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KerJuice

KerJuice

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KerJuice
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  • Good read, thnx. One thing though- her passive phasing is actually great at countering body blocking. I’ve had 3 within the past 24 hours phase right through me to get the down. It was pretty impressive because I imagine the killer has to demanifest(?) at the right time to land the hit and avoid getting the body blocker instead.

  • see, this is exactly why I want replay added. I noticed a lot of killers have been making a lot of unorthodox movement/decisions lately and I’m trying to understand it. I can see them running towards all 3 of my teammates on ONE gen, then all of a sudden they run towards my side of the map out of the blue. I’m like what the hell?! Didn’t you see the three over there? What in the world would make you just give up that gen AND not chase at least one of them? But instead you decide to waste time looking for me, huh? I would love to see if on the replay they were looking for me specifically, and when they saw I wasn’t there- they decide to look elsewhere. Honestly that would raise even more questions because sometimes that’ll be my first chase so it’s not like you want me because I ran you for 3 gens and now you’re salty, or I only ran you for 13 seconds and now you determined I’m the weak link. Cant make an\y\ sense of the odd behavior either.

  • I’ve said it before and I’ll say it again- old Ruin & old Undying were better. It’s a shame the two didn’t co-exist. That would have been something. It’s unfortunate that our newer players and casuals are such babies and don’t like doing secondary objectives. This is EXACTLY why they ragequit/DC against Pinhead/Artist with Hex Plaything/Pentimento, and EXACTLY why they get killed by Onyro with no hook state- because they’re too entitled/scared/lazy to do tapes. It’s the same clowns who don’t do Pinhead’s lament box either. Then when you look at their profile they are now either playing Fortnite, Minecraft, or Roblox.

  • @FilthyLegionMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840864#Comment_2840864

    https://www.youtube.com/watch?v=LVa7yJW5Ptk

    In the 4.5.0 ptb, there were quick turns that made the survivor turn on their heels in the other direction when done correctly. It looked really really cool but it took away 360's and people cried about it, thus removing it forever. A wasted effort...

    Really? This is my first time hearing about this. I’ll need to YouTuBe that. Interesting…

    @MikaelaWantsYourBoon said:

    Remove Trickster from killer. Add him as survivor. Good trade.

    Lol I like this. He’s not that fun to play with or against. Deal.

    @ThatOneDemoPlayer said:

    CoH gets deleted

    Dead Hard gets deleted

    NOED gets deleted

    Nurse gets nerfed to Blight level

    Mmmm Nurse can stay as is, but give us Pop Goes the Weasel for DH instead, and you have yourselves a deal.

    @KingSiege45 said:

    NOED for Dead hard

    counter offer: PGTW instead.

  • Honestly, I think this should be the last healing perk in the game. We already have way too many. It’s a bit convoluted. They need to combine some of these. They should have just buffed empathy and added the aura effect for the injured to see you as well. It’s bad that empathy is seldom used as it is.

  • Yea I’m for it. Someone created a thread on t\his with the same idea, a couple of weeks back.

  • idk…a lot of these players can’t handle/get frustrated dealing with Pinhead. A lot of them never go for the box, then DC out of anger with all the chains and hex plaything. What’s going to happen when they realize they can get killed without any hook states? Countless times I couldn’t get to the correct tv because my team (unknowingly & unintentionally) kept looping the killer around/near the tv. I died twice yesterday because I couldn’t get to my tv. Other instances the large time gap really helped me manage between doing tapes, saves, bones, & gens while the killer was floating around my needed tv.

    I recognize she definitely needs more work in that area, it’s just that whenever this game gives the casuals more objectives- they dont\ respond well and DC/ragequit like little babies. Making the game less enjoyable for us loyal players. My experience yesterday was nothing, I personally can handle it. But our epic store/Gamepass base? Hell no they feel entitled.

  • I would be all for it…as long as whoever dropped the ball on Claudette’s community submitted urban outfit is not involved. That was pure laziness or no skill. Either way, just have them do the rift reskins while the talent works on the joint project.

