Kirkylad
Kirkylad
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- Kirkylad
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Comments
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2136964#Comment_2136964
He's asking about perks that makes other survivors do things faster, not some boring meta build every r1 survivor runs like there is no perks in this game
No he asked for perks to make things faster which I have gave him two examples of he said nothing about making other people faster he just said to make things faster.
So I was right in what I said and have every right to say whatever I want thanks, because I read the question properly. ๐๐ป
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My build atm is iron will, spine chill, dead hard and resilience. Out of all those though not enough people realise how op iron will can be if you want to incorporate that into your build.
For making this fast though both resilience and spine chill make repairing and all other actions faster and also vaulting.
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Create an offline mode so they can practice killers they aren't that good at before they get thrown to the red rank wolves lol.
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@sleepywynd said:
https://forum.deadbydaylight.com/en/discussion/comment/2136580#Comment_2136580
That makes sense^^
Yeah he probably wants easier matches.
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Unless you have head on or your avoiding a chainsaw or nurse blink lockers should be avoided.
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He's probably trying to derank.
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Hag because her playstyle is boring and ash because out of all my survivors I'm just not bothered about playing as him.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2136014#Comment_2136014
Yeah it was weird how they did like half baked versions of the game characters. I would have been much more cool with it if they fully.embraced it as it's own thing rather than a mix of video game stuff and it's own thing. . The second one was good but the hand to hand fighting with nemesis I didn't care for
Yeah I agree, I wish Claire and Jill got more air time in the movies then they did.
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Good old Leon, but if not him Chris comes in at a close 2nd.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2135979#Comment_2135979
Yeah I liked her in the first one for the most part, with the second one mostly good but a little too over the top. The rest were weird lol
They did get a bit weird towards the end to be fair, she was the main reason I kept watching.
The first few films were the best and the 2nd was definitely my favourite.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2135866#Comment_2135866
Honestly I hate her and don't want her to come back in anything again lol.
What makes you like her so much, just out of curiosity?
For me, she just felt like Resident Evil had their script mixed up with The Matrix and just went with it lol
The first Resident evil was the first scary movie I ever watched when I was 9 and I've it's been my favourite movie series since.
The last couple of movies weren't as good but I still loved them because Alice was my favourite movie character ever. She was just so dark and badass I honestly loved everything about her, plus she is the ultimate bio weapon lol.
I just remember playing the games afterwards and always dreaming about her being in one some day. My whole childhood and even teen years involved the games, movies and I even had posters of her all over my walls lol.
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@IWasLeft2Die said:
If we somehow got Alice is the only survivor I'd be super salty lol
I don't think she would be the main survivor. I've just got my fingers crossed for her being a legendary skin, all I ever wanted was to play her in one of the games growing up.
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@puni5her2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135717#Comment_2135717
Not really I been playing since it came out and noticed every update is a buff on killers like the other day when they speeded up the trickster all because cry baby killers moaning
Lol, now you sound even more cute <3
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Baby survivor so cute dud so very cute <3
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Beware the Meg ๐๐
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If you jump off the hook when I'm coming to save you then I'm going to throw the match to make sure you die lol.
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The bubba was smart and hooked someone in the middle of the map and camped and was able to patrol gens and ruin at the same time. All it showed is that you struggle a lot more to win by playing nice.
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There's to many variants to give a definitive answer. Killer is more powerful than a solo survivor, 2 man SWF is on same level as killer and 3-4 man SWF is more powerful than the killer.
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They would be toxic regardless of if you win or not. Best thing is to just accept they are trash can human beings and move on.
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I think it's because you've got to spend time healing a full health state and for the people just does it in a second so that's all you get if you use second wind as well.
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All I know is after years of playing this game I can have repeated frustrating matches as survivor and ready straight back up again after. One match like that as killer and I move back over to survivor or play something else.
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If a bubba choose's you to be facecamped you should see it as an honor and a privilege.
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2134485#Comment_2134485
Sounds more like a bad killer focusing on 1/2 survivor.
No every game I've played SWF has been very fast regardless of how good the killer is. The only time we came close to losing was when we messed up, but even then me we got 2 out. SWF isn't exciting because it's to easy. That's why I stick to solo now because at least it's fun not knowing the outcome of the match before it starts.
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I only play solo and it can be a pain sometimes, however I prefer over SWF because I find it boring when matches are over in minutes and you hardly get any interaction with the killer.
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Since dowsey said Trickster is more lethal than deathslinger I just can't take him seriously lol.
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It's part of the perks description that it only lets you tank a hit if you are injured.
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@SammiieK1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2133539#Comment_2133539
I'm guessing like the other guys have said above get bold points and loot ect, I suppose in some ways it makes sense, but I wouldn't risk that for the amount of extra BP that I can make if j went into a new match and played against a killer that wasn't afk.
To me it seems pretty dumb to try and risk something I could make up for in a decent match.. if that made any sense?
I use to do that but the devs have removed the ability to run in front of a killer and get into chase without them moving, so now you can't even do that with afk killers anymore. That was the only saving grace when going against afk killers for me.
I just get out of there ASAP now and move onto the next match.
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Trickster is bae <3
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Why would you stick around anyway with an afk killer, it's not like you can farm boldness points off them anymore so you may as well dip and go into the next match.
