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LapisInfernalis

LapisInfernalis

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LapisInfernalis
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  • @Annso_x said:

    You can see a flashbang placed on top of gens with blastmine activated

    Give me a screenshot of it while playing killer.

    Because when I play survivor the smoke is clearly visible. But somehow I never see it on killer.

  • The old (green) addons made spirit's power a guessing game. You never knew how fast she was or how long she could phase.

    No thank you.

  • @rvzrvzrvz said:

    It should be capped for one reason only, they can't fix their servers "not responding", it gives me DC penalties everytime and it can quickly adds up to 1h+ for literally nothing, I would be ok with that if it was really me disconnecting but I never do

    I seem to be lucky here. Only 1 out of at least 5 gave me a 1min penalty.

  • @luvcraft said:

    oh wow, I never noticed that Distortion has tokens, thus telling an SWF team that I have Lethal Pursuer at the start of the match, and then telling them I have BBQ after the first hook. I thought it just hid your aura for the whole match or something.

    If I use Aura perks I like to use Lethal too, so I exactly know if there is any Distortion gamer. Then I try to "read" the auras to determine who it is and that I need not to trust anything when I kick a Gen with NTH for example. Also a great combination is NTH and UW. You kick a Gen, see nothing, then open a locker and if nothing screams, they are either in another locker or not there. But it usually works well.

  • The day has come when people complain about Distortion.

    Kinda funny if you think about it.


    To be honest, if you play swf, having someone in your group using Distortion is quite nice as you have no indicator about Aura perks or addons being used besides the mental stretch that the killer might have XXX because he knew exactly where I was after doing YYY.

    I don't think it needs a huge nerf, maybe it just needs a larger time to regen tokens or the duration of 1 token needs to be reduced (so more tokens are burnt more quickly).

    I for myself prefer to use Object instead. It also tells you what stuff the killer has but you also get additional information during perks like Lethal Pursuer or BBQ (which direction is the killer going). And Aura addons turn into an UNO reverse card. The only problem with Object is, that it triggers automatically every 30s which screws you once you are alone or in a moment you don't want to be seen. If that would be fixed, Object would be a valid alternative.

  • @[Deleted User] said:

    Just got tunneled out by one so fun

    Getting tunneled is not fun independent of the killer. Stop pretending that it's just Weskers doing this. I have had more tunneling Blights with sweaty addons than Weskers.

    Still had a lot more fun in the Wesker matches.

  • @caipt said:

    The only nerf h needs is for infection to drop to 0 on hook and/or not progress until you do a conspicuous action. when it comes to cooldown and punishment of his power thats pretty balanced . His only real fallback is the second token which while being textbook second chance, is equally as hard to land and is doubly punishing for a miss. Also unless he throws you then his cooldown is 6 seconds per token (a throw starts the cooldown when you leave his grasp, so it essentially happens 3 seconds sooner).

    I would not put infection to 0 upon hook as this would be a free first aid spray. It should be at 1/100 charges so you have the full duration till you get slowed. This would be about the equivalent to OTR's duration, which is enough.

  • @Bravescorpio said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3568274#Comment_3568274

    Just another person who doesn't actually know anything starting a thread like they do.

    "No cooldown and no punishment for his power"

    Like.. #########. PLAY HIM. PLAY HIM. Learn something.

    His power has a cooldown, every charge needs to recharge. If you "pull up" your power at the wrong time and then want to "disarm" it and continue with a normal chase its agonizingly long to wait before you can swing your weapon.

    Also, if you miss with his power you will be sent flying a few dozen feet in the wrong direction, at which point the survivor gets a chance to extend the chase.

    Those are all punishments for using his power badly. However, Wesker is a very good killer, and IF you use his power right, he is a monster. But he CERTAINLY has counterplay. Give me a tight loop against Wesker and I'll make him an M1 killer all day long.

    Yeah, very tight loops are pain, but depending on the surrounding terrain you might be able to bounce or slide right to get the hit. Most filler pallets are like that and maps which have lots of these can be quite difficult if the loops connect.

  • @artblizzard said:

    Guys, I could be wrong, but it seems that Wesker has no cooldown or punishment in his power since in my games I made him make mistakes and even made him use his power in the wrong way and even so he still managed to hit me, I honestly don't I like him in the game because the character already has the techs, the contamination, and now it seems that his cooldown is almost non-existent, in my opinion his recovery should be greater and more punishing when he makes a mistake but that's not exactly what happens

    Bro, he has longer cooldown than Nurse. If I remember correctly she has both her blinks back before Wesker can even think of having a single dash back. BTW it's 6s per dash. And he has a M1 cooldown of about 2 seconds after an M2, which is about the same as other killers.

