Kagari_Leha
Kagari_Leha
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- Kagari_Leha
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Comments
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@LustForBP said:
https://forum.deadbydaylight.com/en/discussion/comment/966272#Comment_966272
Uhm? Who’s crying? lmfao I got the PM, I didn’t send it first. Not a soul crying here 🤦🏽♂️ I always used the game mechanics, hence me chilling at the hook as I admired him hanging and having no choice to escape.
Man I'm not taking this bait, you've quoted everyone to tell them you're right and they're wrong without giving any good point. I know it sucks that you can get stunned for like 15 seconds in a row, but steel yourself, it's nothing but a videogame, and this is quite your fault for letting them have the situation to do that. Plus, getting stunned twice is only 8 seconds, it's nothing. You are crying over nothing, and you came here hoping everyone would agree with you and make fun of the survivors. But it's not the case.
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I think you are quite the crybaby, imagine telling the survivors it's not toxic to take away their fun and toxic for them to use the game mechanics.
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@Kagari_Leha said:
Would be nice to have a Conceed option once you've been slugged for half of the bar.
Would be considered a kill for the killer emblems but you dont get as much points for it, that way, i think it's fair
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Would be nice to have a Conceed option once you've been slugged for half of the bar.
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Wraith would eliminate the enemy Predator-style
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@CLAUDETTEINABUSH said:
My personal opinion; most cosmetics are pay to lose as a survivor.
I have seen so many survivors putting colorful cosmetics,but honestly,you just make my job easier because you are so easy to find.
If you want to be stealthy,I suggest p3 Claudettes. They are either A. invisible on bushes or B. I need to see an opthalmologist.
And I doubt if it is the first one :D
Ya know we can just play in chases instead of stealth
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@AshleyWB said:
Adrenaline gives you a full health state and 5 seconds of sprint.
I'd say that is stronger than mettle of Man which was nerfed to the ground.
I hate going up against adrenaline as a killer because it undoes the hard work you put into getting the hit, plus everyone uses it in a swf a lot of the time.
It feels cheap to use yet no-one ever makes a 'nerf adrenaline' thread.
I personally think either the speed boost effect or the heal need to be removed.
If not that then the heal should be over time like second wind, maybe 8 seconds then you get a heal.
I've lost count of how many times people have escaped to having this perk equipped.
I mean it even wakes you up, it's too useful against all killers and it's strange how no-one ever talks about it as much as nerfing killer stuff or mettle of Man.
I'm not a survivor or killer main so you can't brandish me as either of those. I play both.
A lot of survivor and killer perks are too weak/too strong/need reworks and I think adrenaline is one which needs a nerf to where the heal is over a short time rather than instant.
Adrenaline builds it doesn't all come at once, when the adrenaline is built up and it's pumping, then you can have your heal.
I would honestly prefer the survivor to have a +2% haste bonus than the sprint burst effect they get.
Just like Mettle of Man, Adrenaline is a perk that needs you to work to get it. It's not cheap, look at all the killer perks that dont need you to work for them to do their job (Ruin, NOED, Rancor, etc)
Sure it's annoying to end up losing a chase because of it, but it clearly isnt a problematic perk, you just didnt perform enough map pressure to prevent the gens from being done.
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@PalletOrWhat said:
There's one thing about DS that I've read a few times now. DS should not work when the killer hooks another survivor. But why? Personally I think DS is a very powerful perk but not OP or something. Imo it is in a good spot. The problem I see with the "hook another survivor to deactive DS" is:
A killer could basically (semi-)camp a survivor. If another survivor tries to help and unhooks him the killer might be able to bring them both down. Hook the fresh survivor to get rid of the DS, then smack the poor first guy back on the hook. Even if BT is involved the unhook would not be always "safe". Even useless against Freddy for example.
Another example: Let's say you put someone on the hook and see a survivor in the distance (thanks to BBQ or another perk). You down the other survivor while the first survivor gets unhooked. Now you hook the sec survivor and see the first guy again. You could even be really dirty and intentionally wait for someone to unhook the first guy so you can hook the second guy and go right back to the first one. You could basically just walk up to him and hook him again. He wouldn't be able to do #########.
