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Little_Kitten

Little_Kitten

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Little_Kitten
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  • @rvzrvzrvz said:

    Imagine this game with nurse deleted, instantly better... even blight has to deal with pallets, windows and walls. I'd rather play against facecamp insidious bubba than all these camping nurses

    The fact that YOU don't like to face this or that killer doesn't mean that this or that killer is OP ๐Ÿ˜ซ

    By the way, it's a shame to say that the game would be better without this or that killer, because it only takes into account your personal appreciation to the detriment of the pleasure of those who play Nurse (I only think about Nurses who plays fairly, of course, who don't camp, nor tunnel, nor slug excessively).

    After that, a killer camping, whether it's a nurse, a trapper, Bubba, or the huntress, is just annoying, for sure ๐Ÿ˜ฃ

  • @VikingDragonXii said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095819#Comment_3095819

    Seems like the same when I decided to play Nurse just to learn her counters and I had two people DC after I had a extremely lucky double blink.....

    "At first, he was lucky...

    And one day, he managed to tame the luck.

    And when that day came, for his opponents, it was already too late.


    2022. An anonymous friend of VikingDragonXii

  • @YOURFRIEND said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095134#Comment_3095134

    Why do you need to get in a dig at "survivors" as a general class of player? I hate how idiotically tribal this games's community is. It's the worst part about it.

    As I've posted before, I play 70/30 killer and survivor. The issues surrounding nurse are obvious to anyone regardless of biases.

    Imagine I fake a vault at a window. The nurse overblinks and lands on the other side of the structure. For any other killer this category of mistake will extend the chase a great deal. Nurse? Nah, she just hits her second blink and hits me anyway. The entire counterplay to her is breaking line of sight and moving weird. It's not engaging, it's not enjoyable and it doesn't make me feel like I'm getting the upper hand on my opponent, it just feels like they're guessing wrong until they don't.

    You're right, I misspoke. Generalizing is absolutely irrelevant, I totally agree! My fault ! ๐Ÿ˜ฃ


    There are survivors who are great, others who are terrible.

    There are killers who are great, others who are infamous.

    (I'm talking about the people playing, not the characters)


    Your example of the window is very interesting, and precisely, if you manage to brain her in this kind of situation, it may not mean that you have completely destroyed her mentally, but it still means that she will have made an error in judgment, and that in the end, it will have allowed you to escape! โ˜บ๏ธ

    And in the end, yes, you will have been stronger than her, because the succession of actions you will have done will have led to the defeat of her two tp ๐Ÿค—

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095664#Comment_3095664

    Yeah she suffers from it but its not instantaneous and pretty hard to pull off. Specially because there is a good chance she can turn around and blink to you instead

    I think that if a survivor turns the corner of a wall and waits for the nurse, flashlight in hand, it can really surprise her, because the survivors who do that ... personally, I have never come across one! ๐Ÿ˜ฎ

    I'll really have to try it in the custom part, to see what it looks like!๐Ÿ˜€

    The other reason that makes me think that waiting for the nurse at the corner of the wall, a little bit behind, can be interesting (generally speaking, it's the principle of preventing her from using her second tp), is that at that moment, she has just used her first tp.

    So she is inside what is called her teleportation window : she can't stay indefinitely on hold, she must either attack, or use her second tp, or do nothing.

    Therefore, preventing her from using her second tp, whether she is looking at the flashlight, or turning around, will force her to enter a fatigue phase.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095819#Comment_3095819

    Hahah one time I literally just chainsawed across the entire map endlessly (this was before overheat was added) and never attacked any of the survivors. They did gens and escaped. One of the survivors messaged me to say how bad I was. ๐Ÿคฃ

    And then you say

    "I have such a good handle on Billy that I don't need to come on you anymore. I have managed to transcend the very concept of a killer. I have become a being of pure energy. I have become the cosmos. The alpha and omega. Amen." ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ

  • @Omans said:

    The most absurd lie these nurse mains say is that playing against nurse is a pure skill 50/50 interaction.

    Do they actually think that? Do they not realize that a good nurse can put the survivor into many situations where no matter what the survivor chooses to do the survivor is getting hit.

    How is that a 50/50 interaction? Do they actually think that? I'm fairly certain the people defending nurse in all these threads just don't know how to play her well enough.

    There are many, many situations where no matter what the survivor does the nurse is getting that hit. Why even lie about that?

