Killing_Time
Killing_Time
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- Killing_Time
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Comments
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It's too late, he's already going to be butchered... AGAIN!
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/1972397#Comment_1972397
Being better and smarter.
If you're up against one of the legendary Tournament™ Squads™, then that plus luck.
Which is also, as many things, a BHVR problem.
Wraith can NOT defeat a group of Survivors that want to win and aren't potatoes. Let's be serious here lol.
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/1972392#Comment_1972392
This is, as many things, a BHVR problem.
Can you tell me how to beat Survivors that wanna do gens and aren't noobs at looping? I plan on using Wraith.
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@Biased_Game said:
No offense, but allot of this thread seems to read as 'Good spirits outplay me, so I want a mechanic to help me outplay them'.
We saw what happened to Nurse, what happened to Billy (especially), what's going to happen to Freddy and what will definitely happen to Huntress. That's all it is.
What's the counter to survivors that want to win? Nothing.
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1969051#Comment_1969051
Deliverance is not a secound chance, because you shouldn't die on First Hook anyway. Nobody use unbreakable tbh.
Says who? You should die on first hook if the killer sees to it.
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Don't worry, the DS NERF is coming.
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AFK or NOED. I'd personally chase the most toxic survivor and ensure he dies. I'll throw the entire game just to kill that one person. My steam comments prove that.
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@AhoyWolf said:
Developers are already trying to get the golden 50/50 ratio, that's why Freddy is getting nerfed, I think he has sometihng around ~70% kill rate from the latest stats?
Which is boosted, but when it's Killer nerf time... Stats.
But when we look at them same stats, Nurse has a weak kill rate and pick rate. She should be buffed based on this information, but ya know... Stats only matter in a nerf.
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@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/comment/1965400#Comment_1965400
So you're telling me that I can win against you by doing what I do, running small game every build or bring a map? Yeah, NOED doesn't work in higher ranks 'cause either the totems will go or you get 1 use of it.
You also further the fact I play Nurse, Freddy, & Spirit. The chances of me getting to use said perks aren't very common. In rare cases I do, I finish with a 3K minimum. NOED is only impactful for me using garbage killers like Trapper.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/229521/more-people-need-to-play-billy
Yeah I think the overheat was dumb. But I think the weaker add-ons got rid of a lot of people who mainly played with him add-ons instead of genuinely getting use to the pros and cons.
No, it was the fact that his power is LIMITED, the bugs, AND the annoying roar. I don't want to baby sit a charge bar, deal with bad animations, and hear that stupid roar every time I use the saw.
Billy got the "counter play" y'all want Spirit to have. It's just easier to play Spirit or Freddy over Billy... Period.
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@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/comment/1964843#Comment_1964843
Well, I get you but, first chase against a bamboozle Billy (veeeeeeery fun to go against since he's probably a m1lly) is a lose, every chase after that is on you to run to a safer loop if you hear his TR.
Yeah it gets boring and pre-leaving gens is really not the "optimall way" but against a bamboozle m1lly... It is what it is...
When I see a bamboozle Billy I always try to get in chase with him since I can, most of the times, run him for a lot of time, occasionally you'll find a really good one but, if it's a really good Billy you won't get that much even without bamboozle.
I'll just leave the chase and get you later. I also carry NOED ON EVERY KILLER, so go ahead, rush the gens lol.
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You aren't the first and you won't be the last.
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Nobody wants to play a Killer with his power limited. Why play Billy, when I can play Freddy? Atleast Freddy isn't filled with bugs, crap add-on, and an annoying roar every time you use your power.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/1961075#Comment_1961075
It was already nerfed before. It will still be strong but fair and needed.
The "nerf" was really a buff. Atleast back them, dribbling was an unreliable counter, but a counter. The "nerf" left it without a counter.
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I'm so glad it's getting nerfed. Strongest perk for way too long.
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I use NOED on EVERY KILLER Soo... It's best to do them bones if I'm killer lol.
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He still gets gen rushed crazy. No mobility killers just can't compete with the best survivors.
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We need these bugs fixed first...
