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Madjura

Madjura

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Madjura
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  • Killer-specific rank is good and this is the easiest way to incorporate this into matchmaking.

  • @CashelP14 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1460712#Comment_1460712

    Any nerf they try and do to swf will either by easily countered or harm solo players even more. That's why I'd rather buff solo q and killer at the same time. Try and bring everyone up to a similar level.

    Easiest solution is to just add voicechat to the game. But apparently because some people don't want voice chat and those people would also be unable to find a button to turn it off it's not going to be implemented.

  • @CashelP14 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1460431#Comment_1460431

    No I'm not sick of swf posts, I'm sick of failed "solution" attempts. Swf may need dealing with but no one has came up with a good solution to it.

    Also saying all these swf posts show just how big the problem is also isn't correct. When freddy was buffed wasn't their a load of posts asking for him to be nerfed? He wasn't considered a massive problem so he wasn't.

    No I'm not sick of swf posts, I'm sick of failed "solution" attempts. Swf may need dealing with but no one has came up with a good solution to it.

    This. It doesn't matter what kind of penalties come up with, if you really want to circumvent them you can just go solo, have everyone press the button at the same time and then keep dodging until everyone ends up in the same lobby.

  • @Halun said:

    Imo this is why we need a rankless "quick play" or "unranked" mode.

    I still don't know why this game doesn't have something that basic.

    Matchmaking is so broken that it may as well be considered rankless as it just often completely ignores rank and matches up a rank 1 with rank 20 players.

  • You didn't use a terrible clickbait thread title so you will never get a response.

  • @sulaiman said:

    No, i only used the ingame report system. If thats not enough to file a report, why is it there in the first place?

    The report system even has outdated descriptions, one of the categories says you should report for disconnects but that is not actually the case.

    Here is a list of what requires an additional support ticket and what does not: https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest

    Though even if you make a support ticket with video evidence there is a chance that no one will look at the video, and if someone bothers to look at all then they will watch about 10 seconds of it, according to Youtube statistics of videos that I uploaded specifically because the linked thread said additional video evidence is required.

  • @MojoTheFabulous said:

    I'd be happy with getting some Shards from the free track.

    Which is exactly why that will never be a thing. You are not supposed to be happy with the free stuff. The entire system is built in a such way to frustrate players into spending money.

  • @Chocolate_Cosmos said:

    It feels like more than 2/3 of the premium & free skins are just recolers of older skins (worse recolors in my opinion for the most part).

    Yes, give more to free loot, I don't mind if that's recolor, but for premium Its kinda lame (and lazy).

    And some of the recolors are so incredibly ugly and go with nothing that they might as well not even exist.

    Example: Crown of Conviction from Plague: https://gamepedia.cursecdn.com/deadbydaylight_gamepedia_en/1/1d/MK_Mask02_02.png?version=216bc14df26cc8254b66eb43c6ea1e1f It goes with absolutely nothing and always looks terrible when equipped.

    Hag cosmetics are useless unless you get all of them, like the blue flower set, whatever it is called. Unless you get and equip all three the pieces will look horribly out of place.

  • Bug report is here: https://forum.deadbydaylight.com/en/discussion/comment/1389593

    Not closed / marked as a duplicate so as far as I can tell this is the "main" bug report.

    Status is still pending, not acknowledged, so a fix anytime soon seems unlikely.

  • @Allivath_Chaos said:

    https://forum.deadbydaylight.com/en/discussion/comment/1443286#Comment_1443286

    Lmao yeah, I hear you. I can't imagine this is fun for either side. Can't wait for the new matchmaking to go live (assuming it ever does *sigh*)

    All the new matchmaking will do is hide ranks so people stop complaining that it doesn't work properly.

  • @Mookywolf said:

    its been like that since it launched, and i don't really get why.

    During the PTB one of the devs said that if it turns out to be weak they can always buff it later by making it work when injured.

    So, obviously, that didn't happen.

  • @Mistikus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1432049#Comment_1432049

    in that case what you are planning to do to stop hackers

    They won't explain how they are detected. If you see someone in-game you can make a support ticket so someone can proceed to not look at the video evidence which you are required to include and if they do decide to look at it you are lucky if they go past 10 seconds into the video.

  • @Fog_King said:

    This is not ok. The Silent Hill ones, since it was a demand from Konami, ok, we had to take and no complaints would do anything. But now it's Nea. There is no reason to make the costumes linked. It ruins the fun of mixing the cosmetics.