    Instead of saying that the bad nurse is too strong, create a Youtube channel dedicated to "How to counter a nurse in DbD", at least, it will be a better use of your time. ๐Ÿ˜„

  • It reminds me of a day when I was playing Billy (which I don't master at all) in a more chill than chill mode: I was having fun running around the map at full speed, while the survivors were sweating because they didn't understand what I was trying to do ๐Ÿคฃ

  • What what ?

    It must be said that your sentence was how to say ... of a usefulness that we are still looking for ๐Ÿ˜

    Oh, I'm just teasing you ๐Ÿค—

  • @brokedownpalace said:

    Nurse never should have been added to the game to begin with.

    Oh no! We said: "relevant speakers"! ๐Ÿคฃ

  • @MilManson said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095708#Comment_3095708

    I see clickers all the time but they rather click at me than actually use their flashlight to be effective vs a nurse.

    Guess they rather try to piss people off instead of winning and then making a forum post.

    Ha ha ha ha! ๐Ÿคฃ

    Now that I think about it, I must admit that the "click-clickers" surv are rarely good except for a few flashsaves ๐Ÿ˜„

    The survivors are sweating because they made the mistake of being 3 or 4 in the lobby with flashlights and realize too late that I have equipped lightborn ๐Ÿ˜‚


    You want me to make you laugh?


    During the last PTB, I get a lobby with 4 flashlights.

    I equip Lightborn.

    As expected, they try to be hyper aggressive with their flashlights except that ... it doesn't work, and they get beaten up.

    End of game chat: "Imagine using Lightborn on the PTB, you're a moron."

    You're right, Dwight, you don't want me to bend over and beg you to whip my ass, either? ๐Ÿคฃ๐Ÿ˜‚๐Ÿ˜

  • @MilManson said:

    Always the same survivor mains complaining about Nurse whilst I get the good survivor mains in-game who know how to fight a Nurse and know areas on maps where the blink bugs out and forces a short 0.5-meter blink whilst they run around the obstacle knowing I can't blink through it.

    I don't see them crying after a game, props to them for being good survivors and not forum criers.

    You can lead a horse to water but you can't make it drink.

    Don't talk to me about horses, it reminds me of Maurice ๐Ÿ˜ซ

    Maurice ... we miss you! ๐Ÿ˜ฅ

    THIS is an important subject.


    GIVE US BACK MAURICE! ๐Ÿ˜ฃ๐Ÿ˜ฃ๐Ÿ˜ฃ๐Ÿ˜ฃ

  • @MilManson said:

    Always the same survivor mains complaining about Nurse whilst I get the good survivor mains in-game who know how to fight a Nurse and know areas on maps where the blink bugs out and forces a short 0.5-meter blink whilst they run around the obstacle knowing I can't blink through it.

    I don't see them crying after a game, props to them for being good survivors and not forum criers.

    You can lead a horse to water but you can't make it drink.

    The topics about the nurse always come down to the same thing.

    1) someone comes crying "The ugly nurse is too strong, you have to nerf her!"

    2) someone (often me) responds "Ok, you say she's too strong, can you show us on video how you play against her?"

    3)....The end.

    Alternative:

    4) someone comes up and says that some streamers think she is OP.

    Except that well, just because X or Y says she's OP doesn't mean she is.


    @Marc_go_solo said:

    Not sure if this is still a thing, but I hope to find out when I play a bit this afternoon: does she suffer from _lightburn_ still?

    The reason I'm interested is that, of all the debating back and forth, this isn't mentioned as one way of taking her on.

    From what I remember, if you shine a light on her she cannot charge her power at all, so can be useful if needing an extra second or 2 to find cover. Also, if you time it right when she's charging, shining a light at her can result in her being stunned, like Wraith. Apparently, you don't need to aim for the face neither.

    Obviously, this is a small bit to countering her out of all the debating, but thought I'd add this in case people weren't aware. By the way, this is not a post saying she should or shouldn't be changed - her add-ons could do with a once-over - but for now it may help.

    I confirm!

    About a week ago, I was in part, I had just hit a survivor, I start loading my tp to go back on it, and then another survivor lit up my back.

    Not the face, not even from the side, the back.

    After 1s or 2, my tp was stopped, and I went into fatigue ๐Ÿคฃ

    So yes, people, think about the light, nurses fear it very much ๐Ÿ˜œ

  • I was only talking about you, I know you have a lot of content online.

    Besides, you yourself say that most players make you look good because they actually suck. So ... if they come and say you are OP, what would you say to them? That they are getting better? Well, that's kind of what you say to people who cry about the nurse.