I also don't remember the Devs saying that DS is anti-tunnel ONLY. I love this perk. No... not because I'm a bad killer or an entitled survivor main. I love it because it has an amazing effect on the game (at least imo). I could explain why I like this perk but this thread is already long enough lol.
I am playing both sides equally (more or less) on high ranks btw.
I think the problem of DS is that 1 minute is way too long, killers who tunnel will let you slug on the ground for a minute if they have to, but that also means killers who just happen to come back on you wont have the right to hook you again even if they did a lot of things before it.
Plus survivors have the bad habit of using DS has a forcefield and doing whatever they want during a full minute. DS should either be reduced to 45 seconds, or deactivate if you start working on a gen / unhook someone else. So DS protect them, but they wont be able to do whatever they want (they can still heal themselves/heal the others/break totems etc)
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@DwightOP said:
+2 additional hatchets
+ grants insta down ability when thrown from a minimum distance of 30 meters (value can be tweaked)
Why? More skillful, more hatches, more fun.
I saw a few time this idea, and i think it would be a great rework, but no need for additional hatchets, there are already other add-ons for that
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@Kagari_Leha said:
An interesting idea
but it's unlikely to happen. Plus, I don't see the community who asked for him to change be okay to go back to him
and to go back on OP's idea, it would mean you sacrifice an add-on (or even multiple) to do this, which would not help.
And I realize it would also require the add-ons for "New" Freddy to work with Old Freddy, unless you cant put them together.
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@Quol said:
https://forum.deadbydaylight.com/en/discussion/comment/965087#Comment_965087
Its the forever Freddy build. Even though its been nerfed/removed people still have the trauma.
Forever Freddy was a huge mistake, but I dont see that much of them anyway. It's like Insidious Camping Bubba, everyone think of them when they see a Cannibal, while actually, not that much of them do that.
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An interesting idea
but it's unlikely to happen. Plus, I don't see the community who asked for him to change be okay to go back to him
and to go back on OP's idea, it would mean you sacrifice an add-on (or even multiple) to do this, which would not help.
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@Quol said:
Freddy he is one of the better killers and he isnt the only killer that has been put on the "DC on sight" list.
Spirit relates to that post (but Freddy aint as "unfair" as her)
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I wouldnt say it's the strongest, but my take would be to play him with Surge and Surveillance, I love that combo, it's especially strong on Freddy as he can basically protect the whole map like this.
For the other two, do what you want ☺️
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Well, he's not toxic, there are ways to counter him and all, and if you dont play Forever Freddy I don't see why it would be toxic to play him
He's strong, that's all (maybe a bit too much)
tho if I were you I wouldn't trust an extremely obvious team of SWFs to tell you which killer is toxic, basically they decided they didnt like to play against Nightmare and decided to insult you for playing him. (I think between a Freddy and a whole team insulting a killer right after disconnected all four, the survivors are the most toxic ones)
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Quality of life improvement, balances, and fix the glitches.
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Yeah, I dont get it neither, I thought we would go like, from oldest to the most recents in order, I hoped we would get lore for Wraith/Billy, and Jake/Meg/Dwight
But what I dont get is : the 4 characters that will get more lore are Doc, Jane, Spirit, and David : which doesnt make a lot of sense since they dont have at all any connections between them, would have been more coherent to have Doc and Feng, Jane and Plague. Instead of that you have to get 3 dlcs instead of two.
My last rant would be that Spirit ? Really ? We already have so many matches against her, i think it's not a good idea to ask people to play her EVEN MORE
Also I think adding such a mechanic would be pretty easy to abuse, just dont finish the challenges ever and you get to play the character forever.
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why would i ever f one of them
like, why
.
.
.
Shirtless Myers.
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Cannibal for BBQ, Hag for Ruin and Devour Hope, Plague for Corrupt and Infectious Fright, or Ghostface for I'm All Ears and Thrilling Tremors are those you want to take first
I would also recommend taking Pig and Demo if you want to play Stealth killers, since Surveillance, Make Your Choice, and Surge are great perks for them (but take them later)
Also I wanna say that Plague is really good and viable, she just needs a little bit of training and you'll see, she'll do miracles.
