irishbutcher
irishbutcher
About
- Username
- irishbutcher
- Joined
- Visits
- 325
- Last Active
Comments
-
Mainly doing the rift for nea's outfit and her deep rift outfit. Looks so cool, the team did such a great job on it
-
@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3647698#Comment_3647698
This is correct!
Incidentally, since both of them can fix the generator in the end, it reveals that Dwight has absolutely no idea what he's doing and turning that valve isn't actually helping.
oooh alright thanks for answering <3
-
@Caiman said:
They probably have different animations because their skeletons are different sizes and copy-pasting one animation to the other would look bad so they needed unique ones that fit the different sizes of survivors. But I could be wrong.
this is probably the answer idk though
by the looks of it they'd be able to reach the small wheel to turn it like what dwight does. small confusing detail
-
ugh i miss the old foliage, fog and lighting so much. the foliage now makes maps feel so flat. it's so unnatural. not sure if it's for balancing reasons? not sure. if its for balancing reasons it's strange because we still have the old foliage in swamp and dead dawg saloon.
-
I really miss this menu. I think it looks a lot better than the one we have now. However if they stuck with this menu today, I don't think there would be enough room for the amount of content they plan on providing. I can get used to the menu we have now, but I will still miss the menu we used to have.
Also, a bit off topic, but I wish the ingame HUD was like this instead of what we have now.
-
So happy with nea's outfit and her deep rift one! I haven't completed a rift in ages but this time I will defiantly find myself completing this one.
-
I'm just so happy to have an FOV slider at all for killer. Honestly the default FOV did make me motion sick at times and it's so refreshing to have the FOV change without needing a perk slot to have it. BHVR, keep it up with these quality of life updates. Personally I really don't mind the max being 103. It's enough to make me experience no motion sickness.
-
@Marc_go_solo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3632369#Comment_3632369
The newer grass feels too sparse, like there's a few inches between each blade. It doesn't look so much like grass, moreover strands of hair. The older grass was more substantial and at least helped ambush Killers and trap-based Killers with a few more options.
exactly! really feel like they need to replace the grass with more dense looking grass, exactly like the old one here:
not only does it improve the map's visuals immediately, it makes life easier for killers that rely on traps and stealth. ignore the "NEW", i didnt put it there lol
-
@Marc_go_solo said:
Atmospherically, the earlier maps were streets ahead. The new maps may look better aesthetically and have dealt with some of the big issues (such as infinite loops), but lost an integral part of their individuality and horror factor.
I'd personally prefer the old graphics and aesthetics, with the improvements modern day versions made towards balancing.
exactly! would love to see the new maps receive the original look.
although idk why the new grass bothers me so much. imo the old grass made maps feel less flat.
-
Could be a red version of the legacy skin
-
Honestly I wouldn't mind the reward being bloodpoints or shards
-
With the new system you can get your bloody cosmetics without losing everything. You'll also be getting a reward which I'm not sure of yet to compensate your progress without prestiging.
-
Aesthetically and visually, the new map is the best they've ever put out. Gameplay wise, not really. Which is a shame because you can see the effort put into the map's visuals.
-
the Quentin goblin reputation will forever be in our hearts.
-
I know right? I prefer the old grass because it looks more messy and clustered. Like they haven't been maintained at all. Now it looks like the maps are always close to a pond or swamp land.
-
The old idle animation for survivors made them look they were constantly being cautious and worried.
The idle animation now looks like a puppet with strings not being pulled yet.
-
I'd like it available for everyone in a certain time frame to still keep the elite status. People could use 3 tokens of their devotion for one legacy piece or something. Or 5 tokens.
-
There's a lot more to discuss but I'd like to keep it to the DLCs right now.
-
A demo swimming like a dog would be epic
and a swimming nurse
-
BHVR's response to legacy is a bit strange. Hopefully they will bring it back but in a way to still honour the players that earned it in 2016.
-
I LOVED the event. The fact that the crowns were for every single original character in DBD kept me playing. Even though I obtained all of them. The event items were something worth grinding for, and the cakes. The multiple objectives you can do throughout the event was fun. It gave you a reason to play again even though I obtained all the crowns.
-
A crafting system would be amazing. I have too many items and offerings that I will never ever use. Too many common and uncommon ones.
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1444146#Comment_1444146
We've taken feedback on add-ons as well, don't worry. There's only so much time to make changes between a PTB and the actual release, and that post is just for the changes that are locked in for the initial release. It's still possible that there will be some add-on changes in the hotfix, but I can't confirm that just yet. We could also make further base kit tweaks in the following hotifx(es) if necessary.
