KingFrost
KingFrost
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- KingFrost
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Comments
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@Zokenay said:
https://forum.deadbydaylight.com/en/discussion/comment/2364075#Comment_2364075
Wasnt it 3?
Also i ended up getting it after a few tries, wasnt has hard as i though, i basically played heavily passive, focusing entirely on gens and using perks that allowed me to evade the killer, such has Fixated.
Im currently stuck on getting 4 safe unhooks in one game...
Nope, it's 4. Tome I Level 4 - Dark Sense. Finish Repairing 4 Generator(s) using the perk dark sense. Complete this chlalenge in a single trial.
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I still want to know how a solo survivor on console is supposed to complete 4 gens in one match with the perk Dark Sense.
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Pig. Too many of her add-ons are useless, and Tampered Timer is unhealthy for the game.
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Rebecca Chambers. Nurse Rebecca would be the cherry on top.
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Last game I played, everyone else dead. I have NO IDEA where the hatch is. I go to shack. Trapper comes for me, I pallet stun him, but he gets the hit. I run forward -- There's the hatch straight ahead of me. I dead hard into it, and escape. I only wish i had planned it cause that was pretty awesome.
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If you want people to have fun. I like making games more fun. I want the other side (whether I play survivor or killer, and I play both) to enjoy themselves.
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Perks shouldn't counter a killer's power. I think a good buff to Windows of Opportunity would be to give survivors a notification, and see the aura of teammates for so many seconds after they drop a pallet or fast vault a window.
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Yes, when I got a 6 hour penalty for a series of Crashes on Nintendo Switch. This was back before Crossplay was a thing. One crash was RIGHT as I was headed out the exit gate. Another was after I had one survivor dead, 4 gens left, and had two others on death hook. Then my internet went out a couple days later, and I got ANOTHER 6 hour penalty. Made me want to quit so bad, I didn't play for a couple weeks after that.
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Trapper is fine.
Wraith is fine, as long as he doesn't have Silent Bell add-on.
Hillbilly is fine.
Nurse is fine, as long as it's not the rare god-Nurse.
Myers is fine unless they have Tombstone.
Hag is fine.
Doctor is fine.
Freddy is fine.
Pig is fine.
Legion is fine.
Plague is fine.
Ghost face is fine.
Demogorgon is fine.
Oni is fine.
Pyramid Head is Fine.
Blight is fine.
Nemesis is fine.
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It's going to take some time getting used to the new map. Given it's low play rate right now, it's going to be hard to do. But I think it'll be a fun map. Better than Lerys at least.
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Victor is a demon spawn that should go back to whenceforth he came. He's fast as cloaked Wraith, has the hitbox of Huntress, the detection ability of Legion, can ignore pallets and dead hard, his respawn time is like 5 or 6 seconds, and on top of it all, you get 0 points for being chased by him.
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Ghostface. I'm terrible with him.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2360372#Comment_2360372
It's worse to save them. After the event you'll only be getting 1 per match but during the event you can get up to 5. You should be stacking them not using them one at a time.
Not if we get a Bloodhunt.
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Melissa Pearce from Parasite Eve.
A succubus would be pretty cool too.
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Goodbynugget has the "Is ___ a problem?" topics.
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@GannTM said:
I do wonder why Premonition has a cool down but Spine Chill doesn’t.
Premonition is directional, spine chill is not.
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Support
- You have a sense for when people are in danger. Whenever another survivor is in chase with the killer within 36/48/60 meters, you will see their aura.
Cheerleader
- You have spirit! Yes, you do! Just being around other people keeps their spirits high. Survivors on the hook in the struggle phase within 32 meters will have their struggle phase timer paused for 8/10/12 seconds. This perk has a cooldown of 100 seconds
Meus Vita
- Whenever a survivor lets go of a generator within your terror radius, see their aura for 2/4/6 seconds.
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I love the perk. You already have an idea of how the game will go 10 seconds into a match. Plus, you have all the game knowledge you need to get a decent start -- which is the weakest part of a killer's game.
