MaTtRoSiTy
MaTtRoSiTy
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@Dadeordye said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884992#Comment_3884992
When BHVR announced that they would change something on the Deep Wound status the only thing that popped in my mind was "Will Legion become less annoying".
Lol… unfortunately not. Thankfully Legion is not strong and after they get cheap free hits they have nothing.
It is just that this is a BIG problem in 2v8, particularly if you play medic (which is my fav role) as it renders your entire build all but useless.
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@Dadeordye said:
It's not a matter of being good or bad against Legion.
Mending Simulator is annoying AF in EVERY GAME mode.I mean, that too for sure. Nobody likes mending over and over and over…
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@CornMoss said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884984#Comment_3884984
Huh thats crazy cause I have 10k 8 years on this game, it seems that your hours don't matter at all about your opinion including my own. As I said in my post it seems like you have a problem with legion not legion being in 2v8. I was there when legion sucked and he still kinda sucks but not as bad of course cause YOU CAN DO STUFF TO COUNTER HIS POWER! The reason why his power is coming into play so much is because survivors suck usually, nothing wrong with sucking something wrong with complaining when you suck
Edit: Also moonwalking wasn't even the start of why old legion was bad, there were other problems
If you don't understand that Legion getting free injures and rendering the entire medic role useless in this mode is a problem, there is literally no point attempting to reason logic with you.
Legion alone is annoying (nobody likes mending constantly) but that is all Legion has in regular matches and they are just an M1 killer with no power after the free frenzy hit - a noob stomper basically.
But if you add this to 2v8 where another killer is in play, this become a massive problem. Period.
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@Leon_Loves_Cheryl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884685#Comment_3884685
I don't think you understand what "meta" actually means. If all killers are equally strong, then they'll be picked entirely based on what the individual personally prefers. Are you in high MMR? Do you understand why Nurse and Blight are picked 90% of the time in those ultra-high brackets? How many of those people actually just want to play Nurse or Blight or feel forced to because of how weak most other killers are at that level?
I have been playing since Jan 2019 with nearly 6k hours, so it isn't like I don't know the game.
I know exactly what meta is and trying to make all killers equally strong is a bad idea, some will be stronger by the nature of their inherent base power - which is why Nurse and Blight sit at top (surprised this needs to be said tbh).
Not everything needs to be meta, the same is true for perks, addons and killers and trying to make everything meta/S tier breaks the game.
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Well I guess playing since the first Legion was cursing the queues abusing moonwalking, I am just bad then but I will say I like to play the medic role in this mode and that role is completely countered by Legion who gets free injures back to back.
It is the same as when you bring in a medkit and discover the killer is Legion or Plague, except this is my entire build countered and rendered useless.
Legion by themselves isn't an OP killer, sure they get cheap free hits but after that they are just an M1 killer with nothing else going on. But they completely break this mode as injures are far more consequential in this mode and when Legion gets essentially free cheap hits with a second killer in play, it is just plain unfair and breaks this mode completely.
PLEASE REMOVE LEGION FROM THIS MODE BHVR!
I am not playing for this reason, it is ruining the fun
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884685#Comment_3884685
There is a huge difference between "Make an S tier killer" and give the legion the ability to play at mid-high levels, No one is saying to make it better or at the level of blight, we just want it not to be useless
Legion isn't useless though, they are just not comp level strong which is the same with all killers below B tier
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Well they clearly can do it since they appear in 2v8 and some of them, Nurse for example, can be pretty intimidating.
I guess they have not managed to work out the AI for every killer yet as that would be quite complex and time consuming but I think it will end up in the game… eventually
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884643#Comment_3884643
Many killers trample newbies, even an M1 killer will trample newbies simply because they don’t repair generators,The problem is that at middle levels legion already becomes extremely weak, and against swf or high levels, it will not even be able to take advantage of inflicting several wounds, Why do we have a blight with lethality ability, more speed and less penalty for missing, but can't have a viable legion?
Because not every killer has to be S tier and I truly believe the game needs to move away from that.
