KrazyAce13
KrazyAce13
About
- Username
- KrazyAce13
- Joined
- Visits
- 393
- Last Active
Comments
-
@Shi said:
1st rank of both side
No, when I play survival I will wait around 10 min+ per match contrast with 30 sec from killer.
Lack of killer players is the main problem in red rank survivals.
I think the changing of Ruin will make more problem such as lobby waiting, camping, tunneling.
And I think new players are not happy with camping, tunneling more than Ruin problem.
once the slugging starts with thana they will change it just like they did with oni..
-
@ClickyClicky said:
Survivor: Very happy. We've all had those moments where the game spams 10 skillchecks at you in a span of 10 seconds and you struggle to hit some of them and it can feel so frustrating and tiring. Seeing no progress all because of a silly little skillcheck. Often you'd work through Ruin just for it to get to 90%, a survivor to go down next to your gen and the kill comes and kicks it with Pop. It can feel so frustrating spending so long on a gen for little payoff.
I have days where I can hit them all but it's hard to play perfect all the time and it can be dull playing against Ruin everygame for the above reasons. Also I'm convinced Ruin increased the amount of skillchecks, absolutely convinced.
Also I'm fed up of those crutch killers who take a top tier killer, instasaw, iri heads etc then Ruin AND Noed on top. If you need Ruin and NOED then you're definitely popped up by crutches. Just pick one.
Killer: Kind of disappointed but not that much. I've been trying to transition away from it for a while anyway because for me the totem disappears within the first minute, often the first 30 seconds and it feels like a wasted perk slot. Joys of swf I guess. I've been experimenting with Corrupt Intervention and I'm happy with the results. Takes away the survivors 20 second free gen time by forcing them to go into the map and find new gens, also helps you get early game pressure by shrinking the map. That's all I wanted really, I don't need Ruin to last longer than that. Just something to stop a survivor immediately jumping on a gen right at the start. Also Discordance works wonders too as many times 2 survivors will spawn and jump on a gen together so right at the start of the trial you get information on which gen to check out first.
These are consistent perks. They aren't luck based like Ruin which could last 30 seconds or 10 minutes. So I'll have a better gauge of my skill level and more consistent games.
As for new Ruin I have little interest. My biggest complaint about old Ruin was how quickly that totem got cleansed so I have no interest in a totem that becomes more effective over time. It's the same reason I don't use Huntress lullaby as it's likely to be gone before it becomes effective. Only Devour is worth the risk due to the massive payoff if it works.
just your first part is all i read spent time with little reward basically ok the can we bring up keys hatch, toolboxes buffs to med kits all the passive healing bs survivors have....
-
@Xerge said:
I don't think there's much you can do besides practicing and learning from streamers, because matchmaking is busted right now.
You could try this build on Freddy, it works for me most of the time; Discordance or Ruin + surveillance + Pop goes the weasel + Enduring (for chases)
tinkerers is fun also for mindgaming gens and they run into you although i think tinkerers should trigger at least at 75% for the bigger maps
-
killers just need to face it the survivors are a larger playerbase therefore more money they will always have the dev and marketing teams by the balls.
-
@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/972324#Comment_972324
The devs said that ruin is run in 80% of RED rank games and 45% across all games total. That means that basically ruin is run in only 10% of games not red ranks. Yes this is over generalization of numbers but that's the average for the numbers they gave.
So if the math is right, then either new players are going up against too many red ranks and matchmaking is completely busted, or they are playing with red ranked friends, or something else.
Smurf accounts and I don’t mean new accounts derankers. People who don’t play until 2 weeks prior to the next rank reset. And grouping up with high ranks as a low rank swf host.
-
@KrazyAce13 said:
not giving a damn about the changes seeing i have stopped playing due to the game is horrid on ps4 at the moment, but the bias in the dev notes is damn near criminal in a game where 2 sides are involved, this is a huge slap in the face not because of the changes but because of the lack of acknowledgement of how imbalanced this game has been for quite some time now towards killers. I don't see this pr mess ending well for them.
Just so people can actually see what my original post was so we don’t have asshats saying I started a changes complaint post and call me a hypocrite...
-
@djsponge10 said:
Well I’m a killer main who always gets 3k/4K and I don’t go after people who were just unhooked. Just learn how to play good and not like a dick. Really easy.
Not like a dick meaning by survivor standards right. Why must we cater to survivors I mean bhvr don’t pay us so we don’t need to coddle survivors. If someone stays by the hook after being rescued to self care and I find them that’s on them not me being a dick.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/112521/dear-mods
The game is rated M (17+). That doesn't mean that the player has to be 17+ years old to play it, especially since you only need to be 13+ to own a Steam account, and steam family sharing is a thing.