    Maybe some big players can't stand the fact that a killer can be more powerful than them, but that doesn't mean that said killer is too strong.

  • Unless you know all the DbD players, the fact that some of them tell you "Nurse is OP" does not mean that she is...

    On the other hand, in the same way that I ask those who complain that the nurse is OP to show how they play against her ...

    ... I would be curious to see these same people playing the nurse.

    If she is really OP, they should be able to take down any team, right?

    Let them show us, then.

  • @Omans said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095314#Comment_3095314

    I already have. Multiple times. No point doing it again. I'm a 6k hour player. I'm a streamer. As soon as I show I know how to play as effectively as you can against nurse these nurse players suddenly change the subject.

    Plenty of other players out there who have shown they can play as well against her as well, who say she is broken/OP. Not sure what you're trying to argue, it's just wrong.

    Yes, I remember watching a video of you playing against the nurse; your moves are really cool to see and I think a lot of players who complain about the nurse should take inspiration from it ๐Ÿ˜‰

    I also remember you saying that you used to play with the same people a lot, and some of those people managed to win against your team. I don't doubt their ability to master the nurse, but that's more like saying you're less strong than those nurses, not that the nurse in general is OP.

    In fact, when I ask people (not u) who complain about the nurse to prove that she is too strong by showing how they play against her, it's to make them understand that if they get crushed by her, it's also maybe (probably) because they are not that good ...

    And as for this last point, the fact that they never dare to show their gameplay on video is, I think, the proof.


    @xEmoGirlxAlexisx said:

    The Problem whit Nurse that makes her so strong sie is the only Killer that didnt Care about the awful Map Design

    She doesnt care if the Map is to big she doesnt care if die Map is full of paletts or Save loops,she doesnt care if the Main Building is busted becasue of the many windows that makes her so strong

    The only Thing i Really would nerf about Nurse is that 1 shot perks like hounted grounddoesnt activated when she hit some1 after the Blink her blink should count as a Special Attack

    The nurse is indeed not affected by the same things as the other killers.

    However.

    A nurse will hate some very tight LTs, which on the one hand break her LOS, and on the other hand, are sometimes complex for her tp.

    A nurse will hate some main buildings (hello Crotus Prenn, hello RCPD, hello Lery, hello saloon, hello mother's house), etc.


    @Omans said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095347#Comment_3095347

    Nothing new, then? The same old stuff that everyone has said is useless for everyone except players new to facing nurse? All that stuff?

    Yeah..

    It's actually so silly that these nurse defenders try to tell people who know the game much better than they do how to play against Nurse. It's all common knowledge at this point. Stop lying and saying people just donโ€™t want to learn how to play against Nurse. It is so insincere. Just a cop-out.

    "Stop lying and saying people just donโ€™t want to learn how to play against Nurse."

    If they really want to make progress against the nurse, let them dare to show us their gameplay when they play against her.

    I'm sure some people will go and criticize them for free (which I don't condone), but I know others would be happy to give them valuable advice on how to do it.

  • @Omans said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095108#Comment_3095108

    Debunked? Joking, right?

    Not a single valid point for why nurse should be nerfed has been "Debunked".

    Just nurse players desperately scrambling to defend their toy saying all sorts of nonsense.

    We do not need to debunk these arguments.

    They do it themselves.

    Every time I see someone say, "Help, the mean nurse is too strong," I ask, "Okay, prove it to me, show me how you play against her."

    And, oddly enough, how many videos do we get in response?

    0.


    Yet, if the nurse is indeed this overpowering monster who rules over terrified survivors like a living God, it should be easy to prove, right?


    Well, then, survivors, will you show us this evidence?


    Unless you're afraid that by showing us your gameplay, it will allow us to see that in fact, if the nurse is able to crush you, it's not necessarily her who is overpowered, but maybe it's you ... who are too weak ...


    Saying something is easy.


    Proving it ... a little more complicated, it seems.

  • @Piruluk said:

    She is a relic from the past when game was an extremely casual experience with lot of overpowered option, like instantly doing gen with toolbox add-on , or infinite loops, or Mori after one down, blendettes ruling the dark maps with supreme stealth.

    Today dbd is evolved and trying to be more of competitive game, and taking every fun option from survivor players, maps are brightened up, no longer possible to break LOS on most maps, or the options are severly limited, not to mention the extremely long list of aura reading perks. In short every countermeasure is disabled vs Nurse.

    She doesn't play the same game like any other killer, she has no limitations, it doesn't matter what survivors are doing, she is playing against herself. If Nurse player avoid making any mistake, she is guaranteed to win every time.