Thank you for replying to posts like these. Means a lot. Stay safe <3
-
I remember when I was new to the game. I threw pallets down all the time and vaulted fast. I threw pallets down because I didn't know you can stun the killer. After the match, the killer with 750 hours gave me tips about DBD which helped A TON. I wish I got that player's name. But it was around 2 years ago. I have 2.8k+ hours now.
-
I already miss it lmao
-
I agree. They do listen, and when they do, people need to give them the benefit of the doubt. This is why I keep playing DBD. The player's can give their opinions, but it's not their game. BHVR can make the change and luckily, they choose to listen to the community. They aren't a company like EA or Epic Games. People need to give them a break lol. ON TOP of the quarantine thing going on which is very impressive
-
I LOVED this event. Would be cool to have reskins not just for claud but for nea too because she also has a beanie. But that's just me
-
Time zones are a pain in the ass. Sorry that you didn't get to have the whole thing.
-
@bm33 said:
I don't get why one is uncommon and the other common. Would think they should be the same.
Yeah the rarities of things in this game confuses me. Like why are the maps ultra rare for survivor when medkits and flashlights are more useful? And why do some killer addons have ultra rares when the rare or uncommon addons are more useful? (Not always)
-
It's a bit weird
-
@Zaitsev said:
No clue. Maybe because of how many people have them?
People logged in to get the lunar nea tanktop and it has the same rarity suited for the event
-
people still sell cosmetic codes more than ever lol. it didnt do anything to stop it
-
@Swissboy said:
I don't want to be the Bummer here, but I have you guys to let know: You don't need to make any Threads or your Hopes up about it sadly. If you lost your Legacy you won't get it back, anytime again. They just posted it today here in case you didn't see it: https://forum.deadbydaylight.com/en/discussion/164287
Also MandyTalk wrote in another Thread that they are unable to restore Legacy and won't make it open to the Community as a whole (https://forum.deadbydaylight.com/en/discussion/164242/did-they-change-their-mind-on-giving-out-event-exclusives/p1), I'm really sorry for those of you who lost it and waited for years :/
they only said they are sorry for those who lost it. they didnt say legacy is never returning or never given back to the people that lost it.
-
Small things like that to make up for it.
-
More people should see this post. I really hope one of the devs sees this video too. If it's impossible to return legacy to hundreds and hundreds of people, why not have a second wave of legacy that rewards one legacy piece for 3 devotions in a very limited time frame?
-
@IronTale said:
https://forum.deadbydaylight.com/en/discussion/comment/1386813#Comment_1386813
I did the bloodweb was mean't to take a really long time and limit the grind purpose to take longer. as "Blight Points" Is needed to level up it's a new currency and has a lower cap, While the perks/Item tiers themselves where practically double too.
Bloodpoint boosters won't work with this new point system you just have to power through it.
So your cap is 500,000 like old Dead By daylight and everything in your bloodweb is double the price.
another legacy wave doesn't have to revolve around the bloodweb at all. just another way to still honour old players. maybe 50 tokens for 1 legacy piece and to get one token you have to repair the one and only special gen in the map. no more and no less gens in that map.
-
maybe most people wouldnt be able to earn it if they only played for four hours a day. something extremely difficult to still honour old players.
-
why not come up with something just as hard as the grindy bloodweb for people to earn legacy within two or three days? people would only be able to obtain legacy 1 if they are lucky. or even 2 if they don't have a life like me
-
i knew people would just talk about the grindy bloodweb and not look properly in the discussion.
-
imagine working for cosmetics that eventually turn into default outfits lol. they just have the rarity "EVENT" and "ULTRA RARE" slapped on them. it's exactly like a common cosmetic. i just hope BHVR makes better exclusives for the future so people can stand out more with cosmetics. it would show their long term support to the game. if legacy was such an issue, BHVR should do a second wave but make it incredibly hard to get. to the point of people only being able to obtain legacy 3 if they are lucky. most people would probably only be able to obtain one.
before any of you rant about how long the bloodweb was and all that, im well aware. read what i have to say again.
-
You need to interact with the pillars with crowns on them and escape as survivor. As killer, you need to interact with the pillars and finish the game.
-
I have everything except ohmwrecker and diahype lol. Amazing how people send you offers for those alone
-
A lot of people like standing out with cosmetics they earned that can't be obtained anymore, not cosmetics they bought.
-
In February BHVR did an exclusive for nea as a log in reward. You can't obtain it anymore.
I understand that scammers will always exist but not everyone has the mind set of store cosmetics being enough.
-
The game was dying when it didn't have SWF back in 2016. SWF saved the game lol.
-
But the survivor is injured anyway after using decisive.
-
this is supposed to be in general but whoops :(
-
Why is feng's hair on low settings extremely pixelated? And can you guys look into it?
-
I wasn't talking about bringing back legacy or anything looking like legacy carpe. I'm talking about something else. Obtainable t-shirts for the duration of a week, anything really.