If it was like this, I would hear a lot less kids playing Grand Theft Auto V.
People who are under the age of 18 may also come to the forums to find out about the game as well.
Actually it does mean that the person would not beable to purchase the game under that age.
-
@TheBean said:
I didn't get to tag this thread... Must of missed it.
Don't worry when you decide to start playing again in a week or two, you'll get better when you practice more.
Yeah this is what I would expect from an immature member of the community. 2.2k comments and post flaming and insulting you are the poster boy of the dbd toxicity.
-
@Finalpegasus15 said:
THIS IS SO TRUE! I loved playing dead by daylight I would recommend it to anyone who asked! Now I hate it they are making killers overpowered and easy to get four kills without even trying! Anytime someone asked about the game I tell them not to get it after they buy it anyways they even agree with me
######### making killers overpowered ffs smh lmao.
-
Uh oh here we go...
-
@soundwave85 said:
https://forum.deadbydaylight.com/en/discussion/comment/972308#Comment_972308
So you tell some one else to delete post about nerf/changes yet here you are. hypocrite
What are you talking about. Wow umm this post was about the bias of the dev notes not nerf changes, did I upset you somehow? Lol everyone else turned this into a nerf post go back to Fortnite...
-
Well they opened matchmaking so I’m now at rank 13 facing ranks 4,5, and6. Good job so far instead of fixing it they once again cater to survivors whining about que times, so at the expense of killers fun we now are back to square 1 with ######### matchmaking.
-
Highest rank determines killer rank I am a killer main and I swf with 2 red ranks I won’t host because I host I probably force low rank killer, the thing is I double pipped against rank 2 killers as a rank 16 survivor mind you in 2 years I never progressed past rank 14 I am basically new to survivor, do it this way and worse case scenario low rank survivors Learn to get better quick.
-
@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/972909#Comment_972909
You know how they earn more money? By new players who stay in the game while keeping dedicated fans happy. Take a look at steam reviews and metacritic, just filter for bad reviews and check why people actually drop the game. It has nothing to do with skillchecks but with bugs not being adressed in a timely manner, dlc/paywall, camping/tunneling killers and poor optimization.
BHVR doesnt care about new players.
So how are they keeping dedicated players happy I’m guessing only dedicated survivors fall under that because dedicated killers aren’t and should not be happy, I mean instead of fixing the game to make killers want to play for matchmaking and que times they put open matchmaking I have all night been put against rank 5s and 4s as a rank 13 killer yeah that makes me happy.....
-
and if newbies are seeing ruin that much maybe they need to fix the damned matchmaking i barely see it in brown and yellow ranks as a survivor unless i get a swf with green or purples on my team.
-
@28_stabs said:
It was newbie bully perk. You will need to get over it.
you are part of the problem reread the post my friend i said i dont give a ######### about the changes you brought it to that in this discussion, so in all fairness your post is no more than spam.
can cms remove any posts about the nerfs/changes seeing thats not what this discussion is about...
-
@BloodMoneyMerc said:
If they want to make the game fun for survivors by all means do it. But do not leave killers in the dust to suffer as they always have. What you give/take from one side must be done to the other side as well. So fine, change Ruin devs. But there better be a change to DS or Borrowed Time soon.
noo not ds or bt changes to brand new parts bnp should destroy toolbox after use like instas and med kits they need to nerf commodious and mechanics/engineer tool boxes and swivel if there is going to be a nerf to ruin.
-
@LordEmrich said:
Course I'm staying. Where else would I go? Identity V gets my attention as well but other than that there's nothing to replace Dead by Daylight. That and I'm not a trash Killer. 😉
do you not care about the blatant bias? its just getting worse and worse as the year goes on. to each there own i guess i'm guessing i will be seeing you in 6 months wondering why you stuck around when it is so obvious these devs dont give a ######### about anything other than new player money.
-
nope and not because of the ruin change but because of the imbalance of the game in general and the blatant survivor biased by the author of these dev notes, honestly after that and they stay its all on them from here on. I'm a ps4 player and it so tiring hearing all the crying about the game from pc players, do me a favor jump on ps4 and go see how fun killer is.
-
devs are confused ohtofu wants noed nerfed not ruin....also hope the bhvr pr team is chock full of coffee they are going to have as much fun as a rank 13 killer going agains a red rank swf with this one, thought matthieus civ 5 comment made them sweat the complete blatant bias in this post is going to be fun to watch once the shitshow starts.