    Probably because the hood would clip into a lot of other cosmetics and that would look bad. Though you can already combine different pieces to create horribly ugly characters.

  • @gunslingers_potatoe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1410117#Comment_1410117

    You can mix and match Feng's outfits so freely that most of the people run horrible fashion looks. Like the bunny hood, with a bright shirt and that red skirt/dress. It is something that shouldn't exist. That's why some cosmetics need to be linked.

    We need Heidi Klum as a new killer. New perk: Fashion Police. You can kill any survivor wearing horribly ugly outfits immediately.

    The Dwight elf outfit has the same issue. Each piece looks awful when not using all the other pieces as well.

    Hag too, a lot of her cosmetics only really work when using the same set.

  • Personally I like the inclusion of linked sets, they can get more creative with outfits now and not have to worry about clipping issues.

    The Clown's Pulcinella outfit clips with itself. And it still does even today.

    First bug report, before the first bug report subforum restructure: https://forum.deadbydaylight.com/en/discussion/65462/the-pulcinella-outfit-clips-with-itself-in-the-lobby#latest

    Second bug report, after the subforum restructure but before the new system with the "Pending" / "Acknowledged" etc. buttons: https://forum.deadbydaylight.com/en/discussion/95492/clowns-pulcinella-outfit-clips-with-itself#latest

    It's not a linked set but it should absolutely not clip with other parts of itself. This set went live with clipping issues and the clipping survived (at least) two bug reports. The clipping is also not hard to notice at all.

    Equipping all pieces of the outfit is equivalent to it being a linked set and equipping that. Yet there were still obvious clipping issues when it was released and to this day it was not fixed.

  • @JesterClown said:

    https://forum.deadbydaylight.com/en/discussion/comment/1406591#Comment_1406591

    You missed my point, PH hasnt been compensated for the nerfs by giving him more consistency on his range attack.

    There is pretty much no way he is going to get that now. Generally stuff has one chance to get updated. How many perk changes outside of reworks have you seen? How many killer changes? Clown got the slowdown while holding a bottle removed after about two years of being awful. Updates to perks / killers / mechanics don't happen regularly in this game, once something gets changed it's very unlikely it will get looked at again for years.

    Pyramid Head had his update. There is a high chance there won't be any changes to him for at least a year, probably more.

  • The description of that add-on is incomplete actually.

    Here is the missing part:

    • This effect does not trigger if you are playing against SWF.

    Knock Out is terrible because it has a high chance of doing nothing, that is if you play against SWF. Same thing in the case of Empathy, Bond, Blood Pact, Better Together or Aftercare and maybe other effects that I am missing.

    Easy fix for both Knock Out and this add-on; add one of these effects to them:

    • Crawling speed is reduced
    • Crawling is disabled
    • Self-recovery speed when downed is reduced
    • Can't be healed / recover for X seconds after being downed

    Adding a secondary effect to them solves that problem and makes them potentially worth using.

    As they are right now both the add-on and Knock Out are not worth running. There are too many ways to make them completely useless and the effect is not strong enough to justify that. Instead of using a perk or add-on that has a high chance of doing nothing you should just run a perk or add-on that always does something useful.

  • @irishbutcher said:

    https://forum.deadbydaylight.com/en/discussion/comment/1376922#Comment_1376922

    they only said they are sorry for those who lost it. they didnt say legacy is never returning or never given back to the people that lost it.

    Because they have said that multiple times in the past already. It will never come back.

  • @Golden_spider said:

    It was either six months or a year iirc that they said.

    In actuality who knows.

    Minimum of six months, and six months since the first battlepass ended is July 8 I believe.

  • @anarchy753 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1396324#Comment_1396324

    Because chapters and cosmetics can't exploit FOMO to drain more money out of you.

    Bonus: The latest battlepass has Hag hair that goes with the green Chemosynthesis (or something like that) set from the previous battlepass. Didn't get the body and weapon? Too bad, enjoy your ugly hair that doesn't go with anything. Same situation if you didn't get both body and weapon, if you have only one without the other it is completely worthless as using only one of them will look extremely ugly and there is nothing you could substitute the missing item with.

  • @anarchy753 said:

    I'm not buying the battle pass, so it would be really nice if every time it levels up I didn't get a big popup blocking quick chatting in the post game saying "TIER UNLOCKED, SEE WHAT YOU GOT" when I got nothing, it's an empty tier.