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1952830#Comment_1952830
Not really looking for strategies, it's purely unfun so I won't play and ensure he gets as little BP and enjoyment out of the game as possible
How is it unfun when it doesn't really affect you? All you have to do to counter is so gens. What's hard about that? Legion will waste time trying to knife everyone while you're right back on that gen.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/1951814#Comment_1951814
Doesn't mean Freddy is skilled. I don't want to play someone with a lame and easy playstyle. I want to face Huntress's and Pyramidheads instead of yawn Freddy.
Well, that's you. Remember, it's a casual game. Survivors, more often than not, aren't skilled, but what's being done about that? Nerf undying because they can't let go of meta perks or get off gens.
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Whenever someone messages me nonsense I report them immediately. You can even get banned on the PlayStation forums so don't go there. If you get banned there, your actual PSN is banned also.
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Freddy is fine. He's a M1 killer with mobility, that's it. We all know slamming gens beats him like 99% of the killer cast.
Stop trying to loop and play against him like every other Wraith & Trapper.
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@ba_tetsuo said:
Just slap on NOED. They wanna ignore everything and just slam gens, punish them
I play NOED on EVERY killer for this reason... Even Nurse. Slam gens, I got something for ya dawg lol.
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Please stop this man, it's getting old. Stop rushing gens for one minute and do the totems. Pretty much every survivor meta perk "rewards bad gameplay."
SB - "you caught me lacking, zoooooom, I'm gone"
BT - Killer coming? I'll unhook you anyways because you have immunity.
Adrenaline - Unhook me so I can get a free health state and burst of speed.
Dead Hard - Oh I'm injured? Let me use these immune frames to lunge forward through bear traps and hits.
DS - I was just hooked but the killer can't do anything because I'll hit him and make him drop me.
Unbreakable - Yeah, I got downed but I can get right back up tho.
And so on...
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Am I wrong?
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The same way you beat EVERY KILLER IN THE GAME... DO GENS! EZ CLAP
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It won't be high on the priority list for a while
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I called this when the rework was announced. The only good thing that came out of this "rework" was the reduced reload on the bottles. That's just MY opinion tho. I like Clown, but don't play him.
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1929191#Comment_1929191
That's a lot of money!! I completely understand why you wouldn't want to buy anymore DLCs by the way the game is heading
Last killer I got was Plague on console for corrupt and I used shards lol. I kinda regret it too. I should've gotten oni. He's more fun to play
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1929162#Comment_1929162
True!!! Why should they listen if people keep buying DLCs. I didn't buy the new DLC but a lot of people did so I'm not surprised if the next DLC is just as broken
I haven't bought a DLC since Clown or SPIRIT. I'm missing half the killer cast. Keep in mind I used to buy dlc for pc and ps4.
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Why would they listen to you when you'll keep buying DLC? Talk with your wallet. It's simple business guys.
No disrespect to anyone!
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1928098#Comment_1928098
Your statement does not stand; it's false equivalence.
One perk does not equate to a killer power. If you fail to see how the two examples you're comparing just aren't at all similar there's nothing more I can tell you.
The statement stands. Make her more accessible to the noobs.
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Survivors have like 3 or 4 perks that make NOED a none issue. Instead of using the perks, they choose to take the second chance perks.
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1927757#Comment_1927757
Hex: Ruin was changed (not "nerfed" might I add) because it massively punished new players while having virtually no impact on experienced ones. The perk was designed in such a way that it pretty much only penalised those inexperienced at the game which resulted in frustrated players and a perk that was redundant in the high ranks.
If you were playing against survivors who can regularly hit great skill checks, Ruin was easily superseded by Corrupt Intervention, Pop Goes The Weasel etc. This isn't a matter of "the developers care more about survivors than killers", it's just good game design. A perk should have utility regardless of the rank at which it is equipped. Some slight variation depending on player experience is to be expected. Although driving new players away from the game and at worst mildly inconveniencing old players is terrible perk design.
The Nurse isn't "inaccessible" to new players, she's inaccessible to those who aren't going to dedicate a large amount of time to learn how to properly utilise her power. It's entirely possible for new players to pick up Nurse and become good with her. I'd argue it's even easier now that she actually has some decent add-ons.
My statement stands.
By your logic, nurse just requires great practice right? Guess what? SO DID GREAT SKILL CHECKS. You fail and fail until you git gud and can hit them. The same logic still applies with Nurse. Only difference is, ruin was NERFED to accommodate low levels. Nurse was NERFED and it made it harder to grasp her.
