Luciferr_2nd
Luciferr_2nd
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- Username
- Luciferr_2nd
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Comments
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I remember hiding in a shack locker and the doctor checked basement and i ran away
I remember thinking i was so good lol
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I agree
Wheres a real roadmap :(
You lot mentioned alot of new content but were so vague, it wouldve looked great on a roadmap.
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Ranks don't mean anything, so never use them when making a point.
Doodoo survivors can get to red ranks, so can new killers, the emblem system is broken.
As for self care, some survivors rely on it too much. I remember what it was like in 2018 too, but like many others i moved on when the meta did too.
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It was Meg, but since i bought my first DLC (Halloween) I played Laurie from there. She was my first p3 survivor back then and she still is my main now, despite having every other survivor p3 level 50 as well lol.
So Meg, then Laurie.
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@Marik13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2221877#Comment_2221877
They give an idea of when MMR is planning to go live?
Nope we havent heard any news since they did an mmr test on live servers ages ago :(
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@Orion said:
They'll be banned. Easy enough.
But if the killer doesn't admit its because of the charm, does that mean they'll get away with it?
Tunneling isn't bannable, so if theres no evidence to say they did it because of the charm, that surely means they will not get banned.
I think the OP has a point, it won't be as easy as "they'll get banned" which is upsetting :(
Sorry if this has already been mentioned, this thread is huge.
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Ranks will only be used for BP rewards at the end of the month period, and yes i believe you will always be reset back to rank 20,and you can't depip.
This will be implemented when MMR is live, in which rank will no longer be used as a measure of skill for matchmaking.
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Gen speeds shouldn't be changed itll make generators more boring
The problem is map design, map sizes are too big for the killer to control the gens.
Coal tower is a good example of a good map size, so is Father Campbells Chapel imo.
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@GoodBoyKaru said:
I got a text from my bank today saying I had about ยฃ40 left and I cannot wait to go into debt buying every single one.
Sacrifices must be made for the greater good
I seriously can't wait im gonna have an entire shelf dedicated to them gonna look so cool
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I suppose it can be useful for information, but i dont personally do it you only get 5 snares, and theres a chance a trap like that will not get triggered
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Thank you the bp one does work!
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@Superyoshiegg said:
Anniversary Code doesn't work. Singular.
There's three codes, and only one doesn't work. Probably a formatting error on their part, because they quickly came out with the 'anniversaryfragments' code which provides the same reward but is way easier to type.
Oh so does the bloodpoint one work?
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Yesss!
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Heck yes so glad everyone is just as excited as me
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So close just 25 mins to go
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Lmao everyone thought it was gonna start now but nope another 30 mins ๐
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Nemesis/Mr X, which ever one it is, the other one will be a legendary skin!
Im kind of expecting the dlc to be based off of RE2 remake, so Leon, Claire and Mr X.
Just please not Lady Dimitrescu please.
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Cruel limits is doodoo F tier
Nice commitment with such a large tier list tbh good job
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Happy Anniversary DBD
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Theres definitely been some rough spots...
But i loved the silent hill chapter and descend beyond!
We also got some good reworks and QoL updates to certain killers :)
Its a step in the right direction and i have faith in the devs this year
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I dont wanna remove any of them lol
My least favourite is Jeff, but i dont wanna remove him cus i dont wanna upset the people who do play them!
A Quentin face rework would be nice however
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Everything you said Blight is better at...
Yet you no complain about blight?
Hmm
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I honestly can't wait this is going to be so good!
Happy 5 years!
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Blight has always been at least A tier, now that people have learned him loads of people now call him S tier.
Is it because of content creators? Not necessarily, at the end of the day they have loads of experience and there is nothing wrong with respecting their opinions and ideas.
Doesn't mean we should religiously follow anything they say however.
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Yes the emblem system is broken, nothing new here
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A killer doesnt have to be S tier to be "good"
Also blight is S tier cmon
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Sending out lickers could be awesome
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I'm not getting ghosty frequently at all, and to be fair i don't play him much, i would like to go against more ghostfaces though
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Alot of people are very excited and are grateful, but we still talk about other things because the RE chapter isnt going to fix everything, and we care about this game.
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No more perk tiers, only tier 3 perks.
And more bp per match (especially for survivor)
More perk options in bloodwebs
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I like it, simple but effective.
All it does is increase your odds of using the perk successfully
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Hag can be devastating
Absolutely devastating ๐
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2195200#Comment_2195200
I'm not just a mod tbh, I'm a Community Co-ordinator working full time for BHVR, so I do have direct contact. I don't have any information as of yet that I can share, but I am trying to find out.
Thank you so much for still trying to find out!
We really appreciate it :)
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I get faster survivor queues in morning/afternoon, with slow killer times.
But faster killer queues in evening, and slow survivor times.
Its never fact it depends which time of day.
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Lamp yes
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2210424#Comment_2210424
My queue times are like this:
Morning- survivor fast, killer slow
Midday- survivor still fast, killer getting faster too
Late afternoon- survivor starting to take a bit longer, killer queue getting almost instant
Evening- survivor queue takes several minutes, killer queue takes several seconds
I am on European servers but dunno if it matters. This means that survivors play most at the evening and afternoon while killer playerbase is the larger one in the mornings.
The longer it takes for you to get a match, the more people play on your side at that time. So matchmaking is looking for your opponent much longer
This is exactly what i and many others experience, i just get in a habit of playing survivor during the afternoon and killer in the evening if i so wish.
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Really badly designed challenge - Its in the survivors control not the killers
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Props to that guy who had the balls to accept Scott's challenge, absolute unit
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Aw thats wholesome, hello! โค๏ธ
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I really hope they make RE a really good chapter ๐
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@CashelP14 said:
Hag!!!!!!!!
Honestly ๐
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Idk man nurse main screams hardcore slugging to me
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Lower the camping potential, they did it with everyone else!
No spamming traps at basement please is all i ask ๐
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Don't mind me, just waiting for a mod/dev to reply :)
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Oh dear
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Hopefully we'll hear news on it on 5th anniversary stream, thats what im hoping for
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Blight should get a new Macmillan Map! It should have a main building in the middle which is blights laboratory, and it should have pestula flowers scattered around the map.
Also i would love the cabin for Ash :)
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I honestly believed all he needed was an addon pass, his base kit was fineeeee ๐
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2206513#Comment_2206513
Honestly stealth is sooo overrated in this game there is so many things that counter it.
Im not talking gameplay wise i know stealth isnt strong, idk i just find the little scare factor of myers fun
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@Friendly_Blendette said:
It is a weird one for me but Myers. He is just the most boring killer. He does nothing special he just does normal m1 #########. There is no power to try and counterplay you just loop him in the most boring way possible. I prefer playing against spirits and freddys than myers.
But hes spooky!
You do make good points gameplay wise, for me personally hes nowhere near my least favourite because of the spooks. And hes my favourite horror icon.
For me its probably hag