    @[Deleted User] said:

    Just wait until you face a tunneling Wesker so much fun especially with the infection slowing you

    It's a bit more difficult but manageable. Most Weskers leave me if I am fully infected and take them on a short chase. Always surprises me again.

    @artblizzard said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3568298#Comment_3568298

    OK, let's go, firstly, ignorance is not necessary and secondly, I am not forced to spend money on an assassin that I have no interest in playing and I already know how it works from YouTube and Twitch to show me how the character plays, and I mean, Wesker doesn't seem to have a cooldown since in the game I made him make a mistake, I covered a considerable distance and he stayed close to me, in another he jumped over a pallet and managed to damage me in time, that is, it's fair the character doesn't suffer these consequences with the power where even if it doesn't contaminate you, it can reach the right distance to cause damage to you? I already mentioned this there, I'm not a professional and maybe I could be wrong. But is this ignorance necessary?

    How about timing the pallet throw correctly so you stun him? Pre-dropping does not work against him that well. But if you did, just vault in his face so he bumps on the pallet and then quickly vault back.

  • It also goes the other way round. I'm from Germany and every time the killer is from further away (Russia or Middle East) I get hit through pallets and what not. Even when I predrop.

    I even encountered a player from South Africa once who stated that they always have 300+ ping because no server is remotely close.

    One or two more servers won't hurt, but improve the quality of matches.

  • The only thing tey could fix about Xeno (and Nemy for that matter) would be the ######### hitboxes (or at least their visual feedback). I am sick of getting hit behind some rocks just because the tail/whip magically wrapped itself around it without giving me the feedback.

  • Not only on console, but even on my quite strong PC the fps are tanking once the Void opened for the 1st time and it gets worse the more floaty orbs I collect.

    @Caiman said:

    Switch is currently running at a silky smooth 12 FPS.

    It's absolutely abysmal. You know how hard it is to hit skillchecks when the arrow is only visible for 5 frames at most? Pretty dang hard.

    I have a friend playing on Switch. It's a nightmare for her. And another friend of mine had a pretty old laptop until recently. She played the whole game on 11fps and had to use Technician so the killer would not go to her gen all the time. Even with 2k hrs she could not look back during chase. And even she has a better laptop now, Doc is still her least favourite killer.

  • I don't know if it was a bad coincidence, but after I encountered a potential cheater yesterday (interesting knowledge of where people were after hooks, even without aura or other information perks), the game crashed right when I pressed the report button. 🤔

  • @Alen_Starkly said:

    What baffles me is, if they don't want to give cosmetic love to male survivors, why do they keep creating male survivors then. I mean, I am glad they do, because they are what I like the most about this game. But they could simply just create female survivors until the end of time, and sell a mountain of cosmetics, if that's all they care about.

    So they don't get called out.

    Sadly enough they also create female characters who are forgotten, so they can give more to Feng, Kate, Nea and Claudette. If you main Haddie (she gets love now thanks God), Zarina or Yui you are screwed.

  • @Caiman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566672#Comment_3566672

    It stings that all my favorite characters are neglected. Jeff, Adam, Zarina, Deathslinger...

    All my favourite chars are either neglected (Jeff) or licensed.

  • @Quizzy said:

    They can try to incorporate p100 into player cards which can only be seen in endgame. Thats the most reasonable. And i heard player cards were supposed to be out this midchapter. But maybe they postponed it for that. Just a thought.

    What exactly would a P100 player card do? Nothing. Just another trinket nobody looks at if it's only visible during the end game chat. That would be another slab into our faces, who would want more. They did it with the red prestige backgrounds too. Promised something to "show off" which in the end was only visible to yourself if you weren't a streamer.

  • @buckk0097 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567005#Comment_3567005

    they will need to make a whole new melee void version for every killer if they do this. which i really dont see them doing

    but p100 is underwhelming at the moment

    "melee void version"? what do you mean? The killer weapon? As this is an effect it's already done. no more work required.

    If you mean the mori: just look at the screenshot. I am literally mori'ing someone.

  • @Deathstroke said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566008#Comment_3566008

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566089#Comment_3566089

    It should be optional hide to prestige. Most want to see it and show off. I never had dodging issue when played my P100 feng maybe killers left me just more alone if they didn't catch me immediatelly. But I want to show it. I have meg P26, Nea P26 and Ace P21 I want to show them as well.