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@Gam1ngga5tly said:
Another debate I see going around the community is the two Hex perks that slow the game down just a little bit. I cannot decide which is better they both have their pros and cons. Ruin helps new players in dbd with stopping generators being done with the regression being 5% but I have seen numerous people power through ruin and not care about it. Huntress lullaby's regression is 6% which is a bit more then ruin and it does mess with pros and noob survivors but I have seen super concentrated survivors power through huntress lullaby making it useless. So what do you guys think? Which is better and why?
I'm sorry but :
who in their right mind would take Lullaby over Ruin ?
Lullaby is useless until half/end game, it can be broken at any time, and most of the time, it wont work because people know there's Lullaby on (and it can be completely useless if you take too much time to get hooks)
While Ruin, you dont have to do anything, and sometimes it will be their for the whole match.
So yeah, Ruin is better you dont even have to work for it.
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well, reworking the moris would be more efficient than asking people to not use them
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@Walker_of_the_fog_96 said:
With the doctor and the legion.
Is Doc that good for BPs ? I know for Legion, Wraith, Demo, but first time hearing the same about Doc
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I take the fun match options for multiple reasons
i dont want to slap BBQ on every of my build, some matches are just not possible to 4k even witht he best effort you could make, and the emblem system isnt accurate as some killers are at disadvantage, like Plague (just did a 4k with her, no slugging, multiple hooks aaaand : Entity Displeased yay :D)
so i guess just having fun is the best way to win a match
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@Okapi said:
I actually love playing as Amanda, my opinion of her movie franchise notwithstanding.
I enjoy her play style and design.
she kyute yay!
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/960314#Comment_960314
And two white masked stalking killers.
And none of them are original right ? It's not like they designed one of them
I can take the Billy/Bubba arguement but that one is far-fetched
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@MissBehavingX said:
I wish they brought the "matchmaking glitch" back, where it would show you the rank of the other survivors. I understand they might've taken it away to avoid lobby skipping and because let's face it, their matchmaking is not the best. But it would be so helpful to know who we are playing with, either to know not to rely on them as much or to try to help them or have somewhat of a knowledge on how they are most likely to react/play.
I was playing as rank 2 survivor and didn't get saved and my teammates were doing basically nothing, turns out they were rank 20.... the killer was red rank.
Top tier matchmaking y'all.
I have an even better idea !
Fix the matchmaking. Would be more efficient uh ?
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@Okapi said:
I wasn't being rude @Kagari_Leha. I was trying to say that not every crossover is meant to appeal to you personally. The whole point of the crossovers is to bring into the game NEW players and get attention in the wider media. Especially the horror related media/fan cultures outside of gaming.
I personally am not a fan of the Saw series and consider most of the films to be mediocre torture porn. That doesn't mean Dead by Daylight should remove the Saw stuff. It's not meant for me. Saw fans can enjoy playing as Amanda while I enjoy playing as Nancy and Freddy.
Everyone gets to be happy! ☺️ Let's all just embrace the fact we're playing a game that has the likes of Laurie Strode, Freddy Kruger, and Ash Williams in it with many more characters to come.
I for one can't wait until an Xenomorph and Ripley get added. Chucky too!
Makes sense makes sense
tho i'll say, yes, it would be a right move from BHVR to get Pennywise's rights, as the remakes were a huge success.
And why hating Amanda she's the cutest killer D:< jk, play who you want have fun
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@DetailedDetriment said:
You know the problem with Pennywise? None of the survivors saw him as kids. This means that he would be unable to harm them. Pennywise would also be a boring chapter that would probably be a sort of reskinned Freddy.
That would be hilarious, imagine, a killer that cant hurt the survivors unless they are the survivors from the dlc
but I dont see why it would be a re-skin of Freddy ?
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@PapiQuentin_ said:
People would suggest Jason and say "No hE'S tOo SimIlAr to TraPpEr"
2 Clowns are fine. We have 2 chainsaws that work in 2 completely different ways
Well that's stupid, Jason never used any trap.
But hey, Jason will never get into DbD, it's sad, because hey, he's kind of the last killer of the Golden age of Slashers to not be in the game. (if im forgetting someone my bad)
And yes, I know, you're the fourth one to say that, and I agree.