The devs seem to want to make every perk S tier too and it is creating a whole lot of unintended and obnoxious metas. The same as perks, not every killer or perk needs or should be meta.
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Incredibly annoying, being injured is more of a problem in this mode and killers should earn it, whereas Legion by their design gets free injures and this is fine in a normal 1v4 as Legion has nothing else going for them after that free frenzy hit.
But in this mode I think it is bordering on unfair and these are by far the most obnoxious matches that I really don't even want to play. PLEASE devs take Legion out
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Legion is fine imo, they are a noob stomper much like Dr is too.
The problem with Legion is they are extremely obnoxious to verse and buffing them even further is just going to make them even more frequently played than they already are. Not every killer has to be super strong and thankfully I cannot see BHVR touching Legion anytime soon.
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@TerraEsram said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848958#Comment_3848958
It gonna be dramatic if they do that, Behavior is not in theyr best spotlight actually
Oh it will but the monetisation has bit by bit started to ruin this game imo…
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Hmm I see, well my ping was often double the last time we had 2v8 but obviously this is way beyond that. Super annoying
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Well… this could be hilarious if it was survivor only. Maybe a feature for a game mode only though but I am not against this, I can see this being a lot of fun
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Honestly, I just cant be bothered as I don't care that much, at nearly 6k hours in this game since Jan 2019 I have lost all motivation to spend hours of my time arguing about this game.
You can take it or leave it but BHVR really cannot afford to do this, as I suspect that while I large number of the weekend casuals are SWF's, the majority of the dedicated players are solo survivors and if solo queue remains this miserable and killer sided, they will just leave.
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I got stuck on a Trappers shoulder when a team mate pallet saved me, except my body stayed floating in mid air but must have come down later as I ended up getting healed and bled out for 4 minutes afterwards. But I was stuck the entire match watching Trapper in 3rd person go around doing his thing.
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I had a team mate pallet save at the last second and I got stuck on the killers shoulder but my survivor stayed visibly stuck floating in mid air. From that point on I was stuck watching the killer in 3rd person. Just great
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Nope. The game has never been more killer sided than it is now, it was way too survivor sided for years but they have pushed the balance far too far towards killers and it is making the game near unplayable for solo survivor.
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@Shaped said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3881156#Comment_3881156
I saw his myers game where he poped t3 far away from survivor then complained when they had the time to hop in locker. Don't sell yourself short lol, arguing with someone who can't even play a simple killer.
And mmr, I went vs big streamers who play this game day and night for years, even when I go on L streaks as surv. Just the other I went vs their guru and his obnoxious 'god build', that is why I laugh at "top mmr" claims. Most killer streamers are being fed fodder and have the nerve to complain even tho they rarely if ever lose.
This game and it's community is a joke. Whoever won't admit the power role switched a while ago is just pushing bias at this point, why shouldn't I troll or use strawman? What is the point of having serious arguments anymore when in the end everyone wants their side to stomp. I am not going to waste effort here anymore arguing with people who want to nerf survivors even more. I will just be an ezhole like they are.
Honestly I am not that invested in arguing too much about this game anymore either… I used to care a lot but after all these years I am not that invested anymore. But yeah, I do think a lot of people overestimate their own skill and I definitely think the power role has flipped from survivor now.
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@iloveandhatethisgame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3881156#Comment_3881156
he said twins was a bad killer like a day ago….thats all I need to say
Well if it was "bad" as in terrible design that encourages the most unfun play style, I would agree lol.
Look I am sure he is not a bad player, I see he must have been playing at least as long as I have been but I just think some people expect easy wins and don't take losses well, nor do they ever consider that maybe they didn't play that well or perhaps they also just get really unlucky with RNG but that affects both sides.
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@danielmaster87 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3880650#Comment_3880650
No, you don't understand. You do not win against good survivors. You only draw at best.
I get it. Y'all are in paradise, running meme builds, never stressing, and letting survivors go all the time to keep yourself in low MMR. But that's not reality for the rest of us. We want to beat good survivors, not just bad ones.