  • @The_Krapper said:

    Hey that 2% came in clutch for me in the ptb so I'm not complaining , I was getting tunneled by a spirit and I got the speed boost right as she was about to swing near a exit gate and it was just enough to cause her to whiff and secure my escape so even though it's not a whole lot it can definitely come up big when it matters and I don't even want to think about if I had hope stacked with it that would've been nasty

    I can’t tell you the amount of times I got downed just as I was about to throw down a pallet. I imagine that 2% would’ve saved my ass several times.

  • @supersonic853 said:

    Its intentonally low because of if you stack it with others. So no.

    Yea I was wondering how this would work with Hope & Blood Pact. But then again Hope is end game and the killer can snuff out Dark Theory so… idk. Hopefully they can find a sweet spot. And boost it a little more because Hope & Blood Pact are very rare to see in builds.

  • Ahhhh neutral ok.

    @deKlaw_04 said:

    https://forum.deadbydaylight.com/en/discussion/313319/dbd-trade-block

    This is the deal

    for survivors:

    coh stays the same

    dead hard and no mither get deleted

    killers

    get 5 perks

    base kit corrupt

    more gen regression on kicks

    hows this?

    Counter offer:

    everything you said EXCEPT killers remain at 4perks, kindred is base kit, & survivors want barbecue in exchange for dead hard. DH is best survivor perk, so asking for barbecue is only fair.

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840855#Comment_2840855

    Freddy: everyone starts asleep and can’t wake up for 2 mins. No alarm clocks spawn and failed skill checks don’t work for that duration

    Woah. Are you trying to break the game, brother? That is absurd. Do we really want more survivors quitting the game?

    Lolol I thought this was light! But you may be right seeing how they DC on every Pinhead/Artist with Hex Plaything and Pentimento smh

  • @deKlaw_04 said:

    https://forum.deadbydaylight.com/en/discussion/313319/dbd-trade-block

    This is the deal

    for survivors:

    coh stays the same

    dead hard and no mither get deleted

    killers

    get 5 perks

    base kit corrupt

    more gen regression on kicks

    hows this?

    I thought you were a survivor main with that avatar!

    @FilthyLegionMain said:

    Survivors get 4% speed increase with Dark Theory but the turning animations that got scrapped in the PTB come back.

    what turning animations in the PTB? Did killers have something smoother?

  • I think the problem lies in how DBD is designed- around gens. What are the survivors going to do during this early game collapse? They’re just going to hide. Killers already hate immersion and find it boring.

    ‘The only thing I can think of is giving every killer a version of it that suits to their power or add-ons.

    For Legion, everyone has to mend to full health at the start.

    Doctor: everyone starts in Tier 3 madness screaming and need to snap out of it

    Pig: Amanda’s letter is now base. Everyone starts with a trap on their head, Pig can still carry her usual traps but she can NEVER see the aura of the boxes. Not even with add-ons.

    Freddy: everyone starts asleep and can’t wake up for 2 mins. No alarm clocks spawn and failed skill checks don’t work for that duration

    Artist: Crows on every gen for the first two mins and flock to you if you get too close. You don’t even have to tap the gen to get swarmed. Either commit or mind your distance.

    Plague & Nemesis: survivors always start infected. Nemesis should spawn with 4 more vaccine boxes though, to be fair

    Pinhead: chain hunt already in progress at the start. Survivors spawn in with 3 chains attached to them. Pinhead can NOT solve or hear the box for the first two mins of the trial. Box will move to other side of map following Pyramid Head’s torment cage rules if an eagle eyed Pinhead gets too close to the lament box

    Huntress: doesn’t hum for the first two minutes of the trial

    Those are just a few examples I came up with. Idk man- just spitballin.

  • @KingSiege45 said:

    NOED for Dead hard

    Hmmmmm interesting! Any takers?