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@Okapi said:
It doesn't matter what you think. MCote himself stated in the last Reddit AMA that Pennywise (and Jason) had an open invitation to the game. He also thought Chucky would make a fun killer but said he's not on their list of licensed killers they want right now. The devs want Pennywise in their game and so do a large chunk of the player base.
Not every licensed killer has to appeal to you personally. As a horror fan I say bring on the crossovers. They're fun.
You dont have to be rude, I think forums are made to "discuss" not to say "shut up".
And I never said he wasnt an appealing character, all you guys did one by one is crying about the fact that I dont personally think he's the best choice for the game. You guys didnt even try to discuss.
I like the movies. I just think he's not the perfect choice for the game because of he's concept of looking like a clown, and that he's also not really lore logical to get him in there. I'm not against the character, I'm just not interested in having him in the game.
But sure, let's do a Last Year rip off and make Pennywise use his power to become a spider-monster, i wouldnt be against it at all.
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@Hag.is.Dtier said:
https://forum.deadbydaylight.com/en/discussion/116648/why-pennywise
Did you call Pennywise a slasher villain?
In what way is IT a slasher film?
i never said IT was a slasher, I said Pennywise was a slasher type character. If he's not, then Freddy isnt neither.
calm down.
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/960631#Comment_960631
They could. It just takes some creativity. I've actually thought of a few ideas for how they could add Chucky. For example, being able to walk under pallets but unable to vault windows. The only issue is carrying survivors to the hook but he could drag them. Perhaps give the hooks a drawstring that he can jump up and pull down to hook survivors. Sure it might take some different animations but Chucky's worth it.
mmh yeaaaah ? he's kinda... too small x3
plus, not being able to vault windows is the worst thing in the world sorry xD Imagine having to kill in Lery's
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@Endstille said:
Clearly sniping with friends and looking at 500-600k per round.
if only i did that much lmao
but hey, i do 1M with 5 games so that's alright too
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@Raccoon said:
I'm hoping to finally get all the perks unlocked for a few killers I'm lacking some of the newer perks on....right after I finish getting them all for Bubba >_>;;
unlocking the few perks that i still have to get for survivors. then i'll start prestiging
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@Atrushan88 said:
If we get an IT chapter I want old Pennywise with his wisecracks and uncomfortable hilarity but I know that'd never happen because remakes are all the rage these days. It's unfortunate to know if we ever got Chucky he'd be an animatronic doll that had absolutely nothing to do with the original story of Charles Lee Ray, which was the entire story of Child's Play honestly. Sad to know we'd get a killer from a ripoff that had no idea what it was trying to imitate.
https://forum.deadbydaylight.com/en/discussion/comment/960579#Comment_960579
I'm pretty sure he'd eat your arm off. Possibly have him hiding in some shadows, your arm gets ripped off and then you're dragged into the shadows as well. Michael's mori is surprisingly similar to what he does to Laurie in Resurrection(If you haven't watched Resurrection I advise against it though. It's good up until Laurie dies, which is basically the beginning).
Honestly I dont see how they could put Chucky in the game without making drastic changes to his design, they should create their own chucky killer for that
And, well actually, getting the rights to the old Pennywise would be pretty easy compared to asking for the new Pennywise rights
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/960494#Comment_960494
The problem people have with moris is the fact that it shortens the game. Same with toolboxes. The more rare the toolbox, the shorter the game.
Alex deserves to to taste the Plagues vomit.
not really since the best toolbox is Commodious (green)
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@TheEdMaverick said:
I just saw the Tofu's video of matchmaking and I am scared of it.
The playerbase wont grow up or just a little if the devs dont do something...
that made me thinking if they will let their game die. Let me explain quickly why: I was a Paragon player (a dead game wich Epic killed cuz Fornite) and last thing I remember was that they were making bad decisions and I really hope this game wont go in that way
Thoughts?
naaaah not for now, we're still playing it, and the devs are working on the problems of the game (they even are sacrificing the events for that)
so yeah, for now it's a bad period for the game, but hey, this game wont die for now.
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@illusion said:
https://forum.deadbydaylight.com/en/discussion/comment/960420#Comment_960420
You might want to check that. That wasn't an insult. They said that it is crazy how many non-horror fans like the game. That is a simple observation. They did NOT say that non-horror fans are crazy, or anything else insulting.