    Is it really good argument letting her to stay extremely overpowered just because she is hard to learn?

    She doesn't belong into the game anymore, especially since everything that was unfair to killers, taken from survivors.

    Its time for Nurse to be reworked, to be not a free win for a dedicated killer player.

    Statistically she always be underpowered, since on console she can't reach the level which possible on pc, so console data providing the justification to be untouchable right now

    "no longer possible to break LOS on most maps"

    Yes, it's still possible. If you want to prove us wrong, show us a video of you failing to break a nurse's LOS.


    "In short every countermeasure is disabled vs Nurse."

    Wrong. The nurse has a counterplay, as do all killers.

    If you want to prove us wrong, show us how you play against her. Before you say, "She has no counterplay", show us how YOU play against her. Then we can see what it is.


    "Is it really good argument letting her to stay extremely overpowered just because she is hard to learn?"

    It has been a long time since the defense of the nurse has revolved around this argument, but around : "At worst ... Challenge yourself and improve?"


    Conclusion: show us how you play the nurse.

    Because if what you say is true, we should see, in your videos, a survivor with an innate talent against the nurse, not being able to do anything, strictly nothing, being put down in 2s, with a 4K - 0 gens.

    We are waiting.

  • @YOURFRIEND said:

    Yes. Why is this? 80% is an obvious exaggeration and only detracts from the observation, but there are so many more nurses than previously. The only killer I disconnect against. It's just pointless to keep playing after you hear that screech.

    "The only killer I disconnect against. It's just pointless to keep playing after you hear that screech."

    Here is the legendary courage of the survivors in Dead by Daylight ... everything is explained ๐Ÿ˜


    @TinoTheThortino said:

    Why not? Welp, if you're starting playing killer or you can't play DBD without losing a game because you can only have fun when winning, just play Nurse now.

    She's OP asf, needs poor practice and with 6.1.0 patch came out, you have all the time you want... you can also afford to camp so...

    "She's OP asf, needs poor practice and with 6.1.0 patch came out, you have all the time you want..."

    Ok, so I invite you, since you don't seem to play nurse, to show us about 50 games where you "take your time" and still do 4K ๐Ÿ˜

    Of course, it has to be against experienced survivors, if you fall against survivors who can't play, it's too easy.


    @drsoontm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3095059#Comment_3095059

    When survivors are properly matched, matches are pretty fair.

    It's when the MMR craps out it becomes an issue.

    I've noticed more groups (not specifically SWFs) who were able to do very good anti-Nurse jukes. Maybe if there are more Nurses at the moment, they got some experience and are becoming better at versing her.

    EXACTLY.

    That's why it makes me laugh to see some players come in and complain every week that the bad nurse is too strong, without wondering if the problem might be 1) that they are just bad against her and 2) that they are not on a coordinated team.But hey ... too much ego, I guess.

  • DH should never have existed.

    A "no-skill" perk, nothing more, nothing less.

  • @Tactrix said:

    https://forum.deadbydaylight.com/en/discussion/comment/3079048#Comment_3079048

    He's right, nurses biggest downfall is that she can't predict where a survivor moves behind an object, if she could see auras that would make it impossible for anyone to dodge her, she would simply always see them and always be able to get to them. That would be beyond broken.

    "I'm all ears up." allows the nurse to be very dangerous if the survivor fast vault a window.

    That's why it's always useful to do a test beforehand, and see if the nurse you're facing makes a super accurate tp after a fast vault.

    Of course, we avoid fast vaulting and running in a straight line, for the test.


    @psionic said:

    https://forum.deadbydaylight.com/en/discussion/comment/3079048#Comment_3079048

    "Why?"

    Her weakness should be her tracking potential.

    "Such a sentence proves that you don't play the nurse, and even less at a high level.

    You have no basis for such an opinion, which is therefore completely biased."

    I play Nurse since 2020. I have more than 20.000 blink attacks and I've won even against tournament players. I know exactly what I say.

    "Sa faiblesse devrait รชtre son potentiel de traque."

    This is already the case, in fact.

    Her biggest weakness is the fact that, if she no longer sees the survivor, she can get left behind.


    "I play Nurse since 2020. I have more than 20.000 blink attacks and I've won even against tournament players. I know exactly what I say."

    So, you play nurse without any addons since 2020 ?

  • @psionic said:

    I just think it doesn't make sense for Nurse being able to see survivor's auras while blinking. Her wekness is her tracking potential, as is Spirit (imagine giving to Spirit aura reading while phasing? that's absurd...)