-
@T2K said:
https://forum.deadbydaylight.com/en/discussion/comment/928171#Comment_928171
Yeah well I dont think people use a mori to derank. Also being an ass is not that right imo. Rather they like the mori animation, want a just for fun game so less sweaty or give some survs a challenge
You seriously think that it’s not used for that an ebony after 1 hook Insta t derank without the problem of dying showing on your account, if you truly believe people don’t abuse ebony Moris to depopulate intentionally then you are just being naive.
-
Are you serious lmao doesn’t this game play itself enough for you use small game keep it at tier 1 that way you know you are right in front of it. Detectives hunch rainbow map all counters to your suggested nerfs... #generationentitled
-
@slipttees said:
https://forum.deadbydaylight.com/en/discussion/comment/922085#Comment_922085
Maybe
Skeleton Key: A tarnished and crooked Key, vibrating with ominous power. The Skeleton Key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Skeleton Key's power into various effects. Need 3 seconds to open Hatch
Dull Key: A bent and dull Key that once held great power. The Dull Key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Dull Key's remaining power into various effects. Need 6 seconds to open hatch.
Broken Key: The bow and shank of a key, vibrating with power. The Broken Key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Broken Key's power into various effects.
(new) Rusty Key: The old key vibrating with power. The Rusty Key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Rusty Key's power into various effects. Only can open Hatch closed by the Killer.
So adding a new key so they show up more in web is the solution....
-
@T2K said:
https://forum.deadbydaylight.com/en/discussion/comment/923242#Comment_923242
I think its difficult. I usually play R1. The most killers playing with mori use it when they go up against swf or keys and stuff. They dont often use it because its hard to pip with it and want to stay in red ranks. But lower ranks is another world. Lately I get matched with green rank killers often. They use ebony mori just for fun, even against solo survs without items. If I would play green ranks I would go insane and I totally understand that its a lot more common there. I think the requirements to use the mori are ok and you can only use it with benefit if you use it for one early kill or kill the survs after the 2nd hook. I think the mori shouldnt be changed. The game should change in a direction where everyone can perform good in their rank without the need of mori. It should be more like a fun thing to use imo.
That’s the problem ebony Moris aren’t used by people who want to rank up it’s for those wanting to be an ass or legitly derank.
-
@MADPEPPERONI said:
https://forum.deadbydaylight.com/en/discussion/comment/925588#Comment_925588
him those are very interesting suggestion my only problem with that i don't think they will remove an offering or item people will be up in arms i think the insta heal change is cool more teammate less selfishness .
Yeah I’m a killer main and think ebony Moris need to go just a legit excuse to derank imo. They need to do something or they’ll end up committing career suicide consoles are already feeling the weight of people getting tired of the lack of care when it comes to their versions of the game
-
They need to remove ebony and cypress Moris 1 is unnecessary the other is useless ivory is enough to do damage but give survivors a better chance than ebony,keys should only be found in chests using plunderers broken keys the exception, brand new parts should destroy toolbox upon use like instas that way no more bnps and commodious with swivels, Insta heals should be reverted to old Insta heals but only used on teammates not yourself in turn you keep your medkit for yourself.
-
As I said in another post reduced blood orbs is a good idea seeing oni has addons to increase the orbs dropped maybe reduce the rarity of the addons with the reduced orb buff to balance it, this both for no mither and lucky break that way the perk don’t negate the power and the power don’t negate the perk. As it sits now lucky break and no mither works for any killer other than oni.
Oh and make it so no mither and lucky break can’t stack. And the 100% probably not maybe 25 50 75 but not 100%
-
Nice to see someone else with the need for some ryuk in there lives.
-
Yeah don’t see how this is even considered balanced maybe survivor who stuns is exhausted for over exerting themselves in their fit of entitled anger for 30 seconds
-
@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/911542#Comment_911542
Yea. I play on PS4 and when I started playing right after Spirit release it was near impossible to play consistently as Killer because turning, alone, caused FPS drops.
You can say you've been playing for 2.5 years but that doesn't mean exaggerating or disregarding changes makes you correct.
It also depends on what your connection compared to my connection is not many people run 200+MB’s on ps4 dbd so for me it’s been barely noticeable.
and I don’t feel I was over exaggerating anything it legitly doesn’t feel any different to me remember fps is also based off of your own connection to everyone else in the lobby if you play survivor you are one of 4 people sharing a split connection from one killer which in the current state of the game is the host.
and what changes to fps and connectivity are you referring too the 3 times in 2 years failed attempt at dedicated servers for console? but switch has them already, open your damn eyes ps4 and Xbox are nothing but money grabs from dlc and only reason switch and mobile are getting attention first is because it’s more new players which means more money this company only cares about what makes them money.