    Add an ignore option, or better yet, just don't pretend you're being subtle when you're nagging me with "LOOK WHAT YOU'RE MISSING OUT ON."

    @anarchy753 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1396234#Comment_1396234

    Yeah it only comes off as stingey to have 40/70 spaces empty on the free track.

    Both of those are intentional to make you buy the premium battlepass. You are supposed to get frustrated with the free version to get you to spend money. Your suggestions are good but they will never be implemented because that would make the system less scummy and the system being scummy is the point.

  • @Mytch said:

    I installed this ghastly NVIDIA geforce experience just for this. I'm recording all my games now, thanks for the feedback so far.

    Any of you guys heard about something like this?

    I installed this ghastly NVIDIA geforce experience just for this.

    If you are on Windows try Win (Windows Button) + G to open the game bar. That can record too and I think it is installed by default on Windows.

  • Hypothetically, if a dev or a forum mod broke the forum rules and using the Flag option does nothing then it could help to write to the support.

    This is a purely hypothetical scenario and I am not saying that such a thing has ever happened before.

    You could also contact MandyTalk on Discord directly regarding your purely hypothetical scenario.

  • EDIT: This is a duplicate of this report: https://forum.deadbydaylight.com/en/discussion/162133/pc-unable-to-activate-power-as-oni#latest

    You should probably post there as it has the status "ACKNOWLEDGED" instead of here.

    Still a thing in the Silent Hill patch. The ring around the power was white, I was unable to activate the power. Pressing or holding down M2 to absorb orbs did nothing, when holding down the M2 icon on the power started to flash. The following did not fix it:

    • grabbing a survivor out of a locker
    • being stunned
    • attacking
    • hitting an injured survivor
    • hitting a healthy survivor
    • standing in a middle of a lot of orbs, holding or pressing M2
    • picking up a survivor
    • hooking a survivor

    The power was gone for the entire game.

    Logs are attached:

    DeadByDaylight-backup-2020.06.26-15.28.20.log

    EDIT: This is a duplicate of this report: https://forum.deadbydaylight.com/en/discussion/162133/pc-unable-to-activate-power-as-oni#latest

    You should probably post there as it has the status "ACKNOWLEDGED" instead of here.

  • @johnmwarner said:

    We all know BHVR doesn’t fix things over holidays or weekends... or ever really. So this will make it a week into their “big anniversary event,” that one of the most basic things is still bugged.

    I have asked before, how do they mess up this bad when it’s the same exact item as last year going from 103 to 104%

    Most likely their next patch cycle has already started and it's easier to include that fix with the next patch than pushing the fix on its own, but whatever else is in that patch takes more time to be ready for release.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1388981#Comment_1388981

    But can't the devs make it so the game detects your rank, and your friend's and put you somewhere in between? For example:

    Red (You ) + Green (Your Friend) = Purple Rank Killer

    Red + Yellow = Purple / High Green Rank Killer

    That should be possible, but as far as I know that's not how it works currently or how it has ever worked. It would make a lot of sense to do it like you suggest though.

  • I think that all that's going to happen is that ranks are hidden and nothing actually changes, but no one prove that nothing was changed because the Elo / MMR could just be hidden and there is no way to prove it just doesn't exist.

  • @IceCreamPrincess said:

    I wouldn't say its camping in every scenario. There been tonnes of times ive chased a survivor and they run to the hook trying to unhook, despite me being there. Its merely there to dissuade people from unhooking right in a killers face

    This is especially fun for the killer when the person going for the unhook has an active DS due to being unhooked shortly beforehand and now there are at least two survivors you can't pick up.

    Going for an unhook while the killer is there is dumb and you shouldn't do it. The only exception to this is when the survivor on the hook is about to enter the next hook stage and you can buy a little bit of time by going for a bad unhook.

  • @Chrisx98z said:

    Its sad to see that change an offering require days. Not impressed why the game has 3y old bugs into it

    Reminder that when the game went from being published by Starbreeze to self-published the developers said they would not have the pressure to rush releases anymore and they could take their time to fix bugs and make sure the releases work properly.

    I mean I guess it's true they don't have pressure to release anymore, but I didn't think this would refer to them not being pressured to release bugfixes.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1388959#Comment_1388959

    Wait, are they going to hide ranks in the next Rank update? Whenever that would be

    It's supposed to be based on how well you do in the game, so to me it sounds like some sort of Elo ranking. If I remember correctly then yes, rank would be hidden and so would be your Elo.