And it's not even about losing too often, or losing to good survivors. It's about losing or almost losing to survivors who have no place beating you. They go down instantly the moment they're not at a BS tile like shack, they could do the gens way more efficiently, and they don't even run meta perks sometimes, but they still win. That's how much the game holds their hands now. The gen defence is destroyed. Pain Res, which most people would call the most useful, literally deletes itself after 1 use. Want more uses? You have to hook all the other survivors, thus making the worse play and spreading hooks before killing anyone. And the pallets are absolute BS, because they're around every corner. You can stack Brutal and multiple stacks of Fire Up together, and you won't even come close to catching up to the survivor before they make their next loop. What is the point?
We'll admit we aren't as good when we stop getting such ridiculous asks. "Do a perkless add-onless streak, or you're not good." "Don't use any strategy, and go for random chases." "Don't use aura perks or slug, or you're bad." "Play Wraith, Pig, and Clown and get 4ks all the time." It's ridiculous. Why do you think the best players, in tournaments and stuff, never do that? "Because the survivors are strong." Well there you go. The moment survivors know what they're doing, and are efficient at it, killer can't match up. This is a dream world y'all speak of, where killer can just do whatever and win.
So let me guess, you are the top MMR compared to the rest of us, in the same way TrU3 is peak MMR and losing doesn't mean that he played badly, it just means the game is unfair so therefore he has to slug, right?
Even in the worst days for killer, you would still actually win most of your matches. Sure, you may have a run of bad games but if you are experienced you will know that this game can be very unfair due to pure RNG alone. However most of your opponents are going to be casual moderate to low skill survivors. It is very rare you face actual top tier survivors most of the time, no matter what you think your MMR is.
I may not be as high MMR as you or others as I just don't care that much anymore… but as I approach 6k hours I would like to think I am still reasonably competent enough to somewhat understand the game.
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Most of the people engaging in the 'slug meta' as a means of protest are just not that good at killer, or they are just 'those' kinds of players who will always take advantage of the most toxic and easy way to inflict misery on others in any game they play.
If you are not consistently winning as killer in DBD in the current day, YOU are likely not as good at killer as you think you are as the game has never been more favourable to killers than it is now. The content creators doing this stuff (I don't think I can name them due to rules) lost my respect or if they didn't have it like some we all know too well, they sunk even lower in my opinion and they need to admit they just aren't as good as they think they are.
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To many killers you would think it is a life changing achievement and even after subjecting their opponents to the most miserable match where half of them DC'd or gave up, they will still make sure to drag it out just that bit longer.
We all know the finisher mori is the problem here too, it made this so much worse
Edit: I am not a killer main but in my 6.5k hours I have played a lot of killer and personally I never cared so much that I had to slug for the 4k, with the exception being going for adepts where you kinda have to. I just leave it to RNG and if they find the hatch before me… meh, we all get to move on to a fresh game
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@Prometheus1092 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3880182#Comment_3880182
Just swap people for bots. At least bots don't suicide on hook or DC at the slightest thing or hide for eternity hoping to get the hatch. and I would be fine killing bots.
I mean, you can do this already if that is how you really want to play the game, only downside is no progression/BP.
They will end up having to do this if things keep declining, otherwise lobbies will take too long to fill and forget any notions of accurate MMR as it will just be a case of whoever they can get to fill a lobby.
I don't want to play against or with bots, other than if a team mate DC's
(Which is why I sway towards getting rid of the DC penalty as it just encourages going next on first hook rather than leaving a bot that may do gens. But that is another topic in itself of course).
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3880170#Comment_3880170
I honestly think a complete redesign from the ground up is the only way to fix her, as a teleporting power just breaks too many of the games core chase mechanics
I not 100% convinced on that argument though. Yeah she circumvents a lot of the usual mechanic, but she does also have mind games that are unique to her, that would be a massive shame to lose by making her homogenous to the rest of the cast.
The said, the clear points that ARE a problem still were highlighted well in the OP:
- Auras completely remove the Nurse's unique mind games, and on a good Nurse is a guaranteed hit.
- Stunning her is hard and rare, and yet even if you pull it off, she just blinks and hits you immediately after. Also true of DS.