  • @deKlaw_04 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840812#Comment_2840812

    I only hit people on the hook when they start being toxic. And yes blights cane is funny. But this is a classic case of I was gonna be nice and give you props but decided to be toxic.

    Yea I hear you. Smh.

  • @deKlaw_04 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840781#Comment_2840781

    I had one match today vs a really good blight. He destroyed my team. I was gonna message him the usual, “ggs you were really good!” But then he found my friend by the gate and hooked her and proceeded to hit her 4 times on the hook. That’s when I just moved on not gonna give some toxic guy props

    I’m sorry but I found this hilarious 😭😭😭. I was just picturing him beating your friend over and over with his cane 😭

    that sucks for her though. Sorry she dealt with that. I personally take it as a compliment when it happens to me for running the killer too long or taking protection hits.

  • Idk bro- we ended up with one in Overwatch and that made the game sooooooo much more toxic because you can type at ANY time DURING a match. After 6 months of that cesspool, I turned that ######### off. Teammates turning on teammates in game chat with the opposing team seeing the internal conflict was the last straw for me.

    ‘Anyways, my point being don’t count that idea out with BHVR. I think they already floated the idea of pregame chat for crossplay.

  • @TheSubstitute said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840757#Comment_2840757

    The other one I don't understand about facecampers with BBQ and Chili is how you need to hook each survivor to get a stack. If you're not going to move and you're not going to try to hook each survivor why even use the perk?

    EXACTLY!! Thank you.

  • I suggested the BP reward system for every extra SWF a year ago, and someone actually got upset with me and flamed me for it. He was legit upset that the killer would be compensated for his troubles. I don’t remember who that was. I hope he sees this lmao.

    in SWFS Comment by KerJuice
  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840742#Comment_2840742

    If you would read my post then you wouldve known what its actually about, Idc about the chat lol

    I read it bro, but all of that could’ve been avoided. You fed them. They knew you were meming and then they took it a step further.

  • @Barbarossa2020 said:

    They can have b.t.

    We get corrupt. Fair.

    Since you’re taking trades, we’ll give you RPD for Midwich…

  • @ThatOneDemoPlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840748#Comment_2840748

    Marvin's Blood allowed Nemesis to get to Tier 2 after hitting people with his Tentacle Strike twice, now, Nemesis needs 3 Tentacle Strikes, which, I'm pretty sure, is as much as base kit. The only thing the Add-on does now is getting to Tier 3, which isn't really that much better than Tier 2, faster

    Ok thanks.

  • You most likely ran into a killer who camps regardless of what killer he uses. Probably wanted to see how good she was at it. Don’t let her mobility surprise you as a reason not to camp. A lot of dumbass campers run Barbecue (which rewards you for not camping) but don’t go anywhere. They’ll stand there and get their 2K win, cause you know- Hockey. 🙄

  • What was Marvin’s blood before? I don’t play Nemmie (or read his add-ons).

  • Why do you PC players leave the chat on when you know it’s 98% toxic?? It’s not worth the anguish for the few times ppl are actually good sports. Not to be mean, but I no longer have sympathy for you guys when you post stuff like this. TURN THE CHAT OFF- IT’S NOT HEALTHY!

  • @[Deleted User] said:

    If the numbers are dropping across the board, I think it would be a combination of things.

    The new player experience is really bad and the game probably struggles to retain new players. There's a significant financial investment just to unlock the privilege of grinding the perks. And the grind is obscene. On top of that, SBMM was supposed to provide better matchmaking for newer players, and it's definitely not doing that.

    There's no way for a returning player to catch up. If I took any substantial amount of time off from the game, I don't think I would ever come back. There would be too much to grind. Taking a year off puts someone 4 DLCs worth of grind behind. That's 4 characters on each side to unlock teachables on, and then those teachables need to be learned on any other characters. You don't get any BP bonus for coming back after time off. That's a weird one.