  • Those games look like SWF to me. I vaguely remember reading that SWF isn't supposed to use the rank of whoever created the group anymore. It used to do that in the past: https://forum.deadbydaylight.com/en/discussion/comment/519985/#Comment_519985 I can't find the post saying that this was changed, so maybe I misremember and that's still how it is.

    Even if it isn't SWF the matchmaking is obviously bad and the situations in your pictures should never happen.

  • @PureHostility said:

    Stop feeding survivor with easy pips, then there will be less survivors on r1 and you will be happy.

    Start killing them and dont feed these pigs.

    In other words, nothing new, ranks mean crap, never meant anything but play time that month and will never work correctly either.

    You have to get used to it.

    and will never work correctly either.

    So much this. The only reason for the upcoming rank update is to have an excuse to hide rank so no one notices how bad the matchmaking is anymore.

  • @SloppyKnockout said:

    Legit, though. NOED is fine how it is. It's the most counter-able perk in the game. Let me know when DS has the same hard counter that NOED does. Then your "it's a crutch" crap will be valid. Protip: Slugging isn't a counter, and DS is often hit when the killer isn't tunneling.

    https://forum.deadbydaylight.com/en/discussion/comment/1387016#Comment_1387016

    You'll notice Meg seems to have a "I'm a survivor, so I can get away with awful plays" mentality. That's why they rely on DS.

    It's the most counter-able perk in the game.

    This.

  • @johndeen33 said:

    As a killer main I feel bad for the survivors when I use NOED, even when facing a 4man SWF. That should already tell you something. The perk is overall ######### overpowered. It awards you for being bad at the game and not doing your job at protecting gens or keeping the pressure on.

    A viable nerf would be so NOED is given 1 dull totem at the start of the game. When that exact totem isn't cleansed by the end of the game NOED activates. The killer would have an outline on that totem so if he chooses to protect it he can. I feel like it would make the perk less overpowered and less consistent. (just like DS, where you have a chance of missing it and where killer can just slug you).

    The perk is overall [BAD WORD] overpowered.

    It's not.

    It awards you for being bad at the game and not doing your job at protecting gens or keeping the pressure on.

    It doesn't.

    A viable nerf would be so NOED is given 1 dull totem at the start of the game.

    A 20% chance to have your perk disabled is bad. No.

    I feel like it would make the perk less overpowered and less consistent. (just like DS, where you have a chance of missing it and where killer can just slug you).

    No, it would make the perk completely useless.

  • Blood Echo. That's it. That's the build. If they don't cleanse you basically permanently disable Dead Hard, or whatever Exhaustion perk they have. So many survivors rely on their Exhaustion perk and collapse HARD when you take it away from them.

  • You probably didn't finish the grab / attack animation fully the first time and the crown despawned (it does that randomly). Second time it worked. Legion gets two, one for male and one for female.

  • Alternative: Skins with changed sex. Like Legion, but for all killers. Lorewise they can be from alternate dimensions. That would increase variety without the need for new powers, add-ons, ...

  • @Kemosabe69 said:

    I've never seen any type of statement from Behaviour about players that have been banned. You don't get an in-game notification if someone you have reported has been banned like you do in other games. I guess you just have to have faith(lol) in Behaviour.

    Permabans at least should show up on Steam profiles as "1 Game Ban found" (or whatever the exact wording is). This isn't perfectly accurate as it doesn't say what game it is but if that notice wasn't there when you made a report and it shows up later it could indicate that the person got permabanned.

  • In-game reports without an additional support ticket containing additional evidence, such as video, most likely go straight in the bin.

    See:

    @not_Queen said:

    Please remember that Dead by Daylight’s end user license agreement which can be found on https://deadbydaylight.com/en/eula (the “EULA”) governs your participation and use of the game and its associated upgrades, patches, and updates and related services. In case of conflict between the EULA and this page, the EULA will prevail.

    Hello, good people of the fog!

    We now have a team Associate Community Managers, as well as an updated in-game report system.
    With your help, we will be able to find the players who are creating a bad game experience and punish them appropriately, making the game a better place.