- Heavy Panting makes her second blink much easier to hit, which combined with the double blink playstyle, makes even a bad blink (as a result of a miss or Nurse mind games) still a hit.
- Torn Bookmark turns even a missed/mind gamed second blink into a hit for barely any downside.
The other add-on changes I agree with changing, but those I feel could be lived with, so I wont fight too hard for them, however these issues are all that remains as problem elements of her design... and the common thread is either that she can't make a mistake, or that even if she makes a mistake, she still gets the hit.
The thing is a lot of Nurse's are making full use of these things, so she feels like she's unsalvagely overpowered. However fixing these issues would mean her unique gameplay and counterplay is always honoured, and when you actually get to use counterplay against Nurse, she is a lot of fun to face.
So in agreement with the OP, the changes she needs are:
- Blind during charge and blink
- Resetting her tokens on stun and only recharging on recovery.
- Rework Heavy Panting. My vote would be give it a charge after you hit with a unchained blink, so your next chain blink gains the effect.
- Rework Torn Notebook. My vote would be to have the current effect but, on hitting a survivor you expend all charges regardless of the number of blinks and must recharge max charges to blink again. This means after a hit her longer cooldown is always a tangible 11.7s.
I believe then Nurse is more or less perfect. Strong, unique, but always giving real chances for counterplay. Just the fact DS would meaningfully do something vs. her would be a big deal.
Blind during charge and blink?! I cannot believe people actually think this is a reasonable suggestion lmao… she will be completely unplayable. Resetting her tokens on stuns is also unreasonable, if she misses a lunge she has to endure an extended fatigue (that its suggested she is blind during?!), she then has to almost certainly use another two blinks to get a hit and if the survivor is not injured, another fatigue and another two blinks to get the down.
I have no real opinion on addons as I never used them personally, other than perhaps the Spoon and I used to like using the Matchbox and sending myself to Lery's for a challenge.
With those suggestions, you may as well just rework her as you will make her completely unplayable. She has already been nerfed as much as she can as far as her basic mechanic kit goes. The only other suggestion I could make is that certain aura perks don't work on her, as they make her zero skill when you have auras from Predator etc.
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I stopped playing until the next 2v8 game mode, I tried to do Chaos Shuffle but my first few matches were shameless slugging and tunnelling at 5 gens so I just quit playing altogether and have only logged in weekly for the free gift.
Something has to change fast as the game is absolutely miserable for survivors lately, especially for the ever suffering solo queue enjoyer (which is my preferred role).
If survivors continue to leave, the game will die as we all can figure out there are 4 survivors required for every killer.
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I think they are killing their game too, the game was ridiculously survivor sided for years and no doubt this needed addressing but I feel they made too many maps killer sided and full of unsafe or outright pointless loops on maps they (rightfully) made a lot smaller.
I also think there are too many obnoxious killers in the last few years, too many bugs and too many ways killers can make the game incredibly miserable for survivors.
Like it or not, survivors are the majority of the player base and most of those players are casuals and if the game is too killer sided and casuals are subjected to being bled out for 4 minutes or subjected to generally miserable experiences, they will just leave.
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@skylustv said:
Nurse needs to be complete reworked, from 0 to a new killer
Agreed, I was a Nurse main for years and eventually I reached the point where it just felt lame playing her. I love the character but I realised that a complete rework is necessary, as the base design is broken and you cannot fix something that is fundamentally flawed. It is the same problem with killers like SM or Twins but for different mechanical reasons, however they all share the problem that their fundamental design is broken and would have to be changed from the ground up if their issues are to be solved.
Frankly, I cant see BHVR doing that much work as there is no profit in it, sad but true
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@Rokku_Rorru said:
Yeah I feel my issues with nurse would be gone if she was punished for making mistakes more, the lunge addon is my biggest dislike from her recent addon pass
She is already massively punished for mistakes, missed lunges cost Nurse dearly with a very long fatigue. She has no recharge or range addons now (which is fine) so if you miss a blink a survivor can potentially drag out a chase by simply holding W as you recover from fatigue and recharge. If you played a lot of Nurse you understand mistakes are brutal for Nurse, she cant afford to miss any blinks.