.
yeah i know, i already talked it with them on another discussion, but thanks
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@AvisDeene said:
Because moris and keys counter each other. DS is a counter to tunneling or a free get out of jail card.
If moris bother you so much, petition the devs to remove moris, keys and purple toolboxes.
Not that much since you have to work for your hatch (if you're going for the 4 gens way), while moris not that much.
Also, keys, DS and moris are problematic, but removing them why ?
and what's up with the purple toolboxes ? what did Alex's toolbox did to you ?
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@VoodooChild said:
https://forum.deadbydaylight.com/en/discussion/comment/960462#Comment_960462
Maybe I misread your post but I thought you said that hadn't seen the movie, ive seen a lot of compare Clown and Pennywise but you were the first that made me realize that not everyone who plays the game is here for the horror fan service
I dont have some sort of horror superiority complex lol infact anyone that does is an extreme headass because horror movies are mostly disregarded by cinema snobs
I watched the original movies and the first one of the remake, i admit that i didnt watch the second one (because i didnt have the time)
Personally I'm both here for the fanserv and the game
yeah, i get you, sorry, i was kinda aggressive, guess we both misread the post of the other
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/960430#Comment_960430
Concept and design? All they have to do is have something to slash survivors with.
No I was talking about : something that fits the dbd universe
maybe im wrong but i cant see Pennywise fitting in this universe.
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@VoodooChild said:
https://forum.deadbydaylight.com/en/discussion/comment/960437#Comment_960437
no lol, I was saying it makes sense that people wouldn't want pennywise if they didn't know he was more than just a killer clown, because if he was what would be the point? I'm not sure how you took that as a personal attack but sorry?
well if you didnt it's all good then, just that that poll appeared right after you talked on my discussion, that's all.
and well, if he was just a killer clown, i think nobody would even ask for him except a few fans of the new movies (ya know, those who ask for pretty much any new trendy horror movie star in the game)
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@Kotobelka said:
Came with my friends, stayed for some reason
Is this personal reasons ? because I'm actually quite interested in why you would stay if you dont like horror games/movies ? no judgement im genuinely curious cuz i love the game
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Personally I split my time in half too and play whatever killer i want to play, but i still slap on WGLF and BBQ with offerings to get the bloodpoints
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Did you just made that poll because you were annoyed with my personal opinion on Pennywise ?
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@Waffleyumboy said:
We have 2 chainsaws. Irrelevant counter argument.
like i said earlier, i acknowledge that it's weird that there are two chainsaw killers
but Pennywise wouldnt either really fit in the Entity's realm ?
I wouldnt mind him either but i just think he wouldnt fit in terms of concept and design
but again, if he ends up in the game i'll still buy him.
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@VoodooChild said:
Every time someone says "Why do we need Pennywise, we already have a clown?!?!" I die a little inside. But if you haven't seen the movies and dont know who Pennywise is it actually makes sense.
Pennywise is a shape shifting powerful demon that prefers taking the form of a clown to ######### with people....Clown is an obese serial killer with a finger fetish. Other than wearing clown makeup and killing people they have literally nothing in common and honestly the new Pennywise is more of a clownish demon than an actual clown.
Crazy how many non horror fans like this game
thanks i know that
im talking about : design concepts. not powers or personality whatever
also thanks for randomly insulting people who dont watch horror movies ? does it give you the impression to have a superior opinion ?
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@THEGAMEninja said:
Not including add ons I'm running thrilling tremors, pop, devour hope and, no ed. I'm also killer rank 13
just throw away NOED you wont learn anything by playing with it
Put something more useful, like Nurse's Calling or I'm All Ears, believe me I'm All Ears is a great perk
Devour Hope is fine, but with Ghostface you want to mark so maybe it can be a little overlapping with his power, maybe you can find something else, something to help him on open maps where he wont be able to stalk easily
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Talking about that : Every characters in the game have 2 Very Rare and 1 Rare perk (in Tier 3) except for 4 characters : Hag and Ace / Shape and Laurie who all have 3 Very Rare perks
This is a weird specificity of these two chapters. Which makes me ask why do they not change the rarity of those perks to make it logical with the rest of the game and characters
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A totally good idea in my opinion, that would make sense to have this buff.