Dead by Daylight powered by GameSpy
-
@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/911148#Comment_911148
This is straight up false.I started over a year ago and the frame rate is definite;y better than it was back then
You do realize the title says as a ps4 killer right even though it’s a universal discussion thread. Thanks for your insight thougH. Also I started 2.5 years ago and it’s barely different.
-
@[Deleted User] said:
OP, have you ever heard of a comma punctuation mark? Do you know how to use it?
Yes but if I did you grammar nazis wouldn’t have a purpose.
(I intended not to use the apostrophe in wouldn’t but iPad autocorrect feelsbad for you man.)
-
@DeadHive said:
I've played dbd on ps4 for over a year and a half now and i've seen both good and bad things. personally, i'd love to see them fix certain things like the FPS or other in game issues. the console community probably has to speak up more for BHVR to really pay attention to our needs, but i wouldn't expect anything soon because i'm sure both dbd mobile and dbd for the nintendo switch have a lot of issues as it is, so they might focus on that first then get to the bugs on console.
Yeah but mobile and switch are new to this we’ve been dealing with this for a whil, another thing I’d like to see is regional prioritization in match making because going against (no offense) sweaty laggy Eu players all day kills me.
@FogNoob said:
The only thing I ask as a console player is that the game runs as well as pc.
I mean... c'mon.. PS4 can run battlefield with a milion players in a match with amazing graphics but struggles to run a 4V1? I understand Behavior doesn't have as much money as EA or other big game developers/publishers... but c'mon guys.. we deserve some love as well! We pay for the DLC like everybody else but we have less options, worse controls, lower frame rate AND constant frame drops.
The console optimization that was promissed never actually happened. So yeah... that kinda sucks.
do you remember mag? 256 people in one game at the same time barely any issues that was early ps3 days too.
-
@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/911160#Comment_911160
I agree, we do need access to the PTB on console. Though, people do claim that they can't do that due to Sony/Microsoft needing to essentially accept changes. But, I find that a little strange since on Xbox, Sea of Thieves has a Test Server which operates like DbD's PTB, so I don't accept that reason we don't have access to the testing. A perfect example of why testing needs to be done on consoles as well would be Oni. They had to hotfix the controlling of him during his power, which had it been tested on consoles, I feel it wouldn't have been needed today.
PUBG also has a test server there is no excuse for it tbh. Totally agree and I may not be a big name here on the forums but I’m all about helping get the word out to better the game for console players I love the game but things like abuse of matchmaking with swf is getting out of hand like seriously I thought they fixed the whole highest rank determines killer rank guess that only pertained to swfs with red ranks because since the update I haven’t gotten a red rank but at rank 15 got 3 rank 8 and a rank 13 2 of the 3 8s were on the followers of the rank 13 then I got a full rank 8 survivor lobby at rank 13. And if I dc because matchmaking stacks against me like that I get punished. Before dishing out penalties how about fixing why these dcs are happening like matchmaking.
-
@Mikeasaurus said:
I'm just hoping and praying they finally give console players the 60 FPS we need. And, a fix to playing Demogorgon causing the FPS to dip everytime Demo decides to growl a little
We need as a community to start speaking up and stop taking it for what it is. I’m tired of pc players having the run of things I understand it’s a pc port but that doesn’t mean us console players don’t have a say. Ptb everything is decided on what’s best for game by people who are pc only and dc in a test server. We can’t say ######### about it until live release and because we are the minority player base it don’t matter. Imagine if they unlocked content on all platforms for the same duration as a ptb server is up then lock it to make fixes that way we all get a say in the development of the game. And don’t get me started on how patches for pc get pushed to console and breaks the game for console.
-
@LordGlint said:
Unfortunately I dont really think its possible for a survivor to hold the game hostage by the Devs definition since you have the ability of ending the game without DCing. The only way the survivors COULD be labeled as such is if they managed to get to a location that you cant reach. This might still be labeled as griefing however since their goal was no longer to play the game, but rather to ruin your experience. The line "We wanted to make it as boring as possible for you" points to that end.
how can the killer end it if there are gens needing to be done he cant go and open the door until all gens are done. this is holding the game hostage with proof of them admitting to doing so.