I honestly think a complete redesign from the ground up is the only way to fix her, as a teleporting power just breaks too many of the games core chase mechanics and she is at the point her base power cant be nerfed any further or she would be unplayable.
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@EGYMohamad said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3877851#Comment_3877851
what does MS mean?
Microsoft
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I feel like sometimes the prompt can be a bit flaky and while I acknowledge someone could say 'git gud', I think after thousands of hours played I know how to drop a pallet lol
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They probably route you through MS servers rather than more direct routes. You could try ExitLag then you can choose your server and it will give you the most direct path.
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They will never do this as it would expose how flawed matchmaking is and how making speedy matchmaking over accurate matchmaking throws you in with complete babies more often than anyone would want.
I actually prefer the old rank system by a long way, sure it could be exploited but so can MMR and often it doesn't seem to mean much anyway. At least rank felt like it meant something whereas now its just playing enough matches to get your 1 mill BP and everyone gets a participation trophy since you cant depip now
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I don't really care if people are scared and timid players, I was when I first started so I get it. What I do object to is those who will go so far as to actually not even save you off hook as they are that much of a rat. I also hate it how these people will not take hooks states and would rather team mates are sacrificed than taking even one hook - this often results in everyone dying so not only is it selfish, it is just plain stupid.
However I very rarely see this and I don't see it as a problem, plus the changes to Distortion really took away a big tool in the rat arsenal.
I think DBD has far bigger issues to sort out
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I have to agree with Aven here, though SWF definitely is an advantage, it doesn't miraculously turn all the players into skilled survivors. If you're an experienced killer you're going to stomp on most SWF's and pretty much every solo queue lobby, unless the RNG gods are not favourable to you.
SWF isn't going anywhere either, as its a big draw for BHVR and nerfing SWF will not go down well with the majority of their customers.
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@Spare_Them_Mori_Me said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3875948#Comment_3875948
Sometimes, it feels like that's all they do, though. They need to do better, and that's pretty much it.
Well… I cant say to much as I am literally on my last warning lol
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@Nun_So_Vile said:
Official servers for classic DBD
Oh I would love this, they really don't seem to like people playing these old versions as there was a video on YT recently that showed where to download the old versions and how to set them up for custom games (I doubt I can say much here).
The video got yeeted from YouTube really fast and the content creator told me he had no idea why but it seems someone complained and got it removed. Wonder who that could have been lol?
But yeah, playing the old versions is such a nostalgia hit, reminds me of what we lost with Coldwind maps especially :(
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All I will say is if you think they don't read these comments, make a comment that they don't like that is against the rules lol… then you will find out they do indeed read comments :P
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Bring back night time Coldwind (I feel they murdered these maps)
Adjust the maps so they aren't full of dead zones with unsafe pallets and no real loops
Get rid of stupid weird loops, the old ones were fun and fine, just don't make them back to back so the maps are unfair to killers
Address abuse of the slugging mechanic
Prevent getting the same killer back to back
Delete Twins/Trickster (okay kidding, never going to happen)
Make 2v8 more common as it is the most fun and removes a lot of the games frustrations (certain killers not being in it helps)
A spend all BP option so we don't have to spend half a year spending BP all the time
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I suspect it is in part a stealth attempt go expose players (customers) to perks they would never consider in the hope it may motivate them to buy DLC to get that perk.
I don't think there is anything wrong with that either, it just isn't ideal getting trash/niche perks when your opponents play like they are in a tournament though
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I think this will be addressed and personally I am parking up DBD for the meantime as I feel a few issues like this need to be addressed.
I think I am burned out of DBD in general so a break was in order anyway but I think that process sped up by having a lot more matches like this and continually being slugged for the 4k for 4 minutes (okay I probably don't help that as I crawl away to hide out of spite). As a solo queue veteran it is becoming very unfun and too much to submit myself over and over.
Slugging has been a necessary mechanic to buy time and create pressure when necessary but now it is being abused and certain content creators are just making this infinitely worse by promoting this toxic mechanic being abused in order to make some misguided point.