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I love the games and the movies and growing up I always wanted to play Alice from the movies in the games. If they put her in as a legendary cosmetic my childhood dream would finally come true. <3
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Baby noed ๐๐
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Chapters with killers and maps yeah I agree, balance wise it was the best.
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@7AJFUN said:
https://forum.deadbydaylight.com/en/discussion/comment/2132909#Comment_2132909
you need to be right behind a survivor to perform a grab..if you are swinging from far distance, you will not get grab...thats the reason why the grabs from unhooks are used only by facecamping killers, because they are just waiting for a hook save directly in the front of hook
I know, I'm talking about getting the grab animation and it being cancelled.
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@FFirebrandd said:
Ok... I just don't get people's reaction to this.
Will this suggestion help newbies? Yes. Do they need the help? Yeah kinda.
Will this suggestion hurt you veterans at all? No.
So... why on earth is anybody opposing this? Its an upside for newbies and anyone who prestiges somebody and zero downside at all. Just because it'll make it so it isn't quite as grindy and unpleasant as what you had doesn't make it not a good thing to have happen. Have some empathy. Geez.
If we suffered they must all suffer lmao ๐๐
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2133040#Comment_2133040
I can agree with that, but what I took for granted was when I went to his place and saw the amount of characters locked, I started on release so it has been easy for me to throw like ten dollars out every time a chapter drops but on a new player I mean it's pretty overwhelming looking at the amount of stuff in the game now and trying to explain it all, I had years to learn as I went and it's hard to cram all that information into someone and then keep them interested in the game , I just figured if they had all 4 perk slot from the start then they could feel comfortable starting as anyone and getting used to how perks work together
Yeah when you've been unlocking things over the years you don't realise how daunting it must be for a new player to get the game and see 90% of the characters and perks are locked behind money or time in the game with shards.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2133003#Comment_2133003
My suggestion wasnt for ds to activate twice. Mine was in another thread that it removes grunts of pain,scratch marks, and blood trail for 10 seconds once the killers stunned. This actually gives the tunneled time to get away. Its still one time use so killers could just force it out to not have to worry about it for the endgame. And true tunnelers fear ds again because they know if their hit that surivors gone.
https://forum.deadbydaylight.com/en/discussion/244854/a-better-idea-imo-for-making-ds-anti-tunnel
Okay but the OP wasn't it to activate twice and be able to use it both times after being unhooked.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2132966#Comment_2132966
You only get 25,000 per tutorial or at least that's how it was when it first came out
I can barely remember to be fair it's been years since I've done it lol. But your friend will figure it out it's just part of the learning curve to dbd. I'm just glad the bloodwebs aren't as bad as they were when it first came out because that was a major grind lol.
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@Cornpopers_Evan said:
Jill has always been my pick for a survivor but, like Iโve been saying, Iโd be happy with anyone they picked because I just adore RE. :)
Same, I hope they cash in on legandary skins because I'd be that chump that ends up buying them all lol.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2133003#Comment_2133003
no a one time use is enough.
That's what I'm saying.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2132963#Comment_2132963
Unless its a true tunneler then theyll just keep chasing you after the ds since you have no defenses now. Especially if its a high speed killer like blight,nurse,spirit,billy.
Survivors have enough second chance perks as it is without making it even worse. Besides a decent killer may tunnel you so they can eat ds and not have to worry about it later. So now if it gets to end game you get to use it twice regardless and get a free escape, doesn't sound very fair to me.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2132963#Comment_2132963
Unless its a true tunneler then theyll just keep chasing you after the ds since you have no defenses now. Especially if its a high speed killer like blight,nurse,spirit,billy.
Then you just have to try your best at getting better at looping and punish them for tunneling you. Ds gives you time to get to the next loop and keep the chase going.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2132955#Comment_2132955
No you don't you only get 50,000 and that's not near enough to compete immediately especially if you're just trying to learn why is it fair to limit the number of perks on a new player and match them with a 1000 hour fully loaded spirit?
You get 50,000 for doing one tutorial. There are tutorials for both killer and survivor so together that's 100,000 bp. That's well on the way to getting all 4 slots which should just take a few games after that. We all managed to figure it out before now so your friend will as well.
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No I'm sorry but that would be a terrible idea. Ds works great now because it actually stops tunneling, I run ds as a solo and it works great still and doesn't need a change now.
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You get 100,000 bp for completing both the tutorials to use on a character.
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I thought they did seeing as my grabs get cancelled regularly when I'm chasing a survivor and they run to the hooked one and get them off in front of my face just because they have BT.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2132791#Comment_2132791
No killer in their right mind is not going to return to a previously downed slug after downing another survivor. And just as I suspected, Deathslinger returned to try and find me immediately upon downing Meg.
There was not a chance in hell Ash would have got me up in time. He would have been speared, meaning both our time was wasted.
He could have ignored you all together and just sat on gens and waited for the hatch, that's a bad teammate. Someone who is trying their best to help you multiple times isn't a bad teammate.
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I think it depends as well on how long people have played and them finding doing the objective boring and just wants to get chased and doesn't care if they die.
I use to play Friday the 13th all the time and after I did all the badges and achievements I never tried to escape I just got a weapon and found Jason and tried to juke him until the timer ran out or i died.
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Can you believe that ash would try and heal his teammate and not just ignore him and also try and stop him from getting hooked, solos are the worst.
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Adams hot, plus you know a brother be packing ๐คค