    Third point is related to the first two, and I know I keep harping on it, but the grind is terrible. The bloodweb itself is an absolute slog. Getting 2 million BP for rank rewards is almost a punishment because then I have to sit there for 10+ minutes mindlessly clicking on a bloodweb. Not only that, but we're forced to spend BP on stuff we don't want and we'll never use in our games. What game does that? It's asinine. This whole progression system needed to be scrapped years ago.

    The current meta is really bad. People say they don't want DbD to be competitive, but most of the things people complain about are the blatantly non-competitive RNG and casual elements. People (rightfully) want a solution to facecamping, stacked slowdowns, lack of engagement meta for survivors, etc. It's not clear what this game's balance target audience is. You have a mix of fun perks for a casual environment and more competitive perks for a serious environment, but every player gets thrown into the same queue and often nobody is happy about it.

    Last point: I get the overall feeling that the game doesn't really respect my time as a player. The grind is one thing, but there are many other things that make me feel this way. There are a lot of maps that render certain killers near useless i.e. Blight and Lerys/RPD. I get teammates with 1/10th of my hours in solo queue who proceed to throw the game within minutes. A killer like Bubba can down me and simply stand in front of me on the hook. I have a full-time job and a limited amount of time to play games. While I love this game and want it to succeed, I've found myself asking if this is really a worthwhile way to spend an hour or two of my evening. Why even load up the game for a round or two of Blight if I'm going to get an indoor map or get teammates who bought the game yesterday?

    Well said. The bad teammates I get to go against great killers frustrate me the most. I’m tired of it. I can’t carry 3 ######### potatoes against a Plaything/Pentimento Pinhead/Artist. Then they want to DC or kill themselves on hook because “it’s too hard.”

    why are you even playing this game, then?? Please take this ######### off of Gamepass. Their previous game played is either Fortnite or Roblox. Every ######### time.

  • @Laurie268 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2839615#Comment_2839615

    Didn’t they patch that out a few months ago? Can you still “feel” the hatch?

    Can anyone confirm if this is still a thing? I too thought this was gone.

  • @dictep said:

    https://forum.deadbydaylight.com/en/discussion/comment/2837245#Comment_2837245

    False. If killers play with only 3 perks survs play with only 4 perks together if you don’t camp and tunnel and they have ds, bt and ub

    Cmon now, that’s not every match. Maybe 3-4 man SWF’s in high MMR (who make up the minority of the player base), but the rest of us in low-mid MMR have variety, and it shows.

  • Yea updates usually don’t take this long. They’ve been pretty consistent with being ready by 11:01pm EST. Not sure what’s happening this go around…

  • Personally I believe gaining distance is the best use of DH, & not using it to avoid a hit. If you used it solely to avoid a hit, it would not be a good perk and seldom used. Then players would flock to the next best exhaustion perk which will become the new meta, causing killers to complain. My guess? Overcome or Sprint Burst.

  • I never knew this was a thing.

  • Personally I think NOED is fine and should be left as is. It’s an endgame perk with a high risk/high reward element. You play the entire match with only 3 perks vs. the survivors’ 16. If they don’t do bones & play smart during the “finale,” then the killer deserves to benefit.

  • @Barbarossa2020 said:

    https://www.youtube.com/watch?v=W-xrDBJ5gpg

    Just this. Survivors being 5 year olds.

    Exactly this. They’re either kids or immature adults seeking attention.

  • I keep it on because a month ago it glitched off and I kept getting the same teammates and killers back to back. I didn’t like that.

  • They’re definitely not going anywhere now with new meta of tunneling and camping. And even still sometimes those don’t help.

  • @Trex_Crazy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2830149#Comment_2830149

    Thanks, I was expecting a wave of angry people telling me how bad it is lol. Though there is still time.

    Lmao

  • I look at it like everyone is venting and they’re hoping others in the community feel the same way. I’m guilty of it. Sometimes people agree, and other times you get flamed for paranoia and/or hot takes (lmao). It can be therapeutic.

