates then you need to really focus on your own game, I only play solo right now and run a different build to compensate. I've got We'll Make It on to try to keep my team mates alive as long as possible, and Deliverance so that I can hook myself and don't have to rely on anyone else, plus Inner Strength so that I can get myself healed quickly if necessary.

  • We don't discuss bans on the forum, but in answer to your question if a family shared account is banned, then yes the main account is also banned.

    If you want any further information regarding your ban, please contact Support: https://support.deadbydaylight.com/hc/en-us

  • I have an innate ability to find the deadest zone on any map whilst I'm being chased - it's like a magnet to me, just drawing me in. Even if I say to myself, don't go to that area - I can guarantee I will end up there at some point.

  • When you quit the game you are ruining that game for 4 other players - that's why the DC timeout is in place in an attempt to discourage players from disconnecting in the first place.

    It's also your responsibility to have a stable internet connection, especially when playing online games.


    Someone frustrated by a particular game, is not an adequate reason to DC - that's exactly the sort of reason why the DC timeouts are in place.

  • I've not seen this happen at all, so if you could get hold of some video of it happening to you that would be a great help.

  • I wish you were recording it as well, I'd have loved to have seen that!

    I love it when weirdly unexpected things happen in a game

  • I've never seen that happen at all, and no it's nothing new that's been implemented...that's very strange. I've not heard anyone else say anything about it either. It was probably a one off incident (no idea how it was caused though), but if it does happen again it would be great to see it.

  • I've gotten used to MacMillan maps now, I am still not sure about Yama - they look a lot more grey to me now and I'm not sure if I like it. I like a bit more colour in my maps.

  • I am pretty sure that you aren't the worst killer out there by any means! And I can definitely agree with recording some of your matches and analyzing what you could have done differently in a situation - and if you have a friend that plays a lot of killer, get them to take a look (this is what I did on the weekend on the BL experiment when I struggled with certain tiles).

    Another thing, use the KYF feature and practice against a survivor friend (the DbD Discord is also good for arranging these types of matches), and just practice - learn how to run the different tiles etc.

    Good luck with it.

  • We can't move questions to that category as they are of a different format, please follow the link to ask your question - https://forum.deadbydaylight.com/en/categories/q-a-questions

  • I'd love it if we could, sadly they won't let me make that decisions otherwise we'd end up with a shirtless Felix or something like that :)

  • Are you still having trouble seeing them if you follow the link? Because a lot of people have already posted there - I just double checked the category permissions and it all looks normal.

    https://forum.deadbydaylight.com/en/categories/q-a-questions

  • @JoeyBob said:

    I've seen like 4 extremely obvious bait posts stay up and mods refuse to commit any action to them.

    Yet the mods here decide to arbitrarily move good posts to feedback to kill the good posts.

    These forums need better mods or better moderation directives. Idk which.

    Thank you for your feedback :)

    If you see a thread that you think is bait, please go ahead and report it - then we can take a look at it.

    Threads are moved to the Feedback & Suggestions sub forum, because they are exactly that - feedback or suggestions.

  • I love animations personally so would really love to see more of those.

    *I'm also a bit of a sucker for comics so wouldn't mind that either*

  • You can refill them with a perk - as NomiNomad has said. And of course it can be worth hanging onto the item to use in the next game - it depends on the item, I wouldn't bother keeping a brown toolbox for example, but I'd definitely hang on to a purple medkit.

  • Must admit that chases are my favourite thing in DbD (on both sides) so I definitely had a good experience with Bloodlust being switched off. I did find some tiles were harder to play than before, because I was playing them wrong. It was interesting because I recorded them and had someone check my gameplay who could tell me the tiles I was playing wrong - basically L/T walls, and what I could have done better.

  • The forum is not the place to upload information on other players - we have a Naming & Shaming rule in place to stop exactly that.

    When reporting another player, please send video proof to Support: https://support.deadbydaylight.com/hc/en-us

    More information on how to report players, can be found here: https://forum.deadbydaylight.com/en/kb/articles/139-game-rules

  • Cross Progression will be with Steam, Stadia & Switch. There's no current cross progression between any other platforms nor can we say if this will be implemented in the future, we know it's something that the Community wishes and we will continue to try to implement it but there's no guarantees.