    Meanwhile, range and recharge addons are pretty much training wheels for Nurse. She doen't need anything that enhances her basekit.ย 

    Besides that, she's completely fine.

    "I just think it doesn't make sense for Nurse being able to see survivor's auras while blinking"

    Why ?


    "She doen't need anything that enhances her basekit"


    Such a sentence proves that you don't play the nurse, and even less at a high level.

    You have no basis for such an opinion, which is therefore completely biased.

  • My 3 choices:

    1) Legion

    2) Legion

    3) Players who want to delete Nurse just because they are unable to get their fingers out and learn to play against her

    I have nothing against poor Legion, but I must admit that his power is just ... boring.

    Take a hit, get stitched up, get healed, go make a generat .... take a hit, get stitched up, get healed, go make a generat .... take a hit, get stitched up, get healed, go make a generat ....take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...take a hit, get stitched up, heal yourself, go on a generat...


    ๐Ÿคฃ

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/3078779#Comment_3078779

    Why is "high MMR" even an argument, when we all know that the MMR in DBD is complete nonsense?

    What he and I mean, and you understood it very well, is that the way you talk about the nurse and her basekit proves that you don't play her, let alone at a high level, namely against experienced, talented survivors who know how to play against her.

    And if we are wrong, and this is in fact the case, prove it to us ๐Ÿ˜€

  • @foxsansbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/3078866#Comment_3078866

    In the months I've been around, watching people begging others to actually play basekit Nurse (myself included), I have seen, I think, only two people actually try.

    Both changed their opinions and said they started to understand what we were talking about.

    I'm not going to give up, but based on the previous posts I've seen, Aven_Fallen is not going to be one of them.

    That's exactly why :

    - if a survivor claims that the nurse is OP, let him show us how he plays against her, through enough videos for us to judge.

    - if a player claims that her basekit is perfect, let him prove it by playing nurse with only his basekit, 0 addons, so we can judge.

    No supporting videos? Ok, that's bullshit, then.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/3078866#Comment_3078866

    IF they ever change maps. They could get rid of range. It's a neccesary evil for now though. With all the huge maps in existence.

    I don't think you'll find a single self respecting nurse player. Who believes the speed boost from range is ok. Why is it like this now...? No clue

    "I don't think you'll find a single self respecting nurse player. Who believes the speed boost from range is ok. Why is it like this now...? No clue"

    Correct me if I'm wrong, but it seems to me that someone from BHVR had spoken about this and said that it was not possible to reduce the increase ONLY below 20m tp?

    Mind you, I'm not at all sure of what I'm saying, so if anyone knows why the range addons accelerate the tp EVEN below 20m rather than just ABOVE 20m, I'm interested to know the reason ๐Ÿ˜€

  • @Alphasoul05 said:

    Disagree. Basekit Nurse feels absolutely terrible to play. It isn't even a winning, losing, or balance thing, it just feels too slow. It's actually quite an unfun experience, I suggest you try it against higher MMR survivors. You won't enjoy it, even if you win. Most people don't understand a basekit Nurse because you never see one, but if you did you'd be happy because you'd probably escape most of the time on most maps.

    Her range addons absolutely are a problem, and I'd say they're the biggest reason even a bad Nurse can land their blinks due to the speed of travel and distance. That and her blinks should not count towards a single insta-down perk.

    I completely agree with your description of his basekit, however, I don't really understand your last paragraph.

    The range addons will certainly increase the tp range of a bad nurse but ... if she doesn't know how to tp accurately, if she doesn't know how to tp while turning her camera at the same time, if she doesn't have good reflexes, if her muscle memory isn't sharp, if she doesn't anticipate the movements of the survivors ... range addons or not, a bad nurse won't get anything out of it.

  • @Tactrix said:

    https://forum.deadbydaylight.com/en/discussion/335738/my-only-problem-with-nurse

    There's a reason why nurse has addons, because they don't help her. Look at her addons, none of them make her better, they just make her worse. Things like "blink 20% further at the cost of 20% blink speed". The only addons that make her even remotely better are the brown ones, and they're not for speeding her up, just for making her blinks more precise. The real problem with nurse, is because she endlessly blinks she has no real counterplay. If they wanted to make nurse actually balanced they would have done what 1 of the addons does, where she gets a blink, then it goes on CD for like 60 seconds and she becomes faster for that 60 seconds. THAT is how nurse should have worked. Making her blink endlessly is how you make a broken killer.