I also think a lot of maps have become far too killer sided (after years of the game being ridiculously survivor sided) as they have tried to correct imbalances but I feel they have gone too far the other way now and it can feel hopeless as a solo queue player, with this unfun toxic abuse of the slugging mechanic adding to this misery.
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Most of the people (streamers/content creators) I see blowing on about their MMR are the ones who clearly think they are far better players than they actually are. We all know the worst offenders for this…
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I am sure some people are playing like normal civil people but I have not played at all since my first few matches of Chaos Shuffle, as clearly the killers I versed were very aware that there was less chance of survivors running anti slug/anti tunnel builds and they were playing incredibly toxic and sweating hard with unnecessary tunnelling and slugging at 5 gens.
It is a shame as I was really looking forward to Chaos Shuffle but I just cant do it, I am tired of this miserable play styles and how grim solo survivor is at present.
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It is hard for people to answer this honestly as it gets dangerously close to breaking forum rules.
But I will say when I face a killer who plays in an intentionally obnoxious way with an obnoxious build (Franklin's, Knockout slugging at 5 gens etc) then I would rather be in another match than play this. Also if I see team mates hiding in corners while the killer chases someone else and nobody is doing gens, the match is likely hopeless and probably better to just go next. Twins.
I try not to go next on first hook but some games are obviously hopeless from the start and I don't begrudge team mates from going next against truly obnoxious builds etc (I am NOT advocating this though) but I do agree that some people are pathetic and go next for no apparent reason and the problem is the DC penalty as most would DC and at least leave a bot if it wasn't there.
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@apathyinc said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3870954#Comment_3870954
Now every time I go against a "slug meta" killer, I'm going to wonder if maybe I've hit the point that the killer is so inexperienced they don't know how to pick up survivors.
Lol yeah I think if you face a 4 man slug you can be sure that isn't a baby, since baby killers struggle to even get a hit let alone a down
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I haven't played it at all since my first few games were a slug and tunnel-fest, since killers know its likely we won't have a full anti tunnel or anti slug build.
I have been playing games from my back log instead which has been a nice break tbh
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@MissClove said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3872433#Comment_3872433
Yesss! I do the same! 😂
I do the same out of pure spite, I have to admit.
I am okay for my team mates to rat and hide it out too, so then they have to wait out me bleeding out and then my team mate will either get hatch anyway or possibly also hide out EGC out of pure spite too. It would be a whole lot easier just to hook and leave the hatch to RNG/luck but so many are so petty they just want to waste your time bleeding you out, so I feel it is just to waste their time back.
It is sad it has come to this but here we are, however this cant go on indefinitely and change is clearly needed.
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I thought Choy brought a lot of attention to things in DBD that needed addressing over the years and generally I respected his content.
But I actually unsubbed and unfollowed after this as I saw him on Twitch doing his slugging with Knight thing and while I get he is trying to make a point, I feel this is just contributing to the toxicity and negativity that is having a big impact on present day DBD. At least for me personally as I am finding it hard to play my favourite role of solo queue survivor due to the negative and toxic play styles of an increasing number of killers now.
I think you can make a point without adding to the toxicity of the game, this isn't helping, it is making it worse.
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@WolfePhD said:
https://forums.bhvr.com/dead-by-daylight/discussion/437159/buying-lottery-tickets-immediately
Why did you run Lightborn against 4 medkits?
Bruh… Chaos Shuffle
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@PleaseRewind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873535#Comment_3873535
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873543#Comment_3873543
What region are you both playing in and what times? My queue time have been normal. No longer than usual.
OCE mainly but I am not playing, watching streamer friends playing from 7pm - 3am approx
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I haven't played since the modifier started and my first match (and subsequent attempt at playing) was so miserable I just could not bring myself to keep playing. It seems killers knowing that anti-tunnel/slug builds are not guaranteed has just encouraged the most miserable play styles and I just cant do it personally.
I have been watching several streamer friends playing and the queues seem really long like others feel the same too. Honestly something needs to change as the game has become pretty miserable for solo queue survivor after years of the game being rough for killer.