  • @AggressiveFTW it was a temporary opening of it, whilst I cleared out the old questions and made some adjustments to the permissions of the channel.

  • I haven't had chance to play killer since it was re-enabled, but I did notice when it was off the areas that I was making mistakes and running tiles wrongly - which I probably wouldn't have noticed before as BL would have kicked in and I'd have got the hit.

  • KYF matches mostly, even if it's just with one other player...I've even had open KYF matches where my friend is just AFK and I've spent an hour or two learning the killer that way.

  • @Ryan489x said:

    https://forum.deadbydaylight.com/en/discussion/comment/1770507#Comment_1770507

    true. Since I live in Canada I have to pay like $10 or more extra for games as it is.

    Stupid exchange rates.

    We don't even get the exchange rate most of the time - they just change the $ to a £ here so we end up paying more 😫

  • This is being looked into, I don't have further advice at this time...but please make sure you are playing on the same account on the PS5 that you had these DLC's on the PS4

  • Yes you can definitely report the Killer and Survivor 1 for working together in the match - as is usual, in game report and definitely video evidence would be required.

  • Not at DbD, but I came really close to it with Bloodborne, after spending hours and hours trying to kill one boss I nearly managed it and then when the boss was almost dead, I sneezed and screwed the whole thing up! That's the closest I've come to raging in any game.

  • I think prices of games will always be a bit contentious, I tend to think around $50 seems pretty standard for a game these days - Cyberpunk is coming out at around that price as well.

  • I do love the effort that you've put into this! I appreciate posts with diagrams to explain things as it helps a lot of people who are more visual in the way they are able to understand things, so thank you for taking the time to do this.

  • @Aldofer said:

    The game is better without it and it is now10 time more fun to play as killer and survivor, it's an unecessary and outdated mechanic. I had more fair and balance matches and good killer donsen't need this mechanic at all so it's pretty fair to say the game is now more healthy beceause it's gone.

    now desactivate mories.

    It's been reactivated, the data will be analysed on what was tested before any decisions will be made with regards to what happens further down the line. This was only a test after all, nobody said that it was going to be a permanent removal.

    It's been interesting to see the different perspectives people have had with this though.

  • This happens when the game hasn't completely installed yet - you will need to give it some time to fully install.

    I've removed your screenshot, please do not show your Cloud ID to other players, this is something that you should really keep hidden for safety of your account.

  • When you DC you ruin the game for the other 4 players who are playing the game. Just because something happens in the game happens that you personally don't like - such as being camped or your totem gets destroyed, it's part of the game and you commit to playing that game when you ready up in the lobby.

  • Usually it's latency that's the issue - the server recognises the hit on the Killers screen so it might look different from the Survivors perspective. That issue will be resolved when Server Sided Hit Validation is implemented (it was previously in Beta testing), this will give "priority" to the player who has the best connection to the server.

    Freddy's lunge is not really the issue, it's his animation that looks like it reaches further than it actually does.

  • As we have previously said, an in game report is mandatory in all cases.

    Yes we do act on reports with proper evidence, however sometimes these things take time as the whole thing has to be reviewed by a member of staff and as you can imagine, we get a lot of reports - which is why we ask people not to make fake reports for things like camping/tunneling/dc's because these take time away from dealing with legitimate reports that are made.

  • MMR is not enabled, the Bloodlust experiment is purely a test on bloodlust in it's present state and absolutely nothing to do with MMR or anything else.

  • As we've already had this argument on the forum, I'm going to lock this here as everything was said previously.

    This is a separate platform from Xbox one, which is why crossplay will help you to find matches faster - right now the pool of the Series X is small due to the amount of players PLUS the fact they've probably got crossplay turned on, which will match them with the entire playerbase.

    We've said from the very beginning if crossplay is disabled, lobby times will be increased and sadly this is what you are currently finding out as you can only be matched with other players on your platform (series X) that also have crossplay off.

  • I'd just like to add something to this: this test isn't just about the removal of bloodlust but to see the effect that it has on the game in general - there's no saying whether it will get removed at some point or reworked, or what other changes are made at the same time.

    That's why nobody should make too much of this test at this time.

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