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Pyramid Head: I'm the Candyman!
Nemesis: No, I'm the Candyman!
Jason Vorhees: No, I'm the Candyman!
Maybe it's like the movie. If you say his name enough, he'll eventually show up. Just 3 more times to go!
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Looks to me like they had a plan, and would have run that loop different if they didn't have dead hard. Once they used dead hard, they played much safer, and then got caught by the Spirit Fury. It's not like they just pressed E. They timed it quite well. Much like you used your Spirit Fury well to get the down.
Also, you had a three gen on the other side you kind of ignored for this chase. Maybe you didn't notice it. Takes about 54-ish seconds for them to finish the gen, with Pop, you probably could've taken a gen over there down a bit, and focused more on that side of the map, let the two gens on the far side get done. Luckily, despite the 90 second chase, three gens don't get done in that time. But you do lose out on the three gen you could've had.
It's hard to say how you could've countered that, not because of DH but because we don't see anything from Cheryl's perspective. At what point does she notice you turning around? We also can't really say how Cheryl would've reacted to different things. But I think there were a few ways you could've ended that chase faster, though I'm not an expert by any means so I'll let others say one way or another. (I could very well be wrong.)
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I think his silent bell might need tweaked. I swear every Wraith I've run into as of late runs it. Luckily I'm never without Spine Chill, but I can't say the same for my teammates.
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Had two people DC over not being able to blind me, but I wasn't even running lightborn. They were just bad with the flashlights.
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Dead Hard is fine. It's a fair perk, that gains distance much like other exhaustion perks. It's just as situational as the rest EXCEPT for Sprint Burst, which can be used whenever if you know how to use it properly. Yes, there are more situations where DH can be used, but there's plenty of situations where DH won't buy nearly as much time as a decent Lithe or Balanced Landing. That's ignoring the times you end up exhausted on the ground. People always say it's skill-less, but a well timed dead hard is far more useful than a poorly timed one. Just see all the times people say "nice dead hard" sarcastically. DH won't do nearly as much damage in a dead zone as... you guessed it, Sprint Burst, which doesn't care about your dead zone.
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It'd be the first chapter I wouldn't buy, but I won't begrudge the people who want it.
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As often as I get Bad Spirits?
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@IlliterateGenocide said:
Only need mine on twins
Just remember to finish the game as Charlotte. It's bugged where if you finish the game as Victor you don't get the Crown.
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I think they just need to increase the distance required from the hook. 24 Meters is nothing for a Spirit or a Nurse.
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Lethal Pursuer + Save the Best for Last + Pop Goes the Weasel + BBQ + Chili
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@tippy2k2 said:
I have them all for the killers and most of them on the survivors
Survivors are taking a lot longer as I usually main one and the rest just kind of sit around so I don't have perks and stuff for so many of them. Surviving can be tricky as it is but surviving with some of these really bad perks only is...rough
Definitely. Hope saved me in one of my crown attempts, though. The killer was chasing me at the end, and Hope kicked in, allowed me to miss a hit. My team left after I got downed, except one of the Nancies, which gave me time to break out and make a run to the exit.
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Jason Vorhees is the most wanted license. Personally I want Parasite Eve, but nobody remembers that game. Sadge.
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Cyberpunk had way more bugs, and anyone who says otherwise is just lying to themselves.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2344476#Comment_2344476
I don't let them go
Nobody said you have to? But I do. Because I'm a nice person.
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@Zeus said:
People don't understand the fact that you can use the cake, get 100% more BP and then get even more cakes with the extra BP while upgrading your character at the same time. Saving it isn't a productive strategy. If you keep burning it you can keep a constant flow of supply (especially for killer) and if anything you will get more cakes and not less. Saving it and using it for later is just wasting the opportunity.
Maybe for Killer, but for survivor the BP gains just don't get you 300k per match.
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I'm saving most of my cakes for the next bloodhunt.
(Yes, I'm saving them for 2025 when we finally get another one.)
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People get upset all the time about genrushing.
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@GannTM said:
God a killer with Ruin Undying Pop Tinkerer TT and Bamboozle would suck to go against.