    HOW TO REPORT A PLAYER

    You may only report things that happen directly to you or in a game that you were in.
    Reporting for other people is not allowed and these reports will be discarded.
    (ie. Reporting someone on behalf of a friend, streamer, or other)

    Fill the In-game report

    An In-game report MUST be made. This is not optional, and is a must to help us identify the person in your game as well as find any other evidence we need.

    Customer Support ticket?

    • Video evidence is required or heavily suggested for some offenses, please refer to the lists below.
    • Whilst you can report offenses directly to our support, please only do so for serious offenses like cheating, hacking, DOX/death threats.

    Discarded reports reasons

    THE FOLLOWING ARE NOT CONSIDERED BANNABLE OFFENSES - PLEASE DO NOT REPORT

    • Camping
    • Slugging
    • Tunneling
    • Streamsniping
    • Teabagging
    • Bodyblocking
    • Looping

    NOTE:
    We do not control anything that happens outside of Dead by Daylight.
    This includes private Steam messages/groups/names, PS4/XBOX messages, Discord messages, Twitch/social media interactions, etc. Anything that occurs on these platforms must be reported to the respective authorities.

    PERMANENT BANS

    List of bannable offenses

    Hacking in-game exclusives and / or legacy skins

    The acquiring of any in-game skin through anything other than official channels (ie. codes, giveaways, etc.)
    The possession of legacy skins without earning them. The cutoff to earn legacy skins happened on November 24, 2016. If a player has obtained legacy skins after this date, then it is considered cheating.
    In-game report REQUIRED / Customer Support ticket REQUIRED

    Cheated progress / modifying your save file

    We need the profile of the person you are reporting. Reportable via support team.
    Using any 3rd party software or other method to cheat your save file or any measure of progress contained within your save file. This includes using someone else’s save file.
    In-game report REQUIRED / Customer Support ticket REQUIRED

    Threats

    Excessive and serious threats against someone, including DOX threats, life threats, disclosing private information, etc.
    You can fill a support ticket to provide more information, Screenshots and video are optional, but highly recommended.
    Reminder: everything that happens out of the game should be reported to the appropriate platform. (ie: Twitch, Discord, Steam, Sony, Microsoft)
    In-game report REQUIRED / Customer Support ticket OPTIONAL

    Other Hacks

    In-game report under Unsportsmanlike is MANDATORY
    Using 3rd party software or other tools to gain any kind of unfair advantage that wasn’t intended by the game, except if they have been whitelisted by us. We are not banning for the use of communication apps.
    In-game report REQUIRED / Customer Support ticket REQUIRED

    TEMPORARY BAN

    List of bannable offenses

    24h -> 48h -> 1w -> Permanent

    This is a sliding scale and determined on a case-by-case basis. If an offense is considered to be particularly egregious, the duration of the ban may skip one or more steps in this process.

    Any previous permanent bans on your record will result in all future offenses being a permanent ban.

    Harassment: Communications Abuse

    • Insults, intimidation, hateful speech, repeated harassment
      In-game report REQUIRED / Customer Support ticket OPTIONAL

    Griefing: Intentional Gameplay Abuse

    • Working with the opposite team to gain an advantage or grief teammates
    • Targeting specific users repeatedly in order to ruin their game experience
    • Holding the game hostage
      In-game report REQUIRED / Customer Support ticket OPTIONAL

    Exploits: Abusing bugs or errors in design to gain a competitive advantage

    • Advertising exploits
    • Exploit bugs, errors in design, or undocumented features to gain access to what otherwise would not be available or to obtain a competitive advantage
      In-game report REQUIRED / Customer Support ticket OPTIONAL

    Specific exploits that we will ban for until they are resolved:

    • Bloodweb Progress/Prestige Exploit
    • 2+ Killer Exploits

    Unsportsmanlike Conduct

    • Botting
    • Lag switching
    • Disconnects (leaving the match before killed or sacrificed) - DO NOT REPORT
      For both Botting and Lag switching, in-game reports are REQUIRED / Customer Support ticket OPTIONAL

    About Disconnects bans - DO NOT REPORT

    Disconnects are handled by the disconnection penalty system. No further action will be taken on reports.