-
@Megaguardain said:
It’d be more like Light would be the Killer. Or one of the other Kira’s. Maybe they’d have their Shinigami as a helper, spotting Survivors through walls or something
Nice and true, light could be and the death note would be the power. Personally I like the look of the unknown shinigami a bit more. Although ryuk could have his book which would make him the killer and an obsession perk that gives the obsession a buff of some sort maybe see killer under certain circumstances, at the cost of repair healing sabo speed.
-
Jumpscare myers with dark devotion and being able to watch your obsession freak out and drop pallets across the map because they think you are chasing them.
Or infinite tier 3 myers. Myers builds are what this game should be about with killers survivors should be scared.
-
@kendypls said:
https://forum.deadbydaylight.com/en/discussion/comment/677863#Comment_677863
uhh. Not sure that adds anything at all and you didn't address anything I said. nice.
ffs can we stfu about spirit do ppl forget she has already been nerfed once remember fathers glasses was actually part of her base kit, and at least stop saying she is op when all you mean is her prayer beads addon needs a tweak. do you guys not understand that saying a killer is op gets things to happen where the devs instantly go to breaking the base power for no reason because people don't specify the only reason they are op is because of broken or op addon combos. for example legion broken add ons equals one of the worse nerfs in dbd ghostface addon was survivors issues nerfed to where he cant viably use his stalk as intended nurse omega addons op now they ######### with her power too. gj guys you are causing the devs to kill their own game by making all killers not fun or even having a chance to win against swfs.
-
@TheUnendingNightmare said:
I think 8m/12m/16m is enough.
Would show you if a survivor is hidding around your immediate vicinity whilst allowing for more careful survivors to still remain undetected.
Yeah was thinking also would help against those flashlight savers that do nothing for their team could help in that case both sides less trying for flashlight saves more time doing objectives or healing/hook saving
-
@Zoldyar said:
https://forum.deadbydaylight.com/en/discussion/comment/742718#Comment_742718
A pool that last for 60 seconds (without using other add ons). You understand how hard it is to go up against so I don't need to explain.
-_- How do I make my team good? I went to red rank expecting god tier survivors which I was mistaken. I want to know of these good survivors you killers speak of. I hardly encounter them and they give the worst advise possible which is "get good noob".
How can they wait out when there are add ons and perks that can locate survivors? To dodge it is hardly impossible especially if the killer can aim.
All m1 killers are weak? Is spirit and nurse a joke to you? There are times where I played games where I easily overpowered them by doing gens and looping them. However, I don't take them as good spirit and nurse because usually players will dc in 60 seconds and 2 people will be down in 30seconds of the game.
I'm talking about Plague using add ons. Of course the best survivor would beat her without it, but even with it. Plague can easily make a comeback. I seen it, youtubers have shown it and probably you have to.
Explain how they can wait out. You say it like it's easy so I would like to understand how and question some points that you might make.
Nurse currently is now as of today’s ptb lol
-
Ok so where’s the part where you change things in her favor to counter the suggested chang like pools don’t heal unless in broken status or seeing its a healing action nurses calling shows auras in range of survivors using pools of devotion. There is a counter you have the choice To max her pools out to force her corrupt purge and empty all other pools that were corrupt, but seeing the meta is not to heal that is on you not that there’s no counter. That’s like a certain someone saying doing dulls is a waste of time but wants noed to be nerfed or removed.
-
@Aven_Fallen said:
If you look at the Flashlight, you can still drop the Survivor. But could also be a Dedicated Server Issue.
Not dedicated servers as I am on ps4
-
Not sure this was a straight up flash me while carrying a survivor the survivor jumped of it wasn’t ds or flip flop or a wiggle because I wasn’t that far from the hook
-
seriously that didn’t seem like they were attacking me. Please just go back to sleep...
-
This seems like a majority of more nerfs than any helpful buffs. He needs to go back to release strength because all he needed was an addon tweak because whiny survivors didn’t comprehend the reason it was hard to reveal him was the drivers license addon was doing its job.
-
Honestly every killer can benefit from a thrilling tremors pop goes the weasel combo corrupt is good for killers that need early game set up but after 2 minutes is up you got a dead perk
-
@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/732738#Comment_732738
Not everyone has an item or takes that perk
Normal crouching without urban still counters her traps and there are a lot more flashlights now they get more points for blinds.
-
The part about people complaining killers are op they take only ptb players input which is a small af portion of the community’s input instead of releasing it as is then fixing it mid chapter or a hot fix where everyone not just a select group that’s pc only can voice their opinion.