    I want to see my team prestige too sometimes I don't want to play with lower prestiges when they throw enough games. SoloQ is enough rough already. I don't even see my friend prestiges on lobby... P100 definetely should get skin it's much bigger grind than the old prestige system was and they got legacy skins.

    Luck one. I got the whole P100 treatment: humping, tunneling, face camping, mori, slugging, hateful speech etc. I am not even a toxic player and my main (Jeff) is also not the typical toxic survivor.

    I don't mind prestige when I play killer. it doesn't tell you anything special anyways.

    I have one thing against an optional hidden prestige as people will then dodge lobbies with people who don't show Prestiges, just "because they have something to hide". It s similar with anon mode players but that is a different reason.

  • @Amshnock said:

    I still see them on PS5 I dont lobby dodge. Well I do if I see a squad of TTV or they hide the name other then that I will try any lvl.

    I seen lvl 4s do better then lvl100.

    I think they should keep it there and only hide it if you lobby dodge a number of times. Like the DC timer. They more you drop out the longer they will be hidden.

    I do kinda like seeing them really so I get an idea how Im going to play. all high lvl means its going to be hard and cant give brakes.

    now if I see all 10 or lower lvl I see how that match plays and if they are somewhat new I will give brakes. Wont hook every time if found healing I will move on and let them finish. Jump in a locker and I seen you I will just hit the locker to let you know and move on.

    Who knows? Maybe the lvl4 was a guy with 10k hrs in disguise? I have seen many of these.

  • @Ariel_Starshine said:

    I'm not a fan waiting for 10 minutes+ because a killer wants to lobby shop when they see us with p100s. Prestige doesn't mean anyhting, guess what - my p100 Lisa plays the same as my p5 Nancy.

    This needs to get into the thick heads of some people.

  • I rarely had problems till the Halloween update but since then it was fps drops and crashes more than I was used to. I was on 23.8.2 updating to 23.10.2

    Fingers crossed.

  • @HeyItsQuiet said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566785#Comment_3566785

    I mean I earned all of last year's cosmetics so I cannot see that. It's still beside the point that they promised that new upcoming cosmetics for original characters would be available for shards upon release.

    I meant Jane's dress for example. That was cells only last year but is now available also for shards.

    I also have all event cosmetics from past years (those you cot by doing the event and the tome).

    The devs said last year that new time-limited cosmetics are the exception. Back then it was unclear if they would be available for shards at all. Also all new cosmetics are cells only for 1 month. After that you can buy them with shards.

  • @ReverseVelocity said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566766#Comment_3566766

    Yeah, I can read their explaination just fine, don't be patronising. However, the clarifications don't really mean much of anything.

    It's the fact that they're perfectly fine having players feel like "missing out" when it nets them cash, but not when it comes to rewarding players for dedication to a character.

    I personally don't care if there's a p100 reward or not, I care that they're using an exploitative marketing tactic to boost sales, and then turning around and acting like they care about players "missing out" when it comes to something else. That is where the hypocrisy lies.

    I feel the same.

  • How many times did u dc before to get a 24hr timeout from just one game crash?

    The short answer is: too many times!

  • - How many health states do you need?

    - Yes.

    It is not "just some YTs and TTVs" who would do this. Any swf could pull that off and there are enough toxic individuals who do stuff similar to this every single day. No need to give them more tools to bully killers.

  • @buckk0097 said:

    they probably made the void loreand effect and thought this would fit perfectly for p100. but we cant money off that so we gonna make it a skin bundle that you have to buy with real money and only comesbakc after a year.

    A YEAR!!!. i better buy it now i dont know if iam going to be playing a year from now.......

    ITs just good business.......

    The effect i mentioned is completely different from the actual cosmetics which make you look like a spectre or zombie. As much as I would like the actual Void cosmetics to be rewards, I can completely understand why they don't do this.

  • @UndeddJester said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566953#Comment_3566953

    I was thinking of something like that aye, a match and end game screen only effect would be neat.

    Totalyl agree, a skin indepedant customisation slot for things like eyes, bloody skin, and of course this would be awesome.

    I am not talking about an end game screen effect, I am talking about an effect which is only visible during the match and after to prevent lobby dodging.

    An effect you would only see in the after game lobby would be lame, as only your own team can see those and the killer effect would only be visible for themselves. People don't want something "just for them" that nobody sees, they want something to show off. It's the same why some people want the prestiges to be seen, regardless of the fact that many P100 get harrassed in-game for that.