    "Making her blink endlessly is how you make a broken killer."

    When a nurse faces survivors who do not optimize the way they play against her, yes, indeed, they may feel that she is OP.


    @MilManson said:

    https://forum.deadbydaylight.com/en/discussion/comment/3078760#Comment_3078760

    I take it you don't play nurse at high MMR then. -shrug-

    I take it he doesn't play nurse at all ๐Ÿคฃ

    @Gwinty said:

    https://forum.deadbydaylight.com/en/discussion/335738/my-only-problem-with-nurse

    My main problem with Nurse is the amount of power she can squeeze out of a combination of add-ons and lethality perks. A Nurse with Starstruck and Infectious Fright who uses range add-ons is just a recipe for desaster.

    The problem is that a bad Nurse just needs one good blink.

    A good Nurse would have no problem getting two hits in but gets even better with lethality.

    As such my conclusion is that her add-ons get tones down slightly (remove unwanted interactions for range and recovery). I do not want Nurse to be the new Ghostface when it comes to add-ons. I like Killers with meaningful add-ons and this should stay.

    The second conclusion for me is: Make her attack after a Blink a special attack that can not benefit from things like Starstruck. There is no reason that this should stay a basic attack.

    The result would be that good Nurses would remain the same: A very scary Killer with very good add-ons. However bad Nurses would no longer be able to benefit from lethality forcing them to get better and more consistent with their blinks.

    "The problem is that a bad Nurse just needs on good blinks."

    Yes, against bad survivors.

    Not against goods ๐Ÿ˜€

    The only change I would find logical, for the nurse, would be to make her range addons not accelerate the tp below 20 meters ๐Ÿ˜

  • "Here's the issue nurse is the only killer not bound to the physical limits of the game"

    This is not a problem in itself, it is precisely what makes her so nice :D

  • @jesterkind said:

    ...Off The Record is for anti-tunnel, not bodyblocking.

    You're right, if you bodyblock with it you're defenceless. Don't do that.

    Maybe I misunderstood how OTR behaves after this patch.

    If a survivor who has OTR gets unhooked, but takes a protection hit, what happens? Does he go into deep wound, or directly into dying state?

  • @JibbyNeutron said:

    https://forum.deadbydaylight.com/en/discussion/comment/3078550#Comment_3078550

    Im at the highest MMR, I verse the sweatiest SWF troups constantly and the same cheaters in my Lobby. There is no better opponents.

    If you have that much experience as a killer, I would be very interested to see how you play.


    And I'm serious, I love the Demogorgon, I think it's a very fun and cool killer, and I'd be very very happy to see it played at a very high MMR ๐Ÿ˜


    Also, you say you play a lot of killers, as you try to diversify your games, so would you be able to share some games in videos ?


    I specify again that what I say is first degree, without irony: I love to see people who master perfectly such or such killer play them, so ... do not hesitate! ๐Ÿคฉ

  • If I understand correctly, OTR is bad because it "encourages survivors to afk" for 80s?

    But ... I want to say ... if they want to play in "ninja" mode ... it's only and purely their fault, eh ...

    And it means that they didn't understand that the principle of this invulnerability is to be able to escape, to reach a safe place, to heal, and to go back to the game.

  • I don't understand why so many people are complaining about the update, when it hasn't even been 1 week since it was implemented...

    Are players so lazy or bad that they can't even try?

    (note, once again: I play both killer and survivor)

  • @Pulsar said:

    Is Clown's belly still jiggly?

    My god, you mean it might ... NOT DO IT ANYMORE ? ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3078405#Comment_3078405

    Wrong. I played without dead hard and I 100% see the difference with gens taking longer and chases ending faster because of BASEKIT KILLER BUFFS.

    In fact, let's take the killer's point of view.

    When a nurse took a DH, it was extremely penalizing for her.

    This could literally allow the survivor to double the length of the chase, because by the time the nurse recovered from her fatigue, and went back on the hunt, the survivor could join an ally, heal himself, or go to a place to loop the nurse again.

    Those who were used to playing with DH, will have to learn to play differently.

    That's why I said that since those who didn't play with DH won't see any difference, you can't say that the nurse is stronger.

    For example, in my team, nobody uses DH. And this, for a very very long time. So, for us, the fact that DH was nerfed does not make the nurse "stronger".

  • The one thing, I mean the ONE and ONLY thing I could NOT stand to see disappear ....


    ... is the joy of being able to see Bubba wiggle his FAT ASS when he's walking away and his back is turned.