  • Not a bad idea- I can dig it.

  • @I_am_Negan said:

    I got the swamp 5 times in a row.

    @KerJuice said:

    Bro, I was considering making a post on map spam as well, but for THE SWAMP. WTH is up with this map algorithm?? I’ve never had to burn through so many map offerings to avoid getting map spammed on locations I despise the most. You can’t tell me the map algorithm is truly random. It’s either one day I get spammed Midwich, or Swamp. This is getting ridiculous now.

    See- something is not right…

  • Bro, I was considering making a post on map spam as well, but for THE SWAMP. WTH is up with this map algorithm?? I’ve never had to burn through so many map offerings to avoid getting map spammed on locations I despise the most. You can’t tell me the map algorithm is truly random. It’s either one day I get spammed Midwich, or Swamp. This is getting ridiculous now.

  • @deKlaw_04 said:

    https://forum.deadbydaylight.com/en/discussion/312309/nemesis-the-new-bubba

    No one can do that. Nemesis players are cool I have had many of them give me hatch and the gate when I play jill or Claire.

    https://us.v-cdn.net/6030815/uploads/L6JFHND7LS5D/8b4a8db8-1ad5-4b6a-9e78-d78b64508998.jpeg

    And then that. Also congrats on getting to 1000 post!

    Oh wow I didn’t notice till you said it! Thanks, bro!

  • It’s 2022 and there are people still being ignorant to the fact that cheating is rampant in this game. Despite the numerous threads on here & other forums, and despite the numerous videos showing players cheating with hacks. There are subtle hacking that’s very hard to catch unless you know the game very well. Stop discrediting others just because you yourself don’t “see” it.

    Sometimes I wonder if the players who are downplaying this, are the cheaters themselves. Smh.

  • COH looking real good now, huh?? 😹



    J/K

  • @herbaljellyfish said:

    https://forum.deadbydaylight.com/en/discussion/comment/2825966#Comment_2825966

    Yup. Artist is a ridiculously powerful killer. I think she just has a massive skill gap that people can be god tier with her or absolute garbage. She is completely fine where she is at. IMO Nurse>Blight>Artist>Pinhead. Putting her in the top 3 for me, at least. I'd much rather see killers like Nemi, PHead, Legion, Pig and a few others get some reworks/buffs.

    I’m surprised y’all have the Artist over Pinhead. I feel like he’s worse to go against. 0 fun for survivors in solo que.

  • That sucks. Some challenges you have to just keep playing and forget about them. Eventually you will get it and then be able to move on to the next challenge. You have plenty of time before this Tome ends, so don’t let challenges like these stress you out.

  • She’s not my least favorite killer to go up against, but I no longer have fun against her. The only Huntresses I run into these days are the snipers with the patience of a monk. I try my damndest to be unpredictable and switch up my movement- but to no avail. As soon as I get that long pause with my first encounter with her, I know it’s going to be a rough match.

  • I think his add-on where you can’t tell where it is coming from should be base.

  • @jesterkind said:

    In general, if Dead Hard is being used to actually dodge a hit, you deal with it by baiting it out- Wraith is the best for this because if you tap M2 it looks similar enough to starting an M1 attack that survivors will reflexively press E, but others can do it too. Any flick of the camera upwards can do it occasionally, and some killers can fake their power to a slightly lesser to degree to Wraith.

    DH to dodge a hit genuinely isn't that bad. It's annoying if it comes after winning a mindgame, but it's overall quite counterable and requires good timing. DH to get to a loop, though, that's the really maddening part.

    Also, y'know, killer power comes into it. Trapper can trap healthy survivors, for example.

    Yea I think OP is referring to DH to gain distance to a pallet or window, is the problem. I know that pain. It extends the chase long as hell when the “right” survivors use it. You’ll eventually catch them if you continue, but you already gave up so much time for that chase if you break off & you didn’t even down them to trade for the gen that’s about to pop. Lose lose situation.

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