    This is why I said that the effect must only apply during the actual match, so that killers don't lobby dodge in the first place.

  • @Rudlyn said:

    These "tests" i dont even consent to are driving me nuts! I wanna see the prestige of other people but i just cant because the game says so.... can anything help?

    Pls remember, Prestige=/=skill. It doesn't matter if I, a 6.5k hrs player) play against you with my P100 Jeff, my P34 Chris or my P3 Thalita. It's all me playing. I have everything necessary on every character, so no difference.

    The only case where prestige might matter is with killers who came to the game after the change. But even then it mostly shows who my main is and which killer I am most comfortable with. Does it show that I once was a Myers, PH and Freddy main? No They are all P9 now, because it was still the old system during that time, but since I mostly stopped playing these, I never really leveled them up after. So I will probably be better with those than with Hag who is also P9 because i had her P3 before the change, but rarely played her.

    Am I a god with Wesker, just because he is P93? Hell no. I just like him and he's one of the characters I dump BP in nowadays because I HAVE EVERYTHING.

  • @Ariel_Starshine said:

    Agreed, and it should be for lisenced characters as well as legendary ones too.

    I get why there is issues with the lisenced characters but it still makes me a sad panda.

    Since there are bloody cosmetics too I think a simple effect is fine.

  • @UndeddJester said:

    The only problem I forsee with a p100 cosmetic reward, is I am a bug supporter of hiding ranks in lobbies, as it stops the lobby shopping, stops the p100 bullying, improves the Killer's mental, etc etc.

    That gets totally shot in the foot if you have a p100 cosmetic.

    That said... if that weren't a factor... having characters get this kind of effect, but in entity orange would be awesome imo...

    Then using that is your own choice. I remember past times where killers instantly dodged once a legacy character appeared. This is also one of the reasons why survivors do last second "toxic switches" (similar with flashlights).

    I would be completely in favor of a P100 reward (the void effect, not complete cosmetics) you can use with your favourite skins and toggle it on or off.

    You could also make it that the effect only appears in the match and not in the lobby to counter shopping.

  • @Robotfangirl67 said:

    I’ve seen this discussion on here and all over X(Twitter). So anyway I also think these should of been a reward for those who reach 100. I’ve haven’t gotten to 100 prestige 100 on any of my characters yet. But only cause I don’t have the time and don’t play as much.

    To start off is that I don’t see why we can’t have a reward for reaching to 100. I mean I feel it make reaching that milestone more worthwhile. Since it shows how you loved and are dedicated to the game. I mean I get Behavior needs to make money cause they are company. But I just also feel it would been nice to have as well to have something like a void skin or something.

    https://us.v-cdn.net/6030815/uploads/NZYT6S2JBVHM/img-6897.jpeg

    I can understand them not doing complete cosmetics as P100 Rewards because they won't get money for them.

    But I would like to get the new Void effect you get when entering it as P100 reward. Just the effect that you can equip in addition to your normal cosmetics. It already exists for this event, so it should not be so much work to implement as reward.

    If you don't know which effect I mean, it's this one:

    20231019235903_1.jpg


  • Last year's time limited outfits are now available for shards.

    But yeah, I also don't like the fomo tactic.

  • @Alen_Starkly said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566402#Comment_3566402

    Friend, we should not settle. We need to ask for more love towards male survivors. I would have loved if Jeff got a halloween sweater, too. He really deserves it. <3

    I could bet with you the next Blighted skins for survivor will be: Meg, Kate, Mikaela and Vittorio

    The Void skins next year will be Feng, Nea, Claudette and Felix.

    Joke aside I hope the even less popular males get something for the events or rifts in the future. Ace is the oldest character who did not have a Tome yet (Edit: sry, he had), Adam and Jeff are the next and then Zarina the first female character who misses a Tome. The only other female Survivors who miss a tome are Elodie and Haddie. This tells you everything about the devs' priorities. For killer it's sadly similar. Here Deathslinger seems to be the forgotten one.

  • @Verconissp said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566048#Comment_3566048

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566038#Comment_3566038

    Funny enough... idc if you're a p100 or not. it's down to a "Are you a Two Tap or Not" while chasing...

    i already got a p100 David and a p100 Clown... Prestiege don't mean skill.. Just means you put an Effort into said Character,

    Just annoying i can't see Prestieges since 90% of the time i already verse people that ain't up to par on surv,

    I really don't care about prestige either in lobbies but it seems that there are people who do not get it that prestige=/= skill.