    That much class, charisma, sensuality and exoticism is priceless.

  • I musn't have made myself understood, yet I felt like I was saying some pretty simple things.

    The survivors who were still playing with DH used to be able to completely negate the nurse's attack with the push of a single button.


    Which was, by the way, completely illogical and 100% no-skill.


    Now that they don't have that option, it will force them to learn to change their gameplay, that's all.


    But it doesn't change the power of the nurse. Survivors who were playing her without DH, for example, don't see any difference ๐Ÿ˜€

  • @AReallyBoredHuman said:

    Nurses range addons and her blink attacks counting as a basic attack are her biggest issues and most of the community knows it.

    I think to be precise, we should say: these are the problems of the survivors who don't know how to play against the nurse, and who, instead of wanting to progress, prefer to complain on the forums H24.

    Do you know how to play against the nurse? Prove it, and post the links of all the games in which you played against the nurse.

    "The nurse is too strong." the literal translation of : "I'm too weak to face her."

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3078267#Comment_3078267

    Could it be that if 1 person didnt bring dh the other 2-3 did? And even if they didnt bring it could it be that the nurse would have lost time by respecting it just in case?

    Naaaah its an inexplicable mystery, i must have been wrong. Thank you for your profound insight little kitten.

    I don't see the connection.

    Someone was saying, "Since DH is gone, the nurse got too strong."


    Wrong, since some survivors who weren't playing with DH managed to escape her.


    After ... that DH drugged survivors need time to wean and adjust ... I can understand, poor things ... ๐Ÿ˜„

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3078267#Comment_3078267

    Could it be that if 1 person didnt bring dh the other 2-3 did? And even if they didnt bring it could it be that the nurse would have lost time by respecting it just in case?

    Naaaah its an inexplicable mystery, i must have been wrong. Thank you for your profound insight little kitten.

    I don't see the connection.

    Someone was saying, "Since DH is gone, the nurse got too strong."


    Wrong, since some survivors who weren't playing with DH managed to escape her.

    That's pure logic.


    After ... that DH drugged survivors need time to wean and adjust ... I can understand, poor things ... ๐Ÿ˜„

  • @Killing_Time said:

    https://forum.deadbydaylight.com/en/discussion/comment/3077886#Comment_3077886

    Yes it is. I can finally use Legion again with Thana. Look on the bright side... BBQ was killed, pop was nerfed, ruin is dead, AND NOED IS DEAD. Rejoice!

    The only change in BBQ is that it doesn't give BP. Otherwise, it still gives information.

    POP has been nerfed, yes, but in return, killers tap generators faster and apply a mini POP of -2.5% to each hit, plus the fact that jolt, for example, no longer has a cooldown, and Thanatophobia has been buffed.

  • @Dead_Harder said:

    Thats pretty bad, this is the 3rd day of the patch and i havent lost yet.

    Seriously though, now that DH is effectively gone, blight and nurse need a look over. Cant say much about blight but nurse is too strong imo.

    If the nurse is too strong, how do you explain that many good survivors were already able to escape her before the update without using DH? ๐Ÿ˜ถ

  • @JohnWick1654 said:

    I know there are a lot of Nurse haters,

    and as far as Nurse being ballanced there is one thing that stops her from doing so.

    Nurse doesn't need add-ons,

    yet she can equip them and become even stronger.

    Devs could just nerf the add-ons, so that bringing them only gives a slight advantage and not 4x longer blink or same blink range on 1/4 of a charge time..

    The Iredescent ones could be unchanged or have more interesting effect. Wait what does her iri add-on do? Does she even have one?

    I think you should play the nurse. Often and regularly. You'll find that playing without addons is much more complicated than it looks ๐Ÿ˜‰

    @JohnWick1654 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3075325#Comment_3075325

    Yeah but the thing is if you mean win by getting a 4k then you need add-ons, because if the survivors are good there is a chance one or two escape because you can't blink across the map in 6 seconds..

    Also Nurse imo isn't op, she only becomes op when add-ons are introduced.

    The nurse doesn't become an OP when she uses addons; however, I completely agree that she

    - can put much more pressure than without addons

    - can generate a snowball potential more easily

    - ask the survivors to improve their reflexes, to play better, to think much more as a team


    Not impossible. Harder, but not impossible.


    I feel like the survivors don't anticipate the nurse's actions enough.

    Let's take the example of the "double range addon" build ๐Ÿ˜‰

    When I use it on my nurse, it's not rare that after having hooked a survivor, and having got the localization of another one thanks to BBQ, I teleport on this last one... which had remained quite wisely on its generator ๐Ÿ˜‚

    So, at worst, a hit, at best, a grab.