    BAN APPEALS

    Cannot be appealed

    • Temporary bans
    • Social Media bans/blocks (Twitch, Twitter, Facebook, Instagram)
    • Unofficial Fan sites / Fan groups

    Forum bans: APPEALS

    Please contact one of our Community Coordinators. Their contact info can be found here. https://forum.deadbydaylight.com/en/discussion/comment/685031/#Comment_685031

    Permanent bans : APPEALS

    Send a Ticket to support.deadbydaylight.com
    If the ban is an automated EAC ban, please contact EAC directly. https://www.easy.ac/en-us/support/game/contact/appeal/

    Console bans

    The rules are the same as the PC bans

    Crossplatform ban evasion

    Players who have violated our rules multiple times leading to permanent bans could get their access revoked on any accounts they make if the player is seen committing bannable offenses after the very first permanent ban. The structure and severity of these bans are followed throughout any platform.

    Abuse of Support Services

    This includes making false support tickets and lying to support agents. Our agents are always here to help the community. However, those making false tickets just to get a step ahead of everyone else and take advantage hinders our ability to better help everyone. Penalties include suspension of your support services, up to a permanent ban of your in-game account.

    Customer Support ticket REQUIRED

  • Could you post a screenshot with it equipped please?

  • @OutcastEric said:

    https://forum.deadbydaylight.com/en/discussion/163203/how-do-things-like-the-current-sound-bug-even-make-it-past-testing

    its inexcusable really. its probably goes down somewhere along the lines of, "gotta get this new chapter out, we'll patch it out in a hotfix in 2 weeks".

    I remember when the devs announced they would go indepedent from their publisher, Starbreeze, to self-published, and how that would allow them to spend more time improving the quality of the game because there is no pressure to rush releases.

    Turns out that was a lie I guess.

  • Same here. Two videos uploaded in May, one has a single view and 31 seconds view time (out of 1:43), the other one has no views.

  • @Huff said:

    They gotta have some sort of filler for the rifts.

    If each and every one looked somewhat cool and unique I might be a little more lenient (after all, who even really needs a skin or anything else cosmetic?) but a decent amount of them are clones of each other, or don't look that good to begin with (example: the ones from Rift 1 that were all just Trapper's head on a little emblem, in different colors). The lvl 70 rift ones have looked alright so far, like the cube one from the current rift, but honestly... They need some work if they aren't to be seen as some crappy little filler item.

    I like how quickly they ran out of ideas too. The very first batch had a purple Technician charm. Technician isn't a popular perk by any means, it sees practically no use and isn't popular in the sense of it being a fan favourite either. It has no connection to neither Claudette nor Trapper. It's so lazy.

    Then there is also the purple arcade cabinet charm which to me is honestly even worse. Again no connection to either character. It was most likely a leftover asset that didn't get finished to be put in a map, so it was recycled. It's not even difficult to make it not look completely awful and lazy, just give it a texture that isn't just all purple, but not even that was done.

  • Context: https://twitter.com/DeadByBHVR/status/1271526607828779009

    @Boss said:

    I just hope the characters that aren't straight doesn't have that single thing be their main character plot in the Tomes & character bio.

    This is definitely going to happen though.

  • @Respectfulnancymain said:

    Imo this just isn't a good idea since it would ruin alot of fun builds

    Agreed, though I feel like this would be interesting as an alternate gamemode. Maybe make a weekly rotation in like some other games have with different rulesets, this could be one of them.

  • The matchmaking has always been terrible. It's going to be updated sometime in the future and that will supposedly improve things.

  • @MusicNerd_TC said:

    https://forum.deadbydaylight.com/en/discussion/160296/lets-argue-soul-guard

    It seems fine, it will be meta though. Glad you are doing let's argue as well :D.

     it will be meta though

    Can you explain why you think please? I really don't see why people think this perk is good. The only good Hex perk currently is Ruin. To recover from the dying state a Hex needs to be active. For you to be able to recover with Soul Guard Ruin needs to be up and you need to be in the dying state, which means you can't repair, which means Ruin will be able to regress a lot. AND the killer needs to decide to down but not hook you. All the other Hex perks are bad and if the killer is running one of them then chances are you are playing against someone who doesn't have access to a lot of perks yet and you won't be downed very much anyway.

    The Endurance has a short duration and is very easy to play around and won't be relevant very often either.

  • @BigBrainMegMain said:

    I Love how this post is from June 9th, and a post made an hour or 2 ago was already addressed by a Dev.

    Further shows how they would rather have Nurse in the state she is in now.

    If they respond and then still don't fix the bugs then they have no excuse. If they don't respond they can always claim that they didn't know about the bugs and so they couldn't fix them.

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