  • @PAntWill said:

    Another DBD event where the survivors have to gen rush and killers incentivised to tunnel. Hard.

    So disappointed in this event as instead people getting into the spirit it’s just camp and tunnel and gen rush - because of BHVR’s direction of the game.

    so far I’ve had many killers where they’ve not used the portals for their actual purpose but just because you can use it to camp.

    survivors are just gen rushing because this is essentially the only way to get anything.

    in conclusion - this event now sucks - sweaty gameplay encouraged by toxic no fun devs.

    fun is not sweating for the kill or the escape. Fun is the experience and it ain’t this.

    it would have been a sick event too

    Then you did not play in 2018. There survivors literally let themselves die after they got serum. In 2019 you had to escape. Guess what happened: Survivors just equipped bnps and monster toolboxes to genrush and the killer brought moris

  • @Quizzy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/394505/disappointed-in-the-lack-of-event-cosmetics-for-male-survivors

    Last year, 2 men to 4 women got sweaters. Then this. Now listen, i dont understand why we continue to even have these types of discussions. We already know they favor female survivors over males, period. It's as clear as day. Be it free content or paid. They dont have the effort to care about a particular male playerbase unless they see it will compensate them in the long run like their female counterparts. Unless ur dwight of course.

    I seen it very clearly when the design community contest, they chosen female survivors to win every single time. 5 times in a row. Its honestly comical tho.

    Funnily enough: most people who play female characters are male.

    It is true about the cosmetic contest though. Feng, Claudette, Yui... (forgot the one from this year)

    @Alen_Starkly said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566054#Comment_3566054

    Yeah... Let's just give up and continue suffering, 'cause that's a fun way to live a life 🙂

    Seriously though, do you remember how people fought for Haddie when she was extremely neglected, and now she's being treated properly? I love the cosmetics we've been getting for her. I love the way they changed her hair and some other details. More people play her now.

    I got my Vittorio sweater, and now I have nothing left that I'm really looking forward to. Where's my Ace halloween sweater? My Gabriel halloween sweater?

    I can accept female survivors getting more cosmetics than male ones, but this is just ridiculous.

    As a Jeff Main I have been waiting for Halloween stuff for him since 2019 (as he wasn't out for the 2018 one yet). Nothing. Even Adam got his blighted skin before Jeff.

    But hey... At least he got a mask this year....

  • @Clockwork_Enigma said:

    This is as the title suggests. The reward for getting P100 should be Void-based Skins like the ones we see in the Event when you enter the Void.

    The effect is already applied to every character, so this should be relatively easy to implement for the rest of the game.

    Completely for it. Just an effect you get which can be applied to all cosmetics you use.

  • @Quizzy said:

    They could easily do it. But they dont want to. Especially if they miss out on getting money from it. The only thing remotely close to a p100 reward we could possibly get is maybe related to our player cards. And even that is not a guarentee.

    Weren't player cards to come out with this rift? They talked about player cards releasing around Halloween.

  • @[Deleted User] said:

    If I played this game that much to P100 a character I would hate this game. No one should be playing that much. One character maybe but putting cool cosmetics behind that much playtime would be terrible. Also every p100 I see like rage quits at 5 gens. It’s not something the devs need to encourage the burnout is real…..

    I almost have 2 P100's. It s not so much work. You just need to know how to farm BP.

    You also have to understand that there is stuff that you will not get if you don't invest into the game. It's not that bad.

    And I also wonder which characters were P100 and quit instantly (My guess: Steve, Nancy, Claud, Feng or Nea). And maybe you tunneled them or did something similar which is considered not fun?

    I would be happy to get something for my favourite characters, but since BHVR does not get money for this, they won't do it. (and they are also preying on fomo tactics while saying that this is exactly the reason they don't do it)

  • @GensByDaylight said:

    Triple hugtechs...

    Wow I don't think infinites would be safe anymore.

    It's Weskin' time

  • @[Deleted User] said:

    no he’s already annoyingly over played

    He's played because he s fun.

    Like Billy in the old days. You saw him very often but it was always fun to go against him. Not like Nurse or Spirit.

  • There is a sound cue for when people enter the void. If you listen to that as killer you can catch survivors there. And if you bring STBFL you can also down them before they can leave the portal even when they are healthy.

    If you want to waste extra time, you can slug them there too, but I don't like something like this during events.

    I have not confirmed it yet but if you can open a portal right next to a hook you might even be able to "camp" from the void. Just exit through the same portal you went in.