    While anticipating my action, he could have either come closer to avoid being detected by BBQ, or hide in a locker, or move away at the last moment from the generator, stop running, and continue to move away discreetly so that I lose him ๐Ÿ˜


    When I play against a nurse, I tend to listen well to the sounds I hear ๐Ÿ˜

    If I hear her do 2 tp's, and almost immediately after she does another tp, it's a strong indication of the reload addon.

    If I see her charging her tp when she is so far away that I can hardly see her, and the next second she is right on top of me, it's more like a range addon.

  • Learn how to play without DH, you will see, it is quite possible ๐Ÿ˜

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3068255#Comment_3068255

    Says the blight main

    nurses and blights rejoice, theyโ€™ve risen a tier to SS+ tier

    Ha ha, the people I play survivor with all agree that the DH nerf is more than welcome.

    And they play very little killer.

    And they were already not playing DH on their survivors.

    So the main DH's survivors have to move on, and get used to the idea that a nurse or blight that performs a perfect tp / dash on you deserves to put a hit on them ๐Ÿ˜

  • "Decisive strike has been nerfed, you will now always want to tunnel that person if the gates are powered."

    As much as I completely agree that a killer who purposely tunnels in the middle of a game when he has no reason to do so, and who gets a DS, he deserves it ๐Ÿ˜‰

    However, once the last generator has been fixed, there is nothing left for the killer to do but ... kill ๐Ÿค”

    He has no more generators to defend, no more totems to defend, no more places to patrol, etc. His only goal is to catch and kill. There is nothing else to do.

    At least, with the DS desactivation in the endgame, it will avoid that some smart guys want to taunt the killer while knowing very well that he won't be able to do anything because of the DS.


    And just in case, I play very often with my team, we don't use neither DH nor DS ๐Ÿ˜Š

    (I say this before I get called a "killer main")

  • @Bartlaus said:

    https://forum.deadbydaylight.com/en/discussion/334740/nurse-this-nurse-that

    100% agreed. I'm getting tired of these kinds of discussions. 90% of all discussions are one-sided complaints about perks, killers, SWF or the-end-is-near discussions. It's okay for people to complain, but you don't need to start 10 discussions a day on every issue.

    You know those spooky noises you hear from Dredge during Nightfall? That's the cry of every average DBD Forum user making the next complaint.

    "You know those spooky noises you hear from Dredge during Nightfall? That's the cry of every average DBD Forum user making the next complaint."

    Ha ha, you are a genius! I have to admit that since you said that, when I play the Dredge and put my ear to the ground, I can clearly hear, "Aaaaaaaah, no, not the Nuuuuuuuuuuuuuuuuuuuurse, ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh" ๐Ÿคฃ

  • "People donโ€™t just DC for no reason"

    ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ

  • @AvengerBear said:

    What do you do to not get upset when killers are being toxic to you, like leaving you on the ground when you are the last survivor left, and the killer just stand right next to you, repeatedly using their power and wait until the last second before you bleed out to pick you up and hook you, even though you are just a friendly solo player that did nothing to the killer? Or tunnel you to the death then repeatedly hitting you on the hook?

    Most of the time, this kind of killer doesn't care about being blamed for his behavior.

    On the contrary, he will be too happy to see that his gameplay produces the desired effect on his target.

    The best thing is, I think, to skip the end chat and go directly to the next game.

    There is no point in giving attention to such miserable people. They don't deserve it ๐Ÿ˜‰

  • @Deathstroke said:

    https://forum.deadbydaylight.com/en/discussion/comment/3064396#Comment_3064396

    https://us.v-cdn.net/6030815/uploads/5JD0S26WFKQT/20220711-133232.jpg

    Yes she is OP I got basically 4K playing her last time (one dc:t after he was downed) This is result how it ends in majority of soloQ matches as well in my experience.

    A single game is absolutely not representative of a whole, especially since we have no idea of all the details of this part, there is unfortunately nothing exploitable ๐Ÿ˜•


    That's why I so often suggest to those who complain that "the nurse is OP" to provide plenty of videos of them playing against her (or videos of players playing the nurse, it works both ways).

  • @drsoontm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3064396#Comment_3064396

    Oh, was it you who proposed that great map offering idea? I can't remember who came up with it.

    I donโ€™t think I talked about it here, but it is an idea I have for a long time ๐Ÿ˜Š