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1927724#Comment_1927724
I don't mean to sound rude but this just means that you aren't an experienced enough Nurse player.
Making her easier for newer players to grasp would only make her far too powerful in the hands of a good Nurse player.
Hmm... Kinda like how they usually do for Survivors? They nerfed ruin was because it was "too hard" for newer players, but made Nurse so hard to play that newer players can't even grasp her power. 99% of nurse players are old players who stuck with her. There are no new nurse players because she's too inaccessible to newer players.
That logic don't apply to killers tho. No disrespect...
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He's going to be buried as usual. The already made blocks & pill bottle useless. I'm certain his other add-ons will get the same.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1924551#Comment_1924551
The majority of hook suicides are because of their team. It's not some conspiracy to get killers nerfed.
I beg to differ. It worked on nurse
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Midwich with Devour is godlike
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@MikeyBoi said:
I can’t believe people aren’t mentioning springwood.
Haddonfield is way worse lol. You also can't forget about disturbed ward.
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I'm willing to eat my underwear and say the change presented, is not the change we will get. It will be somehow made better for survivors to continue running it.
Mark my words.
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@Mysterynovus said:
Don't even play the game.
You can do me dirty all you want. I'm the killer, I get it. But don't do your team dirty like that.
It's not to do you dirty, it's to get certain killers nerfed. Look at the Freddy situation. They give up to inflate the kill rate and make it seem like he's a godly force. Since devs only look at stats, it appears he's literally a killing machine, which in turn, gets him nerfed.
The game is bigger than trying to pee you off.
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Ghost face DOES NOT control the chase. He is therefore not deemed "OP" as survivors would say. That's reserved for killers who control the chase. (Nurse, Spirit, possibly Freddy)
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ABSOLUTELY NOT!
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@madminer95 said:
https://forum.deadbydaylight.com/en/discussion/comment/1919295#Comment_1919295
It really feels like this some times..
time taken to nerf the meta dominating Decisive strike: 4 years~
time taken to nerf the new meta creating Hex undying: 5 months
It's never going to take long when it's killer related. Undying by itself is useless. It was made with Ruin in mind only to nerf it because survivors REFUSED TO GET OFF GENS.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/1920413#Comment_1920413
If the Nurse was skilled enough she wouldn't camp.
If she was skilled enough, she could STILL 4k AND CAMP.
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Doing gens bodies EVERY KILLER but Nurse. (Depending on her skill)
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1919303#Comment_1919303
why would Zanshin Tactics be good with PWYF? you mean Nemesis?
I think so... Whatever the perk is that makes you obsession if you get slammed with a pallet lol. Sorry, I haven't bought a killer in years to protest the devs haha
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1919300#Comment_1919300
Totem spawns have gotten way better on recent maps (hawkins, saloon, midwich).
Also map reworks have gotten better totem spawns as well.
DS used to be way strong, you didn't need to get hooked to be able to use it).
Undying was unhealthy for the game and so was DS.
But my point here is the ANGER comes from undying being nerfed almost IMMEDIATELY and DS STILL BEING OP AFTER THE "NERFS".
Let's just use Killers for example. Every "nerfed" killer was changed DRAMATICALLY as of late. Billy, Nurse, soon to be Freddy have been BURIED compared to what they were.
DS took 4 years for a PROPER adjustment. It's not fair that I can be DS despite hooking 2 other survivors etc. Totems have been trash since the game was released. It's just NOW getting better. See where I'm going here?
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Some perks are created to synergy with other perks/Killers. An example is clearly Zenshin Tactics + PWYF. Then you have Stridor + Spirit or Spirit Fury (which is garbage alone) + Enduring.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1919001#Comment_1919001
Basically this.
I saw more killers upset about undying nerf (which was well needed) than I have seen survivors upset with the DS nerf (which was also well needed).
Another difference at the time is that I did not see survivors posting this kind of posts either, but I might have missed them.
Well, because undying is yet again a bandaid that's nerfed IMMEDIATELY while DS has been OP since it's inception. Even "nerfs" made it better. Killer perks and mechanics get nerfed almost immediately is the point.
Plus, totem spawns are still terrible overall.