  • @Shirtless_Myers said:

    The 'event' sucks, but at least the rewards and method toward receiving said rewards are easy enough. In general, engaging in the mechanics beyond the bloodpoints received feels worthless. Generally, survivors will throw the game to focus on the event as it takes too much time away from the actual game.

    At least you are not forced to play the "other side" you might not usually play to get 3 sets out of 7 or 8 like 5 years ago. Where also survivors killed themselves on hook once they got all serum. Or those antimates who sucked all the flowers alone which resulted the serum in not being enough for all.

    Or the boring stuff we had 2 or 3 years ago where it was just "smash pumpkins" or something.

  • @Nazzzak said:

    If one side is focused on event objectives and the other side is not, then obviously the latter will likely win. You can't expect to spare time messing with the Void and still win over the side that didn't spare time messing with the Void. And that goes for killers and survivors. It'd be nice if everyone wanted to mess around with the Void but that's simply not the case unfortunately. If you definitely want to win, then ignore the Void. If you're trying to get a Halloween tome challenge done then you're probably better off not expecting to win.

    True. I had one match were the Survivors were messing with the void and they lost, the other time I messed with the void and lost. To be fair, they all started at gens and 3 gens were done when I finished my first chase. Classical Déjà Vu+BNP usage.

  • @Yoshirama said:

    Funny, for me is otherwise, killers have been annoying and toxic the whole event

    As always, killers ruin an event one more time

    The first match I had during the event was against Twins who tunneled me out (my guess: they could still see Prestiges and I was playing my P00) then slugged all people until they bled out. It wasn't even that they couldn't find them or something. Or that no hooks were nearby. They just did it so we have a miserable time.

  • I also tried to restart the game, but I have still 0 progress while already owning 7 pieces from the page (3 charms, 3 skeleton shirts and the body for Meg)

    16976658572228892908838319711781.jpg 16976658844811391440426300170666.jpg


  • @CountOfTheFog said:

    I'm using last year's, they work

    Me too, but I want to get rid of my 2mil.

  • @random1543 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542005#Comment_3542005

    BBQ you have to hook someone and it's only people a certain distance away.

    Letal you have get it ONCE at the start of the game.

    UW you can basically use it whenever you want, it intrupts actions like totems, gens. You can open a locker and teleport around the whole map with some killers and it's bullshit. You shouldn't be able to just get it for free by opening a locker then be able to walk around the whole map and just reveal everyone.

    UW encourages people to tunnel as it is not countered by Off the record or perks that hide you from killer so they can't tunnel you.

    This perk needs a rework and anyone defending it obviously only plays killer or dosen't verse competent killers.

    It wither needs to have a shorter usage time (5 seconds at most) or have it work on a token based system (eg. once a generator is completed you gain 2 tokens )

    I have over 6.5k hrs on both sides combined and play more survivor.

    There are 2 more perks who let you scream which also interrupt anything: Infectious and Face The Darkness. Eruption only let's you scream on a Gen. (BTW Whispers let's you find people at the start and the end reliably and NO COUNTER exists!)

    Those perks also have no protection against besides Calm Spirit, which is fine imo. After some time playing around with UW I think that it should a) deactivate once there is only 1 survivor left standing as you have no warning about it being active or not and it is an ez way to find the last person, b) it should also get a higher CD (like 60-90s) and c) people who did not scream should not get blinded.

    Maybe a little debuff icon should also be added to show that it's active and you can hide in a locker (which stops the screaming part).

    I am always very cautious when people scream for nerfs so early on, because I experienced the downfall of MoM. A completely op perk which players complained about even before it was out. It got burned to ashes 2 weeks after launch and it never recovered.

  • @Xernoton said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3563154#Comment_3563154

    That's blatantly wrong. There were multiple instances when I was notified that a player I reported for cheating was banned.

    It's impossible to completely remove cheaters from the game because they will always find a way. But it is nowhere near as bad as it was a year ago when cheaters were at an all time high.

    It is highly unlikely you play against that many cheaters nowadays. Sometimes the game does a funny and something inexplicable happens but that doesn't mean someone is cheating. It could also be you play against someone who knows something you don't and uses it against you. I was accused of cheating before for curving with Hillbilly.

    Curving as Billy is Cheating? Haven't heard that before lol.

    When people accuse me of cheating it's because they think I didn't see their scratches or item sticking out. Or because I have game sense.

    The best one I have to offer is that one killer was thinking Adre only activates when exit gates are opened and not when all Gens are done. He was really thinking I cheated to pick me up after he dropped me after the last Gen got done.

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