Ruin, Undying, Tinkerer, Thanataphobia, Dying Light, Pop Goes The Weasel.
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Oh, look! Another killer main looking for validation with totally fresh and original content that hasn't been done a million times before. What a surprise.
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Normally as survivor, I'd rather stay in the match longer. BUT lately, I just want to escape and get the stupid crowns. But killers are DETERMINED to deny me them.
As killer, I like longer games. I don't care about kills. I'll take 8 hooks, hooking everyone twice, over 4 hooks with 4 deaths any day of the week.
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Killers hate it because they hate the idea of survivors having good perks. Or anything, really. Meanwhile they run Ruin/Undying/Tinkerer every match.
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Hag is America's Next Top Model? Or Nurse?
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This is why you don't offer cakes.
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Reverse Flash.
"I guess you could say, I'm the Reverse."
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STOP SAVING ME IN FRONT OF THE KILLER IF YOU DO NOT HAVE BORROWED TIME! Run Borrowed TIme if you want to go for saves like that. Tonight I've faced nothing but sweaty killers, and my teammates only make it worse by going for saves RIGHT IN FRONT OF THE PROXY CAMPING KILLER INSTEAD OF OH I DON'T KNOW, MAYBE LEADING HIM AWAY! I know 3 gens got done during my chase. Three! That was good work. NOW MAYBE, JUST MAYBE WAIT UNTIL THE KILLER IS FAR ENOUGH FOR ME TO GET AWAY? SEEMS LIKE A GOOD IDEA, ESPECIALLY WHEN YOU DO NOT HAVE BORROWED TIME. Bill is Free. You surely have his perk unlocked, and if you don't -- then WAIT UNTIL IT IS SAFE TO UNHOOK ME. SERIOUSLY. SERIOUSLY. NO, REALLY. PLEASE. FOR THE SAKE OF MY SANITY. DO NOT SAVE ME WITHOUT BT IF THE KILLER IS NEARBY. Especially when it happens twice in a row. I do NOT care if you brought cakes, and just want points. Screw your points. You don't deserve points when you do this.
Sincerely, a Frustrated Player.
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@DistrictNiv said:
I see a lot of people on here saying that they’re having no issues on their PS5, but my game is an absolute mess. Before the RE chapter my console handled the game fine… I’m now experiencing
- Teleporting survivors
- Lag when hooking a survivor
- Scratch marks leading no where
- Massive frame rate drops
- Any killer I use their power causes lag
- Frame rate drops when playing as survivor
Just to recap prior to this DLC, the PS5 played like normal. Please tell me I’m not the only one and my PS5 is doomed…
I've seen teleporting survivors, but I suspect that's on their end rather than mine.
No lag when hooking a survivor.
I've had points where scratchmarks just disappear, but it was just one survivor.
No noticeable frame rate drops.
No lag from using killer's powers.
Frame Rate is consistent when playing Survivor.
I play on PS5. It's been doing really well for me. Not sure what the cause might be.
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You mean the Dev's haven't pushed the big red button that says "FIX EVERYTHING" yet? Maybe they should get right on that.
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Pig lacks anti-loop, and her slowdown is extremely RNG based. Do you know how many times I've seen survivors get their traps off in less than 30 seconds after being unhooked? This makes her slowdown inconsistent. In loops, there's not much she has going for her other than the ambush dash, which is only really good at small loops, and even then good survivors know to just run away. She loses the biggest aspect of her ability once you reach end-game, and even if a survivor has an active trap on at that time, they can still leave through the hatch. She's easily one of the weakest killers in the game, despite having a pretty strong (if inconsistent) 1v4. Also, her slowdown requires her to get downs in the first place, which she has little help in actually doing.
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I feel like Prestige is a big scam. 4.5 M BP per character flushed down the toilet. It's a system that might have made sense at one time, but makes no sense now.
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Pig. Just listen to her when she gets pallet stunned.
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If they glow, I let them go. I've been playing killer a lot lately specifically so survivors can get their crowns.